32 lines
1.0 KiB
C++
32 lines
1.0 KiB
C++
/*
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* Copyright 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "string"
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namespace gamesdk {
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// Get the value of the given system property
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std::string GetSystemProp(const char* key, const char* default_value = "");
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// Get the value of the given system property as an integer
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int GetSystemPropAsInt(const char* key, int default_value = 0);
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// Get the value of the given system property as a bool
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bool GetSystemPropAsBool(const char* key, bool default_value = false);
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} // namespace gamesdk
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