add glslang and spirv-cross for ios
This commit is contained in:
parent
67e2d855bd
commit
0e0da8893b
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@ -175,19 +175,19 @@ endif()
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add_library(glslang STATIC IMPORTED GLOBAL)
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set_target_properties(glslang PROPERTIES
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IMPORTED_LOCATION ${platform_spec_path}/glslang/glslang.lib
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IMPORTED_LOCATION ${platform_spec_path}/glslang/libglslang.lib
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)
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add_library(OGLCompiler STATIC IMPORTED GLOBAL)
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set_target_properties(OGLCompiler PROPERTIES
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IMPORTED_LOCATION ${platform_spec_path}/glslang/OGLCompiler.lib
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IMPORTED_LOCATION ${platform_spec_path}/glslang/libOGLCompiler.lib
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)
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add_library(OSDependent STATIC IMPORTED GLOBAL)
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set_target_properties(OSDependent PROPERTIES
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IMPORTED_LOCATION ${platform_spec_path}/glslang/OSDependent.lib
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IMPORTED_LOCATION ${platform_spec_path}/glslang/libOSDependent.lib
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)
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add_library(SPIRV STATIC IMPORTED GLOBAL)
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set_target_properties(SPIRV PROPERTIES
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IMPORTED_LOCATION ${platform_spec_path}/glslang/SPIRV.lib
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IMPORTED_LOCATION ${platform_spec_path}/glslang/libSPIRV.lib
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)
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set(glslang_libs_name glslang OGLCompiler OSDependent SPIRV)
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@ -94,6 +94,44 @@ if(USE_TIFF)
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)
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endif()
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if(CC_USE_METAL)
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add_library(glslang STATIC IMPORTED GLOBAL)
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set_target_properties(glslang PROPERTIES
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IMPORTED_LOCATION ${CMAKE_CURRENT_LIST_DIR}/libs/libglslang.lib
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)
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add_library(OGLCompiler STATIC IMPORTED GLOBAL)
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set_target_properties(OGLCompiler PROPERTIES
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IMPORTED_LOCATION ${CMAKE_CURRENT_LIST_DIR}/libs/libOGLCompiler.lib
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)
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add_library(OSDependent STATIC IMPORTED GLOBAL)
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set_target_properties(OSDependent PROPERTIES
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IMPORTED_LOCATION ${CMAKE_CURRENT_LIST_DIR}/libs/libOSDependent.lib
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)
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add_library(SPIRV STATIC IMPORTED GLOBAL)
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set_target_properties(SPIRV PROPERTIES
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IMPORTED_LOCATION ${CMAKE_CURRENT_LIST_DIR}/libs/libSPIRV.lib
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)
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set(glslang_libs_name glslang OGLCompiler OSDependent SPIRV)
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add_library(spirv-cross-core STATIC IMPORTED GLOBAL)
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set_target_properties(spirv-cross-core PROPERTIES
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IMPORTED_LOCATION ${CMAKE_CURRENT_LIST_DIR}/libs/libspirv-cross-core.lib
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)
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add_library(spirv-cross-msl STATIC IMPORTED GLOBAL)
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set_target_properties(spirv-cross-msl PROPERTIES
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IMPORTED_LOCATION ${CMAKE_CURRENT_LIST_DIR}/libs/libspirv-cross-msl.lib
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)
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add_library(spirv-cross-glsl STATIC IMPORTED GLOBAL)
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set_target_properties(spirv-cross-glsl PROPERTIES
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IMPORTED_LOCATION ${CMAKE_CURRENT_LIST_DIR}/libs/libspirv-cross-glsl.lib
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)
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set(spirv-cross_libs_name spirv-cross-core spirv-cross-glsl spirv-cross-msl)
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list(APPEND CC_EXTERNAL_LIBS
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${glslang_libs_name}
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${spirv-cross_libs_name}
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)
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endif()
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list(APPEND CC_EXTERNAL_INCLUDES
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${CMAKE_CURRENT_LIST_DIR}/include
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)
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@ -0,0 +1,108 @@
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/*
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** Copyright (c) 2014-2016 The Khronos Group Inc.
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**
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** Permission is hereby granted, free of charge, to any person obtaining a copy
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** of this software and/or associated documentation files (the "Materials"),
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** to deal in the Materials without restriction, including without limitation
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** the rights to use, copy, modify, merge, publish, distribute, sublicense,
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** and/or sell copies of the Materials, and to permit persons to whom the
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** Materials are furnished to do so, subject to the following conditions:
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**
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** The above copyright notice and this permission notice shall be included in
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** all copies or substantial portions of the Materials.
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**
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** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
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** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
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** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
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**
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** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
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** IN THE MATERIALS.
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*/
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#ifndef GLSLextAMD_H
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#define GLSLextAMD_H
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static const int GLSLextAMDVersion = 100;
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static const int GLSLextAMDRevision = 7;
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// SPV_AMD_shader_ballot
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static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot";
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enum ShaderBallotAMD {
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ShaderBallotBadAMD = 0, // Don't use
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SwizzleInvocationsAMD = 1,
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SwizzleInvocationsMaskedAMD = 2,
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WriteInvocationAMD = 3,
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MbcntAMD = 4,
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ShaderBallotCountAMD
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};
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// SPV_AMD_shader_trinary_minmax
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static const char* const E_SPV_AMD_shader_trinary_minmax = "SPV_AMD_shader_trinary_minmax";
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enum ShaderTrinaryMinMaxAMD {
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ShaderTrinaryMinMaxBadAMD = 0, // Don't use
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FMin3AMD = 1,
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UMin3AMD = 2,
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SMin3AMD = 3,
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FMax3AMD = 4,
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UMax3AMD = 5,
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SMax3AMD = 6,
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FMid3AMD = 7,
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UMid3AMD = 8,
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SMid3AMD = 9,
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ShaderTrinaryMinMaxCountAMD
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};
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// SPV_AMD_shader_explicit_vertex_parameter
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static const char* const E_SPV_AMD_shader_explicit_vertex_parameter = "SPV_AMD_shader_explicit_vertex_parameter";
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enum ShaderExplicitVertexParameterAMD {
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ShaderExplicitVertexParameterBadAMD = 0, // Don't use
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InterpolateAtVertexAMD = 1,
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ShaderExplicitVertexParameterCountAMD
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};
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// SPV_AMD_gcn_shader
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static const char* const E_SPV_AMD_gcn_shader = "SPV_AMD_gcn_shader";
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enum GcnShaderAMD {
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GcnShaderBadAMD = 0, // Don't use
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CubeFaceIndexAMD = 1,
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CubeFaceCoordAMD = 2,
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TimeAMD = 3,
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GcnShaderCountAMD
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};
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// SPV_AMD_gpu_shader_half_float
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static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_half_float";
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// SPV_AMD_texture_gather_bias_lod
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static const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod";
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// SPV_AMD_gpu_shader_int16
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static const char* const E_SPV_AMD_gpu_shader_int16 = "SPV_AMD_gpu_shader_int16";
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// SPV_AMD_shader_image_load_store_lod
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static const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader_image_load_store_lod";
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// SPV_AMD_shader_fragment_mask
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static const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask";
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// SPV_AMD_gpu_shader_half_float_fetch
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static const char* const E_SPV_AMD_gpu_shader_half_float_fetch = "SPV_AMD_gpu_shader_half_float_fetch";
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#endif // #ifndef GLSLextAMD_H
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@ -0,0 +1,39 @@
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/*
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** Copyright (c) 2014-2016 The Khronos Group Inc.
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**
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** Permission is hereby granted, free of charge, to any person obtaining a copy
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** of this software and/or associated documentation files (the "Materials"),
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** to deal in the Materials without restriction, including without limitation
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** the rights to use, copy, modify, merge, publish, distribute, sublicense,
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** and/or sell copies of the Materials, and to permit persons to whom the
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** Materials are furnished to do so, subject to the following conditions:
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**
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** The above copyright notice and this permission notice shall be included in
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** all copies or substantial portions of the Materials.
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**
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** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
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** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
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** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
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**
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** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
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** IN THE MATERIALS.
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*/
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#ifndef GLSLextEXT_H
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#define GLSLextEXT_H
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static const int GLSLextEXTVersion = 100;
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static const int GLSLextEXTRevision = 2;
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static const char* const E_SPV_EXT_shader_stencil_export = "SPV_EXT_shader_stencil_export";
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static const char* const E_SPV_EXT_shader_viewport_index_layer = "SPV_EXT_shader_viewport_index_layer";
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static const char* const E_SPV_EXT_fragment_fully_covered = "SPV_EXT_fragment_fully_covered";
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static const char* const E_SPV_EXT_fragment_invocation_density = "SPV_EXT_fragment_invocation_density";
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static const char* const E_SPV_EXT_demote_to_helper_invocation = "SPV_EXT_demote_to_helper_invocation";
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#endif // #ifndef GLSLextEXT_H
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@ -0,0 +1,51 @@
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/*
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** Copyright (c) 2014-2020 The Khronos Group Inc.
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** Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
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**
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** Permission is hereby granted, free of charge, to any person obtaining a copy
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** of this software and/or associated documentation files (the "Materials"),
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** to deal in the Materials without restriction, including without limitation
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** the rights to use, copy, modify, merge, publish, distribute, sublicense,
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** and/or sell copies of the Materials, and to permit persons to whom the
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** Materials are furnished to do so, subject to the following conditions:
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**
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** The above copyright notice and this permission notice shall be included in
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** all copies or substantial portions of the Materials.
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**
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** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
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** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
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** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
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**
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** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
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** IN THE MATERIALS.
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*/
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#ifndef GLSLextKHR_H
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#define GLSLextKHR_H
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static const int GLSLextKHRVersion = 100;
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static const int GLSLextKHRRevision = 2;
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static const char* const E_SPV_KHR_shader_ballot = "SPV_KHR_shader_ballot";
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static const char* const E_SPV_KHR_subgroup_vote = "SPV_KHR_subgroup_vote";
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static const char* const E_SPV_KHR_device_group = "SPV_KHR_device_group";
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static const char* const E_SPV_KHR_multiview = "SPV_KHR_multiview";
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static const char* const E_SPV_KHR_shader_draw_parameters = "SPV_KHR_shader_draw_parameters";
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static const char* const E_SPV_KHR_16bit_storage = "SPV_KHR_16bit_storage";
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static const char* const E_SPV_KHR_8bit_storage = "SPV_KHR_8bit_storage";
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static const char* const E_SPV_KHR_storage_buffer_storage_class = "SPV_KHR_storage_buffer_storage_class";
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static const char* const E_SPV_KHR_post_depth_coverage = "SPV_KHR_post_depth_coverage";
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static const char* const E_SPV_KHR_vulkan_memory_model = "SPV_KHR_vulkan_memory_model";
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static const char* const E_SPV_EXT_physical_storage_buffer = "SPV_EXT_physical_storage_buffer";
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static const char* const E_SPV_KHR_physical_storage_buffer = "SPV_KHR_physical_storage_buffer";
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static const char* const E_SPV_EXT_fragment_shader_interlock = "SPV_EXT_fragment_shader_interlock";
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static const char* const E_SPV_KHR_shader_clock = "SPV_KHR_shader_clock";
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static const char* const E_SPV_KHR_non_semantic_info = "SPV_KHR_non_semantic_info";
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static const char* const E_SPV_KHR_ray_tracing = "SPV_KHR_ray_tracing";
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static const char* const E_SPV_KHR_ray_query = "SPV_KHR_ray_query";
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#endif // #ifndef GLSLextKHR_H
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@ -0,0 +1,81 @@
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/*
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** Copyright (c) 2014-2017 The Khronos Group Inc.
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**
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** Permission is hereby granted, free of charge, to any person obtaining a copy
|
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** of this software and/or associated documentation files (the "Materials"),
|
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** to deal in the Materials without restriction, including without limitation
|
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** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
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** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
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** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
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** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
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** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
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**
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** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
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** IN THE MATERIALS.
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*/
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#ifndef GLSLextNV_H
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#define GLSLextNV_H
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enum BuiltIn;
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enum Decoration;
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enum Op;
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enum Capability;
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static const int GLSLextNVVersion = 100;
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static const int GLSLextNVRevision = 11;
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//SPV_NV_sample_mask_override_coverage
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const char* const E_SPV_NV_sample_mask_override_coverage = "SPV_NV_sample_mask_override_coverage";
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//SPV_NV_geometry_shader_passthrough
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const char* const E_SPV_NV_geometry_shader_passthrough = "SPV_NV_geometry_shader_passthrough";
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//SPV_NV_viewport_array2
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const char* const E_SPV_NV_viewport_array2 = "SPV_NV_viewport_array2";
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const char* const E_ARB_shader_viewport_layer_array = "SPV_ARB_shader_viewport_layer_array";
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//SPV_NV_stereo_view_rendering
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const char* const E_SPV_NV_stereo_view_rendering = "SPV_NV_stereo_view_rendering";
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//SPV_NVX_multiview_per_view_attributes
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const char* const E_SPV_NVX_multiview_per_view_attributes = "SPV_NVX_multiview_per_view_attributes";
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//SPV_NV_shader_subgroup_partitioned
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const char* const E_SPV_NV_shader_subgroup_partitioned = "SPV_NV_shader_subgroup_partitioned";
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//SPV_NV_fragment_shader_barycentric
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const char* const E_SPV_NV_fragment_shader_barycentric = "SPV_NV_fragment_shader_barycentric";
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//SPV_NV_compute_shader_derivatives
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const char* const E_SPV_NV_compute_shader_derivatives = "SPV_NV_compute_shader_derivatives";
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//SPV_NV_shader_image_footprint
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const char* const E_SPV_NV_shader_image_footprint = "SPV_NV_shader_image_footprint";
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//SPV_NV_mesh_shader
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const char* const E_SPV_NV_mesh_shader = "SPV_NV_mesh_shader";
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//SPV_NV_raytracing
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const char* const E_SPV_NV_ray_tracing = "SPV_NV_ray_tracing";
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//SPV_NV_shading_rate
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const char* const E_SPV_NV_shading_rate = "SPV_NV_shading_rate";
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//SPV_NV_cooperative_matrix
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const char* const E_SPV_NV_cooperative_matrix = "SPV_NV_cooperative_matrix";
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//SPV_NV_shader_sm_builtins
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const char* const E_SPV_NV_shader_sm_builtins = "SPV_NV_shader_sm_builtins";
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#endif // #ifndef GLSLextNV_H
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@ -0,0 +1,131 @@
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/*
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** Copyright (c) 2014-2016 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLstd450_H
|
||||
#define GLSLstd450_H
|
||||
|
||||
static const int GLSLstd450Version = 100;
|
||||
static const int GLSLstd450Revision = 1;
|
||||
|
||||
enum GLSLstd450 {
|
||||
GLSLstd450Bad = 0, // Don't use
|
||||
|
||||
GLSLstd450Round = 1,
|
||||
GLSLstd450RoundEven = 2,
|
||||
GLSLstd450Trunc = 3,
|
||||
GLSLstd450FAbs = 4,
|
||||
GLSLstd450SAbs = 5,
|
||||
GLSLstd450FSign = 6,
|
||||
GLSLstd450SSign = 7,
|
||||
GLSLstd450Floor = 8,
|
||||
GLSLstd450Ceil = 9,
|
||||
GLSLstd450Fract = 10,
|
||||
|
||||
GLSLstd450Radians = 11,
|
||||
GLSLstd450Degrees = 12,
|
||||
GLSLstd450Sin = 13,
|
||||
GLSLstd450Cos = 14,
|
||||
GLSLstd450Tan = 15,
|
||||
GLSLstd450Asin = 16,
|
||||
GLSLstd450Acos = 17,
|
||||
GLSLstd450Atan = 18,
|
||||
GLSLstd450Sinh = 19,
|
||||
GLSLstd450Cosh = 20,
|
||||
GLSLstd450Tanh = 21,
|
||||
GLSLstd450Asinh = 22,
|
||||
GLSLstd450Acosh = 23,
|
||||
GLSLstd450Atanh = 24,
|
||||
GLSLstd450Atan2 = 25,
|
||||
|
||||
GLSLstd450Pow = 26,
|
||||
GLSLstd450Exp = 27,
|
||||
GLSLstd450Log = 28,
|
||||
GLSLstd450Exp2 = 29,
|
||||
GLSLstd450Log2 = 30,
|
||||
GLSLstd450Sqrt = 31,
|
||||
GLSLstd450InverseSqrt = 32,
|
||||
|
||||
GLSLstd450Determinant = 33,
|
||||
GLSLstd450MatrixInverse = 34,
|
||||
|
||||
GLSLstd450Modf = 35, // second operand needs an OpVariable to write to
|
||||
GLSLstd450ModfStruct = 36, // no OpVariable operand
|
||||
GLSLstd450FMin = 37,
|
||||
GLSLstd450UMin = 38,
|
||||
GLSLstd450SMin = 39,
|
||||
GLSLstd450FMax = 40,
|
||||
GLSLstd450UMax = 41,
|
||||
GLSLstd450SMax = 42,
|
||||
GLSLstd450FClamp = 43,
|
||||
GLSLstd450UClamp = 44,
|
||||
GLSLstd450SClamp = 45,
|
||||
GLSLstd450FMix = 46,
|
||||
GLSLstd450IMix = 47, // Reserved
|
||||
GLSLstd450Step = 48,
|
||||
GLSLstd450SmoothStep = 49,
|
||||
|
||||
GLSLstd450Fma = 50,
|
||||
GLSLstd450Frexp = 51, // second operand needs an OpVariable to write to
|
||||
GLSLstd450FrexpStruct = 52, // no OpVariable operand
|
||||
GLSLstd450Ldexp = 53,
|
||||
|
||||
GLSLstd450PackSnorm4x8 = 54,
|
||||
GLSLstd450PackUnorm4x8 = 55,
|
||||
GLSLstd450PackSnorm2x16 = 56,
|
||||
GLSLstd450PackUnorm2x16 = 57,
|
||||
GLSLstd450PackHalf2x16 = 58,
|
||||
GLSLstd450PackDouble2x32 = 59,
|
||||
GLSLstd450UnpackSnorm2x16 = 60,
|
||||
GLSLstd450UnpackUnorm2x16 = 61,
|
||||
GLSLstd450UnpackHalf2x16 = 62,
|
||||
GLSLstd450UnpackSnorm4x8 = 63,
|
||||
GLSLstd450UnpackUnorm4x8 = 64,
|
||||
GLSLstd450UnpackDouble2x32 = 65,
|
||||
|
||||
GLSLstd450Length = 66,
|
||||
GLSLstd450Distance = 67,
|
||||
GLSLstd450Cross = 68,
|
||||
GLSLstd450Normalize = 69,
|
||||
GLSLstd450FaceForward = 70,
|
||||
GLSLstd450Reflect = 71,
|
||||
GLSLstd450Refract = 72,
|
||||
|
||||
GLSLstd450FindILsb = 73,
|
||||
GLSLstd450FindSMsb = 74,
|
||||
GLSLstd450FindUMsb = 75,
|
||||
|
||||
GLSLstd450InterpolateAtCentroid = 76,
|
||||
GLSLstd450InterpolateAtSample = 77,
|
||||
GLSLstd450InterpolateAtOffset = 78,
|
||||
|
||||
GLSLstd450NMin = 79,
|
||||
GLSLstd450NMax = 80,
|
||||
GLSLstd450NClamp = 81,
|
||||
|
||||
GLSLstd450Count
|
||||
};
|
||||
|
||||
#endif // #ifndef GLSLstd450_H
|
||||
|
|
@ -0,0 +1,61 @@
|
|||
//
|
||||
// Copyright (C) 2014 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#pragma once
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER >= 1900
|
||||
#pragma warning(disable : 4464) // relative include path contains '..'
|
||||
#endif
|
||||
|
||||
#include "SpvTools.h"
|
||||
#include "glslang/Include/intermediate.h"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "Logger.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
void GetSpirvVersion(std::string&);
|
||||
int GetSpirvGeneratorVersion();
|
||||
void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
SpvOptions* options = nullptr);
|
||||
void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger* logger, SpvOptions* options = nullptr);
|
||||
void OutputSpvBin(const std::vector<unsigned int>& spirv, const char* baseName);
|
||||
void OutputSpvHex(const std::vector<unsigned int>& spirv, const char* baseName, const char* varName);
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,83 @@
|
|||
//
|
||||
// Copyright (C) 2016 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#ifndef GLSLANG_SPIRV_LOGGER_H
|
||||
#define GLSLANG_SPIRV_LOGGER_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace spv {
|
||||
|
||||
// A class for holding all SPIR-V build status messages, including
|
||||
// missing/TBD functionalities, warnings, and errors.
|
||||
class SpvBuildLogger {
|
||||
public:
|
||||
SpvBuildLogger() {}
|
||||
|
||||
#ifdef GLSLANG_WEB
|
||||
void tbdFunctionality(const std::string& f) { }
|
||||
void missingFunctionality(const std::string& f) { }
|
||||
void warning(const std::string& w) { }
|
||||
void error(const std::string& e) { errors.push_back(e); }
|
||||
std::string getAllMessages() { return ""; }
|
||||
#else
|
||||
|
||||
// Registers a TBD functionality.
|
||||
void tbdFunctionality(const std::string& f);
|
||||
// Registers a missing functionality.
|
||||
void missingFunctionality(const std::string& f);
|
||||
|
||||
// Logs a warning.
|
||||
void warning(const std::string& w) { warnings.push_back(w); }
|
||||
// Logs an error.
|
||||
void error(const std::string& e) { errors.push_back(e); }
|
||||
|
||||
// Returns all messages accumulated in the order of:
|
||||
// TBD functionalities, missing functionalities, warnings, errors.
|
||||
std::string getAllMessages() const;
|
||||
#endif
|
||||
|
||||
private:
|
||||
SpvBuildLogger(const SpvBuildLogger&);
|
||||
|
||||
std::vector<std::string> tbdFeatures;
|
||||
std::vector<std::string> missingFeatures;
|
||||
std::vector<std::string> warnings;
|
||||
std::vector<std::string> errors;
|
||||
};
|
||||
|
||||
} // end spv namespace
|
||||
|
||||
#endif // GLSLANG_SPIRV_LOGGER_H
|
||||
|
|
@ -0,0 +1,50 @@
|
|||
// Copyright (c) 2020 The Khronos Group Inc.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and/or associated documentation files (the
|
||||
// "Materials"), to deal in the Materials without restriction, including
|
||||
// without limitation the rights to use, copy, modify, merge, publish,
|
||||
// distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
// permit persons to whom the Materials are furnished to do so, subject to
|
||||
// the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included
|
||||
// in all copies or substantial portions of the Materials.
|
||||
//
|
||||
// MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS
|
||||
// KHRONOS STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS
|
||||
// SPECIFICATIONS AND HEADER INFORMATION ARE LOCATED AT
|
||||
// https://www.khronos.org/registry/
|
||||
//
|
||||
// THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
// MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
//
|
||||
|
||||
#ifndef SPIRV_UNIFIED1_NonSemanticDebugPrintf_H_
|
||||
#define SPIRV_UNIFIED1_NonSemanticDebugPrintf_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
enum {
|
||||
NonSemanticDebugPrintfRevision = 1,
|
||||
NonSemanticDebugPrintfRevision_BitWidthPadding = 0x7fffffff
|
||||
};
|
||||
|
||||
enum NonSemanticDebugPrintfInstructions {
|
||||
NonSemanticDebugPrintfDebugPrintf = 1,
|
||||
NonSemanticDebugPrintfInstructionsMax = 0x7fffffff
|
||||
};
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // SPIRV_UNIFIED1_NonSemanticDebugPrintf_H_
|
||||
|
|
@ -0,0 +1,304 @@
|
|||
//
|
||||
// Copyright (C) 2015 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef SPIRVREMAPPER_H
|
||||
#define SPIRVREMAPPER_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <cstdlib>
|
||||
#include <exception>
|
||||
|
||||
namespace spv {
|
||||
|
||||
// MSVC defines __cplusplus as an older value, even when it supports almost all of 11.
|
||||
// We handle that here by making our own symbol.
|
||||
#if __cplusplus >= 201103L || (defined(_MSC_VER) && _MSC_VER >= 1700)
|
||||
# define use_cpp11 1
|
||||
#endif
|
||||
|
||||
class spirvbin_base_t
|
||||
{
|
||||
public:
|
||||
enum Options {
|
||||
NONE = 0,
|
||||
STRIP = (1<<0),
|
||||
MAP_TYPES = (1<<1),
|
||||
MAP_NAMES = (1<<2),
|
||||
MAP_FUNCS = (1<<3),
|
||||
DCE_FUNCS = (1<<4),
|
||||
DCE_VARS = (1<<5),
|
||||
DCE_TYPES = (1<<6),
|
||||
OPT_LOADSTORE = (1<<7),
|
||||
OPT_FWD_LS = (1<<8), // EXPERIMENTAL: PRODUCES INVALID SCHEMA-0 SPIRV
|
||||
MAP_ALL = (MAP_TYPES | MAP_NAMES | MAP_FUNCS),
|
||||
DCE_ALL = (DCE_FUNCS | DCE_VARS | DCE_TYPES),
|
||||
OPT_ALL = (OPT_LOADSTORE),
|
||||
|
||||
ALL_BUT_STRIP = (MAP_ALL | DCE_ALL | OPT_ALL),
|
||||
DO_EVERYTHING = (STRIP | ALL_BUT_STRIP)
|
||||
};
|
||||
};
|
||||
|
||||
} // namespace SPV
|
||||
|
||||
#if !defined (use_cpp11)
|
||||
#include <cstdio>
|
||||
#include <cstdint>
|
||||
|
||||
namespace spv {
|
||||
class spirvbin_t : public spirvbin_base_t
|
||||
{
|
||||
public:
|
||||
spirvbin_t(int /*verbose = 0*/) { }
|
||||
|
||||
void remap(std::vector<std::uint32_t>& /*spv*/, unsigned int /*opts = 0*/)
|
||||
{
|
||||
printf("Tool not compiled for C++11, which is required for SPIR-V remapping.\n");
|
||||
exit(5);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace SPV
|
||||
|
||||
#else // defined (use_cpp11)
|
||||
|
||||
#include <functional>
|
||||
#include <cstdint>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <map>
|
||||
#include <set>
|
||||
#include <cassert>
|
||||
|
||||
#include "spirv.hpp"
|
||||
#include "spvIR.h"
|
||||
|
||||
namespace spv {
|
||||
|
||||
// class to hold SPIR-V binary data for remapping, DCE, and debug stripping
|
||||
class spirvbin_t : public spirvbin_base_t
|
||||
{
|
||||
public:
|
||||
spirvbin_t(int verbose = 0) : entryPoint(spv::NoResult), largestNewId(0), verbose(verbose), errorLatch(false)
|
||||
{ }
|
||||
|
||||
virtual ~spirvbin_t() { }
|
||||
|
||||
// remap on an existing binary in memory
|
||||
void remap(std::vector<std::uint32_t>& spv, std::uint32_t opts = DO_EVERYTHING);
|
||||
|
||||
// Type for error/log handler functions
|
||||
typedef std::function<void(const std::string&)> errorfn_t;
|
||||
typedef std::function<void(const std::string&)> logfn_t;
|
||||
|
||||
// Register error/log handling functions (can be lambda fn / functor / etc)
|
||||
static void registerErrorHandler(errorfn_t handler) { errorHandler = handler; }
|
||||
static void registerLogHandler(logfn_t handler) { logHandler = handler; }
|
||||
|
||||
protected:
|
||||
// This can be overridden to provide other message behavior if needed
|
||||
virtual void msg(int minVerbosity, int indent, const std::string& txt) const;
|
||||
|
||||
private:
|
||||
// Local to global, or global to local ID map
|
||||
typedef std::unordered_map<spv::Id, spv::Id> idmap_t;
|
||||
typedef std::unordered_set<spv::Id> idset_t;
|
||||
typedef std::unordered_map<spv::Id, int> blockmap_t;
|
||||
|
||||
void remap(std::uint32_t opts = DO_EVERYTHING);
|
||||
|
||||
// Map of names to IDs
|
||||
typedef std::unordered_map<std::string, spv::Id> namemap_t;
|
||||
|
||||
typedef std::uint32_t spirword_t;
|
||||
|
||||
typedef std::pair<unsigned, unsigned> range_t;
|
||||
typedef std::function<void(spv::Id&)> idfn_t;
|
||||
typedef std::function<bool(spv::Op, unsigned start)> instfn_t;
|
||||
|
||||
// Special Values for ID map:
|
||||
static const spv::Id unmapped; // unchanged from default value
|
||||
static const spv::Id unused; // unused ID
|
||||
static const int header_size; // SPIR header = 5 words
|
||||
|
||||
class id_iterator_t;
|
||||
|
||||
// For mapping type entries between different shaders
|
||||
typedef std::vector<spirword_t> typeentry_t;
|
||||
typedef std::map<spv::Id, typeentry_t> globaltypes_t;
|
||||
|
||||
// A set that preserves position order, and a reverse map
|
||||
typedef std::set<int> posmap_t;
|
||||
typedef std::unordered_map<spv::Id, int> posmap_rev_t;
|
||||
|
||||
// Maps and ID to the size of its base type, if known.
|
||||
typedef std::unordered_map<spv::Id, unsigned> typesize_map_t;
|
||||
|
||||
// handle error
|
||||
void error(const std::string& txt) const { errorLatch = true; errorHandler(txt); }
|
||||
|
||||
bool isConstOp(spv::Op opCode) const;
|
||||
bool isTypeOp(spv::Op opCode) const;
|
||||
bool isStripOp(spv::Op opCode) const;
|
||||
bool isFlowCtrl(spv::Op opCode) const;
|
||||
range_t literalRange(spv::Op opCode) const;
|
||||
range_t typeRange(spv::Op opCode) const;
|
||||
range_t constRange(spv::Op opCode) const;
|
||||
unsigned typeSizeInWords(spv::Id id) const;
|
||||
unsigned idTypeSizeInWords(spv::Id id) const;
|
||||
|
||||
spv::Id& asId(unsigned word) { return spv[word]; }
|
||||
const spv::Id& asId(unsigned word) const { return spv[word]; }
|
||||
spv::Op asOpCode(unsigned word) const { return opOpCode(spv[word]); }
|
||||
std::uint32_t asOpCodeHash(unsigned word);
|
||||
spv::Decoration asDecoration(unsigned word) const { return spv::Decoration(spv[word]); }
|
||||
unsigned asWordCount(unsigned word) const { return opWordCount(spv[word]); }
|
||||
spv::Id asTypeConstId(unsigned word) const { return asId(word + (isTypeOp(asOpCode(word)) ? 1 : 2)); }
|
||||
unsigned idPos(spv::Id id) const;
|
||||
|
||||
static unsigned opWordCount(spirword_t data) { return data >> spv::WordCountShift; }
|
||||
static spv::Op opOpCode(spirword_t data) { return spv::Op(data & spv::OpCodeMask); }
|
||||
|
||||
// Header access & set methods
|
||||
spirword_t magic() const { return spv[0]; } // return magic number
|
||||
spirword_t bound() const { return spv[3]; } // return Id bound from header
|
||||
spirword_t bound(spirword_t b) { return spv[3] = b; }
|
||||
spirword_t genmagic() const { return spv[2]; } // generator magic
|
||||
spirword_t genmagic(spirword_t m) { return spv[2] = m; }
|
||||
spirword_t schemaNum() const { return spv[4]; } // schema number from header
|
||||
|
||||
// Mapping fns: get
|
||||
spv::Id localId(spv::Id id) const { return idMapL[id]; }
|
||||
|
||||
// Mapping fns: set
|
||||
inline spv::Id localId(spv::Id id, spv::Id newId);
|
||||
void countIds(spv::Id id);
|
||||
|
||||
// Return next unused new local ID.
|
||||
// NOTE: boost::dynamic_bitset would be more efficient due to find_next(),
|
||||
// which std::vector<bool> doens't have.
|
||||
inline spv::Id nextUnusedId(spv::Id id);
|
||||
|
||||
void buildLocalMaps();
|
||||
std::string literalString(unsigned word) const; // Return literal as a std::string
|
||||
int literalStringWords(const std::string& str) const { return (int(str.size())+4)/4; }
|
||||
|
||||
bool isNewIdMapped(spv::Id newId) const { return isMapped(newId); }
|
||||
bool isOldIdUnmapped(spv::Id oldId) const { return localId(oldId) == unmapped; }
|
||||
bool isOldIdUnused(spv::Id oldId) const { return localId(oldId) == unused; }
|
||||
bool isOldIdMapped(spv::Id oldId) const { return !isOldIdUnused(oldId) && !isOldIdUnmapped(oldId); }
|
||||
bool isFunction(spv::Id oldId) const { return fnPos.find(oldId) != fnPos.end(); }
|
||||
|
||||
// bool matchType(const globaltypes_t& globalTypes, spv::Id lt, spv::Id gt) const;
|
||||
// spv::Id findType(const globaltypes_t& globalTypes, spv::Id lt) const;
|
||||
std::uint32_t hashType(unsigned typeStart) const;
|
||||
|
||||
spirvbin_t& process(instfn_t, idfn_t, unsigned begin = 0, unsigned end = 0);
|
||||
int processInstruction(unsigned word, instfn_t, idfn_t);
|
||||
|
||||
void validate() const;
|
||||
void mapTypeConst();
|
||||
void mapFnBodies();
|
||||
void optLoadStore();
|
||||
void dceFuncs();
|
||||
void dceVars();
|
||||
void dceTypes();
|
||||
void mapNames();
|
||||
void foldIds(); // fold IDs to smallest space
|
||||
void forwardLoadStores(); // load store forwarding (EXPERIMENTAL)
|
||||
void offsetIds(); // create relative offset IDs
|
||||
|
||||
void applyMap(); // remap per local name map
|
||||
void mapRemainder(); // map any IDs we haven't touched yet
|
||||
void stripDebug(); // strip all debug info
|
||||
void stripDeadRefs(); // strips debug info for now-dead references after DCE
|
||||
void strip(); // remove debug symbols
|
||||
|
||||
std::vector<spirword_t> spv; // SPIR words
|
||||
|
||||
namemap_t nameMap; // ID names from OpName
|
||||
|
||||
// Since we want to also do binary ops, we can't use std::vector<bool>. we could use
|
||||
// boost::dynamic_bitset, but we're trying to avoid a boost dependency.
|
||||
typedef std::uint64_t bits_t;
|
||||
std::vector<bits_t> mapped; // which new IDs have been mapped
|
||||
static const int mBits = sizeof(bits_t) * 4;
|
||||
|
||||
bool isMapped(spv::Id id) const { return id < maxMappedId() && ((mapped[id/mBits] & (1LL<<(id%mBits))) != 0); }
|
||||
void setMapped(spv::Id id) { resizeMapped(id); mapped[id/mBits] |= (1LL<<(id%mBits)); }
|
||||
void resizeMapped(spv::Id id) { if (id >= maxMappedId()) mapped.resize(id/mBits+1, 0); }
|
||||
size_t maxMappedId() const { return mapped.size() * mBits; }
|
||||
|
||||
// Add a strip range for a given instruction starting at 'start'
|
||||
// Note: avoiding brace initializers to please older versions os MSVC.
