qiuguohua
24253d9b2e
SDL use static libraries ( #409 )
2023-08-25 15:18:31 +08:00
qiuguohua
ed78949165
Added fa packs for arm64 and x86_64 architectures
2023-08-21 10:01:15 +08:00
qiuguohua
0b05a77bb7
Use SDL2 on the mac platform ( #400 )
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* Add SDL2 to the mac platform
* Not using SDLMain
* Configure sdl interface to remove unused modules
* Remove unused libSDL2main.a
2023-08-18 14:54:47 +08:00
James Chen
06c42fcd05
Update swig, fix: the generated glue code is wrong if rename an inner class ( #388 )
2023-07-13 16:02:45 +08:00
James Chen
e1ee5ad00a
Update swig to v1.1.5, fix https://github.com/cocos/cocos-engine/issues/15583 ( #373 )
2023-06-30 10:36:46 +08:00
James Chen
3117b1218c
Update swig to cocos-v1.1.4, fix the binding of static variables. ( #348 )
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* Update swig to cocos-v1.1.4
* Revert permission
* Update version.txt
2023-05-11 14:24:36 +08:00
minggo
ce540f2517
Revert "Support to bind a struct's default constructor with its properties as arguments. ( #330 )" ( #331 )
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This reverts commit bfc808a095 .
2023-01-06 10:31:42 +08:00
James Chen
bfc808a095
Support to bind a struct's default constructor with its properties as arguments. ( #330 )
2023-01-05 16:55:22 +08:00
James Chen
8942d8ab78
Update the license info for the files genereated by swig
2022-12-29 12:44:30 +08:00
James Chen
b1d2c74774
Add Constructor.__isJSB for JSB classes. ( #321 )
2022-12-07 14:07:53 +08:00
James Chen
8e9734ba80
fix crash if function returns stack object like Vec4 ( #316 )
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* fix crash if function returns stack object like Vec4
* Strip debug symbols
* Update swig version to v1.1.0
2022-11-21 10:22:25 +08:00
James Chen
749af5630c
Update swig, fix warnings, upgrade to 4.1.0 release ( #315 )
2022-11-18 09:48:59 +08:00
James Chen
0d193a0432
Update swig, disable warning for unused variable ( #289 )
2022-09-06 14:43:43 +08:00
mmyduckx
0d37c31cf5
ios websocketServer support ( #281 )
2022-08-19 10:20:11 +08:00
James Chen
68e015729d
Add swig binaries for mac, win64, linux ( #280 )
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* Add swig binaries for mac, win64, linux
2022-08-15 14:34:58 +08:00
timlyeee
9572c7b209
Compile glslang with xcode 12.4 ( #277 )
2022-07-29 13:45:30 +08:00
timlyeee
ec0f635f89
recompile glslang to fix memory leaks on xcode 13.4, x86_64 ( #276 )
2022-07-27 15:46:09 +08:00
yangchao
9fdaeaa984
fix warn : libz.a was build for newer macOS version (12.0) than being linked(11.0) ( #275 )
2022-07-20 11:21:32 +08:00
yangchao
e821968f17
add arm64 arch for zlib ( #269 )
2022-06-30 14:35:17 +08:00
James Chen
a0a3c67d09
freetype is only used in DebugRenderer now, so link freetype only when DebugRenderer is enabled. ( #268 )
2022-06-30 10:26:44 +08:00
yangchao
6756126140
update zlib to 1.2.12 for mac ( #266 )
2022-06-27 17:02:36 +08:00
mmyduckx
379c390f7d
upgrade freetype to 2.10.0 for mac/ios/ios-m1-sim/android/win64 ( #231 )
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* upgrade freetype to 2.10.0 for mac/ios/ios-m1-sim/android
* update version.txt
* add win64 freetype 2.10.0
2022-04-01 10:36:43 +08:00
mmyduckx
805b07df7e
recompile freetype 2.6.3 for x64/arm64 mac ( #229 )
2022-03-21 11:00:00 +08:00
李吉林
d2f3382ab5
add freetype ( #227 )
2022-03-15 17:01:22 +08:00
wkp
7903ee35a3
feat:Mac support CC_EDITOR V8 config ( #219 )
2022-02-08 11:10:51 +08:00
mmyduckx
7b043c5a76
Add m1 physX support & Stripp PhysX lib for mac/ios/android ( #197 )
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* add M1 arch PhysX & strip & make fatlib
