cocos-engine-external/mac/include/pvrsdk/PVRScopeComms.h

298 lines
13 KiB
Objective-C
Executable File

/*!***********************************************************************
@file PVRScopeComms.h
@copyright Copyright (c) Imagination Technologies Ltd. All Rights Reserved.
@brief PVRScopeComms header file. @copybrief ScopeComms
**************************************************************************/
#ifndef _PVRSCOPECOMMS_H_
#define _PVRSCOPECOMMS_H_
#ifdef __cplusplus
extern "C" {
#endif
/*
PVRPerfServer and PVRTune communications
*/
/*!
@addtogroup ScopeComms PVRScopeComms
@brief The PVRScopeComms functionality of PVRScope allows an application to send user defined information to
PVRTune via PVRPerfServer, both as counters and marks, or as editable data that can be
passed back to the application.
@details PVRScopeComms has the following limitations:
\li PVRPerfServer must be running on the host device if a @ref ScopeComms enabled
application wishes to send custom counters or marks to PVRTune. If the application in
question also wishes to communicate with PVRScopeServices without experiencing any
undesired behaviour PVRPerfServer should be run with the '--disable-hwperf' flag.
\li The following types may be sent: Boolean, Enumerator, Float, Integer, String.
@{
*/
/****************************************************************************
** Enums
****************************************************************************/
/*!**************************************************************************
@enum ESPSCommsLibType
@brief Each editable library item has a data type associated with it
****************************************************************************/
///
enum ESPSCommsLibType
{
eSPSCommsLibTypeString, ///< data is string (NOT NULL-terminated, use length parameter)
eSPSCommsLibTypeFloat, ///< data is SSPSCommsLibraryTypeFloat
eSPSCommsLibTypeInt, ///< data is SSPSCommsLibraryTypeInt
eSPSCommsLibTypeEnum, ///< data is string (NOT NULL-terminated, use length parameter). First line is selection number, subsequent lines are available options.
eSPSCommsLibTypeBool ///< data is SSPSCommsLibraryTypeBool
};
/****************************************************************************
** Structures
****************************************************************************/
// Internal implementation data
struct SSPSCommsData;
/*!**************************************************************************
@struct SSPSCommsLibraryItem
@brief Definition of one editable library item
****************************************************************************/
struct SSPSCommsLibraryItem
{
const char *pszName; ///< Item name. If dots are used, PVRTune could show these as a foldable tree view.
unsigned int nNameLength; ///< Item name length
enum ESPSCommsLibType eType; ///< Item type
const char *pData; ///< Item data
unsigned int nDataLength; ///< Item data length
};
/*!**************************************************************************
@struct SSPSCommsLibraryTypeFloat
@brief Current, minimum and maximum values for an editable library item of type float
****************************************************************************/
struct SSPSCommsLibraryTypeFloat
{
float fCurrent; ///< Current value
float fMin; ///< Minimal value
float fMax; ///< Maximum value
};
/*!**************************************************************************
@struct SSPSCommsLibraryTypeInt
@brief Current, minimum and maximum values for an editable library item of type int
****************************************************************************/
struct SSPSCommsLibraryTypeInt
{
int nCurrent; ///< Current value
int nMin; ///< Minimal value
int nMax; ///< Maximum value
};
/*!**************************************************************************
@struct SSPSCommsLibraryTypeBool
@brief Current value for an editable library item of type bool
****************************************************************************/
struct SSPSCommsLibraryTypeBool
{
int nBoolValue; ///< Boolean value (zero = false)
};
/*!**************************************************************************
@struct SSPSCommsCounterDef
@brief Definition of one custom counter
****************************************************************************/
struct SSPSCommsCounterDef
{
const char *pszName; ///< Custom counter name
unsigned int nNameLength; ///< Custom counter name length
};
/****************************************************************************
** Declarations
****************************************************************************/
/*!**************************************************************************
@brief Initialise @ref ScopeComms
@return @ref ScopeComms data.
****************************************************************************/
struct SSPSCommsData *pplInitialise(
const char * const psName, ///< String to describe the application
const unsigned int nNameLen ///< String length
);
/*!**************************************************************************
@brief Shutdown or de-initialise the remote control section of PVRScope.
****************************************************************************/
void pplShutdown(
struct SSPSCommsData *psData ///< Context data
);
/*!**************************************************************************
@brief Optional function. Sleeps until there is a connection to
PVRPerfServer, or time-out. Normally, each thread will wait for
its own connection, and each time-out will naturally happen in
parallel. But if a thread happens to have multiple connections,
N, then waiting for them all [in serial] with time-out M would
take N*M ms if they were all to time-out (e.g. PVRPerfServer is
not running); therefore this function, is designed to allow an
entire array of connections to be waited upon simultaneously.
