/* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "GameControllerInternalConstants.h" namespace paddleboat { class GameControllerDeviceInfo { public: // These are copied directly from the int[] mGameControllerDeviceInfoArray, // the layout should match the field definitions in // Paddleboat_Controller_Info.java struct InfoFields { int32_t mDeviceId; int32_t mVendorId; int32_t mProductId; int32_t mAxisBitsLow; int32_t mAxisBitsHigh; int32_t mControllerNumber; int32_t mControllerFlags; }; GameControllerDeviceInfo(); void setName(const char *name); const char *getName() const { return mName; } const InfoFields &getInfo() const { return mInfo; } const float *getMinArray() const { return mAxisMinArray; } const float *getMaxArray() const { return mAxisMaxArray; } const float *getFlatArray() const { return mAxisFlatArray; } const float *getFuzzArray() const { return mAxisFuzzArray; } InfoFields *getInfo() { return &mInfo; } float *getMinArray() { return mAxisMinArray; } float *getMaxArray() { return mAxisMaxArray; } float *getFlatArray() { return mAxisFlatArray; } float *getFuzzArray() { return mAxisFuzzArray; } private: char mName[paddleboat::DEVICEINFO_MAX_NAME_LENGTH]; InfoFields mInfo; float mAxisMinArray[paddleboat::MAX_AXIS_COUNT]; float mAxisMaxArray[paddleboat::MAX_AXIS_COUNT]; float mAxisFlatArray[paddleboat::MAX_AXIS_COUNT]; float mAxisFuzzArray[paddleboat::MAX_AXIS_COUNT]; }; } // namespace paddleboat