197 lines
6.8 KiB
C++
197 lines
6.8 KiB
C++
/*
|
|
Copyright (c) 2019, Dimitri Diakopoulos All rights reserved.
|
|
|
|
Redistribution and use in source and binary forms, with or without
|
|
modification, are permitted provided that the following conditions are met:
|
|
|
|
* Redistributions of source code must retain the above copyright notice, this
|
|
list of conditions and the following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above copyright notice,
|
|
this list of conditions and the following disclaimer in the documentation
|
|
and/or other materials provided with the distribution.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
|
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
|
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
|
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
|
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
#include "Decoders.h"
|
|
#include "wavpack.h"
|
|
#include <string.h>
|
|
#include <cstring>
|
|
|
|
using namespace nqr;
|
|
|
|
class WavPackInternal
|
|
{
|
|
|
|
public:
|
|
|
|
WavPackInternal(AudioData * d, const std::string & path) : d(d)
|
|
{
|
|
char errorStr[128];
|
|
context = WavpackOpenFileInput(path.c_str(), errorStr, OPEN_WVC | OPEN_NORMALIZE, 0);
|
|
|
|
if (!context) throw std::runtime_error("Not a WavPack file");
|
|
|
|
auto totalSamples = size_t(WavpackGetNumSamples(context));
|
|
|
|
decode(totalSamples);
|
|
}
|
|
|
|
WavPackInternal(AudioData * d, const std::vector<uint8_t> & memory) : d(d)
|
|
{
|
|
char errorStr[128];
|
|
context = WavpackOpenRawDecoder((void *) memory.data(), memory.size(), nullptr, 0, 0, errorStr, OPEN_WVC | OPEN_NORMALIZE, 0);
|
|
|
|
// Since we are using OpenRawDecoder, WavpackGetNumSamples won't work.
|
|
// Instead, find the first block and get totalSamples from its header.
|
|
WavpackHeader wph;
|
|
auto headerOffset = readNextHeader(memory, &wph, 0);
|
|
|
|
if (!context || headerOffset == -1)
|
|
{
|
|
throw std::runtime_error("Not a WavPack file");
|
|
}
|
|
|
|
auto totalSamples = wph.total_samples;
|
|
|
|
decode(totalSamples);
|
|
}
|
|
|
|
~WavPackInternal()
|
|
{
|
|
WavpackCloseFile(context);
|
|
}
|
|
|
|
size_t readInternal(size_t requestedFrameCount, size_t frameOffset = 0)
|
|
{
|
|
size_t framesRemaining = requestedFrameCount;
|
|
size_t totalFramesRead = 0;
|
|
|
|
// The samples returned are handled differently based on the file's mode
|
|
int mode = WavpackGetMode(context);
|
|
|
|
while (0 < framesRemaining)
|
|
{
|
|
uint32_t framesRead = -1;
|
|
|
|
if (MODE_FLOAT & mode)
|
|
{
|
|
// Since it's float, we can decode directly into our buffer as a huge blob
|
|
framesRead = WavpackUnpackSamples(context, reinterpret_cast<int32_t*>(&d->samples.data()[0]), uint32_t(d->samples.size() / d->channelCount));
|
|
}
|
|
|
|
else if(MODE_LOSSLESS & mode)
|
|
{
|
|
// Lossless files will be handed off as integers
|
|
framesRead = WavpackUnpackSamples(context, internalBuffer.data(), uint32_t(internalBuffer.size() / d->channelCount));
|
|
}
|
|
|
|
// EOF
|
|
//if (framesRead == 0) break;
|
|
|
|
totalFramesRead += framesRead;
|
|
framesRemaining -= framesRead;
|
|
}
|
|
|
|
return totalFramesRead;
|
|
}
|
|
|
|
private:
|
|
void decode(size_t totalSamples) {
|
|
auto bitdepth = WavpackGetBitsPerSample(context);
|
|
|
|
d->sampleRate = WavpackGetSampleRate(context);
|
|
d->channelCount = WavpackGetNumChannels(context);
|
|
d->lengthSeconds = double(totalSamples / WavpackGetSampleRate(context));
|
|
d->frameSize = d->channelCount * bitdepth;
|
|
|
|
//@todo support channel masks
|
|
// WavpackGetChannelMask
|
|
|
|
int mode = WavpackGetMode(context);
|
|
bool isFloatingPoint = (MODE_FLOAT & mode);
|
|
|
|
d->sourceFormat = MakeFormatForBits(bitdepth, isFloatingPoint, false);
|
|
|
|
d->samples.resize(totalSamples * d->channelCount);
|
|
|
|
if (!isFloatingPoint)
|
|
internalBuffer.resize(totalSamples * d->channelCount);
|
|
|
|
if (!readInternal(totalSamples))
|
|
throw std::runtime_error("could not read any data");
|
|
|
|
// Next, process internal buffer into the user-visible samples array
|
|
if (!isFloatingPoint)
|
|
ConvertToFloat32(d->samples.data(), internalBuffer.data(), totalSamples * d->channelCount, d->sourceFormat);
|
|
}
|
|
|
|
int64_t readNextHeader(const std::vector<uint8_t> & memory, WavpackHeader *wphdr, size_t startOffset) {
|
|
/// Based on read_next_header function in wavpack's openutils.c.
|
|
/// This will find the position of the next WavPack header in the given vector, at or after startOffset.
|
|
/// If a header is found, it will write the header to *wphdr and return the position of its first byte in the vector.
|
|
/// Otherwise, it will return -1.
|
|
unsigned char* sp;
|
|
|
|
for (size_t i = startOffset; i < memory.size(); i++) {
|
|
sp = const_cast<unsigned char *>(memory.data() + i);
|
|
|
|
auto headerStartPoint = sp;
|
|
|
|
if (*sp++ == 'w' && *sp == 'v' && *++sp == 'p' && *++sp == 'k' &&
|
|
!(*++sp & 1) && sp [2] < 16 && !sp [3] && (sp [2] || sp [1] || *sp >= 24) && sp [5] == 4 &&
|
|
sp [4] >= (MIN_STREAM_VERS & 0xff) && sp [4] <= (MAX_STREAM_VERS & 0xff) && sp [18] < 3 && !sp [19]) {
|
|
|
|
memcpy (wphdr, headerStartPoint, sizeof (*wphdr));
|
|
WavpackLittleEndianToNative (wphdr, (char*)WavpackHeaderFormat);
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
NO_MOVE(WavPackInternal);
|
|
|
|
//WavpackStreamReader streamReader; //@todo: streaming support
|
|
|
|
WavpackContext * context; //@todo unique_ptr
|
|
|
|
AudioData * d;
|
|
|
|
std::vector<int32_t> internalBuffer;
|
|
|
|
inline int64_t getTotalSamples() const { return WavpackGetNumSamples(context); }
|
|
inline int64_t getLengthInSeconds() const { return getTotalSamples() / WavpackGetSampleRate(context); }
|
|
|
|
};
|
|
|
|
//////////////////////
|
|
// Public Interface //
|
|
//////////////////////
|
|
|
|
void WavPackDecoder::LoadFromPath(AudioData * data, const std::string & path)
|
|
{
|
|
WavPackInternal decoder(data, path);
|
|
}
|
|
|
|
void WavPackDecoder::LoadFromBuffer(AudioData * data, const std::vector<uint8_t> & memory)
|
|
{
|
|
WavPackInternal decoder(data, memory);
|
|
}
|
|
|
|
std::vector<std::string> WavPackDecoder::GetSupportedFileExtensions()
|
|
{
|
|
return {"wv"};
|
|
}
|