|
||||
void stripInst(unsigned start) { stripRange.push_back(range_t(start, start + asWordCount(start))); }
|
||||
|
||||
// Function start and end. use unordered_map because we'll have
|
||||
// many fewer functions than IDs.
|
||||
std::unordered_map<spv::Id, range_t> fnPos;
|
||||
|
||||
// Which functions are called, anywhere in the module, with a call count
|
||||
std::unordered_map<spv::Id, int> fnCalls;
|
||||
|
||||
posmap_t typeConstPos; // word positions that define types & consts (ordered)
|
||||
posmap_rev_t idPosR; // reverse map from IDs to positions
|
||||
typesize_map_t idTypeSizeMap; // maps each ID to its type size, if known.
|
||||
|
||||
std::vector<spv::Id> idMapL; // ID {M}ap from {L}ocal to {G}lobal IDs
|
||||
|
||||
spv::Id entryPoint; // module entry point
|
||||
spv::Id largestNewId; // biggest new ID we have mapped anything to
|
||||
|
||||
// Sections of the binary to strip, given as [begin,end)
|
||||
std::vector<range_t> stripRange;
|
||||
|
||||
// processing options:
|
||||
std::uint32_t options;
|
||||
int verbose; // verbosity level
|
||||
|
||||
// Error latch: this is set if the error handler is ever executed. It would be better to
|
||||
// use a try/catch block and throw, but that's not desired for certain environments, so
|
||||
// this is the alternative.
|
||||
mutable bool errorLatch;
|
||||
|
||||
static errorfn_t errorHandler;
|
||||
static logfn_t logHandler;
|
||||
};
|
||||
|
||||
} // namespace SPV
|
||||
|
||||
#endif // defined (use_cpp11)
|
||||
#endif // SPIRVREMAPPER_H
|
||||
|
|
@ -0,0 +1,838 @@
|
|||
//
|
||||
// Copyright (C) 2014-2015 LunarG, Inc.
|
||||
// Copyright (C) 2015-2020 Google, Inc.
|
||||
// Copyright (C) 2017 ARM Limited.
|
||||
// Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// "Builder" is an interface to fully build SPIR-V IR. Allocate one of
|
||||
// these to build (a thread safe) internal SPIR-V representation (IR),
|
||||
// and then dump it as a binary stream according to the SPIR-V specification.
|
||||
//
|
||||
// A Builder has a 1:1 relationship with a SPIR-V module.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef SpvBuilder_H
|
||||
#define SpvBuilder_H
|
||||
|
||||
#include "Logger.h"
|
||||
#include "spirv.hpp"
|
||||
#include "spvIR.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <set>
|
||||
#include <sstream>
|
||||
#include <stack>
|
||||
#include <unordered_map>
|
||||
#include <map>
|
||||
|
||||
namespace spv {
|
||||
|
||||
typedef enum {
|
||||
Spv_1_0 = (1 << 16),
|
||||
Spv_1_1 = (1 << 16) | (1 << 8),
|
||||
Spv_1_2 = (1 << 16) | (2 << 8),
|
||||
Spv_1_3 = (1 << 16) | (3 << 8),
|
||||
Spv_1_4 = (1 << 16) | (4 << 8),
|
||||
Spv_1_5 = (1 << 16) | (5 << 8),
|
||||
} SpvVersion;
|
||||
|
||||
class Builder {
|
||||
public:
|
||||
Builder(unsigned int spvVersion, unsigned int userNumber, SpvBuildLogger* logger);
|
||||
virtual ~Builder();
|
||||
|
||||
static const int maxMatrixSize = 4;
|
||||
|
||||
unsigned int getSpvVersion() const { return spvVersion; }
|
||||
|
||||
void setSource(spv::SourceLanguage lang, int version)
|
||||
{
|
||||
source = lang;
|
||||
sourceVersion = version;
|
||||
}
|
||||
spv::Id getStringId(const std::string& str)
|
||||
{
|
||||
auto sItr = stringIds.find(str);
|
||||
if (sItr != stringIds.end())
|
||||
return sItr->second;
|
||||
spv::Id strId = getUniqueId();
|
||||
Instruction* fileString = new Instruction(strId, NoType, OpString);
|
||||
const char* file_c_str = str.c_str();
|
||||
fileString->addStringOperand(file_c_str);
|
||||
strings.push_back(std::unique_ptr<Instruction>(fileString));
|
||||
module.mapInstruction(fileString);
|
||||
stringIds[file_c_str] = strId;
|
||||
return strId;
|
||||
}
|
||||
void setSourceFile(const std::string& file)
|
||||
{
|
||||
sourceFileStringId = getStringId(file);
|
||||
}
|
||||
void setSourceText(const std::string& text) { sourceText = text; }
|
||||
void addSourceExtension(const char* ext) { sourceExtensions.push_back(ext); }
|
||||
void addModuleProcessed(const std::string& p) { moduleProcesses.push_back(p.c_str()); }
|
||||
void setEmitOpLines() { emitOpLines = true; }
|
||||
void addExtension(const char* ext) { extensions.insert(ext); }
|
||||
void removeExtension(const char* ext)
|
||||
{
|
||||
extensions.erase(ext);
|
||||
}
|
||||
void addIncorporatedExtension(const char* ext, SpvVersion incorporatedVersion)
|
||||
{
|
||||
if (getSpvVersion() < static_cast<unsigned>(incorporatedVersion))
|
||||
addExtension(ext);
|
||||
}
|
||||
void promoteIncorporatedExtension(const char* baseExt, const char* promoExt, SpvVersion incorporatedVersion)
|
||||
{
|
||||
removeExtension(baseExt);
|
||||
addIncorporatedExtension(promoExt, incorporatedVersion);
|
||||
}
|
||||
void addInclude(const std::string& name, const std::string& text)
|
||||
{
|
||||
spv::Id incId = getStringId(name);
|
||||
includeFiles[incId] = &text;
|
||||
}
|
||||
Id import(const char*);
|
||||
void setMemoryModel(spv::AddressingModel addr, spv::MemoryModel mem)
|
||||
{
|
||||
addressModel = addr;
|
||||
memoryModel = mem;
|
||||
}
|
||||
|
||||
void addCapability(spv::Capability cap) { capabilities.insert(cap); }
|
||||
|
||||
// To get a new <id> for anything needing a new one.
|
||||
Id getUniqueId() { return ++uniqueId; }
|
||||
|
||||
// To get a set of new <id>s, e.g., for a set of function parameters
|
||||
Id getUniqueIds(int numIds)
|
||||
{
|
||||
Id id = uniqueId + 1;
|
||||
uniqueId += numIds;
|
||||
return id;
|
||||
}
|
||||
|
||||
// Generate OpLine for non-filename-based #line directives (ie no filename
|
||||
// seen yet): Log the current line, and if different than the last one,
|
||||
// issue a new OpLine using the new line and current source file name.
|
||||
void setLine(int line);
|
||||
|
||||
// If filename null, generate OpLine for non-filename-based line directives,
|
||||
// else do filename-based: Log the current line and file, and if different
|
||||
// than the last one, issue a new OpLine using the new line and file
|
||||
// name.
|
||||
void setLine(int line, const char* filename);
|
||||
// Low-level OpLine. See setLine() for a layered helper.
|
||||
void addLine(Id fileName, int line, int column);
|
||||
|
||||
// For creating new types (will return old type if the requested one was already made).
|
||||
Id makeVoidType();
|
||||
Id makeBoolType();
|
||||
Id makePointer(StorageClass, Id pointee);
|
||||
Id makeForwardPointer(StorageClass);
|
||||
Id makePointerFromForwardPointer(StorageClass, Id forwardPointerType, Id pointee);
|
||||
Id makeIntegerType(int width, bool hasSign); // generic
|
||||
Id makeIntType(int width) { return makeIntegerType(width, true); }
|
||||
Id makeUintType(int width) { return makeIntegerType(width, false); }
|
||||
Id makeFloatType(int width);
|
||||
Id makeStructType(const std::vector<Id>& members, const char*);
|
||||
Id makeStructResultType(Id type0, Id type1);
|
||||
Id makeVectorType(Id component, int size);
|
||||
Id makeMatrixType(Id component, int cols, int rows);
|
||||
Id makeArrayType(Id element, Id sizeId, int stride); // 0 stride means no stride decoration
|
||||
Id makeRuntimeArray(Id element);
|
||||
Id makeFunctionType(Id returnType, const std::vector<Id>& paramTypes);
|
||||
Id makeImageType(Id sampledType, Dim, bool depth, bool arrayed, bool ms, unsigned sampled, ImageFormat format);
|
||||
Id makeSamplerType();
|
||||
Id makeSampledImageType(Id imageType);
|
||||
Id makeCooperativeMatrixType(Id component, Id scope, Id rows, Id cols);
|
||||
|
||||
// accelerationStructureNV type
|
||||
Id makeAccelerationStructureType();
|
||||
// rayQueryEXT type
|
||||
Id makeRayQueryType();
|
||||
|
||||
// For querying about types.
|
||||
Id getTypeId(Id resultId) const { return module.getTypeId(resultId); }
|
||||
Id getDerefTypeId(Id resultId) const;
|
||||
Op getOpCode(Id id) const { return module.getInstruction(id)->getOpCode(); }
|
||||
Op getTypeClass(Id typeId) const { return getOpCode(typeId); }
|
||||
Op getMostBasicTypeClass(Id typeId) const;
|
||||
int getNumComponents(Id resultId) const { return getNumTypeComponents(getTypeId(resultId)); }
|
||||
int getNumTypeConstituents(Id typeId) const;
|
||||
int getNumTypeComponents(Id typeId) const { return getNumTypeConstituents(typeId); }
|
||||
Id getScalarTypeId(Id typeId) const;
|
||||
Id getContainedTypeId(Id typeId) const;
|
||||
Id getContainedTypeId(Id typeId, int) const;
|
||||
StorageClass getTypeStorageClass(Id typeId) const { return module.getStorageClass(typeId); }
|
||||
ImageFormat getImageTypeFormat(Id typeId) const
|
||||
{ return (ImageFormat)module.getInstruction(typeId)->getImmediateOperand(6); }
|
||||
|
||||
bool isPointer(Id resultId) const { return isPointerType(getTypeId(resultId)); }
|
||||
bool isScalar(Id resultId) const { return isScalarType(getTypeId(resultId)); }
|
||||
bool isVector(Id resultId) const { return isVectorType(getTypeId(resultId)); }
|
||||
bool isMatrix(Id resultId) const { return isMatrixType(getTypeId(resultId)); }
|
||||
bool isCooperativeMatrix(Id resultId)const { return isCooperativeMatrixType(getTypeId(resultId)); }
|
||||
bool isAggregate(Id resultId) const { return isAggregateType(getTypeId(resultId)); }
|
||||
bool isSampledImage(Id resultId) const { return isSampledImageType(getTypeId(resultId)); }
|
||||
|
||||
bool isBoolType(Id typeId)
|
||||
{ return groupedTypes[OpTypeBool].size() > 0 && typeId == groupedTypes[OpTypeBool].back()->getResultId(); }
|
||||
bool isIntType(Id typeId) const
|
||||
{ return getTypeClass(typeId) == OpTypeInt && module.getInstruction(typeId)->getImmediateOperand(1) != 0; }
|
||||
bool isUintType(Id typeId) const
|
||||
{ return getTypeClass(typeId) == OpTypeInt && module.getInstruction(typeId)->getImmediateOperand(1) == 0; }
|
||||
bool isFloatType(Id typeId) const { return getTypeClass(typeId) == OpTypeFloat; }
|
||||
bool isPointerType(Id typeId) const { return getTypeClass(typeId) == OpTypePointer; }
|
||||
bool isScalarType(Id typeId) const
|
||||
{ return getTypeClass(typeId) == OpTypeFloat || getTypeClass(typeId) == OpTypeInt ||
|
||||
getTypeClass(typeId) == OpTypeBool; }
|
||||
bool isVectorType(Id typeId) const { return getTypeClass(typeId) == OpTypeVector; }
|
||||
bool isMatrixType(Id typeId) const { return getTypeClass(typeId) == OpTypeMatrix; }
|
||||
bool isStructType(Id typeId) const { return getTypeClass(typeId) == OpTypeStruct; }
|
||||
bool isArrayType(Id typeId) const { return getTypeClass(typeId) == OpTypeArray; }
|
||||
#ifdef GLSLANG_WEB
|
||||
bool isCooperativeMatrixType(Id typeId)const { return false; }
|
||||
#else
|
||||
bool isCooperativeMatrixType(Id typeId)const { return getTypeClass(typeId) == OpTypeCooperativeMatrixNV; }
|
||||
#endif
|
||||
bool isAggregateType(Id typeId) const
|
||||
{ return isArrayType(typeId) || isStructType(typeId) || isCooperativeMatrixType(typeId); }
|
||||
bool isImageType(Id typeId) const { return getTypeClass(typeId) == OpTypeImage; }
|
||||
bool isSamplerType(Id typeId) const { return getTypeClass(typeId) == OpTypeSampler; }
|
||||
bool isSampledImageType(Id typeId) const { return getTypeClass(typeId) == OpTypeSampledImage; }
|
||||
bool containsType(Id typeId, Op typeOp, unsigned int width) const;
|
||||
bool containsPhysicalStorageBufferOrArray(Id typeId) const;
|
||||
|
||||
bool isConstantOpCode(Op opcode) const;
|
||||
bool isSpecConstantOpCode(Op opcode) const;
|
||||
bool isConstant(Id resultId) const { return isConstantOpCode(getOpCode(resultId)); }
|
||||
bool isConstantScalar(Id resultId) const { return getOpCode(resultId) == OpConstant; }
|
||||
bool isSpecConstant(Id resultId) const { return isSpecConstantOpCode(getOpCode(resultId)); }
|
||||
unsigned int getConstantScalar(Id resultId) const
|
||||
{ return module.getInstruction(resultId)->getImmediateOperand(0); }
|
||||
StorageClass getStorageClass(Id resultId) const { return getTypeStorageClass(getTypeId(resultId)); }
|
||||
|
||||
int getScalarTypeWidth(Id typeId) const
|
||||
{
|
||||
Id scalarTypeId = getScalarTypeId(typeId);
|
||||
assert(getTypeClass(scalarTypeId) == OpTypeInt || getTypeClass(scalarTypeId) == OpTypeFloat);
|
||||
return module.getInstruction(scalarTypeId)->getImmediateOperand(0);
|
||||
}
|
||||
|
||||
int getTypeNumColumns(Id typeId) const
|
||||
{
|
||||
assert(isMatrixType(typeId));
|
||||
return getNumTypeConstituents(typeId);
|
||||
}
|
||||
int getNumColumns(Id resultId) const { return getTypeNumColumns(getTypeId(resultId)); }
|
||||
int getTypeNumRows(Id typeId) const
|
||||
{
|
||||
assert(isMatrixType(typeId));
|
||||
return getNumTypeComponents(getContainedTypeId(typeId));
|
||||
}
|
||||
int getNumRows(Id resultId) const { return getTypeNumRows(getTypeId(resultId)); }
|
||||
|
||||
Dim getTypeDimensionality(Id typeId) const
|
||||
{
|
||||
assert(isImageType(typeId));
|
||||
return (Dim)module.getInstruction(typeId)->getImmediateOperand(1);
|
||||
}
|
||||
Id getImageType(Id resultId) const
|
||||
{
|
||||
Id typeId = getTypeId(resultId);
|
||||
assert(isImageType(typeId) || isSampledImageType(typeId));
|
||||
return isSampledImageType(typeId) ? module.getInstruction(typeId)->getIdOperand(0) : typeId;
|
||||
}
|
||||
bool isArrayedImageType(Id typeId) const
|
||||
{
|
||||
assert(isImageType(typeId));
|
||||
return module.getInstruction(typeId)->getImmediateOperand(3) != 0;
|
||||
}
|
||||
|
||||
// For making new constants (will return old constant if the requested one was already made).
|
||||
Id makeBoolConstant(bool b, bool specConstant = false);
|
||||
Id makeInt8Constant(int i, bool specConstant = false)
|
||||
{ return makeIntConstant(makeIntType(8), (unsigned)i, specConstant); }
|
||||
Id makeUint8Constant(unsigned u, bool specConstant = false)
|
||||
{ return makeIntConstant(makeUintType(8), u, specConstant); }
|
||||
Id makeInt16Constant(int i, bool specConstant = false)
|
||||
{ return makeIntConstant(makeIntType(16), (unsigned)i, specConstant); }
|
||||
Id makeUint16Constant(unsigned u, bool specConstant = false)
|
||||
{ return makeIntConstant(makeUintType(16), u, specConstant); }
|
||||
Id makeIntConstant(int i, bool specConstant = false)
|
||||
{ return makeIntConstant(makeIntType(32), (unsigned)i, specConstant); }
|
||||
Id makeUintConstant(unsigned u, bool specConstant = false)
|
||||
{ return makeIntConstant(makeUintType(32), u, specConstant); }
|
||||
Id makeInt64Constant(long long i, bool specConstant = false)
|
||||
{ return makeInt64Constant(makeIntType(64), (unsigned long long)i, specConstant); }
|
||||
Id makeUint64Constant(unsigned long long u, bool specConstant = false)
|
||||
{ return makeInt64Constant(makeUintType(64), u, specConstant); }
|
||||
Id makeFloatConstant(float f, bool specConstant = false);
|
||||
Id makeDoubleConstant(double d, bool specConstant = false);
|
||||
Id makeFloat16Constant(float f16, bool specConstant = false);
|
||||
Id makeFpConstant(Id type, double d, bool specConstant = false);
|
||||
|
||||
// Turn the array of constants into a proper spv constant of the requested type.
|
||||
Id makeCompositeConstant(Id type, const std::vector<Id>& comps, bool specConst = false);
|
||||
|
||||
// Methods for adding information outside the CFG.
|
||||
Instruction* addEntryPoint(ExecutionModel, Function*, const char* name);
|
||||
void addExecutionMode(Function*, ExecutionMode mode, int value1 = -1, int value2 = -1, int value3 = -1);
|
||||
void addName(Id, const char* name);
|
||||
void addMemberName(Id, int member, const char* name);
|
||||
void addDecoration(Id, Decoration, int num = -1);
|
||||
void addDecoration(Id, Decoration, const char*);
|
||||
void addDecorationId(Id id, Decoration, Id idDecoration);
|
||||
void addMemberDecoration(Id, unsigned int member, Decoration, int num = -1);
|
||||
void addMemberDecoration(Id, unsigned int member, Decoration, const char*);
|
||||
|
||||
// At the end of what block do the next create*() instructions go?
|
||||
void setBuildPoint(Block* bp) { buildPoint = bp; }
|
||||
Block* getBuildPoint() const { return buildPoint; }
|
||||
|
||||
// Make the entry-point function. The returned pointer is only valid
|
||||
// for the lifetime of this builder.
|
||||
Function* makeEntryPoint(const char*);
|
||||
|
||||
// Make a shader-style function, and create its entry block if entry is non-zero.
|
||||
// Return the function, pass back the entry.
|
||||
// The returned pointer is only valid for the lifetime of this builder.
|
||||
Function* makeFunctionEntry(Decoration precision, Id returnType, const char* name,
|
||||
const std::vector<Id>& paramTypes, const std::vector<std::vector<Decoration>>& precisions, Block **entry = 0);
|
||||
|
||||
// Create a return. An 'implicit' return is one not appearing in the source
|
||||
// code. In the case of an implicit return, no post-return block is inserted.
|
||||
void makeReturn(bool implicit, Id retVal = 0);
|
||||
|
||||
// Generate all the code needed to finish up a function.
|
||||
void leaveFunction();
|
||||
|
||||
// Create a discard.
|
||||
void makeDiscard();
|
||||
|
||||
// Create a global or function local or IO variable.
|
||||
Id createVariable(StorageClass, Id type, const char* name = 0, Id initializer = NoResult);
|
||||
|
||||
// Create an intermediate with an undefined value.
|
||||
Id createUndefined(Id type);
|
||||
|
||||
// Store into an Id and return the l-value
|
||||
void createStore(Id rValue, Id lValue, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone,
|
||||
spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
|
||||
|
||||
// Load from an Id and return it
|
||||
Id createLoad(Id lValue, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone,
|
||||
spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
|
||||
|
||||
// Create an OpAccessChain instruction
|
||||
Id createAccessChain(StorageClass, Id base, const std::vector<Id>& offsets);
|
||||
|
||||
// Create an OpArrayLength instruction
|
||||
Id createArrayLength(Id base, unsigned int member);
|
||||
|
||||
// Create an OpCooperativeMatrixLengthNV instruction
|
||||
Id createCooperativeMatrixLength(Id type);
|
||||
|
||||
// Create an OpCompositeExtract instruction
|
||||
Id createCompositeExtract(Id composite, Id typeId, unsigned index);
|
||||
Id createCompositeExtract(Id composite, Id typeId, const std::vector<unsigned>& indexes);
|
||||
Id createCompositeInsert(Id object, Id composite, Id typeId, unsigned index);
|
||||
Id createCompositeInsert(Id object, Id composite, Id typeId, const std::vector<unsigned>& indexes);
|
||||
|
||||
Id createVectorExtractDynamic(Id vector, Id typeId, Id componentIndex);
|
||||
Id createVectorInsertDynamic(Id vector, Id typeId, Id component, Id componentIndex);
|
||||
|
||||
void createNoResultOp(Op);
|
||||
void createNoResultOp(Op, Id operand);
|
||||
void createNoResultOp(Op, const std::vector<Id>& operands);
|
||||
void createNoResultOp(Op, const std::vector<IdImmediate>& operands);
|
||||
void createControlBarrier(Scope execution, Scope memory, MemorySemanticsMask);
|
||||
void createMemoryBarrier(unsigned executionScope, unsigned memorySemantics);
|
||||
Id createUnaryOp(Op, Id typeId, Id operand);
|
||||
Id createBinOp(Op, Id typeId, Id operand1, Id operand2);
|
||||
Id createTriOp(Op, Id typeId, Id operand1, Id operand2, Id operand3);
|
||||
Id createOp(Op, Id typeId, const std::vector<Id>& operands);
|
||||
Id createOp(Op, Id typeId, const std::vector<IdImmediate>& operands);
|
||||
Id createFunctionCall(spv::Function*, const std::vector<spv::Id>&);
|
||||
Id createSpecConstantOp(Op, Id typeId, const std::vector<spv::Id>& operands, const std::vector<unsigned>& literals);
|
||||
|
||||
// Take an rvalue (source) and a set of channels to extract from it to
|
||||
// make a new rvalue, which is returned.
|
||||
Id createRvalueSwizzle(Decoration precision, Id typeId, Id source, const std::vector<unsigned>& channels);
|
||||
|
||||
// Take a copy of an lvalue (target) and a source of components, and set the
|
||||
// source components into the lvalue where the 'channels' say to put them.
|
||||
// An updated version of the target is returned.
|
||||
// (No true lvalue or stores are used.)
|
||||
Id createLvalueSwizzle(Id typeId, Id target, Id source, const std::vector<unsigned>& channels);
|
||||
|
||||
// If both the id and precision are valid, the id
|
||||
// gets tagged with the requested precision.
|
||||
// The passed in id is always the returned id, to simplify use patterns.
|
||||
Id setPrecision(Id id, Decoration precision)
|
||||
{
|
||||
if (precision != NoPrecision && id != NoResult)
|
||||
addDecoration(id, precision);
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
// Can smear a scalar to a vector for the following forms:
|
||||
// - promoteScalar(scalar, vector) // smear scalar to width of vector
|
||||
// - promoteScalar(vector, scalar) // smear scalar to width of vector
|
||||
// - promoteScalar(pointer, scalar) // smear scalar to width of what pointer points to
|
||||
// - promoteScalar(scalar, scalar) // do nothing
|
||||
// Other forms are not allowed.
|
||||
//
|
||||
// Generally, the type of 'scalar' does not need to be the same type as the components in 'vector'.
|
||||
// The type of the created vector is a vector of components of the same type as the scalar.
|
||||
//
|
||||
// Note: One of the arguments will change, with the result coming back that way rather than
|
||||
// through the return value.
|
||||
void promoteScalar(Decoration precision, Id& left, Id& right);
|
||||
|
||||
// Make a value by smearing the scalar to fill the type.
|
||||
// vectorType should be the correct type for making a vector of scalarVal.
|
||||
// (No conversions are done.)
|
||||
Id smearScalar(Decoration precision, Id scalarVal, Id vectorType);
|
||||
|
||||
// Create a call to a built-in function.
|
||||
Id createBuiltinCall(Id resultType, Id builtins, int entryPoint, const std::vector<Id>& args);
|
||||
|
||||
// List of parameters used to create a texture operation
|
||||
struct TextureParameters {
|
||||
Id sampler;
|
||||
Id coords;
|
||||
Id bias;
|
||||
Id lod;
|
||||
Id Dref;
|
||||
Id offset;
|
||||
Id offsets;
|
||||
Id gradX;
|
||||
Id gradY;
|
||||
Id sample;
|
||||
Id component;
|
||||
Id texelOut;
|
||||
Id lodClamp;
|
||||
Id granularity;
|
||||
Id coarse;
|
||||
bool nonprivate;
|
||||
bool volatil;
|
||||
};
|
||||
|
||||
// Select the correct texture operation based on all inputs, and emit the correct instruction
|
||||
Id createTextureCall(Decoration precision, Id resultType, bool sparse, bool fetch, bool proj, bool gather,
|
||||
bool noImplicit, const TextureParameters&, ImageOperandsMask);
|
||||
|
||||
// Emit the OpTextureQuery* instruction that was passed in.
|
||||
// Figure out the right return value and type, and return it.
|
||||
Id createTextureQueryCall(Op, const TextureParameters&, bool isUnsignedResult);
|
||||
|
||||
Id createSamplePositionCall(Decoration precision, Id, Id);
|
||||
|
||||
Id createBitFieldExtractCall(Decoration precision, Id, Id, Id, bool isSigned);
|
||||
Id createBitFieldInsertCall(Decoration precision, Id, Id, Id, Id);
|
||||
|
||||
// Reduction comparison for composites: For equal and not-equal resulting in a scalar.
|
||||
Id createCompositeCompare(Decoration precision, Id, Id, bool /* true if for equal, false if for not-equal */);
|
||||
|
||||
// OpCompositeConstruct
|
||||
Id createCompositeConstruct(Id typeId, const std::vector<Id>& constituents);
|
||||
|
||||
// vector or scalar constructor
|
||||
Id createConstructor(Decoration precision, const std::vector<Id>& sources, Id resultTypeId);
|
||||
|
||||
// matrix constructor
|
||||
Id createMatrixConstructor(Decoration precision, const std::vector<Id>& sources, Id constructee);
|
||||
|
||||
// Helper to use for building nested control flow with if-then-else.
|
||||
class If {
|
||||
public:
|
||||
If(Id condition, unsigned int ctrl, Builder& builder);
|
||||
~If() {}
|
||||
|
||||
void makeBeginElse();
|
||||
void makeEndIf();
|
||||
|
||||
private:
|
||||
If(const If&);
|
||||
If& operator=(If&);
|
||||
|
||||
Builder& builder;
|
||||
Id condition;
|
||||
unsigned int control;
|
||||
Function* function;
|
||||
Block* headerBlock;
|
||||
Block* thenBlock;
|
||||
Block* elseBlock;
|
||||
Block* mergeBlock;
|
||||
};
|
||||
|
||||
// Make a switch statement. A switch has 'numSegments' of pieces of code, not containing
|
||||
// any case/default labels, all separated by one or more case/default labels. Each possible
|
||||
// case value v is a jump to the caseValues[v] segment. The defaultSegment is also in this
|
||||
// number space. How to compute the value is given by 'condition', as in switch(condition).
|
||||
//
|
||||
// The SPIR-V Builder will maintain the stack of post-switch merge blocks for nested switches.
|
||||
//
|
||||
// Use a defaultSegment < 0 if there is no default segment (to branch to post switch).
|
||||
//
|
||||
// Returns the right set of basic blocks to start each code segment with, so that the caller's
|
||||
// recursion stack can hold the memory for it.
|
||||
//
|
||||
void makeSwitch(Id condition, unsigned int control, int numSegments, const std::vector<int>& caseValues,
|
||||
const std::vector<int>& valueToSegment, int defaultSegment, std::vector<Block*>& segmentBB);
|
||||
|
||||
// Add a branch to the innermost switch's merge block.
|
||||
void addSwitchBreak();
|
||||
|
||||
// Move to the next code segment, passing in the return argument in makeSwitch()
|
||||
void nextSwitchSegment(std::vector<Block*>& segmentBB, int segment);
|
||||
|
||||
// Finish off the innermost switch.
|
||||
void endSwitch(std::vector<Block*>& segmentBB);
|
||||
|
||||
struct LoopBlocks {
|
||||
LoopBlocks(Block& head, Block& body, Block& merge, Block& continue_target) :
|
||||
head(head), body(body), merge(merge), continue_target(continue_target) { }
|
||||
Block &head, &body, &merge, &continue_target;
|
||||
private:
|
||||
LoopBlocks();
|
||||
LoopBlocks& operator=(const LoopBlocks&) = delete;
|
||||
};
|
||||
|
||||
// Start a new loop and prepare the builder to generate code for it. Until
|
||||
// closeLoop() is called for this loop, createLoopContinue() and
|
||||
// createLoopExit() will target its corresponding blocks.
|
||||
LoopBlocks& makeNewLoop();
|
||||
|
||||
// Create a new block in the function containing the build point. Memory is
|
||||
// owned by the function object.
|
||||
Block& makeNewBlock();
|
||||
|
||||
// Add a branch to the continue_target of the current (innermost) loop.
|
||||
void createLoopContinue();
|
||||
|
||||
// Add an exit (e.g. "break") from the innermost loop that we're currently
|
||||
// in.
|
||||
void createLoopExit();
|
||||
|
||||
// Close the innermost loop that you're in
|
||||
void closeLoop();
|
||||
|
||||
//
|
||||
// Access chain design for an R-Value vs. L-Value:
|
||||
//
|
||||
// There is a single access chain the builder is building at
|
||||
// any particular time. Such a chain can be used to either to a load or
|
||||
// a store, when desired.
|
||||
//
|
||||
// Expressions can be r-values, l-values, or both, or only r-values:
|
||||
// a[b.c].d = .... // l-value
|
||||
// ... = a[b.c].d; // r-value, that also looks like an l-value
|
||||
// ++a[b.c].d; // r-value and l-value
|
||||
// (x + y)[2]; // r-value only, can't possibly be l-value
|
||||
//
|
||||
// Computing an r-value means generating code. Hence,
|
||||
// r-values should only be computed when they are needed, not speculatively.
|
||||
//
|
||||
// Computing an l-value means saving away information for later use in the compiler,
|
||||
// no code is generated until the l-value is later dereferenced. It is okay
|
||||
// to speculatively generate an l-value, just not okay to speculatively dereference it.
|
||||
//
|
||||
// The base of the access chain (the left-most variable or expression
|
||||
// from which everything is based) can be set either as an l-value
|
||||
// or as an r-value. Most efficient would be to set an l-value if one
|
||||
// is available. If an expression was evaluated, the resulting r-value
|
||||
// can be set as the chain base.
|
||||
//
|
||||
// The users of this single access chain can save and restore if they
|
||||
// want to nest or manage multiple chains.
|
||||
//
|
||||
|
||||
struct AccessChain {
|
||||
Id base; // for l-values, pointer to the base object, for r-values, the base object
|
||||
std::vector<Id> indexChain;
|
||||
Id instr; // cache the instruction that generates this access chain
|
||||
std::vector<unsigned> swizzle; // each std::vector element selects the next GLSL component number
|
||||
Id component; // a dynamic component index, can coexist with a swizzle,
|
||||
// done after the swizzle, NoResult if not present
|
||||
Id preSwizzleBaseType; // dereferenced type, before swizzle or component is applied;
|
||||
// NoType unless a swizzle or component is present
|
||||
bool isRValue; // true if 'base' is an r-value, otherwise, base is an l-value
|
||||
unsigned int alignment; // bitwise OR of alignment values passed in. Accumulates worst alignment.
|
||||
// Only tracks base and (optional) component selection alignment.
|
||||
|
||||
// Accumulate whether anything in the chain of structures has coherent decorations.
