Vendored
+9
@@ -185,6 +185,7 @@ declare namespace B2 {
|
||||
GetFilterData(): Filter;
|
||||
Refilter(): void;
|
||||
GetBody(): Body;
|
||||
GetNext(): Fixture;
|
||||
TestPoint(p: Vec2): boolean;
|
||||
RayCast(output: RayCastOutput, input: RayCastInput, childIndex: number): boolean;
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||||
GetMassData(massData: MassData): void;
|
||||
@@ -272,6 +273,8 @@ declare namespace B2 {
|
||||
IsEnabled(): boolean;
|
||||
SetFixedRotation(flag: boolean): void;
|
||||
IsFixedRotation(): boolean;
|
||||
GetFixtureList(): Fixture;
|
||||
GetJointList(): number;
|
||||
GetWorld(): World;
|
||||
Dump(): void;
|
||||
}
|
||||
@@ -572,4 +575,10 @@ declare namespace B2 {
|
||||
function ContactImpulseGetNormalImpulse(contactImpulsePtr: number, index: number): number;
|
||||
function ContactImpulseGetTangentImpulse(contactImpulsePtr: number, index: number): number;
|
||||
function ContactImpulseGetCount(contactImpulsePtr: number): number;
|
||||
|
||||
//JointEdge
|
||||
function JointEdgeGetOther(jointEdgePtr: number): number;
|
||||
function JointEdgeGetJoint(jointEdgePtr: number): number;
|
||||
function JointEdgeGetPrev(jointEdgePtr: number): number;
|
||||
function JointEdgeGetNext(jointEdgePtr: number): number;
|
||||
}
|
||||
|
||||
+8136
-7859
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