Commit Graph
243 Commits
Author SHA1 Message Date
c062a38ab9 merge 3.3.2 (#192)
* Fix issue (#190)

https://github.com/cocos-creator/3d-tasks/issues/9185

* spirv cross for ios 10.0 (#191)

Co-authored-by: LX <codingboeuf@jizamaoxuewangdeMacBook-Air.local>

Co-authored-by: timlyeee <43355299+timlyeee@users.noreply.github.com>
Co-authored-by: LX <codingboeuf@jizamaoxuewangdeMacBook-Air.local>
v3d-gfx-76
2021-09-24 11:48:06 +08:00
江战andGitHub e3f45c9eb5 Merge pull request #189 from mmyduckx/win32-v8-update
update win32 v8 to 9.1.269
v3.4.0-2
2021-09-14 09:30:28 +08:00
mmyduckx aa94102f24 update win32 v8 to 9.1.269 2021-09-13 20:22:56 +08:00
江战andGitHub be01550e33 Merge pull request #188 from mmyduckx/fix-ios-v8
fix ios cmake
v3.4.0-1
2021-09-13 18:34:05 +08:00
mmyduckx cae65370a7 fix ios cmake 2021-09-10 11:48:16 +08:00
江战andGitHub d92f7157f7 Merge pull request #187 from mmyduckx/v8-9.1.269
update v8 to 9.1.269 for mac/ios/android/ohos
v3d-gfx-73
2021-09-10 10:39:42 +08:00
mmyduckx b9d9873d98 update v8 to 9.1.269 for mac/ios/android/ohos 2021-09-09 19:48:05 +08:00
timlyeeeandGitHub 91ced4772c Add msvcr dynamic library (#185)
* Add msvcr dynamic library

Issue: https://github.com/cocos-creator/3d-tasks/issues/8920
* msvcr110 is Microsoft Visual C++ Redistributable 2012
* msvcr120 is Microsoft Visual C++ Redistributable 2013
* MSVCP140(D).dll, vcruntime(d).dll is in Microsoft Visual C++ Redistributable 2015
Simulator usually runs on Win32 platform so no need for x64. And x64 platform runs without msvcr110+

* add x64

* Revert "Add msvcr dynamic library"

This reverts commit f5c8d60d05.
v3d-gfx-72
2021-09-07 10:20:05 +08:00
minggoandGitHub 61a9b31c19 Merge pull request #180 from cocos-creator/3d-gfx
3d gfx
v3d-gfx-71
2021-08-17 10:57:55 +08:00
05bf167704 vk use tbb but tbbmalloc (#179)
Co-authored-by: lijilin <jilin.li@cocos.com>
v3d-gfx-70
2021-08-16 15:40:19 +08:00
f931b3637d Fix spirv issue (#178)
* modify spirv

* update Spirv 

* issue: https://github.com/cocos-creator/3d-tasks/issues/8671

* Update Android

Co-authored-by: LX <codingboeuf@jizamaoxuewangdeMacBook-Air.local>
3d-v3.3.1 v3d-gfx-69
2021-08-13 18:43:47 +08:00
timlyeeeandGitHub daaab59d3b Update infomations (#177) v3d-gfx-68 2021-08-12 14:41:06 +08:00
fc76ca7afe add tcmalloc & USE_JOB_SYSTEM_TBB (#172)
Co-authored-by: lijilin <jilin.li@cocos.com>
v3d-gfx-67
2021-08-12 14:32:25 +08:00
timlyeeeandGitHub 06fd753ae8 update opengl-registry api & egl registry api (#176)
* According to the pvr_sdk project, we found that the registry api is already updated, while our engine does not
v3d-gfx-66
2021-08-12 14:24:40 +08:00
江战andGitHub 674cc1fb78 Merge pull request #174 from PatriceJiang/3.3-fix-bindings
bugfix: rename variable
v3d-gfx-65
2021-08-11 15:16:51 +08:00
Arnold c51a7e1c57 fix 2 2021-08-11 15:15:23 +08:00
江战andGitHub 303041611f Merge pull request #173 from PatriceJiang/3.3-fix-bindings
Rename vars
v3d-gfx-64
2021-08-11 14:50:17 +08:00
Arnold 866613b6dd move tea to ccutils 2021-08-11 14:48:23 +08:00
江战andGitHub 29c1e7be47 Merge pull request #171 from timlyeee/v3d-gfx-arm64
add x86_64 glslang for ios
v3d-gfx-63
2021-08-06 10:25:24 +08:00
LX f1aa69a54d add x86_64 glslang for ios 2021-08-06 10:19:40 +08:00
江战andGitHub b0dcf214d6 Merge pull request #170 from timlyeee/v3d-gfx-arm64
add glslang arm64 libs and lipo together
v3d-gfx-62
2021-08-05 15:42:41 +08:00
LX 064445e8a5 add glslang arm64 libs and lipo together 2021-08-05 14:55:13 +08:00
timlyeeeandGitHub 1129f869f0 recreate glslang static libs (#169)
* recreate glslang static libs

* re-add glslang static libs
* delete opt libs as it's too larg, also modified cmake list
* keep unified glslang version 11.5.0

* (no branch):
v3d-gfx-60
2021-08-04 17:45:38 +08:00
江战andGitHub f042563ec3 Merge pull request #168 from PatriceJiang/ohos-tbb
OHOS add tbb
v3d-gfx-59
2021-08-03 12:09:44 +08:00
Arnold 701ceab20b fix cond 2021-08-03 12:07:49 +08:00
Arnold 97697403cc add tbb 2021-08-03 10:45:04 +08:00
timlyeeeandGitHub 59e4e026e9 update glslang and tbb to shared library (#167)
* update glslang and tbb to shared library

* update glslang and tbb libs so that we can reduce space costs
* update tbb by using https://github.com/wjakob/tbb
* update cmake file.