|
||||
struct CoherentFlags {
|
||||
CoherentFlags() { clear(); }
|
||||
#ifdef GLSLANG_WEB
|
||||
void clear() { }
|
||||
bool isVolatile() const { return false; }
|
||||
CoherentFlags operator |=(const CoherentFlags &other) { return *this; }
|
||||
#else
|
||||
bool isVolatile() const { return volatil; }
|
||||
bool anyCoherent() const {
|
||||
return coherent || devicecoherent || queuefamilycoherent || workgroupcoherent ||
|
||||
subgroupcoherent || shadercallcoherent;
|
||||
}
|
||||
|
||||
unsigned coherent : 1;
|
||||
unsigned devicecoherent : 1;
|
||||
unsigned queuefamilycoherent : 1;
|
||||
unsigned workgroupcoherent : 1;
|
||||
unsigned subgroupcoherent : 1;
|
||||
unsigned shadercallcoherent : 1;
|
||||
unsigned nonprivate : 1;
|
||||
unsigned volatil : 1;
|
||||
unsigned isImage : 1;
|
||||
|
||||
void clear() {
|
||||
coherent = 0;
|
||||
devicecoherent = 0;
|
||||
queuefamilycoherent = 0;
|
||||
workgroupcoherent = 0;
|
||||
subgroupcoherent = 0;
|
||||
shadercallcoherent = 0;
|
||||
nonprivate = 0;
|
||||
volatil = 0;
|
||||
isImage = 0;
|
||||
}
|
||||
|
||||
CoherentFlags operator |=(const CoherentFlags &other) {
|
||||
coherent |= other.coherent;
|
||||
devicecoherent |= other.devicecoherent;
|
||||
queuefamilycoherent |= other.queuefamilycoherent;
|
||||
workgroupcoherent |= other.workgroupcoherent;
|
||||
subgroupcoherent |= other.subgroupcoherent;
|
||||
shadercallcoherent |= other.shadercallcoherent;
|
||||
nonprivate |= other.nonprivate;
|
||||
volatil |= other.volatil;
|
||||
isImage |= other.isImage;
|
||||
return *this;
|
||||
}
|
||||
#endif
|
||||
};
|
||||
CoherentFlags coherentFlags;
|
||||
};
|
||||
|
||||
//
|
||||
// the SPIR-V builder maintains a single active chain that
|
||||
// the following methods operate on
|
||||
//
|
||||
|
||||
// for external save and restore
|
||||
AccessChain getAccessChain() { return accessChain; }
|
||||
void setAccessChain(AccessChain newChain) { accessChain = newChain; }
|
||||
|
||||
// clear accessChain
|
||||
void clearAccessChain();
|
||||
|
||||
// set new base as an l-value base
|
||||
void setAccessChainLValue(Id lValue)
|
||||
{
|
||||
assert(isPointer(lValue));
|
||||
accessChain.base = lValue;
|
||||
}
|
||||
|
||||
// set new base value as an r-value
|
||||
void setAccessChainRValue(Id rValue)
|
||||
{
|
||||
accessChain.isRValue = true;
|
||||
accessChain.base = rValue;
|
||||
}
|
||||
|
||||
// push offset onto the end of the chain
|
||||
void accessChainPush(Id offset, AccessChain::CoherentFlags coherentFlags, unsigned int alignment)
|
||||
{
|
||||
accessChain.indexChain.push_back(offset);
|
||||
accessChain.coherentFlags |= coherentFlags;
|
||||
accessChain.alignment |= alignment;
|
||||
}
|
||||
|
||||
// push new swizzle onto the end of any existing swizzle, merging into a single swizzle
|
||||
void accessChainPushSwizzle(std::vector<unsigned>& swizzle, Id preSwizzleBaseType,
|
||||
AccessChain::CoherentFlags coherentFlags, unsigned int alignment);
|
||||
|
||||
// push a dynamic component selection onto the access chain, only applicable with a
|
||||
// non-trivial swizzle or no swizzle
|
||||
void accessChainPushComponent(Id component, Id preSwizzleBaseType, AccessChain::CoherentFlags coherentFlags,
|
||||
unsigned int alignment)
|
||||
{
|
||||
if (accessChain.swizzle.size() != 1) {
|
||||
accessChain.component = component;
|
||||
if (accessChain.preSwizzleBaseType == NoType)
|
||||
accessChain.preSwizzleBaseType = preSwizzleBaseType;
|
||||
}
|
||||
accessChain.coherentFlags |= coherentFlags;
|
||||
accessChain.alignment |= alignment;
|
||||
}
|
||||
|
||||
// use accessChain and swizzle to store value
|
||||
void accessChainStore(Id rvalue, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone,
|
||||
spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
|
||||
|
||||
// use accessChain and swizzle to load an r-value
|
||||
Id accessChainLoad(Decoration precision, Decoration nonUniform, Id ResultType,
|
||||
spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, spv::Scope scope = spv::ScopeMax,
|
||||
unsigned int alignment = 0);
|
||||
|
||||
// Return whether or not the access chain can be represented in SPIR-V
|
||||
// as an l-value.
|
||||
// E.g., a[3].yx cannot be, while a[3].y and a[3].y[x] can be.
|
||||
bool isSpvLvalue() const { return accessChain.swizzle.size() <= 1; }
|
||||
|
||||
// get the direct pointer for an l-value
|
||||
Id accessChainGetLValue();
|
||||
|
||||
// Get the inferred SPIR-V type of the result of the current access chain,
|
||||
// based on the type of the base and the chain of dereferences.
|
||||
Id accessChainGetInferredType();
|
||||
|
||||
// Add capabilities, extensions, remove unneeded decorations, etc.,
|
||||
// based on the resulting SPIR-V.
|
||||
void postProcess();
|
||||
|
||||
// Prune unreachable blocks in the CFG and remove unneeded decorations.
|
||||
void postProcessCFG();
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
// Add capabilities, extensions based on instructions in the module.
|
||||
void postProcessFeatures();
|
||||
// Hook to visit each instruction in a block in a function
|
||||
void postProcess(Instruction&);
|
||||
// Hook to visit each non-32-bit sized float/int operation in a block.
|
||||
void postProcessType(const Instruction&, spv::Id typeId);
|
||||
#endif
|
||||
|
||||
void dump(std::vector<unsigned int>&) const;
|
||||
|
||||
void createBranch(Block* block);
|
||||
void createConditionalBranch(Id condition, Block* thenBlock, Block* elseBlock);
|
||||
void createLoopMerge(Block* mergeBlock, Block* continueBlock, unsigned int control,
|
||||
const std::vector<unsigned int>& operands);
|
||||
|
||||
// Sets to generate opcode for specialization constants.
|
||||
void setToSpecConstCodeGenMode() { generatingOpCodeForSpecConst = true; }
|
||||
// Sets to generate opcode for non-specialization constants (normal mode).
|
||||
void setToNormalCodeGenMode() { generatingOpCodeForSpecConst = false; }
|
||||
// Check if the builder is generating code for spec constants.
|
||||
bool isInSpecConstCodeGenMode() { return generatingOpCodeForSpecConst; }
|
||||
|
||||
protected:
|
||||
Id makeIntConstant(Id typeId, unsigned value, bool specConstant);
|
||||
Id makeInt64Constant(Id typeId, unsigned long long value, bool specConstant);
|
||||
Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned value);
|
||||
Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned v1, unsigned v2);
|
||||
Id findCompositeConstant(Op typeClass, Id typeId, const std::vector<Id>& comps);
|
||||
Id findStructConstant(Id typeId, const std::vector<Id>& comps);
|
||||
Id collapseAccessChain();
|
||||
void remapDynamicSwizzle();
|
||||
void transferAccessChainSwizzle(bool dynamic);
|
||||
void simplifyAccessChainSwizzle();
|
||||
void createAndSetNoPredecessorBlock(const char*);
|
||||
void createSelectionMerge(Block* mergeBlock, unsigned int control);
|
||||
void dumpSourceInstructions(std::vector<unsigned int>&) const;
|
||||
void dumpSourceInstructions(const spv::Id fileId, const std::string& text, std::vector<unsigned int>&) const;
|
||||
void dumpInstructions(std::vector<unsigned int>&, const std::vector<std::unique_ptr<Instruction> >&) const;
|
||||
void dumpModuleProcesses(std::vector<unsigned int>&) const;
|
||||
spv::MemoryAccessMask sanitizeMemoryAccessForStorageClass(spv::MemoryAccessMask memoryAccess, StorageClass sc)
|
||||
const;
|
||||
|
||||
unsigned int spvVersion; // the version of SPIR-V to emit in the header
|
||||
SourceLanguage source;
|
||||
int sourceVersion;
|
||||
spv::Id sourceFileStringId;
|
||||
std::string sourceText;
|
||||
int currentLine;
|
||||
const char* currentFile;
|
||||
bool emitOpLines;
|
||||
std::set<std::string> extensions;
|
||||
std::vector<const char*> sourceExtensions;
|
||||
std::vector<const char*> moduleProcesses;
|
||||
AddressingModel addressModel;
|
||||
MemoryModel memoryModel;
|
||||
std::set<spv::Capability> capabilities;
|
||||
int builderNumber;
|
||||
Module module;
|
||||
Block* buildPoint;
|
||||
Id uniqueId;
|
||||
Function* entryPointFunction;
|
||||
bool generatingOpCodeForSpecConst;
|
||||
AccessChain accessChain;
|
||||
|
||||
// special blocks of instructions for output
|
||||
std::vector<std::unique_ptr<Instruction> > strings;
|
||||
std::vector<std::unique_ptr<Instruction> > imports;
|
||||
std::vector<std::unique_ptr<Instruction> > entryPoints;
|
||||
std::vector<std::unique_ptr<Instruction> > executionModes;
|
||||
std::vector<std::unique_ptr<Instruction> > names;
|
||||
std::vector<std::unique_ptr<Instruction> > decorations;
|
||||
std::vector<std::unique_ptr<Instruction> > constantsTypesGlobals;
|
||||
std::vector<std::unique_ptr<Instruction> > externals;
|
||||
std::vector<std::unique_ptr<Function> > functions;
|
||||
|
||||
// not output, internally used for quick & dirty canonical (unique) creation
|
||||
|
||||
// map type opcodes to constant inst.
|
||||
std::unordered_map<unsigned int, std::vector<Instruction*>> groupedConstants;
|
||||
// map struct-id to constant instructions
|
||||
std::unordered_map<unsigned int, std::vector<Instruction*>> groupedStructConstants;
|
||||
// map type opcodes to type instructions
|
||||
std::unordered_map<unsigned int, std::vector<Instruction*>> groupedTypes;
|
||||
|
||||
// stack of switches
|
||||
std::stack<Block*> switchMerges;
|
||||
|
||||
// Our loop stack.
|
||||
std::stack<LoopBlocks> loops;
|
||||
|
||||
// map from strings to their string ids
|
||||
std::unordered_map<std::string, spv::Id> stringIds;
|
||||
|
||||
// map from include file name ids to their contents
|
||||
std::map<spv::Id, const std::string*> includeFiles;
|
||||
|
||||
// The stream for outputting warnings and errors.
|
||||
SpvBuildLogger* logger;
|
||||
}; // end Builder class
|
||||
|
||||
}; // end spv namespace
|
||||
|
||||
#endif // SpvBuilder_H
|
||||
|
|
@ -0,0 +1,82 @@
|
|||
//
|
||||
// Copyright (C) 2014-2016 LunarG, Inc.
|
||||
// Copyright (C) 2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Call into SPIRV-Tools to disassemble, validate, and optimize.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef GLSLANG_SPV_TOOLS_H
|
||||
#define GLSLANG_SPV_TOOLS_H
|
||||
|
||||
#ifdef ENABLE_OPT
|
||||
#include <vector>
|
||||
#include <ostream>
|
||||
#endif
|
||||
|
||||
#include "glslang/MachineIndependent/localintermediate.h"
|
||||
#include "Logger.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
struct SpvOptions {
|
||||
SpvOptions() : generateDebugInfo(false), disableOptimizer(true),
|
||||
optimizeSize(false), disassemble(false), validate(false) { }
|
||||
bool generateDebugInfo;
|
||||
bool disableOptimizer;
|
||||
bool optimizeSize;
|
||||
bool disassemble;
|
||||
bool validate;
|
||||
};
|
||||
|
||||
#ifdef ENABLE_OPT
|
||||
|
||||
// Use the SPIRV-Tools disassembler to print SPIR-V.
|
||||
void SpirvToolsDisassemble(std::ostream& out, const std::vector<unsigned int>& spirv);
|
||||
|
||||
// Apply the SPIRV-Tools validator to generated SPIR-V.
|
||||
void SpirvToolsValidate(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger*, bool prelegalization);
|
||||
|
||||
// Apply the SPIRV-Tools optimizer to generated SPIR-V, for the purpose of
|
||||
// legalizing HLSL SPIR-V.
|
||||
void SpirvToolsLegalize(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger*, const SpvOptions*);
|
||||
|
||||
#endif
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // GLSLANG_SPV_TOOLS_H
|
||||
|
|
@ -0,0 +1,81 @@
|
|||
// Copyright (c) 2015-2016 The Khronos Group Inc.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#ifndef LIBSPIRV_UTIL_BITUTILS_H_
|
||||
#define LIBSPIRV_UTIL_BITUTILS_H_
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
|
||||
namespace spvutils {
|
||||
|
||||
// Performs a bitwise copy of source to the destination type Dest.
|
||||
template <typename Dest, typename Src>
|
||||
Dest BitwiseCast(Src source) {
|
||||
Dest dest;
|
||||
static_assert(sizeof(source) == sizeof(dest),
|
||||
"BitwiseCast: Source and destination must have the same size");
|
||||
std::memcpy(static_cast<void*>(&dest), &source, sizeof(dest));
|
||||
return dest;
|
||||
}
|
||||
|
||||
// SetBits<T, First, Num> returns an integer of type <T> with bits set
|
||||
// for position <First> through <First + Num - 1>, counting from the least
|
||||
// significant bit. In particular when Num == 0, no positions are set to 1.
|
||||
// A static assert will be triggered if First + Num > sizeof(T) * 8, that is,
|
||||
// a bit that will not fit in the underlying type is set.
|
||||
template <typename T, size_t First = 0, size_t Num = 0>
|
||||
struct SetBits {
|
||||
static_assert(First < sizeof(T) * 8,
|
||||
"Tried to set a bit that is shifted too far.");
|
||||
const static T get = (T(1) << First) | SetBits<T, First + 1, Num - 1>::get;
|
||||
};
|
||||
|
||||
template <typename T, size_t Last>
|
||||
struct SetBits<T, Last, 0> {
|
||||
const static T get = T(0);
|
||||
};
|
||||
|
||||
// This is all compile-time so we can put our tests right here.
|
||||
static_assert(SetBits<uint32_t, 0, 0>::get == uint32_t(0x00000000),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 0, 1>::get == uint32_t(0x00000001),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 31, 1>::get == uint32_t(0x80000000),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 1, 2>::get == uint32_t(0x00000006),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 30, 2>::get == uint32_t(0xc0000000),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 0, 31>::get == uint32_t(0x7FFFFFFF),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 0, 32>::get == uint32_t(0xFFFFFFFF),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 16, 16>::get == uint32_t(0xFFFF0000),
|
||||
"SetBits failed");
|
||||
|
||||
static_assert(SetBits<uint64_t, 0, 1>::get == uint64_t(0x0000000000000001LL),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint64_t, 63, 1>::get == uint64_t(0x8000000000000000LL),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint64_t, 62, 2>::get == uint64_t(0xc000000000000000LL),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint64_t, 31, 1>::get == uint64_t(0x0000000080000000LL),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint64_t, 16, 16>::get == uint64_t(0x00000000FFFF0000LL),
|
||||
"SetBits failed");
|
||||
|
||||
} // namespace spvutils
|
||||
|
||||
#endif // LIBSPIRV_UTIL_BITUTILS_H_
|
||||
|
|
@ -0,0 +1,53 @@
|
|||
//
|
||||
// Copyright (C) 2014-2015 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Disassembler for SPIR-V.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef disassembler_H
|
||||
#define disassembler_H
|
||||
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
|
||||
namespace spv {
|
||||
|
||||
// disassemble with glslang custom disassembler
|
||||
void Disassemble(std::ostream& out, const std::vector<unsigned int>&);
|
||||
|
||||
} // end namespace spv
|
||||
|
||||
#endif // disassembler_H
|
||||
|
|
@ -0,0 +1,258 @@
|
|||
//
|
||||
// Copyright (C) 2014-2015 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Parameterize the SPIR-V enumerants.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "spirv.hpp"
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace spv {
|
||||
|
||||
// Fill in all the parameters
|
||||
void Parameterize();
|
||||
|
||||
// Return the English names of all the enums.
|
||||
const char* SourceString(int);
|
||||
const char* AddressingString(int);
|
||||
const char* MemoryString(int);
|
||||
const char* ExecutionModelString(int);
|
||||
const char* ExecutionModeString(int);
|
||||
const char* StorageClassString(int);
|
||||
const char* DecorationString(int);
|
||||
const char* BuiltInString(int);
|
||||
const char* DimensionString(int);
|
||||
const char* SelectControlString(int);
|
||||
const char* LoopControlString(int);
|
||||
const char* FunctionControlString(int);
|
||||
const char* SamplerAddressingModeString(int);
|
||||
const char* SamplerFilterModeString(int);
|
||||
const char* ImageFormatString(int);
|
||||
const char* ImageChannelOrderString(int);
|
||||
const char* ImageChannelTypeString(int);
|
||||
const char* ImageChannelDataTypeString(int type);
|
||||
const char* ImageOperandsString(int format);
|
||||
const char* ImageOperands(int);
|
||||
const char* FPFastMathString(int);
|
||||
const char* FPRoundingModeString(int);
|
||||
const char* LinkageTypeString(int);
|
||||
const char* FuncParamAttrString(int);
|
||||
const char* AccessQualifierString(int);
|
||||
const char* MemorySemanticsString(int);
|
||||
const char* MemoryAccessString(int);
|
||||
const char* ExecutionScopeString(int);
|
||||
const char* GroupOperationString(int);
|
||||
const char* KernelEnqueueFlagsString(int);
|
||||
const char* KernelProfilingInfoString(int);
|
||||
const char* CapabilityString(int);
|
||||
const char* OpcodeString(int);
|
||||
const char* ScopeString(int mem);
|
||||
|
||||
// For grouping opcodes into subsections
|
||||
enum OpcodeClass {
|
||||
OpClassMisc,
|
||||
OpClassDebug,
|
||||
OpClassAnnotate,
|
||||
OpClassExtension,
|
||||
OpClassMode,
|
||||
OpClassType,
|
||||
OpClassConstant,
|
||||
OpClassMemory,
|
||||
OpClassFunction,
|
||||
OpClassImage,
|
||||
OpClassConvert,
|
||||
OpClassComposite,
|
||||
OpClassArithmetic,
|
||||
OpClassBit,
|
||||
OpClassRelationalLogical,
|
||||
OpClassDerivative,
|
||||
OpClassFlowControl,
|
||||
OpClassAtomic,
|
||||
OpClassPrimitive,
|
||||
OpClassBarrier,
|
||||
OpClassGroup,
|
||||
OpClassDeviceSideEnqueue,
|
||||
OpClassPipe,
|
||||
|
||||
OpClassCount,
|
||||
OpClassMissing // all instructions start out as missing
|
||||
};
|
||||
|
||||
// For parameterizing operands.
|
||||
enum OperandClass {
|
||||
OperandNone,
|
||||
OperandId,
|
||||
OperandVariableIds,
|
||||
OperandOptionalLiteral,
|
||||
OperandOptionalLiteralString,
|
||||
OperandVariableLiterals,
|
||||
OperandVariableIdLiteral,
|
||||
OperandVariableLiteralId,
|
||||
OperandLiteralNumber,
|
||||
OperandLiteralString,
|
||||
OperandSource,
|
||||
OperandExecutionModel,
|
||||
OperandAddressing,
|
||||
OperandMemory,
|
||||
OperandExecutionMode,
|
||||
OperandStorage,
|
||||
OperandDimensionality,
|
||||
OperandSamplerAddressingMode,
|
||||
OperandSamplerFilterMode,
|
||||
OperandSamplerImageFormat,
|
||||
OperandImageChannelOrder,
|
||||
OperandImageChannelDataType,
|
||||
OperandImageOperands,
|
||||
OperandFPFastMath,
|
||||
OperandFPRoundingMode,
|
||||
OperandLinkageType,
|
||||
OperandAccessQualifier,
|
||||
OperandFuncParamAttr,
|
||||
OperandDecoration,
|
||||
OperandBuiltIn,
|
||||
OperandSelect,
|
||||
OperandLoop,
|
||||
OperandFunction,
|
||||
OperandMemorySemantics,
|
||||
OperandMemoryAccess,
|
||||
OperandScope,
|
||||
OperandGroupOperation,
|
||||
OperandKernelEnqueueFlags,
|
||||
OperandKernelProfilingInfo,
|
||||
OperandCapability,
|
||||
|
||||
OperandOpcode,
|
||||
|
||||
OperandCount
|
||||
};
|
||||
|
||||
// Any specific enum can have a set of capabilities that allow it:
|
||||
typedef std::vector<Capability> EnumCaps;
|
||||
|
||||
// Parameterize a set of operands with their OperandClass(es) and descriptions.
|
||||
class OperandParameters {
|
||||
public:
|
||||
OperandParameters() { }
|
||||
void push(OperandClass oc, const char* d, bool opt = false)
|
||||
{
|
||||
opClass.push_back(oc);
|
||||
desc.push_back(d);
|
||||
optional.push_back(opt);
|
||||
}
|
||||
void setOptional();
|
||||
OperandClass getClass(int op) const { return opClass[op]; }
|
||||
const char* getDesc(int op) const { return desc[op]; }
|
||||
bool isOptional(int op) const { return optional[op]; }
|
||||
int getNum() const { return (int)opClass.size(); }
|
||||
|
||||
protected:
|
||||
std::vector<OperandClass> opClass;
|
||||
std::vector<const char*> desc;
|
||||
std::vector<bool> optional;
|
||||
};
|
||||
|
||||
// Parameterize an enumerant
|
||||
class EnumParameters {
|
||||
public:
|
||||
EnumParameters() : desc(0) { }
|
||||
const char* desc;
|
||||
};
|
||||
|
||||
// Parameterize a set of enumerants that form an enum
|
||||
class EnumDefinition : public EnumParameters {
|
||||
public:
|
||||
EnumDefinition() :
|
||||
ceiling(0), bitmask(false), getName(0), enumParams(0), operandParams(0) { }
|
||||
void set(int ceil, const char* (*name)(int), EnumParameters* ep, bool mask = false)
|
||||
{
|
||||
ceiling = ceil;
|
||||
getName = name;
|
||||
bitmask = mask;
|
||||
enumParams = ep;
|
||||
}
|
||||
void setOperands(OperandParameters* op) { operandParams = op; }
|
||||
int ceiling; // ceiling of enumerants
|
||||
bool bitmask; // true if these enumerants combine into a bitmask
|
||||
const char* (*getName)(int); // a function that returns the name for each enumerant value (or shift)
|
||||
EnumParameters* enumParams; // parameters for each individual enumerant
|
||||
OperandParameters* operandParams; // sets of operands
|
||||
};
|
||||
|
||||
// Parameterize an instruction's logical format, including its known set of operands,
|
||||
// per OperandParameters above.
|
||||
class InstructionParameters {
|
||||
public:
|
||||
InstructionParameters() :
|
||||
opDesc("TBD"),
|
||||
opClass(OpClassMissing),
|
||||
typePresent(true), // most normal, only exceptions have to be spelled out
|
||||
resultPresent(true) // most normal, only exceptions have to be spelled out
|
||||
{ }
|
||||
|
||||
void setResultAndType(bool r, bool t)
|
||||
{
|
||||
resultPresent = r;
|
||||
typePresent = t;
|
||||
}
|
||||
|
||||
bool hasResult() const { return resultPresent != 0; }
|
||||
bool hasType() const { return typePresent != 0; }
|
||||
|
||||
const char* opDesc;
|
||||
OpcodeClass opClass;
|
||||
OperandParameters operands;
|
||||
|
||||
protected:
|
||||
int typePresent : 1;
|
||||
int resultPresent : 1;
|
||||
};
|
||||
|
||||
// The set of objects that hold all the instruction/operand
|
||||
// parameterization information.
|
||||
extern InstructionParameters InstructionDesc[];
|
||||
|
||||
// These hold definitions of the enumerants used for operands
|
||||
extern EnumDefinition OperandClassParams[];
|
||||
|
||||
const char* GetOperandDesc(OperandClass operand);
|
||||
void PrintImmediateRow(int imm, const char* name, const EnumParameters* enumParams, bool caps, bool hex = false);
|
||||
const char* AccessQualifierString(int attr);
|
||||
|
||||
void PrintOperands(const OperandParameters& operands, int reservedOperands);
|
||||
|
||||
} // end namespace spv
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,485 @@
|
|||
//
|
||||
// Copyright (C) 2014 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
// SPIRV-IR
|
||||
//
|
||||
// Simple in-memory representation (IR) of SPIRV. Just for holding
|
||||
// Each function's CFG of blocks. Has this hierarchy:
|
||||
// - Module, which is a list of
|
||||
// - Function, which is a list of
|
||||
// - Block, which is a list of
|
||||
// - Instruction
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef spvIR_H
|
||||
#define spvIR_H
|
||||
|
||||
#include "spirv.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cassert>
|
||||
#include <functional>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace spv {
|
||||
|
||||
class Block;
|
||||
class Function;
|
||||
class Module;
|
||||
|
||||
const Id NoResult = 0;
|
||||
const Id NoType = 0;
|
||||
|
||||
const Decoration NoPrecision = DecorationMax;
|
||||
|
||||
#ifdef __GNUC__
|
||||
# define POTENTIALLY_UNUSED __attribute__((unused))
|
||||
#else
|
||||
# define POTENTIALLY_UNUSED
|
||||
#endif
|
||||
|
||||
POTENTIALLY_UNUSED
|
||||
const MemorySemanticsMask MemorySemanticsAllMemory =
|
||||
(MemorySemanticsMask)(MemorySemanticsUniformMemoryMask |
|
||||
MemorySemanticsWorkgroupMemoryMask |
|
||||
MemorySemanticsAtomicCounterMemoryMask |
|
||||
MemorySemanticsImageMemoryMask);
|
||||
|
||||
struct IdImmediate {
|
||||
bool isId; // true if word is an Id, false if word is an immediate
|
||||
unsigned word;
|
||||
IdImmediate(bool i, unsigned w) : isId(i), word(w) {}
|
||||
};
|
||||
|
||||
//
|
||||
// SPIR-V IR instruction.
|
||||
//
|
||||
|
||||
class Instruction {
|
||||
public:
|
||||
Instruction(Id resultId, Id typeId, Op opCode) : resultId(resultId), typeId(typeId), opCode(opCode), block(nullptr) { }
|
||||
explicit Instruction(Op opCode) : resultId(NoResult), typeId(NoType), opCode(opCode), block(nullptr) { }
|
||||
virtual ~Instruction() {}
|
||||
void addIdOperand(Id id) {
|
||||
operands.push_back(id);
|
||||
idOperand.push_back(true);
|
||||
}
|
||||
void addImmediateOperand(unsigned int immediate) {
|
||||
operands.push_back(immediate);
|
||||
idOperand.push_back(false);
|
||||
}
|
||||
void setImmediateOperand(unsigned idx, unsigned int immediate) {
|
||||
assert(!idOperand[idx]);
|
||||
operands[idx] = immediate;
|
||||
}
|
||||
|
||||
void addStringOperand(const char* str)
|
||||
{
|
||||
unsigned int word;
|
||||
char* wordString = (char*)&word;
|
||||
char* wordPtr = wordString;
|
||||
int charCount = 0;
|
||||
char c;
|
||||
do {
|
||||
c = *(str++);
|
||||
*(wordPtr++) = c;
|
||||
++charCount;
|
||||
if (charCount == 4) {
|
||||
addImmediateOperand(word);
|
||||
wordPtr = wordString;
|
||||
charCount = 0;
|
||||
}
|
||||
} while (c != 0);
|
||||
|
||||
// deal with partial last word
|
||||
if (charCount > 0) {
|
||||
// pad with 0s
|
||||
for (; charCount < 4; ++charCount)
|
||||
*(wordPtr++) = 0;
|
||||
addImmediateOperand(word);
|
||||
}
|
||||
}
|
||||
bool isIdOperand(int op) const { return idOperand[op]; }
|
||||
void setBlock(Block* b) { block = b; }
|
||||
Block* getBlock() const { return block; }
|
||||
Op getOpCode() const { return opCode; }
|
||||
int getNumOperands() const
|
||||
{
|
||||
assert(operands.size() == idOperand.size());
|
||||
return (int)operands.size();
|
||||
}
|
||||
Id getResultId() const { return resultId; }
|
||||
Id getTypeId() const { return typeId; }
|
||||
Id getIdOperand(int op) const {
|
||||
assert(idOperand[op]);
|
||||
return operands[op];
|
||||
}
|
||||
unsigned int getImmediateOperand(int op) const {
|
||||
assert(!idOperand[op]);
|
||||
return operands[op];
|
||||
}
|
||||
|
||||
// Write out the binary form.
|
||||
void dump(std::vector<unsigned int>& out) const
|
||||
{
|
||||
// Compute the wordCount
|
||||
unsigned int wordCount = 1;
|
||||
if (typeId)
|
||||
++wordCount;
|
||||
if (resultId)
|
||||
++wordCount;
|
||||
wordCount += (unsigned int)operands.size();
|
||||
|
||||
// Write out the beginning of the instruction
|
||||
out.push_back(((wordCount) << WordCountShift) | opCode);
|
||||
if (typeId)
|
||||
out.push_back(typeId);
|
||||
if (resultId)
|
||||
out.push_back(resultId);
|
||||
|
||||
// Write out the operands
|
||||
for (int op = 0; op < (int)operands.size(); ++op)
|
||||
out.push_back(operands[op]);
|
||||
}
|
||||
|
||||
protected:
|
||||
Instruction(const Instruction&);
|
||||
Id resultId;
|
||||
Id typeId;
|
||||
Op opCode;
|
||||
std::vector<Id> operands; // operands, both <id> and immediates (both are unsigned int)
|
||||
std::vector<bool> idOperand; // true for operands that are <id>, false for immediates
|
||||
Block* block;
|
||||
};
|
||||
|
||||
//
|
||||
// SPIR-V IR block.
|
||||
//
|
||||
|
||||
class Block {
|
||||
public:
|
||||
Block(Id id, Function& parent);
|
||||
virtual ~Block()
|
||||
{
|
||||
}
|
||||
|
||||
Id getId() { return instructions.front()->getResultId(); }
|
||||
|
||||
Function& getParent() const { return parent; }
|
||||
void addInstruction(std::unique_ptr<Instruction> inst);
|
||||
void addPredecessor(Block* pred) { predecessors.push_back(pred); pred->successors.push_back(this);}
|
||||
void addLocalVariable(std::unique_ptr<Instruction> inst) { localVariables.push_back(std::move(inst)); }
|
||||
const std::vector<Block*>& getPredecessors() const { return predecessors; }
|
||||
const std::vector<Block*>& getSuccessors() const { return successors; }
|
||||
const std::vector<std::unique_ptr<Instruction> >& getInstructions() const {
|
||||
return instructions;
|
||||
}
|
||||
const std::vector<std::unique_ptr<Instruction> >& getLocalVariables() const { return localVariables; }
|
||||
void setUnreachable() { unreachable = true; }
|
||||
bool isUnreachable() const { return unreachable; }
|
||||
// Returns the block's merge instruction, if one exists (otherwise null).
|
||||
const Instruction* getMergeInstruction() const {
|
||||
if (instructions.size() < 2) return nullptr;
|
||||
const Instruction* nextToLast = (instructions.cend() - 2)->get();
|
||||
switch (nextToLast->getOpCode()) {
|
||||
case OpSelectionMerge:
|
||||
case OpLoopMerge:
|
||||
return nextToLast;
|
||||
default:
|
||||
return nullptr;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Change this block into a canonical dead merge block. Delete instructions
|
||||
// as necessary. A canonical dead merge block has only an OpLabel and an
|
||||
// OpUnreachable.
|
||||
void rewriteAsCanonicalUnreachableMerge() {
|
||||
assert(localVariables.empty());
|
||||
// Delete all instructions except for the label.
|
||||
assert(instructions.size() > 0);
|
||||
instructions.resize(1);
|
||||
successors.clear();
|
||||
addInstruction(std::unique_ptr<Instruction>(new Instruction(OpUnreachable)));
|
||||
}
|
||||
// Change this block into a canonical dead continue target branching to the
|
||||
// given header ID. Delete instructions as necessary. A canonical dead continue
|
||||
// target has only an OpLabel and an unconditional branch back to the corresponding
|
||||
// header.
|
||||
void rewriteAsCanonicalUnreachableContinue(Block* header) {
|
||||
assert(localVariables.empty());
|
||||
// Delete all instructions except for the label.
|
||||
assert(instructions.size() > 0);
|
||||
instructions.resize(1);
|
||||
successors.clear();
|
||||
// Add OpBranch back to the header.
|
||||
assert(header != nullptr);
|
||||
Instruction* branch = new Instruction(OpBranch);
|
||||
branch->addIdOperand(header->getId());
|
||||
addInstruction(std::unique_ptr<Instruction>(branch));
|
||||
successors.push_back(header);
|
||||
}
|
||||
|
||||
bool isTerminated() const
|
||||
{
|
||||
switch (instructions.back()->getOpCode()) {
|
||||
case OpBranch:
|
||||
case OpBranchConditional:
|
||||
case OpSwitch:
|
||||
case OpKill:
|
||||
case OpReturn:
|
||||
case OpReturnValue:
|
||||
case OpUnreachable:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void dump(std::vector<unsigned int>& out) const
|
||||
{
|
||||
instructions[0]->dump(out);
|
||||
for (int i = 0; i < (int)localVariables.size(); ++i)
|
||||
localVariables[i]->dump(out);
|
||||
for (int i = 1; i < (int)instructions.size(); ++i)
|
||||
instructions[i]->dump(out);
|
||||
}
|
||||
|
||||
protected:
|
||||
Block(const Block&);
|
||||
Block& operator=(Block&);
|
||||
|
||||
// To enforce keeping parent and ownership in sync:
|
||||
friend Function;
|
||||
|
||||
std::vector<std::unique_ptr<Instruction> > instructions;
|
||||
std::vector<Block*> predecessors, successors;
|
||||
std::vector<std::unique_ptr<Instruction> > localVariables;
|
||||
Function& parent;
|
||||
|
||||
// track whether this block is known to be uncreachable (not necessarily
|
||||
// true for all unreachable blocks, but should be set at least
|
||||
// for the extraneous ones introduced by the builder).
|
||||
bool unreachable;
|
||||
};
|
||||
|
||||
// The different reasons for reaching a block in the inReadableOrder traversal.
|
||||
enum ReachReason {
|
||||
// Reachable from the entry block via transfers of control, i.e. branches.
|
||||
ReachViaControlFlow = 0,
|
||||
// A continue target that is not reachable via control flow.
|
||||
ReachDeadContinue,
|
||||
// A merge block that is not reachable via control flow.
|
||||
ReachDeadMerge
|
||||
};
|
||||
|
||||
// Traverses the control-flow graph rooted at root in an order suited for
|
||||
// readable code generation. Invokes callback at every node in the traversal
|
||||
// order. The callback arguments are:
|
||||
// - the block,
|
||||
// - the reason we reached the block,
|
||||
// - if the reason was that block is an unreachable continue or unreachable merge block
|
||||
// then the last parameter is the corresponding header block.
|
||||
void inReadableOrder(Block* root, std::function<void(Block*, ReachReason, Block* header)> callback);
|
||||
|
||||
//
|
||||
// SPIR-V IR Function.
|
||||
//
|
||||
|
||||
class Function {
|
||||
public:
|
||||
Function(Id id, Id resultType, Id functionType, Id firstParam, Module& parent);
|
||||
virtual ~Function()
|
||||
{
|
||||
for (int i = 0; i < (int)parameterInstructions.size(); ++i)
|
||||
delete parameterInstructions[i];
|
||||
|
||||
for (int i = 0; i < (int)blocks.size(); ++i)
|
||||
delete blocks[i];
|
||||
}
|
||||
Id getId() const { return functionInstruction.getResultId(); }
|
||||
Id getParamId(int p) const { return parameterInstructions[p]->getResultId(); }
|
||||
Id getParamType(int p) const { return parameterInstructions[p]->getTypeId(); }
|
||||
|
||||
void addBlock(Block* block) { blocks.push_back(block); }
|
||||
void removeBlock(Block* block)
|
||||
{
|
||||
auto found = find(blocks.begin(), blocks.end(), block);
|
||||
assert(found != blocks.end());
|
||||
blocks.erase(found);
|
||||
delete block;
|
||||
}
|
||||
|
||||
Module& getParent() const { return parent; }
|
||||
Block* getEntryBlock() const { return blocks.front(); }
|
||||
Block* getLastBlock() const { return blocks.back(); }
|
||||
const std::vector<Block*>& getBlocks() const { return blocks; }
|
||||
void addLocalVariable(std::unique_ptr<Instruction> inst);
|
||||
Id getReturnType() const { return functionInstruction.getTypeId(); }
|
||||
|
||||
void setImplicitThis() { implicitThis = true; }
|
||||
bool hasImplicitThis() const { return implicitThis; }
|
||||
|
||||
void dump(std::vector<unsigned int>& out) const
|
||||
{
|
||||
// OpFunction
|
||||
functionInstruction.dump(out);
|
||||
|
||||
// OpFunctionParameter
|
||||
for (int p = 0; p < (int)parameterInstructions.size(); ++p)
|
||||
parameterInstructions[p]->dump(out);
|
||||
|
||||
// Blocks
|
||||
inReadableOrder(blocks[0], [&out](const Block* b, ReachReason, Block*) { b->dump(out); });
|
||||
Instruction end(0, 0, OpFunctionEnd);
|
||||
end.dump(out);
|
||||
}
|
||||
|
||||
protected:
|
||||
Function(const Function&);
|
||||
Function& operator=(Function&);
|
||||
|
||||
Module& parent;
|
||||
Instruction functionInstruction;
|
||||
std::vector<Instruction*> parameterInstructions;
|
||||
std::vector<Block*> blocks;
|
||||
bool implicitThis; // true if this is a member function expecting to be passed a 'this' as the first argument
|
||||
};
|
||||
|
||||
//
|
||||
// SPIR-V IR Module.
