Commit Graph

21 Commits

Author SHA1 Message Date
李吉林 05bf167704
vk use tbb but tbbmalloc (#179)
Co-authored-by: lijilin <jilin.li@cocos.com>
2021-08-16 15:40:19 +08:00
李吉林 fc76ca7afe
add tcmalloc & USE_JOB_SYSTEM_TBB (#172)
Co-authored-by: lijilin <jilin.li@cocos.com>
2021-08-12 14:32:25 +08:00
timlyeee 1129f869f0
recreate glslang static libs (#169)
* recreate glslang static libs

* re-add glslang static libs
* delete opt libs as it's too larg, also modified cmake list
* keep unified glslang version 11.5.0

* (no branch):
2021-08-04 17:45:38 +08:00
timlyeee 59e4e026e9
update glslang and tbb to shared library (#167)
* update glslang and tbb to shared library

* update glslang and tbb libs so that we can reduce space costs
* update tbb by using https://github.com/wjakob/tbb
* update cmake file.

* update cmake, re-add physx libs

* Physx library is special, while compiling physx-character-kinematic lib, it will cause CRT problems and link error. while we try to use compile as shared libs, its causing unresolved symbols problems and hard to fix.
2021-08-03 09:46:08 +08:00
Yun Hsiao Wu 3ade5ba374
fix physx location (#166) 2021-07-30 14:58:19 +08:00
Yun Hsiao Wu 434aef7496
unified glslang (#165) 2021-07-30 14:46:37 +08:00
江战 e119cc2d0d
V3.3 modularize (#163)
* seperate modules

* sep

* add include directory

* remove unused
2021-07-28 15:45:33 +08:00
jiaxin.lai 0ae7b51f5b
native physx (#143)
* add physx include file

* add win32 static libs

* add android static libs

* add mac static libs

* add ios static libs
2021-04-16 10:23:52 +08:00
mmyduckx e8975a407d
Update 3rd libs (#141)
* update zlib/png/jpeg/openssl for android

* update zlib/png/jpeg/openssl for ios

* update zlib/png/jpeg/openssl for mac

* update zlib/png/jpeg/openssl for win32
2021-03-30 17:12:06 +08:00
Yun Hsiao Wu 95c6bee682
update win32 debug engine (#138) 2021-03-23 11:58:47 +08:00
Yun Hsiao Wu 44c3e39b52
adapt latest device layer (#129) 2021-02-04 15:08:04 +08:00
Yun Hsiao Wu b2e669956e
update glslang (#103)
* update glslang

* update glslang on android and metal

Co-authored-by: coulsonwang <coulsonwang@126.com>
2020-06-16 13:52:14 +08:00
Yun Hsiao Wu 6c37d7160d
add SDL2Main to cmake (#99) 2020-05-29 15:26:20 +08:00
PatriceJiang d33565815c remove tiff 2020-05-26 13:40:53 +08:00
Yun Hsiao Wu 491c1d785b
fix glslang cmake (#96) 2020-05-19 17:48:56 +08:00
Yun Hsiao Wu ae147ecb86
update glslang cmake (#95) 2020-05-19 16:56:54 +08:00
Yun Hsiao Wu 4248962172
fix glslang cmake config (#94) 2020-05-19 15:27:13 +08:00
coulsonwang 67e2d855bd
add glslang and spriv-cross (#86) 2020-05-06 14:35:34 +08:00
Arnold 7d8223bccb
3dgfx add cmake & remove spidermonkey glfw (#82)
* add sdl

* add SDL.h

* update libs

* update source code

* add sdl

* update libs

* update source code

* compile ios

* remove spidermonkey & glfw
2020-04-02 13:43:14 +08:00
Arnold b0524ddeef
[gfx] Add SDL for win32 (#80)
* add sdl

* add SDL.h

* revert jmorecfg.h

* add cmake

* remove duplicate include
2020-03-17 09:47:28 +08:00
coulsonwang ecf4b7d944 external use cmake (#75) 2019-12-25 14:10:32 +08:00