external 3rd party modules for cocos-engine
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qiuguohua 0b05a77bb7
Use SDL2 on the mac platform (#400)
* Add SDL2 to the mac platform

* Not using SDLMain

* Configure sdl interface to remove unused modules

* Remove unused libSDL2main.a
2023-08-18 14:54:47 +08:00
android feat: remove xr library since version 3.7.2 (#337) 2023-03-02 10:21:49 +08:00
cmake 3.6.1 oh x64 (#301) 2022-10-10 10:26:52 +08:00
emscripten add meshoptimizer (#399) 2023-08-18 11:40:43 +08:00
ios feat: remove xr library since version 3.7.2 (#337) 2023-03-02 10:21:49 +08:00
ios-m1-simulator ios websocketServer support (#281) 2022-08-19 10:20:11 +08:00
linux Update swig, fix: the generated glue code is wrong if rename an inner class (#388) 2023-07-13 16:02:45 +08:00
mac Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
ohos Fix harmonyos platform compilation failure. (#356) (#363) 2023-06-14 10:28:03 +08:00
openharmony Solve unchecked websocket link failure issue. 2023-07-21 11:29:25 +08:00
sources add meshoptimizer (#399) 2023-08-18 11:40:43 +08:00
win64 Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
.gitignore Add rapidjson v1.1.0 source code. (#181) 2021-08-21 11:29:26 +08:00
CMakeLists.txt 3.6.1 oh x64 (#301) 2022-10-10 10:26:52 +08:00
versions.txt Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00