* Add msvcr dynamic library
Issue: https://github.com/cocos-creator/3d-tasks/issues/8920
* msvcr110 is Microsoft Visual C++ Redistributable 2012
* msvcr120 is Microsoft Visual C++ Redistributable 2013
* MSVCP140(D).dll, vcruntime(d).dll is in Microsoft Visual C++ Redistributable 2015
Simulator usually runs on Win32 platform so no need for x64. And x64 platform runs without msvcr110+
* add x64
* Revert "Add msvcr dynamic library"
This reverts commit f5c8d60d05.
* update glslang and tbb to shared library
* update glslang and tbb libs so that we can reduce space costs
* update tbb by using https://github.com/wjakob/tbb
* update cmake file.
* update cmake, re-add physx libs
* Physx library is special, while compiling physx-character-kinematic lib, it will cause CRT problems and link error. while we try to use compile as shared libs, its causing unresolved symbols problems and hard to fix.
* version of lib websocket has been return to old version 2.4.2
* freetype lib has been confirmed as static lib
* delete unused librarys ( webpdecoder.dll, vorbisenc.dll etc )
* rename uv dir as the old version.