|
||||
//
|
||||
|
||||
class Module {
|
||||
public:
|
||||
Module() {}
|
||||
virtual ~Module()
|
||||
{
|
||||
// TODO delete things
|
||||
}
|
||||
|
||||
void addFunction(Function *fun) { functions.push_back(fun); }
|
||||
|
||||
void mapInstruction(Instruction *instruction)
|
||||
{
|
||||
spv::Id resultId = instruction->getResultId();
|
||||
// map the instruction's result id
|
||||
if (resultId >= idToInstruction.size())
|
||||
idToInstruction.resize(resultId + 16);
|
||||
idToInstruction[resultId] = instruction;
|
||||
}
|
||||
|
||||
Instruction* getInstruction(Id id) const { return idToInstruction[id]; }
|
||||
const std::vector<Function*>& getFunctions() const { return functions; }
|
||||
spv::Id getTypeId(Id resultId) const {
|
||||
return idToInstruction[resultId] == nullptr ? NoType : idToInstruction[resultId]->getTypeId();
|
||||
}
|
||||
StorageClass getStorageClass(Id typeId) const
|
||||
{
|
||||
assert(idToInstruction[typeId]->getOpCode() == spv::OpTypePointer);
|
||||
return (StorageClass)idToInstruction[typeId]->getImmediateOperand(0);
|
||||
}
|
||||
|
||||
void dump(std::vector<unsigned int>& out) const
|
||||
{
|
||||
for (int f = 0; f < (int)functions.size(); ++f)
|
||||
functions[f]->dump(out);
|
||||
}
|
||||
|
||||
protected:
|
||||
Module(const Module&);
|
||||
std::vector<Function*> functions;
|
||||
|
||||
// map from result id to instruction having that result id
|
||||
std::vector<Instruction*> idToInstruction;
|
||||
|
||||
// map from a result id to its type id
|
||||
};
|
||||
|
||||
//
|
||||
// Implementation (it's here due to circular type definitions).
|
||||
//
|
||||
|
||||
// Add both
|
||||
// - the OpFunction instruction
|
||||
// - all the OpFunctionParameter instructions
|
||||
__inline Function::Function(Id id, Id resultType, Id functionType, Id firstParamId, Module& parent)
|
||||
: parent(parent), functionInstruction(id, resultType, OpFunction), implicitThis(false)
|
||||
{
|
||||
// OpFunction
|
||||
functionInstruction.addImmediateOperand(FunctionControlMaskNone);
|
||||
functionInstruction.addIdOperand(functionType);
|
||||
parent.mapInstruction(&functionInstruction);
|
||||
parent.addFunction(this);
|
||||
|
||||
// OpFunctionParameter
|
||||
Instruction* typeInst = parent.getInstruction(functionType);
|
||||
int numParams = typeInst->getNumOperands() - 1;
|
||||
for (int p = 0; p < numParams; ++p) {
|
||||
Instruction* param = new Instruction(firstParamId + p, typeInst->getIdOperand(p + 1), OpFunctionParameter);
|
||||
parent.mapInstruction(param);
|
||||
parameterInstructions.push_back(param);
|
||||
}
|
||||
}
|
||||
|
||||
__inline void Function::addLocalVariable(std::unique_ptr<Instruction> inst)
|
||||
{
|
||||
Instruction* raw_instruction = inst.get();
|
||||
blocks[0]->addLocalVariable(std::move(inst));
|
||||
parent.mapInstruction(raw_instruction);
|
||||
}
|
||||
|
||||
__inline Block::Block(Id id, Function& parent) : parent(parent), unreachable(false)
|
||||
{
|
||||
instructions.push_back(std::unique_ptr<Instruction>(new Instruction(id, NoType, OpLabel)));
|
||||
instructions.back()->setBlock(this);
|
||||
parent.getParent().mapInstruction(instructions.back().get());
|
||||
}
|
||||
|
||||
__inline void Block::addInstruction(std::unique_ptr<Instruction> inst)
|
||||
{
|
||||
Instruction* raw_instruction = inst.get();
|
||||
instructions.push_back(std::move(inst));
|
||||
raw_instruction->setBlock(this);
|
||||
if (raw_instruction->getResultId())
|
||||
parent.getParent().mapInstruction(raw_instruction);
|
||||
}
|
||||
|
||||
} // end spv namespace
|
||||
|
||||
#endif // spvIR_H
|
||||
|
|
@ -0,0 +1,565 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2012-2013 LunarG, Inc.
|
||||
// Copyright (C) 2017 ARM Limited.
|
||||
// Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _BASICTYPES_INCLUDED_
|
||||
#define _BASICTYPES_INCLUDED_
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Basic type. Arrays, vectors, sampler details, etc., are orthogonal to this.
|
||||
//
|
||||
enum TBasicType {
|
||||
EbtVoid,
|
||||
EbtFloat,
|
||||
EbtDouble,
|
||||
EbtFloat16,
|
||||
EbtInt8,
|
||||
EbtUint8,
|
||||
EbtInt16,
|
||||
EbtUint16,
|
||||
EbtInt,
|
||||
EbtUint,
|
||||
EbtInt64,
|
||||
EbtUint64,
|
||||
EbtBool,
|
||||
EbtAtomicUint,
|
||||
EbtSampler,
|
||||
EbtStruct,
|
||||
EbtBlock,
|
||||
EbtAccStruct,
|
||||
EbtReference,
|
||||
EbtRayQuery,
|
||||
|
||||
// HLSL types that live only temporarily.
|
||||
EbtString,
|
||||
|
||||
EbtNumTypes
|
||||
};
|
||||
|
||||
//
|
||||
// Storage qualifiers. Should align with different kinds of storage or
|
||||
// resource or GLSL storage qualifier. Expansion is deprecated.
|
||||
//
|
||||
// N.B.: You probably DON'T want to add anything here, but rather just add it
|
||||
// to the built-in variables. See the comment above TBuiltInVariable.
|
||||
//
|
||||
// A new built-in variable will normally be an existing qualifier, like 'in', 'out', etc.
|
||||
// DO NOT follow the design pattern of, say EvqInstanceId, etc.
|
||||
//
|
||||
enum TStorageQualifier {
|
||||
EvqTemporary, // For temporaries (within a function), read/write
|
||||
EvqGlobal, // For globals read/write
|
||||
EvqConst, // User-defined constant values, will be semantically constant and constant folded
|
||||
EvqVaryingIn, // pipeline input, read only, also supercategory for all built-ins not included in this enum (see TBuiltInVariable)
|
||||
EvqVaryingOut, // pipeline output, read/write, also supercategory for all built-ins not included in this enum (see TBuiltInVariable)
|
||||
EvqUniform, // read only, shared with app
|
||||
EvqBuffer, // read/write, shared with app
|
||||
EvqShared, // compute shader's read/write 'shared' qualifier
|
||||
|
||||
EvqPayload,
|
||||
EvqPayloadIn,
|
||||
EvqHitAttr,
|
||||
EvqCallableData,
|
||||
EvqCallableDataIn,
|
||||
|
||||
// parameters
|
||||
EvqIn, // also, for 'in' in the grammar before we know if it's a pipeline input or an 'in' parameter
|
||||
EvqOut, // also, for 'out' in the grammar before we know if it's a pipeline output or an 'out' parameter
|
||||
EvqInOut,
|
||||
EvqConstReadOnly, // input; also other read-only types having neither a constant value nor constant-value semantics
|
||||
|
||||
// built-ins read by vertex shader
|
||||
EvqVertexId,
|
||||
EvqInstanceId,
|
||||
|
||||
// built-ins written by vertex shader
|
||||
EvqPosition,
|
||||
EvqPointSize,
|
||||
EvqClipVertex,
|
||||
|
||||
// built-ins read by fragment shader
|
||||
EvqFace,
|
||||
EvqFragCoord,
|
||||
EvqPointCoord,
|
||||
|
||||
// built-ins written by fragment shader
|
||||
EvqFragColor,
|
||||
EvqFragDepth,
|
||||
|
||||
// end of list
|
||||
EvqLast
|
||||
};
|
||||
|
||||
//
|
||||
// Subcategories of the TStorageQualifier, simply to give a direct mapping
|
||||
// between built-in variable names and an numerical value (the enum).
|
||||
//
|
||||
// For backward compatibility, there is some redundancy between the
|
||||
// TStorageQualifier and these. Existing members should both be maintained accurately.
|
||||
// However, any new built-in variable (and any existing non-redundant one)
|
||||
// must follow the pattern that the specific built-in is here, and only its
|
||||
// general qualifier is in TStorageQualifier.
|
||||
//
|
||||
// Something like gl_Position, which is sometimes 'in' and sometimes 'out'
|
||||
// shows up as two different built-in variables in a single stage, but
|
||||
// only has a single enum in TBuiltInVariable, so both the
|
||||
// TStorageQualifier and the TBuitinVariable are needed to distinguish
|
||||
// between them.
|
||||
//
|
||||
enum TBuiltInVariable {
|
||||
EbvNone,
|
||||
EbvNumWorkGroups,
|
||||
EbvWorkGroupSize,
|
||||
EbvWorkGroupId,
|
||||
EbvLocalInvocationId,
|
||||
EbvGlobalInvocationId,
|
||||
EbvLocalInvocationIndex,
|
||||
EbvNumSubgroups,
|
||||
EbvSubgroupID,
|
||||
EbvSubGroupSize,
|
||||
EbvSubGroupInvocation,
|
||||
EbvSubGroupEqMask,
|
||||
EbvSubGroupGeMask,
|
||||
EbvSubGroupGtMask,
|
||||
EbvSubGroupLeMask,
|
||||
EbvSubGroupLtMask,
|
||||
EbvSubgroupSize2,
|
||||
EbvSubgroupInvocation2,
|
||||
EbvSubgroupEqMask2,
|
||||
EbvSubgroupGeMask2,
|
||||
EbvSubgroupGtMask2,
|
||||
EbvSubgroupLeMask2,
|
||||
EbvSubgroupLtMask2,
|
||||
EbvVertexId,
|
||||
EbvInstanceId,
|
||||
EbvVertexIndex,
|
||||
EbvInstanceIndex,
|
||||
EbvBaseVertex,
|
||||
EbvBaseInstance,
|
||||
EbvDrawId,
|
||||
EbvPosition,
|
||||
EbvPointSize,
|
||||
EbvClipVertex,
|
||||
EbvClipDistance,
|
||||
EbvCullDistance,
|
||||
EbvNormal,
|
||||
EbvVertex,
|
||||
EbvMultiTexCoord0,
|
||||
EbvMultiTexCoord1,
|
||||
EbvMultiTexCoord2,
|
||||
EbvMultiTexCoord3,
|
||||
EbvMultiTexCoord4,
|
||||
EbvMultiTexCoord5,
|
||||
EbvMultiTexCoord6,
|
||||
EbvMultiTexCoord7,
|
||||
EbvFrontColor,
|
||||
EbvBackColor,
|
||||
EbvFrontSecondaryColor,
|
||||
EbvBackSecondaryColor,
|
||||
EbvTexCoord,
|
||||
EbvFogFragCoord,
|
||||
EbvInvocationId,
|
||||
EbvPrimitiveId,
|
||||
EbvLayer,
|
||||
EbvViewportIndex,
|
||||
EbvPatchVertices,
|
||||
EbvTessLevelOuter,
|
||||
EbvTessLevelInner,
|
||||
EbvBoundingBox,
|
||||
EbvTessCoord,
|
||||
EbvColor,
|
||||
EbvSecondaryColor,
|
||||
EbvFace,
|
||||
EbvFragCoord,
|
||||
EbvPointCoord,
|
||||
EbvFragColor,
|
||||
EbvFragData,
|
||||
EbvFragDepth,
|
||||
EbvFragStencilRef,
|
||||
EbvSampleId,
|
||||
EbvSamplePosition,
|
||||
EbvSampleMask,
|
||||
EbvHelperInvocation,
|
||||
|
||||
EbvBaryCoordNoPersp,
|
||||
EbvBaryCoordNoPerspCentroid,
|
||||
EbvBaryCoordNoPerspSample,
|
||||
EbvBaryCoordSmooth,
|
||||
EbvBaryCoordSmoothCentroid,
|
||||
EbvBaryCoordSmoothSample,
|
||||
EbvBaryCoordPullModel,
|
||||
|
||||
EbvViewIndex,
|
||||
EbvDeviceIndex,
|
||||
|
||||
EbvFragSizeEXT,
|
||||
EbvFragInvocationCountEXT,
|
||||
|
||||
EbvViewportMaskNV,
|
||||
EbvSecondaryPositionNV,
|
||||
EbvSecondaryViewportMaskNV,
|
||||
EbvPositionPerViewNV,
|
||||
EbvViewportMaskPerViewNV,
|
||||
EbvFragFullyCoveredNV,
|
||||
EbvFragmentSizeNV,
|
||||
EbvInvocationsPerPixelNV,
|
||||
// ray tracing
|
||||
EbvLaunchId,
|
||||
EbvLaunchSize,
|
||||
EbvInstanceCustomIndex,
|
||||
EbvGeometryIndex,
|
||||
EbvWorldRayOrigin,
|
||||
EbvWorldRayDirection,
|
||||
EbvObjectRayOrigin,
|
||||
EbvObjectRayDirection,
|
||||
EbvRayTmin,
|
||||
EbvRayTmax,
|
||||
EbvHitT,
|
||||
EbvHitKind,
|
||||
EbvObjectToWorld,
|
||||
EbvObjectToWorld3x4,
|
||||
EbvWorldToObject,
|
||||
EbvWorldToObject3x4,
|
||||
EbvIncomingRayFlags,
|
||||
// barycentrics
|
||||
EbvBaryCoordNV,
|
||||
EbvBaryCoordNoPerspNV,
|
||||
// mesh shaders
|
||||
EbvTaskCountNV,
|
||||
EbvPrimitiveCountNV,
|
||||
EbvPrimitiveIndicesNV,
|
||||
EbvClipDistancePerViewNV,
|
||||
EbvCullDistancePerViewNV,
|
||||
EbvLayerPerViewNV,
|
||||
EbvMeshViewCountNV,
|
||||
EbvMeshViewIndicesNV,
|
||||
|
||||
// sm builtins
|
||||
EbvWarpsPerSM,
|
||||
EbvSMCount,
|
||||
EbvWarpID,
|
||||
EbvSMID,
|
||||
|
||||
// HLSL built-ins that live only temporarily, until they get remapped
|
||||
// to one of the above.
|
||||
EbvFragDepthGreater,
|
||||
EbvFragDepthLesser,
|
||||
EbvGsOutputStream,
|
||||
EbvOutputPatch,
|
||||
EbvInputPatch,
|
||||
|
||||
// structbuffer types
|
||||
EbvAppendConsume, // no need to differentiate append and consume
|
||||
EbvRWStructuredBuffer,
|
||||
EbvStructuredBuffer,
|
||||
EbvByteAddressBuffer,
|
||||
EbvRWByteAddressBuffer,
|
||||
|
||||
EbvLast
|
||||
};
|
||||
|
||||
// In this enum, order matters; users can assume higher precision is a bigger value
|
||||
// and EpqNone is 0.
|
||||
enum TPrecisionQualifier {
|
||||
EpqNone = 0,
|
||||
EpqLow,
|
||||
EpqMedium,
|
||||
EpqHigh
|
||||
};
|
||||
|
||||
#ifdef GLSLANG_WEB
|
||||
__inline const char* GetStorageQualifierString(TStorageQualifier q) { return ""; }
|
||||
__inline const char* GetPrecisionQualifierString(TPrecisionQualifier p) { return ""; }
|
||||
#else
|
||||
// These will show up in error messages
|
||||
__inline const char* GetStorageQualifierString(TStorageQualifier q)
|
||||
{
|
||||
switch (q) {
|
||||
case EvqTemporary: return "temp"; break;
|
||||
case EvqGlobal: return "global"; break;
|
||||
case EvqConst: return "const"; break;
|
||||
case EvqConstReadOnly: return "const (read only)"; break;
|
||||
case EvqVaryingIn: return "in"; break;
|
||||
case EvqVaryingOut: return "out"; break;
|
||||
case EvqUniform: return "uniform"; break;
|
||||
case EvqBuffer: return "buffer"; break;
|
||||
case EvqShared: return "shared"; break;
|
||||
case EvqIn: return "in"; break;
|
||||
case EvqOut: return "out"; break;
|
||||
case EvqInOut: return "inout"; break;
|
||||
case EvqVertexId: return "gl_VertexId"; break;
|
||||
case EvqInstanceId: return "gl_InstanceId"; break;
|
||||
case EvqPosition: return "gl_Position"; break;
|
||||
case EvqPointSize: return "gl_PointSize"; break;
|
||||
case EvqClipVertex: return "gl_ClipVertex"; break;
|
||||
case EvqFace: return "gl_FrontFacing"; break;
|
||||
case EvqFragCoord: return "gl_FragCoord"; break;
|
||||
case EvqPointCoord: return "gl_PointCoord"; break;
|
||||
case EvqFragColor: return "fragColor"; break;
|
||||
case EvqFragDepth: return "gl_FragDepth"; break;
|
||||
case EvqPayload: return "rayPayloadNV"; break;
|
||||
case EvqPayloadIn: return "rayPayloadInNV"; break;
|
||||
case EvqHitAttr: return "hitAttributeNV"; break;
|
||||
case EvqCallableData: return "callableDataNV"; break;
|
||||
case EvqCallableDataIn: return "callableDataInNV"; break;
|
||||
default: return "unknown qualifier";
|
||||
}
|
||||
}
|
||||
|
||||
__inline const char* GetBuiltInVariableString(TBuiltInVariable v)
|
||||
{
|
||||
switch (v) {
|
||||
case EbvNone: return "";
|
||||
case EbvNumWorkGroups: return "NumWorkGroups";
|
||||
case EbvWorkGroupSize: return "WorkGroupSize";
|
||||
case EbvWorkGroupId: return "WorkGroupID";
|
||||
case EbvLocalInvocationId: return "LocalInvocationID";
|
||||
case EbvGlobalInvocationId: return "GlobalInvocationID";
|
||||
case EbvLocalInvocationIndex: return "LocalInvocationIndex";
|
||||
case EbvNumSubgroups: return "NumSubgroups";
|
||||
case EbvSubgroupID: return "SubgroupID";
|
||||
case EbvSubGroupSize: return "SubGroupSize";
|
||||
case EbvSubGroupInvocation: return "SubGroupInvocation";
|
||||
case EbvSubGroupEqMask: return "SubGroupEqMask";
|
||||
case EbvSubGroupGeMask: return "SubGroupGeMask";
|
||||
case EbvSubGroupGtMask: return "SubGroupGtMask";
|
||||
case EbvSubGroupLeMask: return "SubGroupLeMask";
|
||||
case EbvSubGroupLtMask: return "SubGroupLtMask";
|
||||
case EbvSubgroupSize2: return "SubgroupSize";
|
||||
case EbvSubgroupInvocation2: return "SubgroupInvocationID";
|
||||
case EbvSubgroupEqMask2: return "SubgroupEqMask";
|
||||
case EbvSubgroupGeMask2: return "SubgroupGeMask";
|
||||
case EbvSubgroupGtMask2: return "SubgroupGtMask";
|
||||
case EbvSubgroupLeMask2: return "SubgroupLeMask";
|
||||
case EbvSubgroupLtMask2: return "SubgroupLtMask";
|
||||
case EbvVertexId: return "VertexId";
|
||||
case EbvInstanceId: return "InstanceId";
|
||||
case EbvVertexIndex: return "VertexIndex";
|
||||
case EbvInstanceIndex: return "InstanceIndex";
|
||||
case EbvBaseVertex: return "BaseVertex";
|
||||
case EbvBaseInstance: return "BaseInstance";
|
||||
case EbvDrawId: return "DrawId";
|
||||
case EbvPosition: return "Position";
|
||||
case EbvPointSize: return "PointSize";
|
||||
case EbvClipVertex: return "ClipVertex";
|
||||
case EbvClipDistance: return "ClipDistance";
|
||||
case EbvCullDistance: return "CullDistance";
|
||||
case EbvNormal: return "Normal";
|
||||
case EbvVertex: return "Vertex";
|
||||
case EbvMultiTexCoord0: return "MultiTexCoord0";
|
||||
case EbvMultiTexCoord1: return "MultiTexCoord1";
|
||||
case EbvMultiTexCoord2: return "MultiTexCoord2";
|
||||
case EbvMultiTexCoord3: return "MultiTexCoord3";
|
||||
case EbvMultiTexCoord4: return "MultiTexCoord4";
|
||||
case EbvMultiTexCoord5: return "MultiTexCoord5";
|
||||
case EbvMultiTexCoord6: return "MultiTexCoord6";
|
||||
case EbvMultiTexCoord7: return "MultiTexCoord7";
|
||||
case EbvFrontColor: return "FrontColor";
|
||||
case EbvBackColor: return "BackColor";
|
||||
case EbvFrontSecondaryColor: return "FrontSecondaryColor";
|
||||
case EbvBackSecondaryColor: return "BackSecondaryColor";
|
||||
case EbvTexCoord: return "TexCoord";
|
||||
case EbvFogFragCoord: return "FogFragCoord";
|
||||
case EbvInvocationId: return "InvocationID";
|
||||
case EbvPrimitiveId: return "PrimitiveID";
|
||||
case EbvLayer: return "Layer";
|
||||
case EbvViewportIndex: return "ViewportIndex";
|
||||
case EbvPatchVertices: return "PatchVertices";
|
||||
case EbvTessLevelOuter: return "TessLevelOuter";
|
||||
case EbvTessLevelInner: return "TessLevelInner";
|
||||
case EbvBoundingBox: return "BoundingBox";
|
||||
case EbvTessCoord: return "TessCoord";
|
||||
case EbvColor: return "Color";
|
||||
case EbvSecondaryColor: return "SecondaryColor";
|
||||
case EbvFace: return "Face";
|
||||
case EbvFragCoord: return "FragCoord";
|
||||
case EbvPointCoord: return "PointCoord";
|
||||
case EbvFragColor: return "FragColor";
|
||||
case EbvFragData: return "FragData";
|
||||
case EbvFragDepth: return "FragDepth";
|
||||
case EbvFragStencilRef: return "FragStencilRef";
|
||||
case EbvSampleId: return "SampleId";
|
||||
case EbvSamplePosition: return "SamplePosition";
|
||||
case EbvSampleMask: return "SampleMaskIn";
|
||||
case EbvHelperInvocation: return "HelperInvocation";
|
||||
|
||||
case EbvBaryCoordNoPersp: return "BaryCoordNoPersp";
|
||||
case EbvBaryCoordNoPerspCentroid: return "BaryCoordNoPerspCentroid";
|
||||
case EbvBaryCoordNoPerspSample: return "BaryCoordNoPerspSample";
|
||||
case EbvBaryCoordSmooth: return "BaryCoordSmooth";
|
||||
case EbvBaryCoordSmoothCentroid: return "BaryCoordSmoothCentroid";
|
||||
case EbvBaryCoordSmoothSample: return "BaryCoordSmoothSample";
|
||||
case EbvBaryCoordPullModel: return "BaryCoordPullModel";
|
||||
|
||||
case EbvViewIndex: return "ViewIndex";
|
||||
case EbvDeviceIndex: return "DeviceIndex";
|
||||
|
||||
case EbvFragSizeEXT: return "FragSizeEXT";
|
||||
case EbvFragInvocationCountEXT: return "FragInvocationCountEXT";
|
||||
|
||||
case EbvViewportMaskNV: return "ViewportMaskNV";
|
||||
case EbvSecondaryPositionNV: return "SecondaryPositionNV";
|
||||
case EbvSecondaryViewportMaskNV: return "SecondaryViewportMaskNV";
|
||||
case EbvPositionPerViewNV: return "PositionPerViewNV";
|
||||
case EbvViewportMaskPerViewNV: return "ViewportMaskPerViewNV";
|
||||
case EbvFragFullyCoveredNV: return "FragFullyCoveredNV";
|
||||
case EbvFragmentSizeNV: return "FragmentSizeNV";
|
||||
case EbvInvocationsPerPixelNV: return "InvocationsPerPixelNV";
|
||||
case EbvLaunchId: return "LaunchIdNV";
|
||||
case EbvLaunchSize: return "LaunchSizeNV";
|
||||
case EbvInstanceCustomIndex: return "InstanceCustomIndexNV";
|
||||
case EbvGeometryIndex: return "GeometryIndexEXT";
|
||||
case EbvWorldRayOrigin: return "WorldRayOriginNV";
|
||||
case EbvWorldRayDirection: return "WorldRayDirectionNV";
|
||||
case EbvObjectRayOrigin: return "ObjectRayOriginNV";
|
||||
case EbvObjectRayDirection: return "ObjectRayDirectionNV";
|
||||
case EbvRayTmin: return "ObjectRayTminNV";
|
||||
case EbvRayTmax: return "ObjectRayTmaxNV";
|
||||
case EbvHitT: return "HitTNV";
|
||||
case EbvHitKind: return "HitKindNV";
|
||||
case EbvIncomingRayFlags: return "IncomingRayFlagsNV";
|
||||
case EbvObjectToWorld: return "ObjectToWorldNV";
|
||||
case EbvWorldToObject: return "WorldToObjectNV";
|
||||
|
||||
case EbvBaryCoordNV: return "BaryCoordNV";
|
||||
case EbvBaryCoordNoPerspNV: return "BaryCoordNoPerspNV";
|
||||
|
||||
case EbvTaskCountNV: return "TaskCountNV";
|
||||
case EbvPrimitiveCountNV: return "PrimitiveCountNV";
|
||||
case EbvPrimitiveIndicesNV: return "PrimitiveIndicesNV";
|
||||
case EbvClipDistancePerViewNV: return "ClipDistancePerViewNV";
|
||||
case EbvCullDistancePerViewNV: return "CullDistancePerViewNV";
|
||||
case EbvLayerPerViewNV: return "LayerPerViewNV";
|
||||
case EbvMeshViewCountNV: return "MeshViewCountNV";
|
||||
case EbvMeshViewIndicesNV: return "MeshViewIndicesNV";
|
||||
|
||||
case EbvWarpsPerSM: return "WarpsPerSMNV";
|
||||
case EbvSMCount: return "SMCountNV";
|
||||
case EbvWarpID: return "WarpIDNV";
|
||||
case EbvSMID: return "SMIDNV";
|
||||
|
||||
default: return "unknown built-in variable";
|
||||
}
|
||||
}
|
||||
|
||||
__inline const char* GetPrecisionQualifierString(TPrecisionQualifier p)
|
||||
{
|
||||
switch (p) {
|
||||
case EpqNone: return ""; break;
|
||||
case EpqLow: return "lowp"; break;
|
||||
case EpqMedium: return "mediump"; break;
|
||||
case EpqHigh: return "highp"; break;
|
||||
default: return "unknown precision qualifier";
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
__inline bool isTypeSignedInt(TBasicType type)
|
||||
{
|
||||
switch (type) {
|
||||
case EbtInt8:
|
||||
case EbtInt16:
|
||||
case EbtInt:
|
||||
case EbtInt64:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
__inline bool isTypeUnsignedInt(TBasicType type)
|
||||
{
|
||||
switch (type) {
|
||||
case EbtUint8:
|
||||
case EbtUint16:
|
||||
case EbtUint:
|
||||
case EbtUint64:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
__inline bool isTypeInt(TBasicType type)
|
||||
{
|
||||
return isTypeSignedInt(type) || isTypeUnsignedInt(type);
|
||||
}
|
||||
|
||||
__inline bool isTypeFloat(TBasicType type)
|
||||
{
|
||||
switch (type) {
|
||||
case EbtFloat:
|
||||
case EbtDouble:
|
||||
case EbtFloat16:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
__inline int getTypeRank(TBasicType type)
|
||||
{
|
||||
int res = -1;
|
||||
switch(type) {
|
||||
case EbtInt8:
|
||||
case EbtUint8:
|
||||
res = 0;
|
||||
break;
|
||||
case EbtInt16:
|
||||
case EbtUint16:
|
||||
res = 1;
|
||||
break;
|
||||
case EbtInt:
|
||||
case EbtUint:
|
||||
res = 2;
|
||||
break;
|
||||
case EbtInt64:
|
||||
case EbtUint64:
|
||||
res = 3;
|
||||
break;
|
||||
default:
|
||||
assert(false);
|
||||
break;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _BASICTYPES_INCLUDED_
|
||||
|
|
@ -0,0 +1,292 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2012-2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _COMMON_INCLUDED_
|
||||
#define _COMMON_INCLUDED_
|
||||
|
||||
|
||||
#if defined(__ANDROID__) || (defined(_MSC_VER) && _MSC_VER < 1700)
|
||||
#include <sstream>
|
||||
namespace std {
|
||||
template<typename T>
|
||||
std::string to_string(const T& val) {
|
||||
std::ostringstream os;
|
||||
os << val;
|
||||
return os.str();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/) || defined MINGW_HAS_SECURE_API
|
||||
#include <basetsd.h>
|
||||
#ifndef snprintf
|
||||
#define snprintf sprintf_s
|
||||
#endif
|
||||
#define safe_vsprintf(buf,max,format,args) vsnprintf_s((buf), (max), (max), (format), (args))
|
||||
#elif defined (solaris)
|
||||
#define safe_vsprintf(buf,max,format,args) vsnprintf((buf), (max), (format), (args))
|
||||
#include <sys/int_types.h>
|
||||
#define UINT_PTR uintptr_t
|
||||
#else
|
||||
#define safe_vsprintf(buf,max,format,args) vsnprintf((buf), (max), (format), (args))
|
||||
#include <stdint.h>
|
||||
#define UINT_PTR uintptr_t
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER < 1800
|
||||
#include <stdlib.h>
|
||||
inline long long int strtoll (const char* str, char** endptr, int base)
|
||||
{
|
||||
return _strtoi64(str, endptr, base);
|
||||
}
|
||||
inline unsigned long long int strtoull (const char* str, char** endptr, int base)
|
||||
{
|
||||
return _strtoui64(str, endptr, base);
|
||||
}
|
||||
inline long long int atoll (const char* str)
|
||||
{
|
||||
return strtoll(str, NULL, 10);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#define strdup _strdup
|
||||
#endif
|
||||
|
||||
/* windows only pragma */
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable : 4786) // Don't warn about too long identifiers
|
||||
#pragma warning(disable : 4514) // unused inline method
|
||||
#pragma warning(disable : 4201) // nameless union
|
||||
#endif
|
||||
|
||||
#include <set>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <unordered_map>
|
||||
#include <list>
|
||||
#include <algorithm>
|
||||
#include <string>
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cassert>
|
||||
|
||||
#include "PoolAlloc.h"
|
||||
|
||||
//
|
||||
// Put POOL_ALLOCATOR_NEW_DELETE in base classes to make them use this scheme.
|
||||
//
|
||||
#define POOL_ALLOCATOR_NEW_DELETE(A) \
|
||||
void* operator new(size_t s) { return (A).allocate(s); } \
|
||||
void* operator new(size_t, void *_Where) { return (_Where); } \
|
||||
void operator delete(void*) { } \
|
||||
void operator delete(void *, void *) { } \
|
||||
void* operator new[](size_t s) { return (A).allocate(s); } \
|
||||
void* operator new[](size_t, void *_Where) { return (_Where); } \
|
||||
void operator delete[](void*) { } \
|
||||
void operator delete[](void *, void *) { }
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Pool version of string.
|
||||
//
|
||||
typedef pool_allocator<char> TStringAllocator;
|
||||
typedef std::basic_string <char, std::char_traits<char>, TStringAllocator> TString;
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
// Repackage the std::hash for use by unordered map/set with a TString key.
|
||||
namespace std {
|
||||
|
||||
template<> struct hash<glslang::TString> {
|
||||
std::size_t operator()(const glslang::TString& s) const
|
||||
{
|
||||
const unsigned _FNV_offset_basis = 2166136261U;
|
||||
const unsigned _FNV_prime = 16777619U;
|
||||
unsigned _Val = _FNV_offset_basis;
|
||||
size_t _Count = s.size();
|
||||
const char* _First = s.c_str();
|
||||
for (size_t _Next = 0; _Next < _Count; ++_Next)
|
||||
{
|
||||
_Val ^= (unsigned)_First[_Next];
|
||||
_Val *= _FNV_prime;
|
||||
}
|
||||
|
||||
return _Val;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
namespace glslang {
|
||||
|
||||
inline TString* NewPoolTString(const char* s)
|
||||
{
|
||||
void* memory = GetThreadPoolAllocator().allocate(sizeof(TString));
|
||||
return new(memory) TString(s);
|
||||
}
|
||||
|
||||
template<class T> inline T* NewPoolObject(T*)
|
||||
{
|
||||
return new(GetThreadPoolAllocator().allocate(sizeof(T))) T;
|
||||
}
|
||||
|
||||
template<class T> inline T* NewPoolObject(T, int instances)
|
||||
{
|
||||
return new(GetThreadPoolAllocator().allocate(instances * sizeof(T))) T[instances];
|
||||
}
|
||||
|
||||
//
|
||||
// Pool allocator versions of vectors, lists, and maps
|
||||
//
|
||||
template <class T> class TVector : public std::vector<T, pool_allocator<T> > {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
|
||||
typedef typename std::vector<T, pool_allocator<T> >::size_type size_type;
|
||||
TVector() : std::vector<T, pool_allocator<T> >() {}
|
||||
TVector(const pool_allocator<T>& a) : std::vector<T, pool_allocator<T> >(a) {}
|
||||
TVector(size_type i) : std::vector<T, pool_allocator<T> >(i) {}
|
||||
TVector(size_type i, const T& val) : std::vector<T, pool_allocator<T> >(i, val) {}
|
||||
};
|
||||
|
||||
template <class T> class TList : public std::list<T, pool_allocator<T> > {
|
||||
};
|
||||
|
||||
template <class K, class D, class CMP = std::less<K> >
|
||||
class TMap : public std::map<K, D, CMP, pool_allocator<std::pair<K const, D> > > {
|
||||
};
|
||||
|
||||
template <class K, class D, class HASH = std::hash<K>, class PRED = std::equal_to<K> >
|
||||
class TUnorderedMap : public std::unordered_map<K, D, HASH, PRED, pool_allocator<std::pair<K const, D> > > {
|
||||
};
|
||||
|
||||
//
|
||||
// Persistent string memory. Should only be used for strings that survive
|
||||
// across compiles/links.
