73 lines
2.1 KiB
C++
73 lines
2.1 KiB
C++
/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* https://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "GameControllerInternalConstants.h"
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namespace paddleboat {
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class GameControllerDeviceInfo {
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public:
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// These are copied directly from the int[] mGameControllerDeviceInfoArray,
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// the layout should match the field definitions in
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// Paddleboat_Controller_Info.java
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struct InfoFields {
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int32_t mDeviceId;
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int32_t mVendorId;
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int32_t mProductId;
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int32_t mAxisBitsLow;
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int32_t mAxisBitsHigh;
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int32_t mControllerNumber;
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int32_t mControllerFlags;
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};
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GameControllerDeviceInfo();
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void setName(const char *name);
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const char *getName() const { return mName; }
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const InfoFields &getInfo() const { return mInfo; }
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const float *getMinArray() const { return mAxisMinArray; }
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const float *getMaxArray() const { return mAxisMaxArray; }
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const float *getFlatArray() const { return mAxisFlatArray; }
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const float *getFuzzArray() const { return mAxisFuzzArray; }
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InfoFields *getInfo() { return &mInfo; }
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float *getMinArray() { return mAxisMinArray; }
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float *getMaxArray() { return mAxisMaxArray; }
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float *getFlatArray() { return mAxisFlatArray; }
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float *getFuzzArray() { return mAxisFuzzArray; }
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private:
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char mName[paddleboat::DEVICEINFO_MAX_NAME_LENGTH];
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InfoFields mInfo;
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float mAxisMinArray[paddleboat::MAX_AXIS_COUNT];
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float mAxisMaxArray[paddleboat::MAX_AXIS_COUNT];
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float mAxisFlatArray[paddleboat::MAX_AXIS_COUNT];
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float mAxisFuzzArray[paddleboat::MAX_AXIS_COUNT];
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};
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} // namespace paddleboat
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