21 Commits
Author SHA1 Message Date
timlyeeeandGitHub 14fd5e9a6c update openssl to 1.1.1q to avoid bugs (#304) 2022-10-14 13:48:52 +08:00
timlyeeeandGitHub 2c8201af1a update libpng as static library. (#282)
To fix the error when trying to save image with png extension
2022-08-19 18:09:01 +08:00
timlyeeeandGitHub 9572c7b209 Compile glslang with xcode 12.4 (#277) 2022-07-29 13:45:30 +08:00
timlyeeeandGitHub ec0f635f89 recompile glslang to fix memory leaks on xcode 13.4, x86_64 (#276) 2022-07-27 15:46:09 +08:00
timlyeeeandGitHub c4aa75e909 add v8 in debug version (#273) 2022-07-06 18:01:29 +08:00
timlyeeeandGitHub 49c457ef2a set cflags -fvisiblity=hidden (#271) 2022-07-04 16:32:37 +08:00
timlyeeeandGitHub c90cf22abf delete win32 libs (#256) 2022-05-11 17:43:20 +08:00
timlyeeeandGitHub fbef7505d9 mpg123 fix (#210) 2022-01-07 17:33:25 +08:00
timlyeeeandGitHub acbdb6702b Disable cxx exceptions for spirv-tools (#196)
https://github.com/cocos-creator/3d-tasks/issues/9154
2021-10-21 15:34:42 +08:00
timlyeeeandGitHub b13e0d8b6f Fix ios compile error (#194)
* remove libSPVRemapper dependency
2021-09-30 09:07:12 +08:00
timlyeeeandGitHub 3394d82bd6 Fix x64 websocket issue (#193) 2021-09-28 11:51:56 +08:00
f7a71ec36a spirv cross for ios 10.0 (#191)
Co-authored-by: LX <codingboeuf@jizamaoxuewangdeMacBook-Air.local>
2021-09-17 11:15:54 +08:00
timlyeeeandGitHub 756cbedc19 Fix issue (#190)
https://github.com/cocos-creator/3d-tasks/issues/9185
2021-09-16 10:40:50 +08:00
timlyeeeandGitHub 91ced4772c Add msvcr dynamic library (#185)
* Add msvcr dynamic library

Issue: https://github.com/cocos-creator/3d-tasks/issues/8920
* msvcr110 is Microsoft Visual C++ Redistributable 2012
* msvcr120 is Microsoft Visual C++ Redistributable 2013
* MSVCP140(D).dll, vcruntime(d).dll is in Microsoft Visual C++ Redistributable 2015
Simulator usually runs on Win32 platform so no need for x64. And x64 platform runs without msvcr110+

* add x64

* Revert "Add msvcr dynamic library"

This reverts commit f5c8d60d05.
2021-09-07 10:20:05 +08:00
f931b3637d Fix spirv issue (#178)
* modify spirv

* update Spirv 

* issue: https://github.com/cocos-creator/3d-tasks/issues/8671

* Update Android

Co-authored-by: LX <codingboeuf@jizamaoxuewangdeMacBook-Air.local>
2021-08-13 18:43:47 +08:00
timlyeeeandGitHub daaab59d3b Update infomations (#177) 2021-08-12 14:41:06 +08:00
timlyeeeandGitHub 06fd753ae8 update opengl-registry api & egl registry api (#176)
* According to the pvr_sdk project, we found that the registry api is already updated, while our engine does not
2021-08-12 14:24:40 +08:00
timlyeeeandGitHub 1129f869f0 recreate glslang static libs (#169)
* recreate glslang static libs

* re-add glslang static libs
* delete opt libs as it's too larg, also modified cmake list
* keep unified glslang version 11.5.0

* (no branch):
2021-08-04 17:45:38 +08:00
timlyeeeandGitHub 59e4e026e9 update glslang and tbb to shared library (#167)
* update glslang and tbb to shared library

* update glslang and tbb libs so that we can reduce space costs
* update tbb by using https://github.com/wjakob/tbb
* update cmake file.

* update cmake, re-add physx libs

* Physx library is special, while compiling physx-character-kinematic lib, it will cause CRT problems and link error. while we try to use compile as shared libs, its causing unresolved symbols problems and hard to fix.
2021-08-03 09:46:08 +08:00
timlyeeeandGitHub 8a52b672bf Update websocket libs and so on (#161)
* version of lib websocket has been return to old version 2.4.2
* freetype lib has been confirmed as static lib
* delete unused librarys ( webpdecoder.dll, vorbisenc.dll etc )
* rename uv dir as the old version.
2021-07-16 11:12:25 +08:00
timlyeeeandGitHub abf3616c12 Win64平台适配 (#158) 2021-06-30 18:04:49 +08:00