|
||||
//
|
||||
typedef std::basic_string<char> TPersistString;
|
||||
|
||||
//
|
||||
// templatized min and max functions.
|
||||
//
|
||||
template <class T> T Min(const T a, const T b) { return a < b ? a : b; }
|
||||
template <class T> T Max(const T a, const T b) { return a > b ? a : b; }
|
||||
|
||||
//
|
||||
// Create a TString object from an integer.
|
||||
//
|
||||
#if defined _MSC_VER || defined MINGW_HAS_SECURE_API
|
||||
inline const TString String(const int i, const int base = 10)
|
||||
{
|
||||
char text[16]; // 32 bit ints are at most 10 digits in base 10
|
||||
_itoa_s(i, text, sizeof(text), base);
|
||||
return text;
|
||||
}
|
||||
#else
|
||||
inline const TString String(const int i, const int /*base*/ = 10)
|
||||
{
|
||||
char text[16]; // 32 bit ints are at most 10 digits in base 10
|
||||
|
||||
// we assume base 10 for all cases
|
||||
snprintf(text, sizeof(text), "%d", i);
|
||||
|
||||
return text;
|
||||
}
|
||||
#endif
|
||||
|
||||
struct TSourceLoc {
|
||||
void init()
|
||||
{
|
||||
name = nullptr; string = 0; line = 0; column = 0;
|
||||
}
|
||||
void init(int stringNum) { init(); string = stringNum; }
|
||||
// Returns the name if it exists. Otherwise, returns the string number.
|
||||
std::string getStringNameOrNum(bool quoteStringName = true) const
|
||||
{
|
||||
if (name != nullptr) {
|
||||
TString qstr = quoteStringName ? ("\"" + *name + "\"") : *name;
|
||||
std::string ret_str(qstr.c_str());
|
||||
return ret_str;
|
||||
}
|
||||
return std::to_string((long long)string);
|
||||
}
|
||||
const char* getFilename() const
|
||||
{
|
||||
if (name == nullptr)
|
||||
return nullptr;
|
||||
return name->c_str();
|
||||
}
|
||||
const char* getFilenameStr() const { return name == nullptr ? "" : name->c_str(); }
|
||||
TString* name; // descriptive name for this string, when a textual name is available, otherwise nullptr
|
||||
int string;
|
||||
int line;
|
||||
int column;
|
||||
};
|
||||
|
||||
class TPragmaTable : public TMap<TString, TString> {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
};
|
||||
|
||||
const int MaxTokenLength = 1024;
|
||||
|
||||
template <class T> bool IsPow2(T powerOf2)
|
||||
{
|
||||
if (powerOf2 <= 0)
|
||||
return false;
|
||||
|
||||
return (powerOf2 & (powerOf2 - 1)) == 0;
|
||||
}
|
||||
|
||||
// Round number up to a multiple of the given powerOf2, which is not
|
||||
// a power, just a number that must be a power of 2.
|
||||
template <class T> void RoundToPow2(T& number, int powerOf2)
|
||||
{
|
||||
assert(IsPow2(powerOf2));
|
||||
number = (number + powerOf2 - 1) & ~(powerOf2 - 1);
|
||||
}
|
||||
|
||||
template <class T> bool IsMultipleOfPow2(T number, int powerOf2)
|
||||
{
|
||||
assert(IsPow2(powerOf2));
|
||||
return ! (number & (powerOf2 - 1));
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _COMMON_INCLUDED_
|
||||
|
|
@ -0,0 +1,974 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
// Copyright (C) 2017 ARM Limited.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _CONSTANT_UNION_INCLUDED_
|
||||
#define _CONSTANT_UNION_INCLUDED_
|
||||
|
||||
#include "../Include/Common.h"
|
||||
#include "../Include/BaseTypes.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
class TConstUnion {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
|
||||
TConstUnion() : iConst(0), type(EbtInt) { }
|
||||
|
||||
void setI8Const(signed char i)
|
||||
{
|
||||
i8Const = i;
|
||||
type = EbtInt8;
|
||||
}
|
||||
|
||||
void setU8Const(unsigned char u)
|
||||
{
|
||||
u8Const = u;
|
||||
type = EbtUint8;
|
||||
}
|
||||
|
||||
void setI16Const(signed short i)
|
||||
{
|
||||
i16Const = i;
|
||||
type = EbtInt16;
|
||||
}
|
||||
|
||||
void setU16Const(unsigned short u)
|
||||
{
|
||||
u16Const = u;
|
||||
type = EbtUint16;
|
||||
}
|
||||
|
||||
void setIConst(int i)
|
||||
{
|
||||
iConst = i;
|
||||
type = EbtInt;
|
||||
}
|
||||
|
||||
void setUConst(unsigned int u)
|
||||
{
|
||||
uConst = u;
|
||||
type = EbtUint;
|
||||
}
|
||||
|
||||
void setI64Const(long long i64)
|
||||
{
|
||||
i64Const = i64;
|
||||
type = EbtInt64;
|
||||
}
|
||||
|
||||
void setU64Const(unsigned long long u64)
|
||||
{
|
||||
u64Const = u64;
|
||||
type = EbtUint64;
|
||||
}
|
||||
|
||||
void setDConst(double d)
|
||||
{
|
||||
dConst = d;
|
||||
type = EbtDouble;
|
||||
}
|
||||
|
||||
void setBConst(bool b)
|
||||
{
|
||||
bConst = b;
|
||||
type = EbtBool;
|
||||
}
|
||||
|
||||
void setSConst(const TString* s)
|
||||
{
|
||||
sConst = s;
|
||||
type = EbtString;
|
||||
}
|
||||
|
||||
signed char getI8Const() const { return i8Const; }
|
||||
unsigned char getU8Const() const { return u8Const; }
|
||||
signed short getI16Const() const { return i16Const; }
|
||||
unsigned short getU16Const() const { return u16Const; }
|
||||
int getIConst() const { return iConst; }
|
||||
unsigned int getUConst() const { return uConst; }
|
||||
long long getI64Const() const { return i64Const; }
|
||||
unsigned long long getU64Const() const { return u64Const; }
|
||||
double getDConst() const { return dConst; }
|
||||
bool getBConst() const { return bConst; }
|
||||
const TString* getSConst() const { return sConst; }
|
||||
|
||||
bool operator==(const signed char i) const
|
||||
{
|
||||
if (i == i8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const unsigned char u) const
|
||||
{
|
||||
if (u == u8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const signed short i) const
|
||||
{
|
||||
if (i == i16Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const unsigned short u) const
|
||||
{
|
||||
if (u == u16Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const int i) const
|
||||
{
|
||||
if (i == iConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const unsigned int u) const
|
||||
{
|
||||
if (u == uConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const long long i64) const
|
||||
{
|
||||
if (i64 == i64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const unsigned long long u64) const
|
||||
{
|
||||
if (u64 == u64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const double d) const
|
||||
{
|
||||
if (d == dConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const bool b) const
|
||||
{
|
||||
if (b == bConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const TConstUnion& constant) const
|
||||
{
|
||||
if (constant.type != type)
|
||||
return false;
|
||||
|
||||
switch (type) {
|
||||
case EbtInt:
|
||||
if (constant.iConst == iConst)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtUint:
|
||||
if (constant.uConst == uConst)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtBool:
|
||||
if (constant.bConst == bConst)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtDouble:
|
||||
if (constant.dConst == dConst)
|
||||
return true;
|
||||
|
||||
break;
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt16:
|
||||
if (constant.i16Const == i16Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtUint16:
|
||||
if (constant.u16Const == u16Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtInt8:
|
||||
if (constant.i8Const == i8Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtUint8:
|
||||
if (constant.u8Const == u8Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtInt64:
|
||||
if (constant.i64Const == i64Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtUint64:
|
||||
if (constant.u64Const == u64Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator!=(const signed char i) const
|
||||
{
|
||||
return !operator==(i);
|
||||
}
|
||||
|
||||
bool operator!=(const unsigned char u) const
|
||||
{
|
||||
return !operator==(u);
|
||||
}
|
||||
|
||||
bool operator!=(const signed short i) const
|
||||
{
|
||||
return !operator==(i);
|
||||
}
|
||||
|
||||
bool operator!=(const unsigned short u) const
|
||||
{
|
||||
return !operator==(u);
|
||||
}
|
||||
|
||||
bool operator!=(const int i) const
|
||||
{
|
||||
return !operator==(i);
|
||||
}
|
||||
|
||||
bool operator!=(const unsigned int u) const
|
||||
{
|
||||
return !operator==(u);
|
||||
}
|
||||
|
||||
bool operator!=(const long long i) const
|
||||
{
|
||||
return !operator==(i);
|
||||
}
|
||||
|
||||
bool operator!=(const unsigned long long u) const
|
||||
{
|
||||
return !operator==(u);
|
||||
}
|
||||
|
||||
bool operator!=(const float f) const
|
||||
{
|
||||
return !operator==(f);
|
||||
}
|
||||
|
||||
bool operator!=(const bool b) const
|
||||
{
|
||||
return !operator==(b);
|
||||
}
|
||||
|
||||
bool operator!=(const TConstUnion& constant) const
|
||||
{
|
||||
return !operator==(constant);
|
||||
}
|
||||
|
||||
bool operator>(const TConstUnion& constant) const
|
||||
{
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt:
|
||||
if (iConst > constant.iConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint:
|
||||
if (uConst > constant.uConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtDouble:
|
||||
if (dConst > constant.dConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8:
|
||||
if (i8Const > constant.i8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint8:
|
||||
if (u8Const > constant.u8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtInt16:
|
||||
if (i16Const > constant.i16Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint16:
|
||||
if (u16Const > constant.u16Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtInt64:
|
||||
if (i64Const > constant.i64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint64:
|
||||
if (u64Const > constant.u64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
#endif
|
||||
default:
|
||||
assert(false && "Default missing");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool operator<(const TConstUnion& constant) const
|
||||
{
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8:
|
||||
if (i8Const < constant.i8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint8:
|
||||
if (u8Const < constant.u8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtInt16:
|
||||
if (i16Const < constant.i16Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint16:
|
||||
if (u16Const < constant.u16Const)
|
||||
return true;
|
||||
return false;
|
||||
case EbtInt64:
|
||||
if (i64Const < constant.i64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint64:
|
||||
if (u64Const < constant.u64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
#endif
|
||||
case EbtDouble:
|
||||
if (dConst < constant.dConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtInt:
|
||||
if (iConst < constant.iConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint:
|
||||
if (uConst < constant.uConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
default:
|
||||
assert(false && "Default missing");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
TConstUnion operator+(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst + constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst + constant.uConst); break;
|
||||
case EbtDouble: returnValue.setDConst(dConst + constant.dConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const + constant.i8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const + constant.i16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const + constant.i64Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const + constant.u8Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const + constant.u16Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const + constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator-(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst - constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst - constant.uConst); break;
|
||||
case EbtDouble: returnValue.setDConst(dConst - constant.dConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const - constant.i8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const - constant.i16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const - constant.i64Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const - constant.u8Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const - constant.u16Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const - constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator*(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst * constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst * constant.uConst); break;
|
||||
case EbtDouble: returnValue.setDConst(dConst * constant.dConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const * constant.i8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const * constant.i16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const * constant.i64Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const * constant.u8Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const * constant.u16Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const * constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator%(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst % constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst % constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const % constant.i8Const); break;
|
||||
case EbtInt16: returnValue.setI8Const(i8Const % constant.i16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const % constant.i64Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const % constant.u8Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const % constant.u16Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const % constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator>>(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
switch (type) {
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI8Const(i8Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI8Const(i8Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI8Const(i8Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI8Const(i8Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI8Const(i8Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setI8Const(i8Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI8Const(i8Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI8Const(i8Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint8:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU8Const(u8Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU8Const(u8Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU8Const(u8Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU8Const(u8Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setU8Const(u8Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU8Const(u8Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU8Const(u8Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtInt16:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI16Const(i16Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI16Const(i16Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI16Const(i16Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI16Const(i16Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setI16Const(i16Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI16Const(i16Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI16Const(i16Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint16:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU16Const(u16Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU16Const(u16Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU16Const(u16Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU16Const(u16Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setU16Const(u16Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU16Const(u16Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU16Const(u16Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
case EbtInt:
|
||||
switch (constant.type) {
|
||||
case EbtInt: returnValue.setIConst(iConst >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setIConst(iConst >> constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setIConst(iConst >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setIConst(iConst >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setIConst(iConst >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setIConst(iConst >> constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setIConst(iConst >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setIConst(iConst >> constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint:
|
||||
switch (constant.type) {
|
||||
case EbtInt: returnValue.setUConst(uConst >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst >> constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setUConst(uConst >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setUConst(uConst >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setUConst(uConst >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setUConst(uConst >> constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setUConst(uConst >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setUConst(uConst >> constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt64:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI64Const(i64Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI64Const(i64Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI64Const(i64Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI64Const(i64Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI64Const(i64Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setI64Const(i64Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI64Const(i64Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint64:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU64Const(u64Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU64Const(u64Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU64Const(u64Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU64Const(u64Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU64Const(u64Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setU64Const(u64Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU64Const(u64Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator<<(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
switch (type) {
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI8Const(i8Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI8Const(i8Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI8Const(i8Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI8Const(i8Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI8Const(i8Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setI8Const(i8Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI8Const(i8Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI8Const(i8Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint8:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU8Const(u8Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU8Const(u8Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU8Const(u8Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU8Const(u8Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setU8Const(u8Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU8Const(u8Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU8Const(u8Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtInt16:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI16Const(i16Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI16Const(i16Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI16Const(i16Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI16Const(i16Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setI16Const(i16Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI16Const(i16Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI16Const(i16Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint16:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU16Const(u16Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU16Const(u16Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU16Const(u16Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU16Const(u16Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setU16Const(u16Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU16Const(u16Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU16Const(u16Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtInt64:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI64Const(i64Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI64Const(i64Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI64Const(i64Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI64Const(i64Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI64Const(i64Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setI64Const(i64Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI64Const(i64Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint64:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU64Const(u64Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU64Const(u64Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU64Const(u64Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU64Const(u64Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU64Const(u64Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setU64Const(u64Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU64Const(u64Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
case EbtInt:
|
||||
switch (constant.type) {
|
||||
case EbtInt: returnValue.setIConst(iConst << constant.iConst); break;
|
||||
case EbtUint: returnValue.setIConst(iConst << constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setIConst(iConst << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setIConst(iConst << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setIConst(iConst << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setIConst(iConst << constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setIConst(iConst << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setIConst(iConst << constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint:
|
||||
switch (constant.type) {
|
||||
case EbtInt: returnValue.setUConst(uConst << constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst << constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setUConst(uConst << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setUConst(uConst << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setUConst(uConst << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setUConst(uConst << constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setUConst(uConst << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setUConst(uConst << constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator&(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst & constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst & constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const & constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const & constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const & constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const & constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const & constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const & constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator|(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst | constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst | constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const | constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const | constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const | constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const | constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const | constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const | constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator^(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst ^ constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst ^ constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const ^ constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const ^ constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const ^ constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const ^ constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const ^ constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const ^ constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator~() const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(~iConst); break;
|
||||
case EbtUint: returnValue.setUConst(~uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(~i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(~u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(~i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(~u16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(~i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(~u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator&&(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtBool: returnValue.setBConst(bConst && constant.bConst); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator||(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtBool: returnValue.setBConst(bConst || constant.bConst); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TBasicType getType() const { return type; }
|
||||
|
||||
private:
|
||||
union {
|
||||
signed char i8Const; // used for i8vec, scalar int8s
|
||||
unsigned char u8Const; // used for u8vec, scalar uint8s
|
||||
signed short i16Const; // used for i16vec, scalar int16s
|
||||
unsigned short u16Const; // used for u16vec, scalar uint16s
|
||||
int iConst; // used for ivec, scalar ints
|
||||
unsigned int uConst; // used for uvec, scalar uints
|
||||
long long i64Const; // used for i64vec, scalar int64s
|
||||
unsigned long long u64Const; // used for u64vec, scalar uint64s
|
||||
bool bConst; // used for bvec, scalar bools
|
||||
double dConst; // used for vec, dvec, mat, dmat, scalar floats and doubles
|
||||
const TString* sConst; // string constant
|
||||
};
|
||||
|
||||
TBasicType type;
|
||||
};
|
||||
|
||||
// Encapsulate having a pointer to an array of TConstUnion,
|
||||
// which only needs to be allocated if its size is going to be
|
||||
// bigger than 0.
|
||||
//
|
||||
// One convenience is being able to use [] to go inside the array, instead
|
||||
// of C++ assuming it as an array of pointers to vectors.
|
||||
//
|
||||
// General usage is that the size is known up front, and it is
|
||||
// created once with the proper size.
|
||||
//
|
||||
class TConstUnionArray {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
|
||||
TConstUnionArray() : unionArray(nullptr) { }
|
||||
virtual ~TConstUnionArray() { }
|
||||
|
||||
explicit TConstUnionArray(int size)
|
||||
{
|
||||
if (size == 0)
|
||||
unionArray = nullptr;
|
||||
else
|
||||
unionArray = new TConstUnionVector(size);
|
||||
}
|
||||
TConstUnionArray(const TConstUnionArray& a) = default;
|
||||
TConstUnionArray(const TConstUnionArray& a, int start, int size)
|
||||
{
|
||||
unionArray = new TConstUnionVector(size);
|
||||
for (int i = 0; i < size; ++i)
|
||||
(*unionArray)[i] = a[start + i];
|
||||
}
|
||||
|
||||
// Use this constructor for a smear operation
|
||||
TConstUnionArray(int size, const TConstUnion& val)
|
||||
{
|
||||
unionArray = new TConstUnionVector(size, val);
|
||||
}
|
||||
|
||||
int size() const { return unionArray ? (int)unionArray->size() : 0; }
|
||||
TConstUnion& operator[](size_t index) { return (*unionArray)[index]; }
|
||||
const TConstUnion& operator[](size_t index) const { return (*unionArray)[index]; }
|
||||
bool operator==(const TConstUnionArray& rhs) const
|
||||
{
|
||||
// this includes the case that both are unallocated
|
||||
if (unionArray == rhs.unionArray)
|
||||
return true;
|
||||
|
||||
if (! unionArray || ! rhs.unionArray)
|
||||
return false;
|
||||
|
||||
return *unionArray == *rhs.unionArray;
|
||||
}
|
||||
bool operator!=(const TConstUnionArray& rhs) const { return ! operator==(rhs); }
|
||||
|
||||
double dot(const TConstUnionArray& rhs)
|
||||
{
|
||||
assert(rhs.unionArray->size() == unionArray->size());
|
||||
double sum = 0.0;
|
||||
|
||||
for (size_t comp = 0; comp < unionArray->size(); ++comp)
|
||||
sum += (*this)[comp].getDConst() * rhs[comp].getDConst();
|
||||
|
||||
return sum;
|
||||
}
|
||||
|
||||
bool empty() const { return unionArray == nullptr; }
|
||||
|
||||
protected:
|
||||
typedef TVector<TConstUnion> TConstUnionVector;
|
||||
TConstUnionVector* unionArray;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _CONSTANT_UNION_INCLUDED_
|
||||
|
|
@ -0,0 +1,144 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _INFOSINK_INCLUDED_
|
||||
#define _INFOSINK_INCLUDED_
|
||||
|
||||
#include "../Include/Common.h"
|
||||
#include <cmath>
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// TPrefixType is used to centralize how info log messages start.
|
||||
// See below.
|
||||
//
|
||||
enum TPrefixType {
|
||||
EPrefixNone,
|
||||
EPrefixWarning,
|
||||
EPrefixError,
|
||||
EPrefixInternalError,
|
||||
EPrefixUnimplemented,
|
||||
EPrefixNote
|
||||
};
|
||||
|
||||
enum TOutputStream {
|
||||
ENull = 0,
|
||||
EDebugger = 0x01,
|
||||
EStdOut = 0x02,
|
||||
EString = 0x04,
|
||||
};
|
||||
//
|
||||
// Encapsulate info logs for all objects that have them.
|
||||
//
|
||||
// The methods are a general set of tools for getting a variety of
|
||||
// messages and types inserted into the log.
|
||||
//
|
||||
class TInfoSinkBase {
|
||||
public:
|
||||
TInfoSinkBase() : outputStream(4) {}
|
||||
void erase() { sink.erase(); }
|
||||
TInfoSinkBase& operator<<(const TPersistString& t) { append(t); return *this; }
|
||||
TInfoSinkBase& operator<<(char c) { append(1, c); return *this; }
|
||||
TInfoSinkBase& operator<<(const char* s) { append(s); return *this; }
|
||||
TInfoSinkBase& operator<<(int n) { append(String(n)); return *this; }
|
||||
TInfoSinkBase& operator<<(unsigned int n) { append(String(n)); return *this; }
|
||||
TInfoSinkBase& operator<<(float n) { const int size = 40; char buf[size];
|
||||
snprintf(buf, size, (fabs(n) > 1e-8 && fabs(n) < 1e8) || n == 0.0f ? "%f" : "%g", n);
|
||||
append(buf);
|
||||
return *this; }
|
||||
TInfoSinkBase& operator+(const TPersistString& t) { append(t); return *this; }
|
||||
TInfoSinkBase& operator+(const TString& t) { append(t); return *this; }
|
||||
TInfoSinkBase& operator<<(const TString& t) { append(t); return *this; }
|
||||
TInfoSinkBase& operator+(const char* s) { append(s); return *this; }
|
||||
const char* c_str() const { return sink.c_str(); }
|
||||
void prefix(TPrefixType message) {
|
||||
switch(message) {
|
||||
case EPrefixNone: break;
|
||||
case EPrefixWarning: append("WARNING: "); break;
|
||||
case EPrefixError: append("ERROR: "); break;
|
||||
case EPrefixInternalError: append("INTERNAL ERROR: "); break;
|
||||
case EPrefixUnimplemented: append("UNIMPLEMENTED: "); break;
|
||||
case EPrefixNote: append("NOTE: "); break;
|
||||
default: append("UNKNOWN ERROR: "); break;
|
||||
}
|
||||
}
|
||||
void location(const TSourceLoc& loc) {
|
||||
const int maxSize = 24;
|
||||
char locText[maxSize];
|
||||
snprintf(locText, maxSize, ":%d", loc.line);
|
||||
append(loc.getStringNameOrNum(false).c_str());
|
||||
append(locText);
|
||||
append(": ");
|
||||
}
|
||||
void message(TPrefixType message, const char* s) {
|
||||
prefix(message);
|
||||
append(s);
|
||||
append("\n");
|
||||
}
|
||||
void message(TPrefixType message, const char* s, const TSourceLoc& loc) {
|
||||
prefix(message);
|
||||
location(loc);
|
||||
append(s);
|
||||
append("\n");
|
||||
}
|
||||
|
||||
void setOutputStream(int output = 4)
|
||||
{
|
||||
outputStream = output;
|
||||
}
|
||||
|
||||
protected:
|
||||
void append(const char* s);
|
||||
|
||||
void append(int count, char c);
|
||||
void append(const TPersistString& t);
|
||||
void append(const TString& t);
|
||||
|
||||
void checkMem(size_t growth) { if (sink.capacity() < sink.size() + growth + 2)
|
||||
sink.reserve(sink.capacity() + sink.capacity() / 2); }
|
||||
void appendToStream(const char* s);
|
||||
TPersistString sink;
|
||||
int outputStream;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
class TInfoSink {
|
||||
public:
|
||||
glslang::TInfoSinkBase info;
|
||||
glslang::TInfoSinkBase debug;
|
||||
};
|
||||
|
||||
#endif // _INFOSINK_INCLUDED_
|
||||
|
|
@ -0,0 +1,44 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef __INITIALIZE_GLOBALS_INCLUDED_
|
||||
#define __INITIALIZE_GLOBALS_INCLUDED_
|
||||
|
||||
namespace glslang {
|
||||
|
||||
bool InitializePoolIndex();
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // __INITIALIZE_GLOBALS_INCLUDED_
|
||||
|
|
@ -0,0 +1,316 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2012-2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _POOLALLOC_INCLUDED_
|
||||
#define _POOLALLOC_INCLUDED_
|
||||
|
||||
#ifdef _DEBUG
|
||||
# define GUARD_BLOCKS // define to enable guard block sanity checking
|
||||
#endif
|
||||
|
||||
//
|
||||
// This header defines an allocator that can be used to efficiently
|
||||
// allocate a large number of small requests for heap memory, with the
|
||||
// intention that they are not individually deallocated, but rather
|
||||
// collectively deallocated at one time.
|
||||
//
|
||||
// This simultaneously
|
||||
//
|
||||
// * Makes each individual allocation much more efficient; the
|
||||
// typical allocation is trivial.
|
||||
// * Completely avoids the cost of doing individual deallocation.
|
||||
// * Saves the trouble of tracking down and plugging a large class of leaks.
|
||||
//
|
||||
// Individual classes can use this allocator by supplying their own
|
||||
// new and delete methods.
|
||||
//
|
||||
// STL containers can use this allocator by using the pool_allocator
|
||||
// class as the allocator (second) template argument.
|
||||
//
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// If we are using guard blocks, we must track each individual
|
||||
// allocation. If we aren't using guard blocks, these
|
||||
// never get instantiated, so won't have any impact.
|
||||
//
|
||||
|
||||
class TAllocation {
|
||||
public:
|
||||
TAllocation(size_t size, unsigned char* mem, TAllocation* prev = 0) :
|
||||
size(size), mem(mem), prevAlloc(prev) {
|
||||
// Allocations are bracketed:
|
||||
// [allocationHeader][initialGuardBlock][userData][finalGuardBlock]
|
||||
// This would be cleaner with if (guardBlockSize)..., but that
|
||||
// makes the compiler print warnings about 0 length memsets,
|
||||
// even with the if() protecting them.
|
||||
# ifdef GUARD_BLOCKS
|
||||
memset(preGuard(), guardBlockBeginVal, guardBlockSize);
|
||||
memset(data(), userDataFill, size);
|
||||
memset(postGuard(), guardBlockEndVal, guardBlockSize);
|
||||
# endif
|
||||
}
|
||||
|
||||
void check() const {
|
||||
checkGuardBlock(preGuard(), guardBlockBeginVal, "before");
|
||||
checkGuardBlock(postGuard(), guardBlockEndVal, "after");
|
||||
}
|
||||
|
||||
void checkAllocList() const;
|
||||
|
||||
// Return total size needed to accommodate user buffer of 'size',
|
||||
// plus our tracking data.
|
||||
inline static size_t allocationSize(size_t size) {
|
||||
return size + 2 * guardBlockSize + headerSize();
|
||||
}
|
||||
|
||||
// Offset from surrounding buffer to get to user data buffer.
|
||||
inline static unsigned char* offsetAllocation(unsigned char* m) {
|
||||
return m + guardBlockSize + headerSize();
|
||||
}
|
||||
|
||||
private:
|
||||
void checkGuardBlock(unsigned char* blockMem, unsigned char val, const char* locText) const;
|
||||
|
||||
// Find offsets to pre and post guard blocks, and user data buffer
|
||||
unsigned char* preGuard() const { return mem + headerSize(); }
|
||||
unsigned char* data() const { return preGuard() + guardBlockSize; }
|
||||
unsigned char* postGuard() const { return data() + size; }
|
||||
|
||||
size_t size; // size of the user data area
|
||||
unsigned char* mem; // beginning of our allocation (pts to header)
|
||||
TAllocation* prevAlloc; // prior allocation in the chain
|
||||
|
||||
const static unsigned char guardBlockBeginVal;
|
||||
const static unsigned char guardBlockEndVal;
|
||||
const static unsigned char userDataFill;
|
||||
|
||||
const static size_t guardBlockSize;
|
||||
# ifdef GUARD_BLOCKS
|
||||
inline static size_t headerSize() { return sizeof(TAllocation); }
|
||||
# else
|
||||
inline static size_t headerSize() { return 0; }
|
||||
# endif
|
||||
};
|
||||
|
||||
//
|
||||
// There are several stacks. One is to track the pushing and popping
|
||||
// of the user, and not yet implemented. The others are simply a
|
||||
// repositories of free pages or used pages.
|
||||
//
|
||||
// Page stacks are linked together with a simple header at the beginning
|
||||
// of each allocation obtained from the underlying OS. Multi-page allocations
|
||||
// are returned to the OS. Individual page allocations are kept for future
|
||||
// re-use.
|
||||
//
|
||||
// The "page size" used is not, nor must it match, the underlying OS
|
||||
// page size. But, having it be about that size or equal to a set of
|
||||
// pages is likely most optimal.
|
||||
//
|
||||
class TPoolAllocator {
|
||||
public:
|
||||
TPoolAllocator(int growthIncrement = 8*1024, int allocationAlignment = 16);
|
||||
|
||||
//
|
||||
// Don't call the destructor just to free up the memory, call pop()
|
||||
//
|
||||
~TPoolAllocator();
|
||||
|
||||
//
|
||||
// Call push() to establish a new place to pop memory too. Does not
|
||||
// have to be called to get things started.
|
||||
//
|
||||
void push();
|
||||
|
||||
//
|
||||
// Call pop() to free all memory allocated since the last call to push(),
|
||||
// or if no last call to push, frees all memory since first allocation.
|
||||
//
|
||||
void pop();
|
||||
|
||||
//
|
||||
// Call popAll() to free all memory allocated.
|
||||
//
|
||||
void popAll();
|
||||
|
||||
//
|
||||
// Call allocate() to actually acquire memory. Returns 0 if no memory
|
||||
// available, otherwise a properly aligned pointer to 'numBytes' of memory.
|
||||
//
|
||||
void* allocate(size_t numBytes);
|
||||
|
||||
//
|
||||
// There is no deallocate. The point of this class is that
|
||||
// deallocation can be skipped by the user of it, as the model
|
||||
// of use is to simultaneously deallocate everything at once
|
||||
// by calling pop(), and to not have to solve memory leak problems.
|
||||
//
|
||||
|
||||
protected:
|
||||
friend struct tHeader;
|
||||
|
||||
struct tHeader {
|
||||
tHeader(tHeader* nextPage, size_t pageCount) :
|
||||
#ifdef GUARD_BLOCKS
|
||||
lastAllocation(0),
|
||||
#endif
|
||||
nextPage(nextPage), pageCount(pageCount) { }
|
||||
|
||||
~tHeader() {
|
||||
#ifdef GUARD_BLOCKS
|
||||
if (lastAllocation)
|
||||
lastAllocation->checkAllocList();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef GUARD_BLOCKS
|
||||
TAllocation* lastAllocation;
|
||||
#endif
|
||||
tHeader* nextPage;
|
||||
size_t pageCount;
|
||||
};
|
||||
|
||||
struct tAllocState {
|
||||
size_t offset;
|
||||
tHeader* page;
|
||||
};
|
||||
typedef std::vector<tAllocState> tAllocStack;
|
||||
|
||||
// Track allocations if and only if we're using guard blocks
|
||||
#ifndef GUARD_BLOCKS
|
||||
void* initializeAllocation(tHeader*, unsigned char* memory, size_t) {
|
||||
#else
|
||||
void* initializeAllocation(tHeader* block, unsigned char* memory, size_t numBytes) {
|
||||
new(memory) TAllocation(numBytes, memory, block->lastAllocation);
|
||||
block->lastAllocation = reinterpret_cast<TAllocation*>(memory);
|
||||
#endif
|
||||
|
||||
// This is optimized entirely away if GUARD_BLOCKS is not defined.
|
||||
return TAllocation::offsetAllocation(memory);
|
||||
}
|
||||
|
||||
size_t pageSize; // granularity of allocation from the OS
|
||||
size_t alignment; // all returned allocations will be aligned at
|
||||
// this granularity, which will be a power of 2
|
||||
size_t alignmentMask;
|
||||
size_t headerSkip; // amount of memory to skip to make room for the
|
||||
// header (basically, size of header, rounded
|
||||
// up to make it aligned
|
||||
size_t currentPageOffset; // next offset in top of inUseList to allocate from
|
||||
tHeader* freeList; // list of popped memory
|
||||
tHeader* inUseList; // list of all memory currently being used
|
||||
tAllocStack stack; // stack of where to allocate from, to partition pool
|
||||
|
||||
int numCalls; // just an interesting statistic
|
||||
size_t totalBytes; // just an interesting statistic
|
||||
private:
|
||||
TPoolAllocator& operator=(const TPoolAllocator&); // don't allow assignment operator
|
||||
TPoolAllocator(const TPoolAllocator&); // don't allow default copy constructor
|
||||
};
|
||||
|
||||
//
|
||||
// There could potentially be many pools with pops happening at
|
||||
// different times. But a simple use is to have a global pop
|
||||
// with everyone using the same global allocator.
|
||||
//
|
||||
extern TPoolAllocator& GetThreadPoolAllocator();
|
||||
void SetThreadPoolAllocator(TPoolAllocator* poolAllocator);
|
||||
|
||||
//
|
||||
// This STL compatible allocator is intended to be used as the allocator
|
||||
// parameter to templatized STL containers, like vector and map.
|
||||
//
|
||||
// It will use the pools for allocation, and not
|
||||
// do any deallocation, but will still do destruction.
