Commit Graph
17 Commits
Author SHA1 Message Date
Yun Hsiao WuandGitHub 4f972469ff fix glslang link order (#198) 2021-11-12 11:46:34 +08:00
timlyeeeandGitHub acbdb6702b Disable cxx exceptions for spirv-tools (#196)
https://github.com/cocos-creator/3d-tasks/issues/9154
2021-10-21 15:34:42 +08:00
Yun Hsiao WuandGitHub 2fc0d39b14 use older pvrvframe library (#195)
which does not suffer from the mandatory multisampled back buffer issue from egl.
2021-10-20 17:25:48 +08:00
timlyeeeandGitHub 3394d82bd6 Fix x64 websocket issue (#193) 2021-09-28 11:51:56 +08:00
c062a38ab9 merge 3.3.2 (#192)
* Fix issue (#190)

https://github.com/cocos-creator/3d-tasks/issues/9185

* spirv cross for ios 10.0 (#191)

Co-authored-by: LX <codingboeuf@jizamaoxuewangdeMacBook-Air.local>

Co-authored-by: timlyeee <43355299+timlyeee@users.noreply.github.com>
Co-authored-by: LX <codingboeuf@jizamaoxuewangdeMacBook-Air.local>
2021-09-24 11:48:06 +08:00
timlyeeeandGitHub 91ced4772c Add msvcr dynamic library (#185)
* Add msvcr dynamic library

Issue: https://github.com/cocos-creator/3d-tasks/issues/8920
* msvcr110 is Microsoft Visual C++ Redistributable 2012
* msvcr120 is Microsoft Visual C++ Redistributable 2013
* MSVCP140(D).dll, vcruntime(d).dll is in Microsoft Visual C++ Redistributable 2015
Simulator usually runs on Win32 platform so no need for x64. And x64 platform runs without msvcr110+

* add x64

* Revert "Add msvcr dynamic library"

This reverts commit f5c8d60d05.
2021-09-07 10:20:05 +08:00
minggoandGitHub 61a9b31c19 Merge pull request #180 from cocos-creator/3d-gfx
3d gfx
2021-08-17 10:57:55 +08:00
05bf167704 vk use tbb but tbbmalloc (#179)
Co-authored-by: lijilin <jilin.li@cocos.com>
2021-08-16 15:40:19 +08:00
f931b3637d Fix spirv issue (#178)
* modify spirv

* update Spirv 

* issue: https://github.com/cocos-creator/3d-tasks/issues/8671

* Update Android

Co-authored-by: LX <codingboeuf@jizamaoxuewangdeMacBook-Air.local>
2021-08-13 18:43:47 +08:00
fc76ca7afe add tcmalloc & USE_JOB_SYSTEM_TBB (#172)
Co-authored-by: lijilin <jilin.li@cocos.com>
2021-08-12 14:32:25 +08:00
timlyeeeandGitHub 1129f869f0 recreate glslang static libs (#169)
* recreate glslang static libs

* re-add glslang static libs
* delete opt libs as it's too larg, also modified cmake list
* keep unified glslang version 11.5.0

* (no branch):
2021-08-04 17:45:38 +08:00
timlyeeeandGitHub 59e4e026e9 update glslang and tbb to shared library (#167)
* update glslang and tbb to shared library

* update glslang and tbb libs so that we can reduce space costs
* update tbb by using https://github.com/wjakob/tbb
* update cmake file.

* update cmake, re-add physx libs

* Physx library is special, while compiling physx-character-kinematic lib, it will cause CRT problems and link error. while we try to use compile as shared libs, its causing unresolved symbols problems and hard to fix.
2021-08-03 09:46:08 +08:00
Yun Hsiao WuandGitHub 3ade5ba374 fix physx location (#166) 2021-07-30 14:58:19 +08:00
Yun Hsiao WuandGitHub 434aef7496 unified glslang (#165) 2021-07-30 14:46:37 +08:00
江战andGitHub e119cc2d0d V3.3 modularize (#163)
* seperate modules

* sep

* add include directory

* remove unused
2021-07-28 15:45:33 +08:00
timlyeeeandGitHub 8a52b672bf Update websocket libs and so on (#161)
* version of lib websocket has been return to old version 2.4.2
* freetype lib has been confirmed as static lib
* delete unused librarys ( webpdecoder.dll, vorbisenc.dll etc )
* rename uv dir as the old version.
2021-07-16 11:12:25 +08:00
timlyeeeandGitHub abf3616c12 Win64平台适配 (#158) 2021-06-30 18:04:49 +08:00