cocos-engine-external/win64/include/SDL2
qiuguohua 0b05a77bb7
Use SDL2 on the mac platform (#400)
* Add SDL2 to the mac platform

* Not using SDLMain

* Configure sdl interface to remove unused modules

* Remove unused libSDL2main.a
2023-08-18 14:54:47 +08:00
..
SDL.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_assert.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_atomic.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_audio.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_bits.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_blendmode.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_clipboard.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_config.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_copying.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_cpuinfo.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_egl.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_endian.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_error.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_events.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_filesystem.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_gamecontroller.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_gesture.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_guid.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_haptic.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_hidapi.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_hints.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_joystick.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_keyboard.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_keycode.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_loadso.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_locale.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_log.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_main.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_messagebox.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_metal.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_misc.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_mouse.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_mutex.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_name.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_opengl.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_opengl_glext.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_opengles.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_opengles2.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_opengles2_gl2.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_opengles2_gl2ext.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_opengles2_gl2platform.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_opengles2_khrplatform.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_pixels.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_platform.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_power.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_quit.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_rect.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_render.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_revision.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_rwops.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_scancode.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_sensor.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_shape.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_stdinc.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_surface.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_system.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_syswm.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_test.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_test_assert.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_test_common.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_test_compare.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_test_crc32.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_test_font.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_test_fuzzer.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_test_harness.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_test_images.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_test_log.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_test_md5.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_test_memory.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_test_random.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_thread.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_timer.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_touch.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_types.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_version.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_video.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
SDL_vulkan.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
begin_code.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00
close_code.h Use SDL2 on the mac platform (#400) 2023-08-18 14:54:47 +08:00