|
||||
//
|
||||
template<class T>
|
||||
class pool_allocator {
|
||||
public:
|
||||
typedef size_t size_type;
|
||||
typedef ptrdiff_t difference_type;
|
||||
typedef T *pointer;
|
||||
typedef const T *const_pointer;
|
||||
typedef T& reference;
|
||||
typedef const T& const_reference;
|
||||
typedef T value_type;
|
||||
template<class Other>
|
||||
struct rebind {
|
||||
typedef pool_allocator<Other> other;
|
||||
};
|
||||
pointer address(reference x) const { return &x; }
|
||||
const_pointer address(const_reference x) const { return &x; }
|
||||
|
||||
pool_allocator() : allocator(GetThreadPoolAllocator()) { }
|
||||
pool_allocator(TPoolAllocator& a) : allocator(a) { }
|
||||
pool_allocator(const pool_allocator<T>& p) : allocator(p.allocator) { }
|
||||
|
||||
template<class Other>
|
||||
pool_allocator(const pool_allocator<Other>& p) : allocator(p.getAllocator()) { }
|
||||
|
||||
pointer allocate(size_type n) {
|
||||
return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T))); }
|
||||
pointer allocate(size_type n, const void*) {
|
||||
return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T))); }
|
||||
|
||||
void deallocate(void*, size_type) { }
|
||||
void deallocate(pointer, size_type) { }
|
||||
|
||||
pointer _Charalloc(size_t n) {
|
||||
return reinterpret_cast<pointer>(getAllocator().allocate(n)); }
|
||||
|
||||
void construct(pointer p, const T& val) { new ((void *)p) T(val); }
|
||||
void destroy(pointer p) { p->T::~T(); }
|
||||
|
||||
bool operator==(const pool_allocator& rhs) const { return &getAllocator() == &rhs.getAllocator(); }
|
||||
bool operator!=(const pool_allocator& rhs) const { return &getAllocator() != &rhs.getAllocator(); }
|
||||
|
||||
size_type max_size() const { return static_cast<size_type>(-1) / sizeof(T); }
|
||||
size_type max_size(int size) const { return static_cast<size_type>(-1) / size; }
|
||||
|
||||
TPoolAllocator& getAllocator() const { return allocator; }
|
||||
|
||||
protected:
|
||||
pool_allocator& operator=(const pool_allocator&) { return *this; }
|
||||
TPoolAllocator& allocator;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _POOLALLOC_INCLUDED_
|
||||
|
|
@ -0,0 +1,149 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _RESOURCE_LIMITS_INCLUDED_
|
||||
#define _RESOURCE_LIMITS_INCLUDED_
|
||||
|
||||
struct TLimits {
|
||||
bool nonInductiveForLoops;
|
||||
bool whileLoops;
|
||||
bool doWhileLoops;
|
||||
bool generalUniformIndexing;
|
||||
bool generalAttributeMatrixVectorIndexing;
|
||||
bool generalVaryingIndexing;
|
||||
bool generalSamplerIndexing;
|
||||
bool generalVariableIndexing;
|
||||
bool generalConstantMatrixVectorIndexing;
|
||||
};
|
||||
|
||||
struct TBuiltInResource {
|
||||
int maxLights;
|
||||
int maxClipPlanes;
|
||||
int maxTextureUnits;
|
||||
int maxTextureCoords;
|
||||
int maxVertexAttribs;
|
||||
int maxVertexUniformComponents;
|
||||
int maxVaryingFloats;
|
||||
int maxVertexTextureImageUnits;
|
||||
int maxCombinedTextureImageUnits;
|
||||
int maxTextureImageUnits;
|
||||
int maxFragmentUniformComponents;
|
||||
int maxDrawBuffers;
|
||||
int maxVertexUniformVectors;
|
||||
int maxVaryingVectors;
|
||||
int maxFragmentUniformVectors;
|
||||
int maxVertexOutputVectors;
|
||||
int maxFragmentInputVectors;
|
||||
int minProgramTexelOffset;
|
||||
int maxProgramTexelOffset;
|
||||
int maxClipDistances;
|
||||
int maxComputeWorkGroupCountX;
|
||||
int maxComputeWorkGroupCountY;
|
||||
int maxComputeWorkGroupCountZ;
|
||||
int maxComputeWorkGroupSizeX;
|
||||
int maxComputeWorkGroupSizeY;
|
||||
int maxComputeWorkGroupSizeZ;
|
||||
int maxComputeUniformComponents;
|
||||
int maxComputeTextureImageUnits;
|
||||
int maxComputeImageUniforms;
|
||||
int maxComputeAtomicCounters;
|
||||
int maxComputeAtomicCounterBuffers;
|
||||
int maxVaryingComponents;
|
||||
int maxVertexOutputComponents;
|
||||
int maxGeometryInputComponents;
|
||||
int maxGeometryOutputComponents;
|
||||
int maxFragmentInputComponents;
|
||||
int maxImageUnits;
|
||||
int maxCombinedImageUnitsAndFragmentOutputs;
|
||||
int maxCombinedShaderOutputResources;
|
||||
int maxImageSamples;
|
||||
int maxVertexImageUniforms;
|
||||
int maxTessControlImageUniforms;
|
||||
int maxTessEvaluationImageUniforms;
|
||||
int maxGeometryImageUniforms;
|
||||
int maxFragmentImageUniforms;
|
||||
int maxCombinedImageUniforms;
|
||||
int maxGeometryTextureImageUnits;
|
||||
int maxGeometryOutputVertices;
|
||||
int maxGeometryTotalOutputComponents;
|
||||
int maxGeometryUniformComponents;
|
||||
int maxGeometryVaryingComponents;
|
||||
int maxTessControlInputComponents;
|
||||
int maxTessControlOutputComponents;
|
||||
int maxTessControlTextureImageUnits;
|
||||
int maxTessControlUniformComponents;
|
||||
int maxTessControlTotalOutputComponents;
|
||||
int maxTessEvaluationInputComponents;
|
||||
int maxTessEvaluationOutputComponents;
|
||||
int maxTessEvaluationTextureImageUnits;
|
||||
int maxTessEvaluationUniformComponents;
|
||||
int maxTessPatchComponents;
|
||||
int maxPatchVertices;
|
||||
int maxTessGenLevel;
|
||||
int maxViewports;
|
||||
int maxVertexAtomicCounters;
|
||||
int maxTessControlAtomicCounters;
|
||||
int maxTessEvaluationAtomicCounters;
|
||||
int maxGeometryAtomicCounters;
|
||||
int maxFragmentAtomicCounters;
|
||||
int maxCombinedAtomicCounters;
|
||||
int maxAtomicCounterBindings;
|
||||
int maxVertexAtomicCounterBuffers;
|
||||
int maxTessControlAtomicCounterBuffers;
|
||||
int maxTessEvaluationAtomicCounterBuffers;
|
||||
int maxGeometryAtomicCounterBuffers;
|
||||
int maxFragmentAtomicCounterBuffers;
|
||||
int maxCombinedAtomicCounterBuffers;
|
||||
int maxAtomicCounterBufferSize;
|
||||
int maxTransformFeedbackBuffers;
|
||||
int maxTransformFeedbackInterleavedComponents;
|
||||
int maxCullDistances;
|
||||
int maxCombinedClipAndCullDistances;
|
||||
int maxSamples;
|
||||
int maxMeshOutputVerticesNV;
|
||||
int maxMeshOutputPrimitivesNV;
|
||||
int maxMeshWorkGroupSizeX_NV;
|
||||
int maxMeshWorkGroupSizeY_NV;
|
||||
int maxMeshWorkGroupSizeZ_NV;
|
||||
int maxTaskWorkGroupSizeX_NV;
|
||||
int maxTaskWorkGroupSizeY_NV;
|
||||
int maxTaskWorkGroupSizeZ_NV;
|
||||
int maxMeshViewCountNV;
|
||||
|
||||
TLimits limits;
|
||||
};
|
||||
|
||||
#endif // _RESOURCE_LIMITS_INCLUDED_
|
||||
|
|
@ -0,0 +1,176 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _SHHANDLE_INCLUDED_
|
||||
#define _SHHANDLE_INCLUDED_
|
||||
|
||||
//
|
||||
// Machine independent part of the compiler private objects
|
||||
// sent as ShHandle to the driver.
|
||||
//
|
||||
// This should not be included by driver code.
|
||||
//
|
||||
|
||||
#define SH_EXPORTING
|
||||
#include "../Public/ShaderLang.h"
|
||||
#include "../MachineIndependent/Versions.h"
|
||||
#include "InfoSink.h"
|
||||
|
||||
class TCompiler;
|
||||
class TLinker;
|
||||
class TUniformMap;
|
||||
|
||||
//
|
||||
// The base class used to back handles returned to the driver.
|
||||
//
|
||||
class TShHandleBase {
|
||||
public:
|
||||
TShHandleBase() { pool = new glslang::TPoolAllocator; }
|
||||
virtual ~TShHandleBase() { delete pool; }
|
||||
virtual TCompiler* getAsCompiler() { return 0; }
|
||||
virtual TLinker* getAsLinker() { return 0; }
|
||||
virtual TUniformMap* getAsUniformMap() { return 0; }
|
||||
virtual glslang::TPoolAllocator* getPool() const { return pool; }
|
||||
private:
|
||||
glslang::TPoolAllocator* pool;
|
||||
};
|
||||
|
||||
//
|
||||
// The base class for the machine dependent linker to derive from
|
||||
// for managing where uniforms live.
|
||||
//
|
||||
class TUniformMap : public TShHandleBase {
|
||||
public:
|
||||
TUniformMap() { }
|
||||
virtual ~TUniformMap() { }
|
||||
virtual TUniformMap* getAsUniformMap() { return this; }
|
||||
virtual int getLocation(const char* name) = 0;
|
||||
virtual TInfoSink& getInfoSink() { return infoSink; }
|
||||
TInfoSink infoSink;
|
||||
};
|
||||
|
||||
class TIntermNode;
|
||||
|
||||
//
|
||||
// The base class for the machine dependent compiler to derive from
|
||||
// for managing object code from the compile.
|
||||
//
|
||||
class TCompiler : public TShHandleBase {
|
||||
public:
|
||||
TCompiler(EShLanguage l, TInfoSink& sink) : infoSink(sink) , language(l), haveValidObjectCode(false) { }
|
||||
virtual ~TCompiler() { }
|
||||
EShLanguage getLanguage() { return language; }
|
||||
virtual TInfoSink& getInfoSink() { return infoSink; }
|
||||
|
||||
virtual bool compile(TIntermNode* root, int version = 0, EProfile profile = ENoProfile) = 0;
|
||||
|
||||
virtual TCompiler* getAsCompiler() { return this; }
|
||||
virtual bool linkable() { return haveValidObjectCode; }
|
||||
|
||||
TInfoSink& infoSink;
|
||||
protected:
|
||||
TCompiler& operator=(TCompiler&);
|
||||
|
||||
EShLanguage language;
|
||||
bool haveValidObjectCode;
|
||||
};
|
||||
|
||||
//
|
||||
// Link operations are based on a list of compile results...
|
||||
//
|
||||
typedef glslang::TVector<TCompiler*> TCompilerList;
|
||||
typedef glslang::TVector<TShHandleBase*> THandleList;
|
||||
|
||||
//
|
||||
// The base class for the machine dependent linker to derive from
|
||||
// to manage the resulting executable.
|
||||
//
|
||||
|
||||
class TLinker : public TShHandleBase {
|
||||
public:
|
||||
TLinker(EShExecutable e, TInfoSink& iSink) :
|
||||
infoSink(iSink),
|
||||
executable(e),
|
||||
haveReturnableObjectCode(false),
|
||||
appAttributeBindings(0),
|
||||
fixedAttributeBindings(0),
|
||||
excludedAttributes(0),
|
||||
excludedCount(0),
|
||||
uniformBindings(0) { }
|
||||
virtual TLinker* getAsLinker() { return this; }
|
||||
virtual ~TLinker() { }
|
||||
virtual bool link(TCompilerList&, TUniformMap*) = 0;
|
||||
virtual bool link(THandleList&) { return false; }
|
||||
virtual void setAppAttributeBindings(const ShBindingTable* t) { appAttributeBindings = t; }
|
||||
virtual void setFixedAttributeBindings(const ShBindingTable* t) { fixedAttributeBindings = t; }
|
||||
virtual void getAttributeBindings(ShBindingTable const **t) const = 0;
|
||||
virtual void setExcludedAttributes(const int* attributes, int count) { excludedAttributes = attributes; excludedCount = count; }
|
||||
virtual ShBindingTable* getUniformBindings() const { return uniformBindings; }
|
||||
virtual const void* getObjectCode() const { return 0; } // a real compiler would be returning object code here
|
||||
virtual TInfoSink& getInfoSink() { return infoSink; }
|
||||
TInfoSink& infoSink;
|
||||
protected:
|
||||
TLinker& operator=(TLinker&);
|
||||
EShExecutable executable;
|
||||
bool haveReturnableObjectCode; // true when objectCode is acceptable to send to driver
|
||||
|
||||
const ShBindingTable* appAttributeBindings;
|
||||
const ShBindingTable* fixedAttributeBindings;
|
||||
const int* excludedAttributes;
|
||||
int excludedCount;
|
||||
ShBindingTable* uniformBindings; // created by the linker
|
||||
};
|
||||
|
||||
//
|
||||
// This is the interface between the machine independent code
|
||||
// and the machine dependent code.
|
||||
//
|
||||
// The machine dependent code should derive from the classes
|
||||
// above. Then Construct*() and Delete*() will create and
|
||||
// destroy the machine dependent objects, which contain the
|
||||
// above machine independent information.
|
||||
//
|
||||
TCompiler* ConstructCompiler(EShLanguage, int);
|
||||
|
||||
TShHandleBase* ConstructLinker(EShExecutable, int);
|
||||
TShHandleBase* ConstructBindings();
|
||||
void DeleteLinker(TShHandleBase*);
|
||||
void DeleteBindingList(TShHandleBase* bindingList);
|
||||
|
||||
TUniformMap* ConstructUniformMap();
|
||||
void DeleteCompiler(TCompiler*);
|
||||
|
||||
void DeleteUniformMap(TUniformMap*);
|
||||
|
||||
#endif // _SHHANDLE_INCLUDED_
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,341 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2012-2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
//
|
||||
// Implement types for tracking GLSL arrays, arrays of arrays, etc.
|
||||
//
|
||||
|
||||
#ifndef _ARRAYS_INCLUDED
|
||||
#define _ARRAYS_INCLUDED
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// This is used to mean there is no size yet (unsized), it is waiting to get a size from somewhere else.
|
||||
const int UnsizedArraySize = 0;
|
||||
|
||||
class TIntermTyped;
|
||||
extern bool SameSpecializationConstants(TIntermTyped*, TIntermTyped*);
|
||||
|
||||
// Specialization constants need both a nominal size and a node that defines
|
||||
// the specialization constant being used. Array types are the same when their
|
||||
// size and specialization constant nodes are the same.
|
||||
struct TArraySize {
|
||||
unsigned int size;
|
||||
TIntermTyped* node; // nullptr means no specialization constant node
|
||||
bool operator==(const TArraySize& rhs) const
|
||||
{
|
||||
if (size != rhs.size)
|
||||
return false;
|
||||
if (node == nullptr || rhs.node == nullptr)
|
||||
return node == rhs.node;
|
||||
|
||||
return SameSpecializationConstants(node, rhs.node);
|
||||
}
|
||||
};
|
||||
|
||||
//
|
||||
// TSmallArrayVector is used as the container for the set of sizes in TArraySizes.
|
||||
// It has generic-container semantics, while TArraySizes has array-of-array semantics.
|
||||
// That is, TSmallArrayVector should be more focused on mechanism and TArraySizes on policy.
|
||||
//
|
||||
struct TSmallArrayVector {
|
||||
//
|
||||
// TODO: memory: TSmallArrayVector is intended to be smaller.
|
||||
// Almost all arrays could be handled by two sizes each fitting
|
||||
// in 16 bits, needing a real vector only in the cases where there
|
||||
// are more than 3 sizes or a size needing more than 16 bits.
|
||||
//
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
|
||||
TSmallArrayVector() : sizes(nullptr) { }
|
||||
virtual ~TSmallArrayVector() { dealloc(); }
|
||||
|
||||
// For breaking into two non-shared copies, independently modifiable.
|
||||
TSmallArrayVector& operator=(const TSmallArrayVector& from)
|
||||
{
|
||||
if (from.sizes == nullptr)
|
||||
sizes = nullptr;
|
||||
else {
|
||||
alloc();
|
||||
*sizes = *from.sizes;
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
int size() const
|
||||
{
|
||||
if (sizes == nullptr)
|
||||
return 0;
|
||||
return (int)sizes->size();
|
||||
}
|
||||
|
||||
unsigned int frontSize() const
|
||||
{
|
||||
assert(sizes != nullptr && sizes->size() > 0);
|
||||
return sizes->front().size;
|
||||
}
|
||||
|
||||
TIntermTyped* frontNode() const
|
||||
{
|
||||
assert(sizes != nullptr && sizes->size() > 0);
|
||||
return sizes->front().node;
|
||||
}
|
||||
|
||||
void changeFront(unsigned int s)
|
||||
{
|
||||
assert(sizes != nullptr);
|
||||
// this should only happen for implicitly sized arrays, not specialization constants
|
||||
assert(sizes->front().node == nullptr);
|
||||
sizes->front().size = s;
|
||||
}
|
||||
|
||||
void push_back(unsigned int e, TIntermTyped* n)
|
||||
{
|
||||
alloc();
|
||||
TArraySize pair = { e, n };
|
||||
sizes->push_back(pair);
|
||||
}
|
||||
|
||||
void push_back(const TSmallArrayVector& newDims)
|
||||
{
|
||||
alloc();
|
||||
sizes->insert(sizes->end(), newDims.sizes->begin(), newDims.sizes->end());
|
||||
}
|
||||
|
||||
void pop_front()
|
||||
{
|
||||
assert(sizes != nullptr && sizes->size() > 0);
|
||||
if (sizes->size() == 1)
|
||||
dealloc();
|
||||
else
|
||||
sizes->erase(sizes->begin());
|
||||
}
|
||||
|
||||
// 'this' should currently not be holding anything, and copyNonFront
|
||||
// will make it hold a copy of all but the first element of rhs.
|
||||
// (This would be useful for making a type that is dereferenced by
|
||||
// one dimension.)
|
||||
void copyNonFront(const TSmallArrayVector& rhs)
|
||||
{
|
||||
assert(sizes == nullptr);
|
||||
if (rhs.size() > 1) {
|
||||
alloc();
|
||||
sizes->insert(sizes->begin(), rhs.sizes->begin() + 1, rhs.sizes->end());
|
||||
}
|
||||
}
|
||||
|
||||
unsigned int getDimSize(int i) const
|
||||
{
|
||||
assert(sizes != nullptr && (int)sizes->size() > i);
|
||||
return (*sizes)[i].size;
|
||||
}
|
||||
|
||||
void setDimSize(int i, unsigned int size) const
|
||||
{
|
||||
assert(sizes != nullptr && (int)sizes->size() > i);
|
||||
assert((*sizes)[i].node == nullptr);
|
||||
(*sizes)[i].size = size;
|
||||
}
|
||||
|
||||
TIntermTyped* getDimNode(int i) const
|
||||
{
|
||||
assert(sizes != nullptr && (int)sizes->size() > i);
|
||||
return (*sizes)[i].node;
|
||||
}
|
||||
|
||||
bool operator==(const TSmallArrayVector& rhs) const
|
||||
{
|
||||
if (sizes == nullptr && rhs.sizes == nullptr)
|
||||
return true;
|
||||
if (sizes == nullptr || rhs.sizes == nullptr)
|
||||
return false;
|
||||
return *sizes == *rhs.sizes;
|
||||
}
|
||||
bool operator!=(const TSmallArrayVector& rhs) const { return ! operator==(rhs); }
|
||||
|
||||
protected:
|
||||
TSmallArrayVector(const TSmallArrayVector&);
|
||||
|
||||
void alloc()
|
||||
{
|
||||
if (sizes == nullptr)
|
||||
sizes = new TVector<TArraySize>;
|
||||
}
|
||||
void dealloc()
|
||||
{
|
||||
delete sizes;
|
||||
sizes = nullptr;
|
||||
}
|
||||
|
||||
TVector<TArraySize>* sizes; // will either hold such a pointer, or in the future, hold the two array sizes
|
||||
};
|
||||
|
||||
//
|
||||
// Represent an array, or array of arrays, to arbitrary depth. This is not
|
||||
// done through a hierarchy of types in a type tree, rather all contiguous arrayness
|
||||
// in the type hierarchy is localized into this single cumulative object.
|
||||
//
|
||||
// The arrayness in TTtype is a pointer, so that it can be non-allocated and zero
|
||||
// for the vast majority of types that are non-array types.
|
||||
//
|
||||
// Order Policy: these are all identical:
|
||||
// - left to right order within a contiguous set of ...[..][..][..]... in the source language
|
||||
// - index order 0, 1, 2, ... within the 'sizes' member below
|
||||
// - outer-most to inner-most
|
||||
//
|
||||
struct TArraySizes {
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
|
||||
TArraySizes() : implicitArraySize(1), variablyIndexed(false) { }
|
||||
|
||||
// For breaking into two non-shared copies, independently modifiable.
|
||||
TArraySizes& operator=(const TArraySizes& from)
|
||||
{
|
||||
implicitArraySize = from.implicitArraySize;
|
||||
variablyIndexed = from.variablyIndexed;
|
||||
sizes = from.sizes;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
// translate from array-of-array semantics to container semantics
|
||||
int getNumDims() const { return sizes.size(); }
|
||||
int getDimSize(int dim) const { return sizes.getDimSize(dim); }
|
||||
TIntermTyped* getDimNode(int dim) const { return sizes.getDimNode(dim); }
|
||||
void setDimSize(int dim, int size) { sizes.setDimSize(dim, size); }
|
||||
int getOuterSize() const { return sizes.frontSize(); }
|
||||
TIntermTyped* getOuterNode() const { return sizes.frontNode(); }
|
||||
int getCumulativeSize() const
|
||||
{
|
||||
int size = 1;
|
||||
for (int d = 0; d < sizes.size(); ++d) {
|
||||
// this only makes sense in paths that have a known array size
|
||||
assert(sizes.getDimSize(d) != UnsizedArraySize);
|
||||
size *= sizes.getDimSize(d);
|
||||
}
|
||||
return size;
|
||||
}
|
||||
void addInnerSize() { addInnerSize((unsigned)UnsizedArraySize); }
|
||||
void addInnerSize(int s) { addInnerSize((unsigned)s, nullptr); }
|
||||
void addInnerSize(int s, TIntermTyped* n) { sizes.push_back((unsigned)s, n); }
|
||||
void addInnerSize(TArraySize pair) {
|
||||
sizes.push_back(pair.size, pair.node);
|
||||
}
|
||||
void addInnerSizes(const TArraySizes& s) { sizes.push_back(s.sizes); }
|
||||
void changeOuterSize(int s) { sizes.changeFront((unsigned)s); }
|
||||
int getImplicitSize() const { return implicitArraySize; }
|
||||
void updateImplicitSize(int s) { implicitArraySize = std::max(implicitArraySize, s); }
|
||||
bool isInnerUnsized() const
|
||||
{
|
||||
for (int d = 1; d < sizes.size(); ++d) {
|
||||
if (sizes.getDimSize(d) == (unsigned)UnsizedArraySize)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
bool clearInnerUnsized()
|
||||
{
|
||||
for (int d = 1; d < sizes.size(); ++d) {
|
||||
if (sizes.getDimSize(d) == (unsigned)UnsizedArraySize)
|
||||
setDimSize(d, 1);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
bool isInnerSpecialization() const
|
||||
{
|
||||
for (int d = 1; d < sizes.size(); ++d) {
|
||||
if (sizes.getDimNode(d) != nullptr)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
bool isOuterSpecialization()
|
||||
{
|
||||
return sizes.getDimNode(0) != nullptr;
|
||||
}
|
||||
|
||||
bool hasUnsized() const { return getOuterSize() == UnsizedArraySize || isInnerUnsized(); }
|
||||
bool isSized() const { return getOuterSize() != UnsizedArraySize; }
|
||||
void dereference() { sizes.pop_front(); }
|
||||
void copyDereferenced(const TArraySizes& rhs)
|
||||
{
|
||||
assert(sizes.size() == 0);
|
||||
if (rhs.sizes.size() > 1)
|
||||
sizes.copyNonFront(rhs.sizes);
|
||||
}
|
||||
|
||||
bool sameInnerArrayness(const TArraySizes& rhs) const
|
||||
{
|
||||
if (sizes.size() != rhs.sizes.size())
|
||||
return false;
|
||||
|
||||
for (int d = 1; d < sizes.size(); ++d) {
|
||||
if (sizes.getDimSize(d) != rhs.sizes.getDimSize(d) ||
|
||||
sizes.getDimNode(d) != rhs.sizes.getDimNode(d))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void setVariablyIndexed() { variablyIndexed = true; }
|
||||
bool isVariablyIndexed() const { return variablyIndexed; }
|
||||
|
||||
bool operator==(const TArraySizes& rhs) const { return sizes == rhs.sizes; }
|
||||
bool operator!=(const TArraySizes& rhs) const { return sizes != rhs.sizes; }
|
||||
|
||||
protected:
|
||||
TSmallArrayVector sizes;
|
||||
|
||||
TArraySizes(const TArraySizes&);
|
||||
|
||||
// For tracking maximum referenced compile-time constant index.
|
||||
// Applies only to the outer-most dimension. Potentially becomes
|
||||
// the implicit size of the array, if not variably indexed and
|
||||
// otherwise legal.
|
||||
int implicitArraySize;
|
||||
bool variablyIndexed; // true if array is indexed with a non compile-time constant
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _ARRAYS_INCLUDED_
|
||||
|
|
@ -0,0 +1,232 @@
|
|||
/**
|
||||
This code is based on the glslang_c_interface implementation by Viktor Latypov
|
||||
**/
|
||||
|
||||
/**
|
||||
BSD 2-Clause License
|
||||
|
||||
Copyright (c) 2019, Viktor Latypov
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
**/
|
||||
|
||||
#ifndef GLSLANG_C_IFACE_H_INCLUDED
|
||||
#define GLSLANG_C_IFACE_H_INCLUDED
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "glslang_c_shader_types.h"
|
||||
|
||||
typedef struct glslang_shader_s glslang_shader_t;
|
||||
typedef struct glslang_program_s glslang_program_t;
|
||||
|
||||
/* TLimits counterpart */
|
||||
typedef struct glslang_limits_s {
|
||||
bool non_inductive_for_loops;
|
||||
bool while_loops;
|
||||
bool do_while_loops;
|
||||
bool general_uniform_indexing;
|
||||
bool general_attribute_matrix_vector_indexing;
|
||||
bool general_varying_indexing;
|
||||
bool general_sampler_indexing;
|
||||
bool general_variable_indexing;
|
||||
bool general_constant_matrix_vector_indexing;
|
||||
} glslang_limits_t;
|
||||
|
||||
/* TBuiltInResource counterpart */
|
||||
typedef struct glslang_resource_s {
|
||||
int max_lights;
|
||||
int max_clip_planes;
|
||||
int max_texture_units;
|
||||
int max_texture_coords;
|
||||
int max_vertex_attribs;
|
||||
int max_vertex_uniform_components;
|
||||
int max_varying_floats;
|
||||
int max_vertex_texture_image_units;
|
||||
int max_combined_texture_image_units;
|
||||
int max_texture_image_units;
|
||||
int max_fragment_uniform_components;
|
||||
int max_draw_buffers;
|
||||
int max_vertex_uniform_vectors;
|
||||
int max_varying_vectors;
|
||||
int max_fragment_uniform_vectors;
|
||||
int max_vertex_output_vectors;
|
||||
int max_fragment_input_vectors;
|
||||
int min_program_texel_offset;
|
||||
int max_program_texel_offset;
|
||||
int max_clip_distances;
|
||||
int max_compute_work_group_count_x;
|
||||
int max_compute_work_group_count_y;
|
||||
int max_compute_work_group_count_z;
|
||||
int max_compute_work_group_size_x;
|
||||
int max_compute_work_group_size_y;
|
||||
int max_compute_work_group_size_z;
|
||||
int max_compute_uniform_components;
|
||||
int max_compute_texture_image_units;
|
||||
int max_compute_image_uniforms;
|
||||
int max_compute_atomic_counters;
|
||||
int max_compute_atomic_counter_buffers;
|
||||
int max_varying_components;
|
||||
int max_vertex_output_components;
|
||||
int max_geometry_input_components;
|
||||
int max_geometry_output_components;
|
||||
int max_fragment_input_components;
|
||||
int max_image_units;
|
||||
int max_combined_image_units_and_fragment_outputs;
|
||||
int max_combined_shader_output_resources;
|
||||
int max_image_samples;
|
||||
int max_vertex_image_uniforms;
|
||||
int max_tess_control_image_uniforms;
|
||||
int max_tess_evaluation_image_uniforms;
|
||||
int max_geometry_image_uniforms;
|
||||
int max_fragment_image_uniforms;
|
||||
int max_combined_image_uniforms;
|
||||
int max_geometry_texture_image_units;
|
||||
int max_geometry_output_vertices;
|
||||
int max_geometry_total_output_components;
|
||||
int max_geometry_uniform_components;
|
||||
int max_geometry_varying_components;
|
||||
int max_tess_control_input_components;
|
||||
int max_tess_control_output_components;
|
||||
int max_tess_control_texture_image_units;
|
||||
int max_tess_control_uniform_components;
|
||||
int max_tess_control_total_output_components;
|
||||
int max_tess_evaluation_input_components;
|
||||
int max_tess_evaluation_output_components;
|
||||
int max_tess_evaluation_texture_image_units;
|
||||
int max_tess_evaluation_uniform_components;
|
||||
int max_tess_patch_components;
|
||||
int max_patch_vertices;
|
||||
int max_tess_gen_level;
|
||||
int max_viewports;
|
||||
int max_vertex_atomic_counters;
|
||||
int max_tess_control_atomic_counters;
|
||||
int max_tess_evaluation_atomic_counters;
|
||||
int max_geometry_atomic_counters;
|
||||
int max_fragment_atomic_counters;
|
||||
int max_combined_atomic_counters;
|
||||
int max_atomic_counter_bindings;
|
||||
int max_vertex_atomic_counter_buffers;
|
||||
int max_tess_control_atomic_counter_buffers;
|
||||
int max_tess_evaluation_atomic_counter_buffers;
|
||||
int max_geometry_atomic_counter_buffers;
|
||||
int max_fragment_atomic_counter_buffers;
|
||||
int max_combined_atomic_counter_buffers;
|
||||
int max_atomic_counter_buffer_size;
|
||||
int max_transform_feedback_buffers;
|
||||
int max_transform_feedback_interleaved_components;
|
||||
int max_cull_distances;
|
||||
int max_combined_clip_and_cull_distances;
|
||||
int max_samples;
|
||||
int max_mesh_output_vertices_nv;
|
||||
int max_mesh_output_primitives_nv;
|
||||
int max_mesh_work_group_size_x_nv;
|
||||
int max_mesh_work_group_size_y_nv;
|
||||
int max_mesh_work_group_size_z_nv;
|
||||
int max_task_work_group_size_x_nv;
|
||||
int max_task_work_group_size_y_nv;
|
||||
int max_task_work_group_size_z_nv;
|
||||
int max_mesh_view_count_nv;
|
||||
|
||||
glslang_limits_t limits;
|
||||
} glslang_resource_t;
|
||||
|
||||
typedef struct glslang_input_s {
|
||||
glslang_source_t language;
|
||||
glslang_stage_t stage;
|
||||
glslang_client_t client;
|
||||
glslang_target_client_version_t client_version;
|
||||
glslang_target_language_t target_language;
|
||||
glslang_target_language_version_t target_language_version;
|
||||
/** Shader source code */
|
||||
const char* code;
|
||||
int default_version;
|
||||
glslang_profile_t default_profile;
|
||||
int force_default_version_and_profile;
|
||||
int forward_compatible;
|
||||
glslang_messages_t messages;
|
||||
const glslang_resource_t* resource;
|
||||
} glslang_input_t;
|
||||
|
||||
/* Inclusion result structure allocated by C include_local/include_system callbacks */
|
||||
typedef struct glsl_include_result_s {
|
||||
/* Header file name or NULL if inclusion failed */
|
||||
const char* header_name;
|
||||
|
||||
/* Header contents or NULL */
|
||||
const char* header_data;
|
||||
size_t header_length;
|
||||
|
||||
} glsl_include_result_t;
|
||||
|
||||
/* Callback for local file inclusion */
|
||||
typedef glsl_include_result_t* (*glsl_include_local_func)(void* ctx, const char* header_name, const char* includer_name,
|
||||
size_t include_depth);
|
||||
|
||||
/* Callback for system file inclusion */
|
||||
typedef glsl_include_result_t* (*glsl_include_system_func)(void* ctx, const char* header_name,
|
||||
const char* includer_name, size_t include_depth);
|
||||
|
||||
/* Callback for include result destruction */
|
||||
typedef int (*glsl_free_include_result_func)(void* ctx, glsl_include_result_t* result);
|
||||
|
||||
/* Collection of callbacks for GLSL preprocessor */
|
||||
typedef struct glsl_include_callbacks_s {
|
||||
glsl_include_system_func include_system;
|
||||
glsl_include_local_func include_local;
|
||||
glsl_free_include_result_func free_include_result;
|
||||
} glsl_include_callbacks_t;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
int glslang_initialize_process();
|
||||
void glslang_finalize_process();
|
||||
|
||||
glslang_shader_t* glslang_shader_create(const glslang_input_t* input);
|
||||
void glslang_shader_delete(glslang_shader_t* shader);
|
||||
int glslang_shader_preprocess(glslang_shader_t* shader, const glslang_input_t* input);
|
||||
int glslang_shader_parse(glslang_shader_t* shader, const glslang_input_t* input);
|
||||
const char* glslang_shader_get_preprocessed_code(glslang_shader_t* shader);
|
||||
const char* glslang_shader_get_info_log(glslang_shader_t* shader);
|
||||
const char* glslang_shader_get_info_debug_log(glslang_shader_t* shader);
|
||||
|
||||
glslang_program_t* glslang_program_create();
|
||||
void glslang_program_delete(glslang_program_t* program);
|
||||
void glslang_program_add_shader(glslang_program_t* program, glslang_shader_t* shader);
|
||||
int glslang_program_link(glslang_program_t* program, int messages); // glslang_messages_t
|
||||
void glslang_program_SPIRV_generate(glslang_program_t* program, glslang_stage_t stage);
|
||||
size_t glslang_program_SPIRV_get_size(glslang_program_t* program);
|
||||
void glslang_program_SPIRV_get(glslang_program_t* program, unsigned int*);
|
||||
unsigned int* glslang_program_SPIRV_get_ptr(glslang_program_t* program);
|
||||
const char* glslang_program_SPIRV_get_messages(glslang_program_t* program);
|
||||
const char* glslang_program_get_info_log(glslang_program_t* program);
|
||||
const char* glslang_program_get_info_debug_log(glslang_program_t* program);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* #ifdef GLSLANG_C_IFACE_INCLUDED */
|
||||
|
|
@ -0,0 +1,182 @@
|
|||
/**
|
||||
This code is based on the glslang_c_interface implementation by Viktor Latypov
|
||||
**/
|
||||
|
||||
/**
|
||||
BSD 2-Clause License
|
||||
|
||||
Copyright (c) 2019, Viktor Latypov
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
**/
|
||||
|
||||
#ifndef C_SHADER_TYPES_H_INCLUDED
|
||||
#define C_SHADER_TYPES_H_INCLUDED
|
||||
|
||||
#define LAST_ELEMENT_MARKER(x) x
|
||||
|
||||
/* EShLanguage counterpart */
|
||||
typedef enum {
|
||||
GLSLANG_STAGE_VERTEX,
|
||||
GLSLANG_STAGE_TESSCONTROL,
|
||||
GLSLANG_STAGE_TESSEVALUATION,
|
||||
GLSLANG_STAGE_GEOMETRY,
|
||||
GLSLANG_STAGE_FRAGMENT,
|
||||
GLSLANG_STAGE_COMPUTE,
|
||||
GLSLANG_STAGE_RAYGEN_NV,
|
||||
GLSLANG_STAGE_INTERSECT_NV,
|
||||
GLSLANG_STAGE_ANYHIT_NV,
|
||||
GLSLANG_STAGE_CLOSESTHIT_NV,
|
||||
GLSLANG_STAGE_MISS_NV,
|
||||
GLSLANG_STAGE_CALLABLE_NV,
|
||||
GLSLANG_STAGE_TASK_NV,
|
||||
GLSLANG_STAGE_MESH_NV,
|
||||
LAST_ELEMENT_MARKER(GLSLANG_STAGE_COUNT),
|
||||
} glslang_stage_t; // would be better as stage, but this is ancient now
|
||||
|
||||
/* EShLanguageMask counterpart */
|
||||
typedef enum {
|
||||
GLSLANG_STAGE_VERTEX_MASK = (1 << GLSLANG_STAGE_VERTEX),
|
||||
GLSLANG_STAGE_TESSCONTROL_MASK = (1 << GLSLANG_STAGE_TESSCONTROL),
|
||||
GLSLANG_STAGE_TESSEVALUATION_MASK = (1 << GLSLANG_STAGE_TESSEVALUATION),
|
||||
GLSLANG_STAGE_GEOMETRY_MASK = (1 << GLSLANG_STAGE_GEOMETRY),
|
||||
GLSLANG_STAGE_FRAGMENT_MASK = (1 << GLSLANG_STAGE_FRAGMENT),
|
||||
GLSLANG_STAGE_COMPUTE_MASK = (1 << GLSLANG_STAGE_COMPUTE),
|
||||
GLSLANG_STAGE_RAYGEN_NV_MASK = (1 << GLSLANG_STAGE_RAYGEN_NV),
|
||||
GLSLANG_STAGE_INTERSECT_NV_MASK = (1 << GLSLANG_STAGE_INTERSECT_NV),
|
||||
GLSLANG_STAGE_ANYHIT_NV_MASK = (1 << GLSLANG_STAGE_ANYHIT_NV),
|
||||
GLSLANG_STAGE_CLOSESTHIT_NV_MASK = (1 << GLSLANG_STAGE_CLOSESTHIT_NV),
|
||||
GLSLANG_STAGE_MISS_NV_MASK = (1 << GLSLANG_STAGE_MISS_NV),
|
||||
GLSLANG_STAGE_CALLABLE_NV_MASK = (1 << GLSLANG_STAGE_CALLABLE_NV),
|
||||
GLSLANG_STAGE_TASK_NV_MASK = (1 << GLSLANG_STAGE_TASK_NV),
|
||||
GLSLANG_STAGE_MESH_NV_MASK = (1 << GLSLANG_STAGE_MESH_NV),
|
||||
LAST_ELEMENT_MARKER(GLSLANG_STAGE_MASK_COUNT),
|
||||
} glslang_stage_mask_t;
|
||||
|
||||
/* EShSource counterpart */
|
||||
typedef enum {
|
||||
GLSLANG_SOURCE_NONE,
|
||||
GLSLANG_SOURCE_GLSL,
|
||||
GLSLANG_SOURCE_HLSL,
|
||||
LAST_ELEMENT_MARKER(GLSLANG_SOURCE_COUNT),
|
||||
} glslang_source_t;
|
||||
|
||||
/* EShClient counterpart */
|
||||
typedef enum {
|
||||
GLSLANG_CLIENT_NONE,
|
||||
GLSLANG_CLIENT_VULKAN,
|
||||
GLSLANG_CLIENT_OPENGL,
|
||||
LAST_ELEMENT_MARKER(GLSLANG_CLIENT_COUNT),
|
||||
} glslang_client_t;
|
||||
|
||||
/* EShTargetLanguage counterpart */
|
||||
typedef enum {
|
||||
GLSLANG_TARGET_NONE,
|
||||
GLSLANG_TARGET_SPV,
|
||||
LAST_ELEMENT_MARKER(GLSLANG_TARGET_COUNT),
|
||||
} glslang_target_language_t;
|
||||
|
||||
/* SH_TARGET_ClientVersion counterpart */
|
||||
typedef enum {
|
||||
GLSLANG_TARGET_VULKAN_1_0 = (1 << 22),
|
||||
GLSLANG_TARGET_VULKAN_1_1 = (1 << 22) | (1 << 12),
|
||||
GLSLANG_TARGET_OPENGL_450 = 450,
|
||||
LAST_ELEMENT_MARKER(GLSLANG_TARGET_CLIENT_VERSION_COUNT),
|
||||
} glslang_target_client_version_t;
|
||||
|
||||
/* SH_TARGET_LanguageVersion counterpart */
|
||||
typedef enum {
|
||||
GLSLANG_TARGET_SPV_1_0 = (1 << 16),
|
||||
GLSLANG_TARGET_SPV_1_1 = (1 << 16) | (1 << 8),
|
||||
GLSLANG_TARGET_SPV_1_2 = (1 << 16) | (2 << 8),
|
||||
GLSLANG_TARGET_SPV_1_3 = (1 << 16) | (3 << 8),
|
||||
GLSLANG_TARGET_SPV_1_4 = (1 << 16) | (4 << 8),
|
||||
GLSLANG_TARGET_SPV_1_5 = (1 << 16) | (5 << 8),
|
||||
LAST_ELEMENT_MARKER(GLSLANG_TARGET_LANGUAGE_VERSION_COUNT),
|
||||
} glslang_target_language_version_t;
|
||||
|
||||
/* EShExecutable counterpart */
|
||||
typedef enum { GLSLANG_EX_VERTEX_FRAGMENT, GLSLANG_EX_FRAGMENT } glslang_executable_t;
|
||||
|
||||
/* EShOptimizationLevel counterpart */
|
||||
typedef enum {
|
||||
GLSLANG_OPT_NO_GENERATION,
|
||||
GLSLANG_OPT_NONE,
|
||||
GLSLANG_OPT_SIMPLE,
|
||||
GLSLANG_OPT_FULL,
|
||||
LAST_ELEMENT_MARKER(GLSLANG_OPT_LEVEL_COUNT),
|
||||
} glslang_optimization_level_t;
|
||||
|
||||
/* EShTextureSamplerTransformMode counterpart */
|
||||
typedef enum {
|
||||
GLSLANG_TEX_SAMP_TRANS_KEEP,
|
||||
GLSLANG_TEX_SAMP_TRANS_UPGRADE_TEXTURE_REMOVE_SAMPLER,
|
||||
LAST_ELEMENT_MARKER(GLSLANG_TEX_SAMP_TRANS_COUNT),
|
||||
} glslang_texture_sampler_transform_mode_t;
|
||||
|
||||
/* EShMessages counterpart */
|
||||
typedef enum {
|
||||
GLSLANG_MSG_DEFAULT_BIT = 0,
|
||||
GLSLANG_MSG_RELAXED_ERRORS_BIT = (1 << 0),
|
||||
GLSLANG_MSG_SUPPRESS_WARNINGS_BIT = (1 << 1),
|
||||
GLSLANG_MSG_AST_BIT = (1 << 2),
|
||||
GLSLANG_MSG_SPV_RULES_BIT = (1 << 3),
|
||||
GLSLANG_MSG_VULKAN_RULES_BIT = (1 << 4),
|
||||
GLSLANG_MSG_ONLY_PREPROCESSOR_BIT = (1 << 5),
|
||||
GLSLANG_MSG_READ_HLSL_BIT = (1 << 6),
|
||||
GLSLANG_MSG_CASCADING_ERRORS_BIT = (1 << 7),
|
||||
GLSLANG_MSG_KEEP_UNCALLED_BIT = (1 << 8),
|
||||
GLSLANG_MSG_HLSL_OFFSETS_BIT = (1 << 9),
|
||||
GLSLANG_MSG_DEBUG_INFO_BIT = (1 << 10),
|
||||
GLSLANG_MSG_HLSL_ENABLE_16BIT_TYPES_BIT = (1 << 11),
|
||||
GLSLANG_MSG_HLSL_LEGALIZATION_BIT = (1 << 12),
|
||||
GLSLANG_MSG_HLSL_DX9_COMPATIBLE_BIT = (1 << 13),
|
||||
GLSLANG_MSG_BUILTIN_SYMBOL_TABLE_BIT = (1 << 14),
|
||||
LAST_ELEMENT_MARKER(GLSLANG_MSG_COUNT),
|
||||
} glslang_messages_t;
|
||||
|
||||
/* EShReflectionOptions counterpart */
|
||||
typedef enum {
|
||||
GLSLANG_REFLECTION_DEFAULT_BIT = 0,
|
||||
GLSLANG_REFLECTION_STRICT_ARRAY_SUFFIX_BIT = (1 << 0),
|
||||
GLSLANG_REFLECTION_BASIC_ARRAY_SUFFIX_BIT = (1 << 1),
|
||||
GLSLANG_REFLECTION_INTERMEDIATE_IOO_BIT = (1 << 2),
|
||||
GLSLANG_REFLECTION_SEPARATE_BUFFERS_BIT = (1 << 3),
|
||||
GLSLANG_REFLECTION_ALL_BLOCK_VARIABLES_BIT = (1 << 4),
|
||||
GLSLANG_REFLECTION_UNWRAP_IO_BLOCKS_BIT = (1 << 5),
|
||||
LAST_ELEMENT_MARKER(GLSLANG_REFLECTION_COUNT),
|
||||
} glslang_reflection_options_t;
|
||||
|
||||
/* EProfile counterpart (from Versions.h) */
|
||||
typedef enum {
|
||||
GLSLANG_BAD_PROFILE = 0,
|
||||
GLSLANG_NO_PROFILE = (1 << 0),
|
||||
GLSLANG_CORE_PROFILE = (1 << 1),
|
||||
GLSLANG_COMPATIBILITY_PROFILE = (1 << 2),
|
||||
GLSLANG_ES_PROFILE = (1 << 3),
|
||||
LAST_ELEMENT_MARKER(GLSLANG_PROFILE_COUNT),
|
||||
} glslang_profile_t;
|
||||
|
||||
#undef LAST_ELEMENT_MARKER
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,3 @@
|
|||
// This header is generated by the make-revision script.
