43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
/*
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* Copyright 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <string>
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namespace apk_utils {
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/**
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* A wrapper class that represents a single asset from the app's assets.
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* Loads and unloads the asset with the given name to memory.
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*/
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class NativeAsset {
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AAsset* asset;
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public:
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NativeAsset(const char* name);
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NativeAsset(NativeAsset&& a);
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NativeAsset& operator=(NativeAsset&& a);
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NativeAsset(const NativeAsset& a) = delete;
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NativeAsset& operator=(const NativeAsset& a) = delete;
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~NativeAsset();
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bool IsValid();
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operator AAsset*();
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};
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} // namespace apk_utils
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