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28
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v3-deps-10
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v1.4
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+14
-14
@@ -55,20 +55,20 @@ LOCAL_SRC_FILES := $(TARGET_ARCH_ABI)/libtiff.a
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include $(PREBUILT_STATIC_LIBRARY)
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#======================================
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#include $(CLEAR_VARS)
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#
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#LOCAL_MODULE := cocos_webp_static
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#LOCAL_MODULE_FILENAME := webp
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#LOCAL_SRC_FILES := $(TARGET_ARCH_ABI)/libwebp.a
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#
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#LOCAL_WHOLE_STATIC_LIBRARIES := cpufeatures
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#
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#ifeq ($(TARGET_ARCH_ABI),armeabi-v7a)
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# LOCAL_CFLAGS := -DHAVE_NEON=1
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#endif
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#
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#include $(PREBUILT_STATIC_LIBRARY)
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#
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include $(CLEAR_VARS)
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LOCAL_MODULE := cocos_webp_static
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LOCAL_MODULE_FILENAME := webp
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LOCAL_SRC_FILES := $(TARGET_ARCH_ABI)/libwebp.a
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LOCAL_WHOLE_STATIC_LIBRARIES := cpufeatures
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ifeq ($(TARGET_ARCH_ABI),armeabi-v7a)
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LOCAL_CFLAGS := -DHAVE_NEON=1
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endif
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include $(PREBUILT_STATIC_LIBRARY)
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#======================================
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include $(CLEAR_VARS)
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@@ -33,6 +33,7 @@ typedef enum
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kAccountSwitchFail,/**< enum value is callback of failing to switch account. */
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kOpenShop,/**< enum value is callback of open the shop. */
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kAccountSwitchCancel,/**< enum value is callback of canceling to switch account. */
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kGameExitPage,/**< enum value is callback of no channel exit page. */
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kUserExtension = 50000 /**< enum value is extension code . */
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-3
@@ -22,9 +22,6 @@
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#include "js-config.h"
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// Needed for cocos2d-js
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#define JS_NO_JSVAL_JSID_STRUCT_TYPES
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struct JSContext;
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class JSFunction;
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class JSObject;
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+6
@@ -342,7 +342,10 @@ typedef union jsval_layout
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# endif /* JS_PUNBOX64 */
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#endif /* defined(IS_LITTLE_ENDIAN) */
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//this is a workaround for fixing binding-generator errors
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#ifndef NO_JS_ASSERT
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JS_STATIC_ASSERT(sizeof(jsval_layout) == 8);
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#endif
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/*
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* For codesize purposes on some platforms, it's important that the
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@@ -1331,7 +1334,10 @@ class Value
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JS_STATIC_ASSERT(sizeof(JSValueType) == 1);
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JS_STATIC_ASSERT(sizeof(JSValueTag) == 4);
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JS_STATIC_ASSERT(sizeof(JSWhyMagic) <= 4);
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//this is a workaround for fixing binding-generator errors
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#ifndef NO_JS_ASSERT
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JS_STATIC_ASSERT(sizeof(Value) == 8);
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#endif
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}
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friend jsval_layout (::JSVAL_TO_IMPL)(Value);
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