/* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "GameControllerDeviceInfo.h" #include namespace paddleboat { GameControllerDeviceInfo::GameControllerDeviceInfo() { mName[0] = '\0'; mInfo.mDeviceId = -1; mInfo.mProductId = -1; mInfo.mVendorId = -1; mInfo.mAxisBitsLow = 0; mInfo.mAxisBitsHigh = 0; mInfo.mControllerNumber = -1; mInfo.mControllerFlags = 0; for (size_t i = 0; i < paddleboat::MAX_AXIS_COUNT; ++i) { mAxisMinArray[i] = 0.0f; mAxisMaxArray[i] = 0.0f; mAxisFlatArray[i] = 0.0f; mAxisFuzzArray[i] = 0.0f; } } void GameControllerDeviceInfo::setName(const char *name) { strncpy(mName, name, DEVICEINFO_MAX_NAME_LENGTH); } } // namespace paddleboat