181 lines
5.5 KiB
C++
181 lines
5.5 KiB
C++
// Copyright 2023 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_V8_HANDLE_BASE_H_
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#define INCLUDE_V8_HANDLE_BASE_H_
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#include "v8-internal.h" // NOLINT(build/include_directory)
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namespace v8 {
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namespace internal {
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// Helper functions about values contained in handles.
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// A value is either an indirect pointer or a direct pointer, depending on
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// whether direct local support is enabled.
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class ValueHelper final {
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public:
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#ifdef V8_ENABLE_DIRECT_LOCAL
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static constexpr Address kTaggedNullAddress = 1;
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static constexpr Address kEmpty = kTaggedNullAddress;
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#else
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static constexpr Address kEmpty = kNullAddress;
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#endif // V8_ENABLE_DIRECT_LOCAL
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template <typename T>
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V8_INLINE static bool IsEmpty(T* value) {
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return reinterpret_cast<Address>(value) == kEmpty;
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}
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// Returns a handle's "value" for all kinds of abstract handles. For Local,
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// it is equivalent to `*handle`. The variadic parameters support handle
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// types with extra type parameters, like `Persistent<T, M>`.
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template <template <typename T, typename... Ms> typename H, typename T,
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typename... Ms>
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V8_INLINE static T* HandleAsValue(const H<T, Ms...>& handle) {
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return handle.template value<T>();
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}
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#ifdef V8_ENABLE_DIRECT_LOCAL
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template <typename T>
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V8_INLINE static Address ValueAsAddress(const T* value) {
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return reinterpret_cast<Address>(value);
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}
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template <typename T, typename S>
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V8_INLINE static T* SlotAsValue(S* slot) {
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return *reinterpret_cast<T**>(slot);
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}
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#else // !V8_ENABLE_DIRECT_LOCAL
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template <typename T>
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V8_INLINE static Address ValueAsAddress(const T* value) {
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return *reinterpret_cast<const Address*>(value);
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}
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template <typename T, typename S>
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V8_INLINE static T* SlotAsValue(S* slot) {
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return reinterpret_cast<T*>(slot);
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}
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#endif // V8_ENABLE_DIRECT_LOCAL
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};
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/**
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* Helper functions about handles.
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*/
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class HandleHelper final {
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public:
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/**
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* Checks whether two handles are equal.
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* They are equal iff they are both empty or they are both non-empty and the
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* objects to which they refer are physically equal.
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*
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* If both handles refer to JS objects, this is the same as strict equality.
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* For primitives, such as numbers or strings, a `false` return value does not
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* indicate that the values aren't equal in the JavaScript sense.
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* Use `Value::StrictEquals()` to check primitives for equality.
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*/
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template <typename T1, typename T2>
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V8_INLINE static bool EqualHandles(const T1& lhs, const T2& rhs) {
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if (lhs.IsEmpty()) return rhs.IsEmpty();
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if (rhs.IsEmpty()) return false;
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return lhs.ptr() == rhs.ptr();
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}
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};
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} // namespace internal
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/**
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* A base class for abstract handles containing indirect pointers.
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* These are useful regardless of whether direct local support is enabled.
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*/
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class IndirectHandleBase {
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public:
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// Returns true if the handle is empty.
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V8_INLINE bool IsEmpty() const { return location_ == nullptr; }
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// Sets the handle to be empty. IsEmpty() will then return true.
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V8_INLINE void Clear() { location_ = nullptr; }
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protected:
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friend class internal::ValueHelper;
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friend class internal::HandleHelper;
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V8_INLINE IndirectHandleBase() = default;
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V8_INLINE IndirectHandleBase(const IndirectHandleBase& other) = default;
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V8_INLINE IndirectHandleBase& operator=(const IndirectHandleBase& that) =
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default;
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V8_INLINE explicit IndirectHandleBase(internal::Address* location)
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: location_(location) {}
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// Returns the address of the actual heap object (tagged).
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// This method must be called only if the handle is not empty, otherwise it
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// will crash.
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V8_INLINE internal::Address ptr() const { return *location_; }
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// Returns a reference to the slot (indirect pointer).
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V8_INLINE internal::Address* const& slot() const { return location_; }
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V8_INLINE internal::Address*& slot() { return location_; }
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// Returns the handler's "value" (direct or indirect pointer, depending on
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// whether direct local support is enabled).
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template <typename T>
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V8_INLINE T* value() const {
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return internal::ValueHelper::SlotAsValue<T>(slot());
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}
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private:
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internal::Address* location_ = nullptr;
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};
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#ifdef V8_ENABLE_DIRECT_LOCAL
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/**
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* A base class for abstract handles containing direct pointers.
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* These are only possible when conservative stack scanning is enabled.
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*/
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class DirectHandleBase {
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public:
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// Returns true if the handle is empty.
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V8_INLINE bool IsEmpty() const {
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return ptr_ == internal::ValueHelper::kEmpty;
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}
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// Sets the handle to be empty. IsEmpty() will then return true.
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V8_INLINE void Clear() { ptr_ = internal::ValueHelper::kEmpty; }
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protected:
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friend class internal::ValueHelper;
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friend class internal::HandleHelper;
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V8_INLINE DirectHandleBase() = default;
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V8_INLINE DirectHandleBase(const DirectHandleBase& other) = default;
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V8_INLINE DirectHandleBase& operator=(const DirectHandleBase& that) = default;
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V8_INLINE explicit DirectHandleBase(internal::Address ptr) : ptr_(ptr) {}
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// Returns the address of the referenced object.
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V8_INLINE internal::Address ptr() const { return ptr_; }
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// Returns the handler's "value" (direct pointer, as direct local support
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// is guaranteed to be enabled here).
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template <typename T>
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V8_INLINE T* value() const {
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return reinterpret_cast<T*>(ptr_);
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}
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private:
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internal::Address ptr_ = internal::ValueHelper::kEmpty;
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};
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#endif // V8_ENABLE_DIRECT_LOCAL
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} // namespace v8
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#endif // INCLUDE_V8_HANDLE_BASE_H_
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