122 lines
4.6 KiB
C++
122 lines
4.6 KiB
C++
/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* https://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "GameControllerLog.h"
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#include <android/keycodes.h>
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#include "GameControllerLogStrings.h"
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#include "Log.h"
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#define LOG_TAG "GameControllerManager"
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// Filter input event logging to qualifying 'gamecontroller' event sources
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#define LOG_FILTER_PADDLEBOAT_SOURCES
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#define ELEMENTS_OF(x) (sizeof(x) / sizeof(x[0]))
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namespace paddleboat {
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const char *LogGetInputSourceString(const int32_t eventSource) {
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const char *inputSourceString = "AINPUT_SOURCE_UNKNOWN";
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switch (eventSource) {
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case AINPUT_SOURCE_KEYBOARD:
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inputSourceString = "AINPUT_SOURCE_KEYBOARD";
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break;
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case AINPUT_SOURCE_DPAD:
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inputSourceString = "AINPUT_SOURCE_DPAD";
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break;
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case AINPUT_SOURCE_GAMEPAD:
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inputSourceString = "AINPUT_SOURCE_GAMEPAD";
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break;
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case AINPUT_SOURCE_TOUCHSCREEN:
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inputSourceString = "AINPUT_SOURCE_TOUCHSCREEN";
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break;
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case AINPUT_SOURCE_MOUSE:
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inputSourceString = "AINPUT_SOURCE_MOUSE";
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break;
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case AINPUT_SOURCE_STYLUS:
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inputSourceString = "AINPUT_SOURCE_STYLUS";
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break;
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case AINPUT_SOURCE_BLUETOOTH_STYLUS:
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inputSourceString = "AINPUT_SOURCE_BLUETOOTH_STYLUS";
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break;
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case AINPUT_SOURCE_MOUSE_RELATIVE:
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inputSourceString = "AINPUT_SOURCE_MOUSE_RELATIVE";
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break;
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case AINPUT_SOURCE_TOUCHPAD:
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inputSourceString = "AINPUT_SOURCE_TOUCHPAD";
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break;
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case AINPUT_SOURCE_TOUCH_NAVIGATION:
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inputSourceString = "AINPUT_SOURCE_TOUCH_NAVIGATION";
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break;
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case AINPUT_SOURCE_JOYSTICK:
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inputSourceString = "AINPUT_SOURCE_JOYSTICK";
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break;
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case AINPUT_SOURCE_ROTARY_ENCODER:
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inputSourceString = "AINPUT_SOURCE_ROTARY_ENCODER";
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break;
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default:
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break;
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}
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return inputSourceString;
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}
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void LogInputEvent(const AInputEvent *event) {
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const int32_t eventSource = AInputEvent_getSource(event);
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#if defined LOG_FILTER_PADDLEBOAT_SOURCES
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if (!(eventSource == AINPUT_SOURCE_DPAD ||
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eventSource == AINPUT_SOURCE_GAMEPAD ||
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eventSource == AINPUT_SOURCE_JOYSTICK)) {
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return;
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}
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#endif
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const int32_t eventDeviceId = AInputEvent_getDeviceId(event);
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const int32_t eventType = AInputEvent_getType(event);
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const char *inputSourceString = LogGetInputSourceString(eventSource);
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if (eventType == AINPUT_EVENT_TYPE_KEY) {
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const int32_t eventAction = AKeyEvent_getAction(event);
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const int32_t eventFlags = AKeyEvent_getFlags(event);
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const int32_t eventKeycode = AKeyEvent_getKeyCode(event);
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const char *actionString =
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(eventAction < ELEMENTS_OF(AKEY_ACTION_STRINGS) && eventAction >= 0)
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? AKEY_ACTION_STRINGS[eventAction]
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: "AKEY_ACTION out of range";
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const char *keycodeString =
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(eventKeycode < ELEMENTS_OF(AKEYCODE_STRINGS) && eventKeycode >= 0)
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? AKEYCODE_STRINGS[eventKeycode]
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: "AKEYCODE out of range";
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ALOGI(
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"LogInputEvent\nAINPUT_EVENT_TYPE_KEY deviceId %d source %s\n%s %s "
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"%08x",
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eventDeviceId, inputSourceString, actionString, keycodeString,
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eventFlags);
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} else if (eventType == AINPUT_EVENT_TYPE_MOTION) {
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const int32_t eventAction =
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AMotionEvent_getAction(event) & AMOTION_EVENT_ACTION_MASK;
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const int32_t eventFlags = AMotionEvent_getFlags(event);
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const char *actionString =
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(eventAction < ELEMENTS_OF(AMOTION_ACTION_STRINGS) &&
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eventAction >= 0)
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? AMOTION_ACTION_STRINGS[eventAction]
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: "AMOTION_ACTION out of range";
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ALOGI(
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"LogInputEvent\nAINPUT_EVENT_TYPE_MOTION deviceId %d source %s\n%s "
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"%08x",
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eventDeviceId, inputSourceString, actionString, eventFlags);
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}
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}
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} // namespace paddleboat
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