* update cmake, re-add physx libs

* Physx library is special, while compiling physx-character-kinematic lib, it will cause CRT problems and link error. while we try to use compile as shared libs, its causing unresolved symbols problems and hard to fix.
v3d-gfx-57
2021-08-03 09:46:08 +08:00
Yun Hsiao WuandGitHub 3ade5ba374 fix physx location (#166) 2021-07-30 14:58:19 +08:00
Yun Hsiao WuandGitHub 434aef7496 unified glslang (#165) v3d-gfx-56 2021-07-30 14:46:37 +08:00
江战andGitHub 67693bdee5 change cond (#164) v3d-gfx-55 2021-07-28 16:41:50 +08:00
江战andGitHub e119cc2d0d V3.3 modularize (#163)
* seperate modules

* sep

* add include directory

* remove unused
v3d-gfx-54
2021-07-28 15:45:33 +08:00
Yun Hsiao WuandGitHub 07da055844 update vk headers (#162) v3d-gfx-53 2021-07-22 10:42:09 +08:00
timlyeeeandGitHub 8a52b672bf Update websocket libs and so on (#161)
* version of lib websocket has been return to old version 2.4.2
* freetype lib has been confirmed as static lib
* delete unused librarys ( webpdecoder.dll, vorbisenc.dll etc )
* rename uv dir as the old version.
v3d-gfx-52
2021-07-16 11:12:25 +08:00
mmyduckxandGitHub c8ee88675d add ios M1 simulator support (#160) v3d-gfx-51 2021-07-12 17:12:21 +08:00
Wenhai LinandGitHub 16ad300367 Upgrade minizip to 1.2.0(sync cocos2d-x) (#150) v3d-gfx-50 2021-07-01 16:15:45 +08:00
timlyeeeandGitHub abf3616c12 Win64平台适配 (#158) v3d-gfx-49 2021-06-30 18:04:49 +08:00
江战andGitHub ceb934c0db V3.3 clean ohos gles2ext (#159)
* GLES2

* save

* remove old
v3d-gfx-48
2021-06-25 09:47:22 +08:00
Jamie Anthony MorrisandGitHub 0998425520 Enable engine-native to reference OpenXR headers and link with shared libraries (#157) 2021-06-03 16:49:39 +08:00
fc99b7a7ac Add OpenXR SDK (#155)
Co-authored-by: Jamie Anthony Morris <Jamie.Morris@cocos.com>
2021-05-25 14:32:00 +08:00
江战andGitHub f5b42b129d recompile openal (#154) 3d-v3.2.1 v3d-gfx-47 2021-05-25 12:39:13 +08:00
江战andGitHub f9e7a1436d add files (#153) v3d-gfx-46 2021-05-21 16:10:30 +08:00
江战andGitHub c2e9e12d6c Harmony OS (#152)
harmony os libs
v3d-gfx-45
2021-05-17 15:12:37 +08:00
mmyduckxandGitHub 1f46d56c35 Tbb spirv (#146)
* add tbb ios/mac multi-arch & add SPIRV .h file in android x86_64

* remove useless folder
v3d-gfx-44
2021-04-25 15:29:12 +08:00
jiaxin.laiandGitHub 912933cc71 3d phy mac ios (#145)
* let deploy target to 10.14

* ios physx x86_64/arm64
v3d-gfx-43
2021-04-19 18:43:50 +08:00
Zeqiang LiandGitHub 15c455ce38 revert egl lib (#144) v3d-gfx-42 2021-04-16 21:26:58 +08:00
jiaxin.laiandGitHub 0ae7b51f5b native physx (#143)
* add physx include file

* add win32 static libs

* add android static libs

* add mac static libs

* add ios static libs
v3d-gfx-41
2021-04-16 10:23:52 +08:00
mmyduckxandGitHub e8975a407d Update 3rd libs (#141)
* update zlib/png/jpeg/openssl for android

* update zlib/png/jpeg/openssl for ios

* update zlib/png/jpeg/openssl for mac

* update zlib/png/jpeg/openssl for win32
v3d-gfx-40
2021-03-30 17:12:06 +08:00
Yun Hsiao WuandGitHub 8b90d7f9eb enoki headers (#140) v3d-gfx-39 2021-03-29 18:18:43 +08:00
Yun Hsiao WuandGitHub c52c374c45 fix typo (#139) v3d-gfx-38 2021-03-26 17:56:55 +08:00
Yun Hsiao WuandGitHub 95c6bee682 update win32 debug engine (#138) v3d-gfx-37 2021-03-23 11:58:47 +08:00