cocos-engine-external/win32/include/sdl2
Arnold b0524ddeef
[gfx] Add SDL for win32 (#80)
* add sdl

* add SDL.h

* revert jmorecfg.h

* add cmake

* remove duplicate include
2020-03-17 09:47:28 +08:00
..
SDL.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_assert.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_atomic.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_audio.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_bits.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_blendmode.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_clipboard.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_config.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_config.h.cmake [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_config.h.in [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_config_android.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_config_iphoneos.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_config_macosx.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_config_macosx.h.orig [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_config_minimal.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_config_pandora.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_config_psp.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_config_windows.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_config_winrt.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_config_wiz.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_copying.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_cpuinfo.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_egl.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_endian.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_error.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_events.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_filesystem.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_gamecontroller.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_gesture.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_haptic.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_hints.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_joystick.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_keyboard.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_keycode.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_loadso.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_log.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_main.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_messagebox.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_mouse.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_mutex.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_name.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_opengl.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_opengl_glext.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_opengles.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_opengles2.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_opengles2_gl2.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_opengles2_gl2ext.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_opengles2_gl2platform.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_opengles2_khrplatform.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_pixels.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_platform.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_power.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_quit.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_rect.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_render.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_revision.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_rwops.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_scancode.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_sensor.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_shape.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_stdinc.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_surface.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_system.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_syswm.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_test.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_test_assert.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_test_common.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_test_compare.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_test_crc32.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_test_font.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_test_fuzzer.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_test_harness.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_test_images.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_test_log.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_test_md5.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_test_memory.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_test_random.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_thread.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_timer.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_touch.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_types.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_version.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_video.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
SDL_vulkan.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
begin_code.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00
close_code.h [gfx] Add SDL for win32 (#80) 2020-03-17 09:47:28 +08:00