cocos-engine-external/sources/android-gamesdk/GameActivity/game-activity/include/game-activity/system_utils.h

32 lines
1.0 KiB
C++

/*
* Copyright 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "string"
namespace gamesdk {
// Get the value of the given system property
std::string GetSystemProp(const char* key, const char* default_value = "");
// Get the value of the given system property as an integer
int GetSystemPropAsInt(const char* key, int default_value = 0);
// Get the value of the given system property as a bool
bool GetSystemPropAsBool(const char* key, bool default_value = false);
} // namespace gamesdk