|
||||
|
||||
#define GLSLANG_PATCH_LEVEL 3743
|
||||
|
|
@ -0,0 +1,112 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013-2016 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _INITIALIZE_INCLUDED_
|
||||
#define _INITIALIZE_INCLUDED_
|
||||
|
||||
#include "../Include/ResourceLimits.h"
|
||||
#include "../Include/Common.h"
|
||||
#include "../Include/ShHandle.h"
|
||||
#include "SymbolTable.h"
|
||||
#include "Versions.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// This is made to hold parseable strings for almost all the built-in
|
||||
// functions and variables for one specific combination of version
|
||||
// and profile. (Some still need to be added programmatically.)
|
||||
// This is a base class for language-specific derivations, which
|
||||
// can be used for language independent builtins.
|
||||
//
|
||||
// The strings are organized by
|
||||
// commonBuiltins: intersection of all stages' built-ins, processed just once
|
||||
// stageBuiltins[]: anything a stage needs that's not in commonBuiltins
|
||||
//
|
||||
class TBuiltInParseables {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
TBuiltInParseables();
|
||||
virtual ~TBuiltInParseables();
|
||||
virtual void initialize(int version, EProfile, const SpvVersion& spvVersion) = 0;
|
||||
virtual void initialize(const TBuiltInResource& resources, int version, EProfile, const SpvVersion& spvVersion, EShLanguage) = 0;
|
||||
virtual const TString& getCommonString() const { return commonBuiltins; }
|
||||
virtual const TString& getStageString(EShLanguage language) const { return stageBuiltins[language]; }
|
||||
|
||||
virtual void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable) = 0;
|
||||
virtual void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources) = 0;
|
||||
|
||||
protected:
|
||||
TString commonBuiltins;
|
||||
TString stageBuiltins[EShLangCount];
|
||||
};
|
||||
|
||||
//
|
||||
// This is a GLSL specific derivation of TBuiltInParseables. To present a stable
|
||||
// interface and match other similar code, it is called TBuiltIns, rather
|
||||
// than TBuiltInParseablesGlsl.
|
||||
//
|
||||
class TBuiltIns : public TBuiltInParseables {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
TBuiltIns();
|
||||
virtual ~TBuiltIns();
|
||||
void initialize(int version, EProfile, const SpvVersion& spvVersion);
|
||||
void initialize(const TBuiltInResource& resources, int version, EProfile, const SpvVersion& spvVersion, EShLanguage);
|
||||
|
||||
void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable);
|
||||
void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources);
|
||||
|
||||
protected:
|
||||
void addTabledBuiltins(int version, EProfile profile, const SpvVersion& spvVersion);
|
||||
void relateTabledBuiltins(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage, TSymbolTable&);
|
||||
void add2ndGenerationSamplingImaging(int version, EProfile profile, const SpvVersion& spvVersion);
|
||||
void addSubpassSampling(TSampler, const TString& typeName, int version, EProfile profile);
|
||||
void addQueryFunctions(TSampler, const TString& typeName, int version, EProfile profile);
|
||||
void addImageFunctions(TSampler, const TString& typeName, int version, EProfile profile);
|
||||
void addSamplingFunctions(TSampler, const TString& typeName, int version, EProfile profile);
|
||||
void addGatherFunctions(TSampler, const TString& typeName, int version, EProfile profile);
|
||||
|
||||
// Helpers for making textual representations of the permutations
|
||||
// of texturing/imaging functions.
|
||||
const char* postfixes[5];
|
||||
const char* prefixes[EbtNumTypes];
|
||||
int dimMap[EsdNumDims];
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _INITIALIZE_INCLUDED_
|
||||
|
|
@ -0,0 +1,138 @@
|
|||
//
|
||||
// Copyright (C) 2016 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../Include/Common.h"
|
||||
#include "reflection.h"
|
||||
#include "localintermediate.h"
|
||||
|
||||
#include "gl_types.h"
|
||||
|
||||
#include <list>
|
||||
#include <unordered_set>
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// The traverser: mostly pass through, except
|
||||
// - processing function-call nodes to push live functions onto the stack of functions to process
|
||||
// - processing selection nodes to trim semantically dead code
|
||||
//
|
||||
// This is in the glslang namespace directly so it can be a friend of TReflection.
|
||||
// This can be derived from to implement reflection database traversers or
|
||||
// binding mappers: anything that wants to traverse the live subset of the tree.
|
||||
//
|
||||
|
||||
class TLiveTraverser : public TIntermTraverser {
|
||||
public:
|
||||
TLiveTraverser(const TIntermediate& i, bool traverseAll = false,
|
||||
bool preVisit = true, bool inVisit = false, bool postVisit = false) :
|
||||
TIntermTraverser(preVisit, inVisit, postVisit),
|
||||
intermediate(i), traverseAll(traverseAll)
|
||||
{ }
|
||||
|
||||
//
|
||||
// Given a function name, find its subroot in the tree, and push it onto the stack of
|
||||
// functions left to process.
|
||||
//
|
||||
void pushFunction(const TString& name)
|
||||
{
|
||||
TIntermSequence& globals = intermediate.getTreeRoot()->getAsAggregate()->getSequence();
|
||||
for (unsigned int f = 0; f < globals.size(); ++f) {
|
||||
TIntermAggregate* candidate = globals[f]->getAsAggregate();
|
||||
if (candidate && candidate->getOp() == EOpFunction && candidate->getName() == name) {
|
||||
functions.push_back(candidate);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
typedef std::list<TIntermAggregate*> TFunctionStack;
|
||||
TFunctionStack functions;
|
||||
|
||||
protected:
|
||||
// To catch which function calls are not dead, and hence which functions must be visited.
|
||||
virtual bool visitAggregate(TVisit, TIntermAggregate* node)
|
||||
{
|
||||
if (!traverseAll)
|
||||
if (node->getOp() == EOpFunctionCall)
|
||||
addFunctionCall(node);
|
||||
|
||||
return true; // traverse this subtree
|
||||
}
|
||||
|
||||
// To prune semantically dead paths.
|
||||
virtual bool visitSelection(TVisit /* visit */, TIntermSelection* node)
|
||||
{
|
||||
if (traverseAll)
|
||||
return true; // traverse all code
|
||||
|
||||
TIntermConstantUnion* constant = node->getCondition()->getAsConstantUnion();
|
||||
if (constant) {
|
||||
// cull the path that is dead
|
||||
if (constant->getConstArray()[0].getBConst() == true && node->getTrueBlock())
|
||||
node->getTrueBlock()->traverse(this);
|
||||
if (constant->getConstArray()[0].getBConst() == false && node->getFalseBlock())
|
||||
node->getFalseBlock()->traverse(this);
|
||||
|
||||
return false; // don't traverse any more, we did it all above
|
||||
} else
|
||||
return true; // traverse the whole subtree
|
||||
}
|
||||
|
||||
// Track live functions as well as uniforms, so that we don't visit dead functions
|
||||
// and only visit each function once.
|
||||
void addFunctionCall(TIntermAggregate* call)
|
||||
{
|
||||
// // just use the map to ensure we process each function at most once
|
||||
if (liveFunctions.find(call->getName()) == liveFunctions.end()) {
|
||||
liveFunctions.insert(call->getName());
|
||||
pushFunction(call->getName());
|
||||
}
|
||||
}
|
||||
|
||||
const TIntermediate& intermediate;
|
||||
typedef std::unordered_set<TString> TLiveFunctions;
|
||||
TLiveFunctions liveFunctions;
|
||||
bool traverseAll;
|
||||
|
||||
private:
|
||||
// prevent copy & copy construct
|
||||
TLiveTraverser(TLiveTraverser&);
|
||||
TLiveTraverser& operator=(TLiveTraverser&);
|
||||
};
|
||||
|
||||
} // namespace glslang
|
||||
|
|
@ -0,0 +1,525 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2012-2013 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
//
|
||||
// This header defines a two-level parse-helper hierarchy, derived from
|
||||
// TParseVersions:
|
||||
// - TParseContextBase: sharable across multiple parsers
|
||||
// - TParseContext: GLSL specific helper
|
||||
//
|
||||
|
||||
#ifndef _PARSER_HELPER_INCLUDED_
|
||||
#define _PARSER_HELPER_INCLUDED_
|
||||
|
||||
#include <cstdarg>
|
||||
#include <functional>
|
||||
|
||||
#include "parseVersions.h"
|
||||
#include "../Include/ShHandle.h"
|
||||
#include "SymbolTable.h"
|
||||
#include "localintermediate.h"
|
||||
#include "Scan.h"
|
||||
#include "attribute.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
struct TPragma {
|
||||
TPragma(bool o, bool d) : optimize(o), debug(d) { }
|
||||
bool optimize;
|
||||
bool debug;
|
||||
TPragmaTable pragmaTable;
|
||||
};
|
||||
|
||||
class TScanContext;
|
||||
class TPpContext;
|
||||
|
||||
typedef std::set<int> TIdSetType;
|
||||
|
||||
//
|
||||
// Sharable code (as well as what's in TParseVersions) across
|
||||
// parse helpers.
|
||||
//
|
||||
class TParseContextBase : public TParseVersions {
|
||||
public:
|
||||
TParseContextBase(TSymbolTable& symbolTable, TIntermediate& interm, bool parsingBuiltins, int version,
|
||||
EProfile profile, const SpvVersion& spvVersion, EShLanguage language,
|
||||
TInfoSink& infoSink, bool forwardCompatible, EShMessages messages,
|
||||
const TString* entryPoint = nullptr)
|
||||
: TParseVersions(interm, version, profile, spvVersion, language, infoSink, forwardCompatible, messages),
|
||||
scopeMangler("::"),
|
||||
symbolTable(symbolTable),
|
||||
statementNestingLevel(0), loopNestingLevel(0), structNestingLevel(0), controlFlowNestingLevel(0),
|
||||
postEntryPointReturn(false),
|
||||
contextPragma(true, false),
|
||||
beginInvocationInterlockCount(0), endInvocationInterlockCount(0),
|
||||
parsingBuiltins(parsingBuiltins), scanContext(nullptr), ppContext(nullptr),
|
||||
limits(resources.limits),
|
||||
globalUniformBlock(nullptr),
|
||||
globalUniformBinding(TQualifier::layoutBindingEnd),
|
||||
globalUniformSet(TQualifier::layoutSetEnd)
|
||||
{
|
||||
if (entryPoint != nullptr)
|
||||
sourceEntryPointName = *entryPoint;
|
||||
}
|
||||
virtual ~TParseContextBase() { }
|
||||
|
||||
#if !defined(GLSLANG_WEB) || defined(GLSLANG_WEB_DEVEL)
|
||||
virtual void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...);
|
||||
virtual void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...);
|
||||
virtual void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...);
|
||||
virtual void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...);
|
||||
#endif
|
||||
|
||||
virtual void setLimits(const TBuiltInResource&) = 0;
|
||||
|
||||
void checkIndex(const TSourceLoc&, const TType&, int& index);
|
||||
|
||||
EShLanguage getLanguage() const { return language; }
|
||||
void setScanContext(TScanContext* c) { scanContext = c; }
|
||||
TScanContext* getScanContext() const { return scanContext; }
|
||||
void setPpContext(TPpContext* c) { ppContext = c; }
|
||||
TPpContext* getPpContext() const { return ppContext; }
|
||||
|
||||
virtual void setLineCallback(const std::function<void(int, int, bool, int, const char*)>& func) { lineCallback = func; }
|
||||
virtual void setExtensionCallback(const std::function<void(int, const char*, const char*)>& func) { extensionCallback = func; }
|
||||
virtual void setVersionCallback(const std::function<void(int, int, const char*)>& func) { versionCallback = func; }
|
||||
virtual void setPragmaCallback(const std::function<void(int, const TVector<TString>&)>& func) { pragmaCallback = func; }
|
||||
virtual void setErrorCallback(const std::function<void(int, const char*)>& func) { errorCallback = func; }
|
||||
|
||||
virtual void reservedPpErrorCheck(const TSourceLoc&, const char* name, const char* op) = 0;
|
||||
virtual bool lineContinuationCheck(const TSourceLoc&, bool endOfComment) = 0;
|
||||
virtual bool lineDirectiveShouldSetNextLine() const = 0;
|
||||
virtual void handlePragma(const TSourceLoc&, const TVector<TString>&) = 0;
|
||||
|
||||
virtual bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) = 0;
|
||||
|
||||
virtual void notifyVersion(int line, int version, const char* type_string)
|
||||
{
|
||||
if (versionCallback)
|
||||
versionCallback(line, version, type_string);
|
||||
}
|
||||
virtual void notifyErrorDirective(int line, const char* error_message)
|
||||
{
|
||||
if (errorCallback)
|
||||
errorCallback(line, error_message);
|
||||
}
|
||||
virtual void notifyLineDirective(int curLineNo, int newLineNo, bool hasSource, int sourceNum, const char* sourceName)
|
||||
{
|
||||
if (lineCallback)
|
||||
lineCallback(curLineNo, newLineNo, hasSource, sourceNum, sourceName);
|
||||
}
|
||||
virtual void notifyExtensionDirective(int line, const char* extension, const char* behavior)
|
||||
{
|
||||
if (extensionCallback)
|
||||
extensionCallback(line, extension, behavior);
|
||||
}
|
||||
|
||||
#ifdef ENABLE_HLSL
|
||||
// Manage the global uniform block (default uniforms in GLSL, $Global in HLSL)
|
||||
virtual void growGlobalUniformBlock(const TSourceLoc&, TType&, const TString& memberName, TTypeList* typeList = nullptr);
|
||||
#endif
|
||||
|
||||
// Potentially rename shader entry point function
|
||||
void renameShaderFunction(TString*& name) const
|
||||
{
|
||||
// Replace the entry point name given in the shader with the real entry point name,
|
||||
// if there is a substitution.
|
||||
if (name != nullptr && *name == sourceEntryPointName && intermediate.getEntryPointName().size() > 0)
|
||||
name = NewPoolTString(intermediate.getEntryPointName().c_str());
|
||||
}
|
||||
|
||||
virtual bool lValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*);
|
||||
virtual void rValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*);
|
||||
|
||||
const char* const scopeMangler;
|
||||
|
||||
// Basic parsing state, easily accessible to the grammar
|
||||
|
||||
TSymbolTable& symbolTable; // symbol table that goes with the current language, version, and profile
|
||||
int statementNestingLevel; // 0 if outside all flow control or compound statements
|
||||
int loopNestingLevel; // 0 if outside all loops
|
||||
int structNestingLevel; // 0 if outside blocks and structures
|
||||
int controlFlowNestingLevel; // 0 if outside all flow control
|
||||
const TType* currentFunctionType; // the return type of the function that's currently being parsed
|
||||
bool functionReturnsValue; // true if a non-void function has a return
|
||||
// if inside a function, true if the function is the entry point and this is after a return statement
|
||||
bool postEntryPointReturn;
|
||||
// case, node, case, case, node, ...; ensure only one node between cases; stack of them for nesting
|
||||
TList<TIntermSequence*> switchSequenceStack;
|
||||
// the statementNestingLevel the current switch statement is at, which must match the level of its case statements
|
||||
TList<int> switchLevel;
|
||||
struct TPragma contextPragma;
|
||||
int beginInvocationInterlockCount;
|
||||
int endInvocationInterlockCount;
|
||||
|
||||
protected:
|
||||
TParseContextBase(TParseContextBase&);
|
||||
TParseContextBase& operator=(TParseContextBase&);
|
||||
|
||||
const bool parsingBuiltins; // true if parsing built-in symbols/functions
|
||||
TVector<TSymbol*> linkageSymbols; // will be transferred to 'linkage', after all editing is done, order preserving
|
||||
TScanContext* scanContext;
|
||||
TPpContext* ppContext;
|
||||
TBuiltInResource resources;
|
||||
TLimits& limits;
|
||||
TString sourceEntryPointName;
|
||||
|
||||
// These, if set, will be called when a line, pragma ... is preprocessed.
|
||||
// They will be called with any parameters to the original directive.
|
||||
std::function<void(int, int, bool, int, const char*)> lineCallback;
|
||||
std::function<void(int, const TVector<TString>&)> pragmaCallback;
|
||||
std::function<void(int, int, const char*)> versionCallback;
|
||||
std::function<void(int, const char*, const char*)> extensionCallback;
|
||||
std::function<void(int, const char*)> errorCallback;
|
||||
|
||||
// see implementation for detail
|
||||
const TFunction* selectFunction(const TVector<const TFunction*>, const TFunction&,
|
||||
std::function<bool(const TType&, const TType&, TOperator, int arg)>,
|
||||
std::function<bool(const TType&, const TType&, const TType&)>,
|
||||
/* output */ bool& tie);
|
||||
|
||||
virtual void parseSwizzleSelector(const TSourceLoc&, const TString&, int size,
|
||||
TSwizzleSelectors<TVectorSelector>&);
|
||||
|
||||
// Manage the global uniform block (default uniforms in GLSL, $Global in HLSL)
|
||||
TVariable* globalUniformBlock; // the actual block, inserted into the symbol table
|
||||
unsigned int globalUniformBinding; // the block's binding number
|
||||
unsigned int globalUniformSet; // the block's set number
|
||||
int firstNewMember; // the index of the first member not yet inserted into the symbol table
|
||||
// override this to set the language-specific name
|
||||
virtual const char* getGlobalUniformBlockName() const { return ""; }
|
||||
virtual void setUniformBlockDefaults(TType&) const { }
|
||||
virtual void finalizeGlobalUniformBlockLayout(TVariable&) { }
|
||||
virtual void outputMessage(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, TPrefixType prefix,
|
||||
va_list args);
|
||||
virtual void trackLinkage(TSymbol& symbol);
|
||||
virtual void makeEditable(TSymbol*&);
|
||||
virtual TVariable* getEditableVariable(const char* name);
|
||||
virtual void finish();
|
||||
};
|
||||
|
||||
//
|
||||
// Manage the state for when to respect precision qualifiers and when to warn about
|
||||
// the defaults being different than might be expected.
|
||||
//
|
||||
class TPrecisionManager {
|
||||
public:
|
||||
TPrecisionManager() : obey(false), warn(false), explicitIntDefault(false), explicitFloatDefault(false){ }
|
||||
virtual ~TPrecisionManager() {}
|
||||
|
||||
void respectPrecisionQualifiers() { obey = true; }
|
||||
bool respectingPrecisionQualifiers() const { return obey; }
|
||||
bool shouldWarnAboutDefaults() const { return warn; }
|
||||
void defaultWarningGiven() { warn = false; }
|
||||
void warnAboutDefaults() { warn = true; }
|
||||
void explicitIntDefaultSeen()
|
||||
{
|
||||
explicitIntDefault = true;
|
||||
if (explicitFloatDefault)
|
||||
warn = false;
|
||||
}
|
||||
void explicitFloatDefaultSeen()
|
||||
{
|
||||
explicitFloatDefault = true;
|
||||
if (explicitIntDefault)
|
||||
warn = false;
|
||||
}
|
||||
|
||||
protected:
|
||||
bool obey; // respect precision qualifiers
|
||||
bool warn; // need to give a warning about the defaults
|
||||
bool explicitIntDefault; // user set the default for int/uint
|
||||
bool explicitFloatDefault; // user set the default for float
|
||||
};
|
||||
|
||||
//
|
||||
// GLSL-specific parse helper. Should have GLSL in the name, but that's
|
||||
// too big of a change for comparing branches at the moment, and perhaps
|
||||
// impacts downstream consumers as well.