****************************************************************************/
void pplWaitForConnection(
struct SSPSCommsData * const psData, ///< Array of context data pointers
int * const pnBoolResults, ///< Array of results - false (0) if timeout
const unsigned int nCount, ///< Array length
const unsigned int nTimeOutMS ///< Time-out length in milliseconds
);
/*!**************************************************************************
@brief Query for the time. Units are microseconds, resolution is undefined.
****************************************************************************/
unsigned int pplGetTimeUS(
struct SSPSCommsData * const psData ///< Context data
);
/*!**************************************************************************
@brief Send a time-stamped string marker to be displayed in PVRTune.
@details Examples might be:
\li switching to outdoor renderer
\li starting benchmark test N
****************************************************************************/
int pplSendMark(
struct SSPSCommsData * const psData, ///< Context data
const char * const psString, ///< String to send
const unsigned int nLen ///< String length
);
/*!**************************************************************************
@brief Send a time-stamped begin marker to PVRTune.
@details Every begin must at some point be followed by an end; begin/end
pairs can be nested. PVRTune will show these as an activity
timeline, using a "flame graph" style when there is nesting.
See also the CPPLProcessingScoped helper class.
****************************************************************************/
int pplSendProcessingBegin(
struct SSPSCommsData * const psData, ///< Context data
const char * const psString, ///< Name of the processing block
const unsigned int nLen, ///< String length
const unsigned int nFrame ///< Iteration (or frame) number, by which processes can be grouped.
);
/*!**************************************************************************
@brief Send a time-stamped end marker to PVRTune.
@details Every begin must at some point be followed by an end; begin/end
pairs can be nested. PVRTune will show these as an activity
timeline, using a "flame graph" style when there is nesting.
See also the CPPLProcessingScoped helper class.
****************************************************************************/
int pplSendProcessingEnd(
struct SSPSCommsData * const psData ///< Context data
);
/*!**************************************************************************
@brief Create a library of remotely editable items
****************************************************************************/
int pplLibraryCreate(
struct SSPSCommsData * const psData, ///< Context data
const struct SSPSCommsLibraryItem * const pItems, ///< Editable items
const unsigned int nItemCount ///< Number of items
);
/*!**************************************************************************
@brief Query to see whether a library item has been edited, and also
retrieve the new data.
****************************************************************************/
int pplLibraryDirtyGetFirst(
struct SSPSCommsData * const psData, ///< Context data
unsigned int * const pnItem, ///< Item number
unsigned int * const pnNewDataLen, ///< New data length
const char **ppData ///< New data
);
/*!**************************************************************************
@brief Specify the number of custom counters and their definitions
****************************************************************************/
int pplCountersCreate(
struct SSPSCommsData * const psData, ///< Context data
const struct SSPSCommsCounterDef * const psCounterDefs, ///< Counter definitions
const unsigned int nCount ///< Number of counters
);
/*!**************************************************************************
@brief Send an update for all the custom counters. The
psCounterReadings array must be nCount long.
****************************************************************************/
int pplCountersUpdate(
struct SSPSCommsData * const psData, ///< Context data
const unsigned int * const psCounterReadings ///< Counter readings array
);
/*!**************************************************************************
@brief Force a cache flush.
@details Some implementations store data sends in the cache. If the data
rate is low, the real send of data can be significantly
delayed.
If it is necessary to flush the cache, the best results are
likely to be achieved by calling this function with a frequency
between once per second up to once per frame. If data is sent
extremely infrequently, this function could be called once at
the end of each bout of data send.
****************************************************************************/
int pplSendFlush(
struct SSPSCommsData * const psData ///< Context data
);
/*! @} */
#ifdef __cplusplus
}
/*!**************************************************************************
@class CPPLProcessingScoped
@brief Helper class which will send a processing begin/end pair around
its scope. You would typically instantiate these at the top of
a function or after the opening curly-brace of a new scope
within a function.
****************************************************************************/
class CPPLProcessingScoped
{
protected:
SSPSCommsData * const m_psData; ///< Context data
public:
CPPLProcessingScoped(
SSPSCommsData * const psData, ///< Context data
const char * const psString, ///< Name of the processing block
const unsigned int nLen, ///< String length
const unsigned int nFrame=0 ///< Iteration (or frame) number, by which processes can be grouped.
)
: m_psData(psData)
{
if (m_psData)
pplSendProcessingBegin(m_psData, psString, nLen, nFrame);
}
~CPPLProcessingScoped()
{
if (m_psData)
pplSendProcessingEnd(m_psData);
}
private:
CPPLProcessingScoped(const CPPLProcessingScoped&); // Prevent copy-construction
CPPLProcessingScoped& operator=(const CPPLProcessingScoped&); // Prevent assignment
};
#endif
#endif /* _PVRSCOPECOMMS_H_ */
/*****************************************************************************
End of file (PVRScopeComms.h)
*****************************************************************************/