42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* https://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "GameControllerDeviceInfo.h"
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#include <cstring>
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namespace paddleboat {
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GameControllerDeviceInfo::GameControllerDeviceInfo() {
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mName[0] = '\0';
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mInfo.mDeviceId = -1;
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mInfo.mProductId = -1;
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mInfo.mVendorId = -1;
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mInfo.mAxisBitsLow = 0;
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mInfo.mAxisBitsHigh = 0;
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mInfo.mControllerNumber = -1;
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mInfo.mControllerFlags = 0;
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for (size_t i = 0; i < paddleboat::MAX_AXIS_COUNT; ++i) {
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mAxisMinArray[i] = 0.0f;
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mAxisMaxArray[i] = 0.0f;
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mAxisFlatArray[i] = 0.0f;
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mAxisFuzzArray[i] = 0.0f;
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}
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}
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void GameControllerDeviceInfo::setName(const char *name) {
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strncpy(mName, name, DEVICEINFO_MAX_NAME_LENGTH);
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}
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} // namespace paddleboat
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