cocos-engine-external/sources/android-gamesdk/GameController/GameControllerInternalConst...

32 lines
1.1 KiB
C++

/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <cstdint>
namespace paddleboat {
inline constexpr size_t MAX_AXIS_COUNT = 48;
// Must match GameControllerManager.DEVICEINFO_ARRAY_SIZE
inline constexpr size_t DEVICEINFO_ARRAY_SIZE = 7;
inline constexpr size_t DEVICEINFO_ARRAY_BYTESIZE =
sizeof(int32_t) * DEVICEINFO_ARRAY_SIZE;
inline constexpr size_t DEVICEINFO_MAX_NAME_LENGTH = 128;
inline constexpr int32_t IGNORED_EVENT = 0;
inline constexpr int32_t HANDLED_EVENT = 1;
} // namespace paddleboat