cocos-engine-external/cmake/CocosExternalConfig.cmake

35 lines
893 B
CMake

# set friendly platform define
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
set(WINDOWS TRUE)
set(SYSTEM_STRING "Windows Desktop")
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Android")
set(ANDROID TRUE)
set(SYSTEM_STRING "Android")
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
if(IOS)
set(APPLE TRUE)
set(SYSTEM_STRING "IOS")
else()
set(APPLE TRUE)
set(MACOSX TRUE)
set(SYSTEM_STRING "Mac OSX")
endif()
endif()
if(IOS)
set(platform_name ios)
set(platform_spec_path ios)
elseif(ANDROID)
set(platform_name android)
set(platform_spec_path android/${ANDROID_ABI})
elseif(WINDOWS)
set(platform_name win32)
set(platform_spec_path win32)
elseif(MACOSX)
set(platform_name mac)
set(platform_spec_path mac)
endif()
set(platform_spec_path "${CMAKE_CURRENT_LIST_DIR}/../${platform_spec_path}")