* strip for iOS PhysX
* strip for Android PhysX
2021-11-09 18:06:59 +08:00
mmyduckx
b9d9873d98
update v8 to 9.1.269 for mac/ios/android/ohos
2021-09-09 19:48:05 +08:00
minggo
61a9b31c19
Merge pull request #180 from cocos-creator/3d-gfx
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3d gfx
2021-08-17 10:57:55 +08:00
李吉林
05bf167704
vk use tbb but tbbmalloc ( #179 )
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Co-authored-by: lijilin <jilin.li@cocos.com>
2021-08-16 15:40:19 +08:00
timlyeee
f931b3637d
Fix spirv issue ( #178 )
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* modify spirv
* update Spirv
* issue: https://github.com/cocos-creator/3d-tasks/issues/8671
* Update Android
Co-authored-by: LX <codingboeuf@jizamaoxuewangdeMacBook-Air.local>
2021-08-13 18:43:47 +08:00
李吉林
fc76ca7afe
add tcmalloc & USE_JOB_SYSTEM_TBB ( #172 )
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Co-authored-by: lijilin <jilin.li@cocos.com>
2021-08-12 14:32:25 +08:00
LX
064445e8a5
add glslang arm64 libs and lipo together
2021-08-05 14:55:13 +08:00
Yun Hsiao Wu
434aef7496
unified glslang ( #165 )
2021-07-30 14:46:37 +08:00
江战
e119cc2d0d
V3.3 modularize ( #163 )
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* seperate modules
* sep
* add include directory
* remove unused
2021-07-28 15:45:33 +08:00
mmyduckx
1f46d56c35
Tbb spirv ( #146 )
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* add tbb ios/mac multi-arch & add SPIRV .h file in android x86_64
* remove useless folder
2021-04-25 15:29:12 +08:00
jiaxin.lai
912933cc71
3d phy mac ios ( #145 )
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* let deploy target to 10.14
* ios physx x86_64/arm64
2021-04-19 18:43:50 +08:00
jiaxin.lai
0ae7b51f5b
native physx ( #143 )
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* add physx include file
* add win32 static libs
* add android static libs
* add mac static libs
* add ios static libs
2021-04-16 10:23:52 +08:00
mmyduckx
e8975a407d
Update 3rd libs ( #141 )
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* update zlib/png/jpeg/openssl for android
* update zlib/png/jpeg/openssl for ios
* update zlib/png/jpeg/openssl for mac
* update zlib/png/jpeg/openssl for win32
2021-03-30 17:12:06 +08:00
mmyduckx
8b28625505
fix dependency warnings on mac ( #134 )
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* fix dependency warnings on mac
* update version.txt
2021-03-12 18:43:33 +08:00
Yun Hsiao Wu
c9bf360373
restore PVRVFrame path ( #130 )
2021-02-04 17:00:06 +08:00
Yun Hsiao Wu
44c3e39b52
adapt latest device layer ( #129 )
2021-02-04 15:08:04 +08:00
PatriceJiang
20195740b2
recompile for x64
2020-12-23 15:41:56 +08:00
PatriceJiang
543675b807
support Apple M1
2020-12-17 20:26:29 +08:00
coulsonwang
c5a06b8e08
rebuilt glslang to OSX_DEPLOYMENT_TARGET 10.10 ( #122 )
2020-10-27 15:21:24 +08:00
Yun Hsiao Wu
b2e669956e
update glslang ( #103 )
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* update glslang
* update glslang on android and metal
Co-authored-by: coulsonwang <coulsonwang@126.com>
2020-06-16 13:52:14 +08:00
PatriceJiang
d33565815c
remove tiff
2020-05-26 13:40:53 +08:00
PatriceJiang
6647be8f5b
update v8 headers
2020-05-11 17:28:38 +08:00
Yun Hsiao Wu
226722dfb3
fix android/mac cmake list ( #88 )
2020-05-08 15:04:43 +08:00
coulsonwang
67e2d855bd
add glslang and spriv-cross ( #86 )
2020-05-06 14:35:34 +08:00
Arnold
7d8223bccb
3dgfx add cmake & remove spidermonkey glfw ( #82 )
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* add sdl
* add SDL.h
* update libs
* update source code
* add sdl
* update libs
* update source code
* compile ios
* remove spidermonkey & glfw
2020-04-02 13:43:14 +08:00