|
||||
//
|
||||
class TParseContext : public TParseContextBase {
|
||||
public:
|
||||
TParseContext(TSymbolTable&, TIntermediate&, bool parsingBuiltins, int version, EProfile, const SpvVersion& spvVersion, EShLanguage, TInfoSink&,
|
||||
bool forwardCompatible = false, EShMessages messages = EShMsgDefault,
|
||||
const TString* entryPoint = nullptr);
|
||||
virtual ~TParseContext();
|
||||
|
||||
bool obeyPrecisionQualifiers() const { return precisionManager.respectingPrecisionQualifiers(); }
|
||||
void setPrecisionDefaults();
|
||||
|
||||
void setLimits(const TBuiltInResource&) override;
|
||||
bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) override;
|
||||
void parserError(const char* s); // for bison's yyerror
|
||||
|
||||
void reservedErrorCheck(const TSourceLoc&, const TString&);
|
||||
void reservedPpErrorCheck(const TSourceLoc&, const char* name, const char* op) override;
|
||||
bool lineContinuationCheck(const TSourceLoc&, bool endOfComment) override;
|
||||
bool lineDirectiveShouldSetNextLine() const override;
|
||||
bool builtInName(const TString&);
|
||||
|
||||
void handlePragma(const TSourceLoc&, const TVector<TString>&) override;
|
||||
TIntermTyped* handleVariable(const TSourceLoc&, TSymbol* symbol, const TString* string);
|
||||
TIntermTyped* handleBracketDereference(const TSourceLoc&, TIntermTyped* base, TIntermTyped* index);
|
||||
void handleIndexLimits(const TSourceLoc&, TIntermTyped* base, TIntermTyped* index);
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
void makeEditable(TSymbol*&) override;
|
||||
void ioArrayCheck(const TSourceLoc&, const TType&, const TString& identifier);
|
||||
#endif
|
||||
bool isIoResizeArray(const TType&) const;
|
||||
void fixIoArraySize(const TSourceLoc&, TType&);
|
||||
void handleIoResizeArrayAccess(const TSourceLoc&, TIntermTyped* base);
|
||||
void checkIoArraysConsistency(const TSourceLoc&, bool tailOnly = false);
|
||||
int getIoArrayImplicitSize(const TQualifier&, TString* featureString = nullptr) const;
|
||||
void checkIoArrayConsistency(const TSourceLoc&, int requiredSize, const char* feature, TType&, const TString&);
|
||||
|
||||
TIntermTyped* handleBinaryMath(const TSourceLoc&, const char* str, TOperator op, TIntermTyped* left, TIntermTyped* right);
|
||||
TIntermTyped* handleUnaryMath(const TSourceLoc&, const char* str, TOperator op, TIntermTyped* childNode);
|
||||
TIntermTyped* handleDotDereference(const TSourceLoc&, TIntermTyped* base, const TString& field);
|
||||
void blockMemberExtensionCheck(const TSourceLoc&, const TIntermTyped* base, int member, const TString& memberName);
|
||||
TFunction* handleFunctionDeclarator(const TSourceLoc&, TFunction& function, bool prototype);
|
||||
TIntermAggregate* handleFunctionDefinition(const TSourceLoc&, TFunction&);
|
||||
TIntermTyped* handleFunctionCall(const TSourceLoc&, TFunction*, TIntermNode*);
|
||||
TIntermTyped* handleBuiltInFunctionCall(TSourceLoc, TIntermNode* arguments, const TFunction& function);
|
||||
void computeBuiltinPrecisions(TIntermTyped&, const TFunction&);
|
||||
TIntermNode* handleReturnValue(const TSourceLoc&, TIntermTyped*);
|
||||
void checkLocation(const TSourceLoc&, TOperator);
|
||||
TIntermTyped* handleLengthMethod(const TSourceLoc&, TFunction*, TIntermNode*);
|
||||
void addInputArgumentConversions(const TFunction&, TIntermNode*&) const;
|
||||
TIntermTyped* addOutputArgumentConversions(const TFunction&, TIntermAggregate&) const;
|
||||
void builtInOpCheck(const TSourceLoc&, const TFunction&, TIntermOperator&);
|
||||
void nonOpBuiltInCheck(const TSourceLoc&, const TFunction&, TIntermAggregate&);
|
||||
void userFunctionCallCheck(const TSourceLoc&, TIntermAggregate&);
|
||||
void samplerConstructorLocationCheck(const TSourceLoc&, const char* token, TIntermNode*);
|
||||
TFunction* handleConstructorCall(const TSourceLoc&, const TPublicType&);
|
||||
void handlePrecisionQualifier(const TSourceLoc&, TQualifier&, TPrecisionQualifier);
|
||||
void checkPrecisionQualifier(const TSourceLoc&, TPrecisionQualifier);
|
||||
void memorySemanticsCheck(const TSourceLoc&, const TFunction&, const TIntermOperator& callNode);
|
||||
|
||||
void assignError(const TSourceLoc&, const char* op, TString left, TString right);
|
||||
void unaryOpError(const TSourceLoc&, const char* op, TString operand);
|
||||
void binaryOpError(const TSourceLoc&, const char* op, TString left, TString right);
|
||||
void variableCheck(TIntermTyped*& nodePtr);
|
||||
bool lValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*) override;
|
||||
void rValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*) override;
|
||||
void constantValueCheck(TIntermTyped* node, const char* token);
|
||||
void integerCheck(const TIntermTyped* node, const char* token);
|
||||
void globalCheck(const TSourceLoc&, const char* token);
|
||||
bool constructorError(const TSourceLoc&, TIntermNode*, TFunction&, TOperator, TType&);
|
||||
bool constructorTextureSamplerError(const TSourceLoc&, const TFunction&);
|
||||
void arraySizeCheck(const TSourceLoc&, TIntermTyped* expr, TArraySize&, const char *sizeType);
|
||||
bool arrayQualifierError(const TSourceLoc&, const TQualifier&);
|
||||
bool arrayError(const TSourceLoc&, const TType&);
|
||||
void arraySizeRequiredCheck(const TSourceLoc&, const TArraySizes&);
|
||||
void structArrayCheck(const TSourceLoc&, const TType& structure);
|
||||
void arraySizesCheck(const TSourceLoc&, const TQualifier&, TArraySizes*, const TIntermTyped* initializer, bool lastMember);
|
||||
void arrayOfArrayVersionCheck(const TSourceLoc&, const TArraySizes*);
|
||||
bool voidErrorCheck(const TSourceLoc&, const TString&, TBasicType);
|
||||
void boolCheck(const TSourceLoc&, const TIntermTyped*);
|
||||
void boolCheck(const TSourceLoc&, const TPublicType&);
|
||||
void samplerCheck(const TSourceLoc&, const TType&, const TString& identifier, TIntermTyped* initializer);
|
||||
void atomicUintCheck(const TSourceLoc&, const TType&, const TString& identifier);
|
||||
void accStructCheck(const TSourceLoc & loc, const TType & type, const TString & identifier);
|
||||
void transparentOpaqueCheck(const TSourceLoc&, const TType&, const TString& identifier);
|
||||
void memberQualifierCheck(glslang::TPublicType&);
|
||||
void globalQualifierFixCheck(const TSourceLoc&, TQualifier&);
|
||||
void globalQualifierTypeCheck(const TSourceLoc&, const TQualifier&, const TPublicType&);
|
||||
bool structQualifierErrorCheck(const TSourceLoc&, const TPublicType& pType);
|
||||
void mergeQualifiers(const TSourceLoc&, TQualifier& dst, const TQualifier& src, bool force);
|
||||
void setDefaultPrecision(const TSourceLoc&, TPublicType&, TPrecisionQualifier);
|
||||
int computeSamplerTypeIndex(TSampler&);
|
||||
TPrecisionQualifier getDefaultPrecision(TPublicType&);
|
||||
void precisionQualifierCheck(const TSourceLoc&, TBasicType, TQualifier&);
|
||||
void parameterTypeCheck(const TSourceLoc&, TStorageQualifier qualifier, const TType& type);
|
||||
bool containsFieldWithBasicType(const TType& type ,TBasicType basicType);
|
||||
TSymbol* redeclareBuiltinVariable(const TSourceLoc&, const TString&, const TQualifier&, const TShaderQualifiers&);
|
||||
void redeclareBuiltinBlock(const TSourceLoc&, TTypeList& typeList, const TString& blockName, const TString* instanceName, TArraySizes* arraySizes);
|
||||
void paramCheckFixStorage(const TSourceLoc&, const TStorageQualifier&, TType& type);
|
||||
void paramCheckFix(const TSourceLoc&, const TQualifier&, TType& type);
|
||||
void nestedBlockCheck(const TSourceLoc&);
|
||||
void nestedStructCheck(const TSourceLoc&);
|
||||
void arrayObjectCheck(const TSourceLoc&, const TType&, const char* op);
|
||||
void opaqueCheck(const TSourceLoc&, const TType&, const char* op);
|
||||
void referenceCheck(const TSourceLoc&, const TType&, const char* op);
|
||||
void storage16BitAssignmentCheck(const TSourceLoc&, const TType&, const char* op);
|
||||
void specializationCheck(const TSourceLoc&, const TType&, const char* op);
|
||||
void structTypeCheck(const TSourceLoc&, TPublicType&);
|
||||
void inductiveLoopCheck(const TSourceLoc&, TIntermNode* init, TIntermLoop* loop);
|
||||
void arrayLimitCheck(const TSourceLoc&, const TString&, int size);
|
||||
void limitCheck(const TSourceLoc&, int value, const char* limit, const char* feature);
|
||||
|
||||
void inductiveLoopBodyCheck(TIntermNode*, int loopIndexId, TSymbolTable&);
|
||||
void constantIndexExpressionCheck(TIntermNode*);
|
||||
|
||||
void setLayoutQualifier(const TSourceLoc&, TPublicType&, TString&);
|
||||
void setLayoutQualifier(const TSourceLoc&, TPublicType&, TString&, const TIntermTyped*);
|
||||
void mergeObjectLayoutQualifiers(TQualifier& dest, const TQualifier& src, bool inheritOnly);
|
||||
void layoutObjectCheck(const TSourceLoc&, const TSymbol&);
|
||||
void layoutMemberLocationArrayCheck(const TSourceLoc&, bool memberWithLocation, TArraySizes* arraySizes);
|
||||
void layoutTypeCheck(const TSourceLoc&, const TType&);
|
||||
void layoutQualifierCheck(const TSourceLoc&, const TQualifier&);
|
||||
void checkNoShaderLayouts(const TSourceLoc&, const TShaderQualifiers&);
|
||||
void fixOffset(const TSourceLoc&, TSymbol&);
|
||||
|
||||
const TFunction* findFunction(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
|
||||
const TFunction* findFunctionExact(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
|
||||
const TFunction* findFunction120(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
|
||||
const TFunction* findFunction400(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
|
||||
const TFunction* findFunctionExplicitTypes(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
|
||||
void declareTypeDefaults(const TSourceLoc&, const TPublicType&);
|
||||
TIntermNode* declareVariable(const TSourceLoc&, TString& identifier, const TPublicType&, TArraySizes* typeArray = 0, TIntermTyped* initializer = 0);
|
||||
TIntermTyped* addConstructor(const TSourceLoc&, TIntermNode*, const TType&);
|
||||
TIntermTyped* constructAggregate(TIntermNode*, const TType&, int, const TSourceLoc&);
|
||||
TIntermTyped* constructBuiltIn(const TType&, TOperator, TIntermTyped*, const TSourceLoc&, bool subset);
|
||||
void inheritMemoryQualifiers(const TQualifier& from, TQualifier& to);
|
||||
void declareBlock(const TSourceLoc&, TTypeList& typeList, const TString* instanceName = 0, TArraySizes* arraySizes = 0);
|
||||
void blockStageIoCheck(const TSourceLoc&, const TQualifier&);
|
||||
void blockQualifierCheck(const TSourceLoc&, const TQualifier&, bool instanceName);
|
||||
void fixBlockLocations(const TSourceLoc&, TQualifier&, TTypeList&, bool memberWithLocation, bool memberWithoutLocation);
|
||||
void fixXfbOffsets(TQualifier&, TTypeList&);
|
||||
void fixBlockUniformOffsets(TQualifier&, TTypeList&);
|
||||
void addQualifierToExisting(const TSourceLoc&, TQualifier, const TString& identifier);
|
||||
void addQualifierToExisting(const TSourceLoc&, TQualifier, TIdentifierList&);
|
||||
void invariantCheck(const TSourceLoc&, const TQualifier&);
|
||||
void updateStandaloneQualifierDefaults(const TSourceLoc&, const TPublicType&);
|
||||
void wrapupSwitchSubsequence(TIntermAggregate* statements, TIntermNode* branchNode);
|
||||
TIntermNode* addSwitch(const TSourceLoc&, TIntermTyped* expression, TIntermAggregate* body);
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
TAttributeType attributeFromName(const TString& name) const;
|
||||
TAttributes* makeAttributes(const TString& identifier) const;
|
||||
TAttributes* makeAttributes(const TString& identifier, TIntermNode* node) const;
|
||||
TAttributes* mergeAttributes(TAttributes*, TAttributes*) const;
|
||||
|
||||
// Determine selection control from attributes
|
||||
void handleSelectionAttributes(const TAttributes& attributes, TIntermNode*);
|
||||
void handleSwitchAttributes(const TAttributes& attributes, TIntermNode*);
|
||||
// Determine loop control from attributes
|
||||
void handleLoopAttributes(const TAttributes& attributes, TIntermNode*);
|
||||
#endif
|
||||
|
||||
void checkAndResizeMeshViewDim(const TSourceLoc&, TType&, bool isBlockMember);
|
||||
|
||||
protected:
|
||||
void nonInitConstCheck(const TSourceLoc&, TString& identifier, TType& type);
|
||||
void inheritGlobalDefaults(TQualifier& dst) const;
|
||||
TVariable* makeInternalVariable(const char* name, const TType&) const;
|
||||
TVariable* declareNonArray(const TSourceLoc&, const TString& identifier, const TType&);
|
||||
void declareArray(const TSourceLoc&, const TString& identifier, const TType&, TSymbol*&);
|
||||
void checkRuntimeSizable(const TSourceLoc&, const TIntermTyped&);
|
||||
bool isRuntimeLength(const TIntermTyped&) const;
|
||||
TIntermNode* executeInitializer(const TSourceLoc&, TIntermTyped* initializer, TVariable* variable);
|
||||
TIntermTyped* convertInitializerList(const TSourceLoc&, const TType&, TIntermTyped* initializer);
|
||||
#ifndef GLSLANG_WEB
|
||||
void finish() override;
|
||||
#endif
|
||||
|
||||
public:
|
||||
//
|
||||
// Generally, bison productions, the scanner, and the PP need read/write access to these; just give them direct access
|
||||
//
|
||||
|
||||
// Current state of parsing
|
||||
bool inMain; // if inside a function, true if the function is main
|
||||
const TString* blockName;
|
||||
TQualifier currentBlockQualifier;
|
||||
TPrecisionQualifier defaultPrecision[EbtNumTypes];
|
||||
TBuiltInResource resources;
|
||||
TLimits& limits;
|
||||
|
||||
protected:
|
||||
TParseContext(TParseContext&);
|
||||
TParseContext& operator=(TParseContext&);
|
||||
|
||||
static const int maxSamplerIndex = EsdNumDims * (EbtNumTypes * (2 * 2 * 2 * 2 * 2)); // see computeSamplerTypeIndex()
|
||||
TPrecisionQualifier defaultSamplerPrecision[maxSamplerIndex];
|
||||
TPrecisionManager precisionManager;
|
||||
TQualifier globalBufferDefaults;
|
||||
TQualifier globalUniformDefaults;
|
||||
TQualifier globalInputDefaults;
|
||||
TQualifier globalOutputDefaults;
|
||||
TString currentCaller; // name of last function body entered (not valid when at global scope)
|
||||
#ifndef GLSLANG_WEB
|
||||
int* atomicUintOffsets; // to become an array of the right size to hold an offset per binding point
|
||||
bool anyIndexLimits;
|
||||
TIdSetType inductiveLoopIds;
|
||||
TVector<TIntermTyped*> needsIndexLimitationChecking;
|
||||
|
||||
//
|
||||
// Geometry shader input arrays:
|
||||
// - array sizing is based on input primitive and/or explicit size
|
||||
//
|
||||
// Tessellation control output arrays:
|
||||
// - array sizing is based on output layout(vertices=...) and/or explicit size
|
||||
//
|
||||
// Both:
|
||||
// - array sizing is retroactive
|
||||
// - built-in block redeclarations interact with this
|
||||
//
|
||||
// Design:
|
||||
// - use a per-context "resize-list", a list of symbols whose array sizes
|
||||
// can be fixed
|
||||
//
|
||||
// - the resize-list starts empty at beginning of user-shader compilation, it does
|
||||
// not have built-ins in it
|
||||
//
|
||||
// - on built-in array use: copyUp() symbol and add it to the resize-list
|
||||
//
|
||||
// - on user array declaration: add it to the resize-list
|
||||
//
|
||||
// - on block redeclaration: copyUp() symbol and add it to the resize-list
|
||||
// * note, that appropriately gives an error if redeclaring a block that
|
||||
// was already used and hence already copied-up
|
||||
//
|
||||
// - on seeing a layout declaration that sizes the array, fix everything in the
|
||||
// resize-list, giving errors for mismatch
|
||||
//
|
||||
// - on seeing an array size declaration, give errors on mismatch between it and previous
|
||||
// array-sizing declarations
|
||||
//
|
||||
TVector<TSymbol*> ioArraySymbolResizeList;
|
||||
#endif
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _PARSER_HELPER_INCLUDED_
|
||||
|
|
@ -0,0 +1,41 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace glslang {
|
||||
|
||||
void RemoveAllTreeNodes(TIntermNode*);
|
||||
|
||||
} // end namespace glslang
|
||||
|
|
@ -0,0 +1,276 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
#ifndef _GLSLANG_SCAN_INCLUDED_
|
||||
#define _GLSLANG_SCAN_INCLUDED_
|
||||
|
||||
#include "Versions.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// Use a global end-of-input character, so no translation is needed across
|
||||
// layers of encapsulation. Characters are all 8 bit, and positive, so there is
|
||||
// no aliasing of character 255 onto -1, for example.
|
||||
const int EndOfInput = -1;
|
||||
|
||||
//
|
||||
// A character scanner that seamlessly, on read-only strings, reads across an
|
||||
// array of strings without assuming null termination.
|
||||
//
|
||||
class TInputScanner {
|
||||
public:
|
||||
TInputScanner(int n, const char* const s[], size_t L[], const char* const* names = nullptr,
|
||||
int b = 0, int f = 0, bool single = false) :
|
||||
numSources(n),
|
||||
// up to this point, common usage is "char*", but now we need positive 8-bit characters
|
||||
sources(reinterpret_cast<const unsigned char* const *>(s)),
|
||||
lengths(L), currentSource(0), currentChar(0), stringBias(b), finale(f), singleLogical(single),
|
||||
endOfFileReached(false)
|
||||
{
|
||||
loc = new TSourceLoc[numSources];
|
||||
for (int i = 0; i < numSources; ++i) {
|
||||
loc[i].init(i - stringBias);
|
||||
}
|
||||
if (names != nullptr) {
|
||||
for (int i = 0; i < numSources; ++i)
|
||||
loc[i].name = names[i] != nullptr ? NewPoolTString(names[i]) : nullptr;
|
||||
}
|
||||
loc[currentSource].line = 1;
|
||||
logicalSourceLoc.init(1);
|
||||
logicalSourceLoc.name = loc[0].name;
|
||||
}
|
||||
|
||||
virtual ~TInputScanner()
|
||||
{
|
||||
delete [] loc;
|
||||
}
|
||||
|
||||
// retrieve the next character and advance one character
|
||||
int get()
|
||||
{
|
||||
int ret = peek();
|
||||
if (ret == EndOfInput)
|
||||
return ret;
|
||||
++loc[currentSource].column;
|
||||
++logicalSourceLoc.column;
|
||||
if (ret == '\n') {
|
||||
++loc[currentSource].line;
|
||||
++logicalSourceLoc.line;
|
||||
logicalSourceLoc.column = 0;
|
||||
loc[currentSource].column = 0;
|
||||
}
|
||||
advance();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
// retrieve the next character, no advance
|
||||
int peek()
|
||||
{
|
||||
if (currentSource >= numSources) {
|
||||
endOfFileReached = true;
|
||||
return EndOfInput;
|
||||
}
|
||||
// Make sure we do not read off the end of a string.
|
||||
// N.B. Sources can have a length of 0.
|
||||
int sourceToRead = currentSource;
|
||||
size_t charToRead = currentChar;
|
||||
while(charToRead >= lengths[sourceToRead]) {
|
||||
charToRead = 0;
|
||||
sourceToRead += 1;
|
||||
if (sourceToRead >= numSources) {
|
||||
return EndOfInput;
|
||||
}
|
||||
}
|
||||
|
||||
// Here, we care about making negative valued characters positive
|
||||
return sources[sourceToRead][charToRead];
|
||||
}
|
||||
|
||||
// go back one character
|
||||
void unget()
|
||||
{
|
||||
// Do not roll back once we've reached the end of the file.
|
||||
if (endOfFileReached)
|
||||
return;
|
||||
|
||||
if (currentChar > 0) {
|
||||
--currentChar;
|
||||
--loc[currentSource].column;
|
||||
--logicalSourceLoc.column;
|
||||
if (loc[currentSource].column < 0) {
|
||||
// We've moved back past a new line. Find the
|
||||
// previous newline (or start of the file) to compute
|
||||
// the column count on the now current line.
|
||||
size_t chIndex = currentChar;
|
||||
while (chIndex > 0) {
|
||||
if (sources[currentSource][chIndex] == '\n') {
|
||||
break;
|
||||
}
|
||||
--chIndex;
|
||||
}
|
||||
logicalSourceLoc.column = (int)(currentChar - chIndex);
|
||||
loc[currentSource].column = (int)(currentChar - chIndex);
|
||||
}
|
||||
} else {
|
||||
do {
|
||||
--currentSource;
|
||||
} while (currentSource > 0 && lengths[currentSource] == 0);
|
||||
if (lengths[currentSource] == 0) {
|
||||
// set to 0 if we've backed up to the start of an empty string
|
||||
currentChar = 0;
|
||||
} else
|
||||
currentChar = lengths[currentSource] - 1;
|
||||
}
|
||||
if (peek() == '\n') {
|
||||
--loc[currentSource].line;
|
||||
--logicalSourceLoc.line;
|
||||
}
|
||||
}
|
||||
|
||||
// for #line override
|
||||
void setLine(int newLine)
|
||||
{
|
||||
logicalSourceLoc.line = newLine;
|
||||
loc[getLastValidSourceIndex()].line = newLine;
|
||||
}
|
||||
|
||||
// for #line override in filename based parsing
|
||||
void setFile(const char* filename)
|
||||
{
|
||||
TString* fn_tstr = NewPoolTString(filename);
|
||||
logicalSourceLoc.name = fn_tstr;
|
||||
loc[getLastValidSourceIndex()].name = fn_tstr;
|
||||
}
|
||||
|
||||
void setFile(const char* filename, int i)
|
||||
{
|
||||
TString* fn_tstr = NewPoolTString(filename);
|
||||
if (i == getLastValidSourceIndex()) {
|
||||
logicalSourceLoc.name = fn_tstr;
|
||||
}
|
||||
loc[i].name = fn_tstr;
|
||||
}
|
||||
|
||||
void setString(int newString)
|
||||
{
|
||||
logicalSourceLoc.string = newString;
|
||||
loc[getLastValidSourceIndex()].string = newString;
|
||||
logicalSourceLoc.name = nullptr;
|
||||
loc[getLastValidSourceIndex()].name = nullptr;
|
||||
}
|
||||
|
||||
// for #include content indentation
|
||||
void setColumn(int col)
|
||||
{
|
||||
logicalSourceLoc.column = col;
|
||||
loc[getLastValidSourceIndex()].column = col;
|
||||
}
|
||||
|
||||
void setEndOfInput()
|
||||
{
|
||||
endOfFileReached = true;
|
||||
currentSource = numSources;
|
||||
}
|
||||
|
||||
bool atEndOfInput() const { return endOfFileReached; }
|
||||
|
||||
const TSourceLoc& getSourceLoc() const
|
||||
{
|
||||
if (singleLogical) {
|
||||
return logicalSourceLoc;
|
||||
} else {
|
||||
return loc[std::max(0, std::min(currentSource, numSources - finale - 1))];
|
||||
}
|
||||
}
|
||||
// Returns the index (starting from 0) of the most recent valid source string we are reading from.
|
||||
int getLastValidSourceIndex() const { return std::min(currentSource, numSources - 1); }
|
||||
|
||||
void consumeWhiteSpace(bool& foundNonSpaceTab);
|
||||
bool consumeComment();
|
||||
void consumeWhitespaceComment(bool& foundNonSpaceTab);
|
||||
bool scanVersion(int& version, EProfile& profile, bool& notFirstToken);
|
||||
|
||||
protected:
|
||||
|
||||
// advance one character
|
||||
void advance()
|
||||
{
|
||||
++currentChar;
|
||||
if (currentChar >= lengths[currentSource]) {
|
||||
++currentSource;
|
||||
if (currentSource < numSources) {
|
||||
loc[currentSource].string = loc[currentSource - 1].string + 1;
|
||||
loc[currentSource].line = 1;
|
||||
loc[currentSource].column = 0;
|
||||
}
|
||||
while (currentSource < numSources && lengths[currentSource] == 0) {
|
||||
++currentSource;
|
||||
if (currentSource < numSources) {
|
||||
loc[currentSource].string = loc[currentSource - 1].string + 1;
|
||||
loc[currentSource].line = 1;
|
||||
loc[currentSource].column = 0;
|
||||
}
|
||||
}
|
||||
currentChar = 0;
|
||||
}
|
||||
}
|
||||
|
||||
int numSources; // number of strings in source
|
||||
const unsigned char* const *sources; // array of strings; must be converted to positive values on use, to avoid aliasing with -1 as EndOfInput
|
||||
const size_t *lengths; // length of each string
|
||||
int currentSource;
|
||||
size_t currentChar;
|
||||
|
||||
// This is for reporting what string/line an error occurred on, and can be overridden by #line.
|
||||
// It remembers the last state of each source string as it is left for the next one, so unget()
|
||||
// can restore that state.
|
||||
TSourceLoc* loc; // an array
|
||||
|
||||
int stringBias; // the first string that is the user's string number 0
|
||||
int finale; // number of internal strings after user's last string
|
||||
|
||||
TSourceLoc logicalSourceLoc;
|
||||
bool singleLogical; // treats the strings as a single logical string.
|
||||
// locations will be reported from the first string.
|
||||
|
||||
// Set to true once peek() returns EndOfFile, so that we won't roll back
|
||||
// once we've reached EndOfFile.
|
||||
bool endOfFileReached;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _GLSLANG_SCAN_INCLUDED_
|
||||
|
|
@ -0,0 +1,93 @@
|
|||
//
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
//
|
||||
// This holds context specific to the GLSL scanner, which
|
||||
// sits between the preprocessor scanner and parser.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "ParseHelper.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
class TPpContext;
|
||||
class TPpToken;
|
||||
class TParserToken;
|
||||
|
||||
class TScanContext {
|
||||
public:
|
||||
explicit TScanContext(TParseContextBase& pc) :
|
||||
parseContext(pc),
|
||||
afterType(false), afterStruct(false),
|
||||
field(false), afterBuffer(false) { }
|
||||
virtual ~TScanContext() { }
|
||||
|
||||
static void fillInKeywordMap();
|
||||
static void deleteKeywordMap();
|
||||
|
||||
int tokenize(TPpContext*, TParserToken&);
|
||||
|
||||
protected:
|
||||
TScanContext(TScanContext&);
|
||||
TScanContext& operator=(TScanContext&);
|
||||
|
||||
int tokenizeIdentifier();
|
||||
int identifierOrType();
|
||||
int reservedWord();
|
||||
int identifierOrReserved(bool reserved);
|
||||
int es30ReservedFromGLSL(int version);
|
||||
int nonreservedKeyword(int esVersion, int nonEsVersion);
|
||||
int precisionKeyword();
|
||||
int matNxM();
|
||||
int dMat();
|
||||
int firstGenerationImage(bool inEs310);
|
||||
int secondGenerationImage();
|
||||
|
||||
TParseContextBase& parseContext;
|
||||
bool afterType; // true if we've recognized a type, so can only be looking for an identifier
|
||||
bool afterStruct; // true if we've recognized the STRUCT keyword, so can only be looking for an identifier
|
||||
bool field; // true if we're on a field, right after a '.'
|
||||
bool afterBuffer; // true if we've recognized the BUFFER keyword
|
||||
TSourceLoc loc;
|
||||
TParserToken* parserToken;
|
||||
TPpToken* ppToken;
|
||||
|
||||
const char* tokenText;
|
||||
int keyword;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
|
@ -0,0 +1,885 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _SYMBOL_TABLE_INCLUDED_
|
||||
#define _SYMBOL_TABLE_INCLUDED_
|
||||
|
||||
//
|
||||
// Symbol table for parsing. Has these design characteristics:
|
||||
//
|
||||
// * Same symbol table can be used to compile many shaders, to preserve
|
||||
// effort of creating and loading with the large numbers of built-in
|
||||
// symbols.
|
||||
//
|
||||
// --> This requires a copy mechanism, so initial pools used to create
|
||||
// the shared information can be popped. Done through "clone"
|
||||
// methods.
|
||||
//
|
||||
// * Name mangling will be used to give each function a unique name
|
||||
// so that symbol table lookups are never ambiguous. This allows
|
||||
// a simpler symbol table structure.
|
||||
//
|
||||
// * Pushing and popping of scope, so symbol table will really be a stack
|
||||
// of symbol tables. Searched from the top, with new inserts going into
|
||||
// the top.
|
||||
//
|
||||
// * Constants: Compile time constant symbols will keep their values
|
||||
// in the symbol table. The parser can substitute constants at parse
|
||||
// time, including doing constant folding and constant propagation.
|
||||
//
|
||||
// * No temporaries: Temporaries made from operations (+, --, .xy, etc.)
|
||||
// are tracked in the intermediate representation, not the symbol table.
|
||||
//
|
||||
|
||||
#include "../Include/Common.h"
|
||||
#include "../Include/intermediate.h"
|
||||
#include "../Include/InfoSink.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Symbol base class. (Can build functions or variables out of these...)
|
||||
//
|
||||
|
||||
class TVariable;
|
||||
class TFunction;
|
||||
class TAnonMember;
|
||||
|
||||
typedef TVector<const char*> TExtensionList;
|
||||
|
||||
class TSymbol {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
explicit TSymbol(const TString *n) : name(n), extensions(0), writable(true) { }
|
||||
virtual TSymbol* clone() const = 0;
|
||||
virtual ~TSymbol() { } // rely on all symbol owned memory coming from the pool
|
||||
|
||||
virtual const TString& getName() const { return *name; }
|
||||
virtual void changeName(const TString* newName) { name = newName; }
|
||||
virtual void addPrefix(const char* prefix)
|
||||
{
|
||||
TString newName(prefix);
|
||||
newName.append(*name);
|
||||
changeName(NewPoolTString(newName.c_str()));
|
||||
}
|
||||
virtual const TString& getMangledName() const { return getName(); }
|
||||
virtual TFunction* getAsFunction() { return 0; }
|
||||
virtual const TFunction* getAsFunction() const { return 0; }
|
||||
virtual TVariable* getAsVariable() { return 0; }
|
||||
virtual const TVariable* getAsVariable() const { return 0; }
|
||||
virtual const TAnonMember* getAsAnonMember() const { return 0; }
|
||||
virtual const TType& getType() const = 0;
|
||||
virtual TType& getWritableType() = 0;
|
||||
virtual void setUniqueId(int id) { uniqueId = id; }
|
||||
virtual int getUniqueId() const { return uniqueId; }
|
||||
virtual void setExtensions(int numExts, const char* const exts[])
|
||||
{
|
||||
assert(extensions == 0);
|
||||
assert(numExts > 0);
|
||||
extensions = NewPoolObject(extensions);
|
||||
for (int e = 0; e < numExts; ++e)
|
||||
extensions->push_back(exts[e]);
|
||||
}
|
||||
virtual int getNumExtensions() const { return extensions == nullptr ? 0 : (int)extensions->size(); }
|
||||
virtual const char** getExtensions() const { return extensions->data(); }
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
virtual void dump(TInfoSink& infoSink, bool complete = false) const = 0;
|
||||
void dumpExtensions(TInfoSink& infoSink) const;
|
||||
#endif
|
||||
|
||||
virtual bool isReadOnly() const { return ! writable; }
|
||||
virtual void makeReadOnly() { writable = false; }
|
||||
|
||||
protected:
|
||||
explicit TSymbol(const TSymbol&);
|
||||
TSymbol& operator=(const TSymbol&);
|
||||
|
||||
const TString *name;
|
||||
unsigned int uniqueId; // For cross-scope comparing during code generation
|
||||
|
||||
// For tracking what extensions must be present
|
||||
// (don't use if correct version/profile is present).
|
||||
TExtensionList* extensions; // an array of pointers to existing constant char strings
|
||||
|
||||
//
|
||||
// N.B.: Non-const functions that will be generally used should assert on this,
|
||||
// to avoid overwriting shared symbol-table information.
|
||||
//
|
||||
bool writable;
|
||||
};
|
||||
|
||||
//
|
||||
// Variable class, meaning a symbol that's not a function.
|
||||
//
|
||||
// There could be a separate class hierarchy for Constant variables;
|
||||
// Only one of int, bool, or float, (or none) is correct for
|
||||
// any particular use, but it's easy to do this way, and doesn't
|
||||
// seem worth having separate classes, and "getConst" can't simply return
|
||||
// different values for different types polymorphically, so this is
|
||||
// just simple and pragmatic.
|
||||
//
|
||||
class TVariable : public TSymbol {
|
||||
public:
|
||||
TVariable(const TString *name, const TType& t, bool uT = false )
|
||||
: TSymbol(name),
|
||||
userType(uT),
|
||||
constSubtree(nullptr),
|
||||
memberExtensions(nullptr),
|
||||
anonId(-1)
|
||||
{ type.shallowCopy(t); }
|
||||
virtual TVariable* clone() const;
|
||||
virtual ~TVariable() { }
|
||||
|
||||
virtual TVariable* getAsVariable() { return this; }
|
||||
virtual const TVariable* getAsVariable() const { return this; }
|
||||
virtual const TType& getType() const { return type; }
|
||||
virtual TType& getWritableType() { assert(writable); return type; }
|
||||
virtual bool isUserType() const { return userType; }
|
||||
virtual const TConstUnionArray& getConstArray() const { return constArray; }
|
||||
virtual TConstUnionArray& getWritableConstArray() { assert(writable); return constArray; }
|
||||
virtual void setConstArray(const TConstUnionArray& array) { constArray = array; }
|
||||
virtual void setConstSubtree(TIntermTyped* subtree) { constSubtree = subtree; }
|
||||
virtual TIntermTyped* getConstSubtree() const { return constSubtree; }
|
||||
virtual void setAnonId(int i) { anonId = i; }
|
||||
virtual int getAnonId() const { return anonId; }
|
||||
|
||||
virtual void setMemberExtensions(int member, int numExts, const char* const exts[])
|
||||
{
|
||||
assert(type.isStruct());
|
||||
assert(numExts > 0);
|
||||
if (memberExtensions == nullptr) {
|
||||
memberExtensions = NewPoolObject(memberExtensions);
|
||||
memberExtensions->resize(type.getStruct()->size());
|
||||
}
|
||||
for (int e = 0; e < numExts; ++e)
|
||||
(*memberExtensions)[member].push_back(exts[e]);
|
||||
}
|
||||
virtual bool hasMemberExtensions() const { return memberExtensions != nullptr; }
|
||||
virtual int getNumMemberExtensions(int member) const
|
||||
{
|
||||
return memberExtensions == nullptr ? 0 : (int)(*memberExtensions)[member].size();
|
||||
}
|
||||
virtual const char** getMemberExtensions(int member) const { return (*memberExtensions)[member].data(); }
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
virtual void dump(TInfoSink& infoSink, bool complete = false) const;
|
||||
#endif
|
||||
|
||||
protected:
|
||||
explicit TVariable(const TVariable&);
|
||||
TVariable& operator=(const TVariable&);
|
||||
|
||||
TType type;
|
||||
bool userType;
|
||||
|
||||
// we are assuming that Pool Allocator will free the memory allocated to unionArray
|
||||
// when this object is destroyed
|
||||
|
||||
TConstUnionArray constArray; // for compile-time constant value
|
||||
TIntermTyped* constSubtree; // for specialization constant computation
|
||||
TVector<TExtensionList>* memberExtensions; // per-member extension list, allocated only when needed
|
||||
int anonId; // the ID used for anonymous blocks: TODO: see if uniqueId could serve a dual purpose
|
||||
};
|
||||
|
||||
//
|
||||
// The function sub-class of symbols and the parser will need to
|
||||
// share this definition of a function parameter.
|
||||
//
|
||||
struct TParameter {
|
||||
TString *name;
|
||||
TType* type;
|
||||
TIntermTyped* defaultValue;
|
||||
void copyParam(const TParameter& param)
|
||||
{
|
||||
if (param.name)
|
||||
name = NewPoolTString(param.name->c_str());
|
||||
else
|
||||
name = 0;
|
||||
type = param.type->clone();
|
||||
defaultValue = param.defaultValue;
|
||||
}
|
||||
TBuiltInVariable getDeclaredBuiltIn() const { return type->getQualifier().declaredBuiltIn; }
|
||||
};
|
||||
|
||||
//
|
||||
// The function sub-class of a symbol.
|
||||
//
|
||||
class TFunction : public TSymbol {
|
||||
public:
|
||||
explicit TFunction(TOperator o) :
|
||||
TSymbol(0),
|
||||
op(o),
|
||||
defined(false), prototyped(false), implicitThis(false), illegalImplicitThis(false), defaultParamCount(0) { }
|
||||
TFunction(const TString *name, const TType& retType, TOperator tOp = EOpNull) :
|
||||
TSymbol(name),
|
||||
mangledName(*name + '('),
|
||||
op(tOp),
|
||||
defined(false), prototyped(false), implicitThis(false), illegalImplicitThis(false), defaultParamCount(0)
|
||||
{
|
||||
returnType.shallowCopy(retType);
|
||||
declaredBuiltIn = retType.getQualifier().builtIn;
|
||||
}
|
||||
virtual TFunction* clone() const override;
|
||||
virtual ~TFunction();
|
||||
|
||||
virtual TFunction* getAsFunction() override { return this; }
|
||||
virtual const TFunction* getAsFunction() const override { return this; }
|
||||
|
||||
// Install 'p' as the (non-'this') last parameter.
|
||||
// Non-'this' parameters are reflected in both the list of parameters and the
|
||||
// mangled name.
|
||||
virtual void addParameter(TParameter& p)
|
||||
{
|
||||
assert(writable);
|
||||
parameters.push_back(p);
|
||||
p.type->appendMangledName(mangledName);
|
||||
|
||||
if (p.defaultValue != nullptr)
|
||||
defaultParamCount++;
|
||||
}
|
||||
|
||||
// Install 'this' as the first parameter.
|
||||
// 'this' is reflected in the list of parameters, but not the mangled name.
|
||||
virtual void addThisParameter(TType& type, const char* name)
|
||||
{
|
||||
TParameter p = { NewPoolTString(name), new TType, nullptr };
|
||||
p.type->shallowCopy(type);
|
||||
parameters.insert(parameters.begin(), p);
|
||||
}
|
||||
|
||||
virtual void addPrefix(const char* prefix) override
|
||||
{
|
||||
TSymbol::addPrefix(prefix);
|
||||
mangledName.insert(0, prefix);
|
||||
}
|
||||
|
||||
virtual void removePrefix(const TString& prefix)
|
||||
{
|
||||
assert(mangledName.compare(0, prefix.size(), prefix) == 0);
|
||||
mangledName.erase(0, prefix.size());
|
||||
}
|
||||
|
||||
virtual const TString& getMangledName() const override { return mangledName; }
|
||||
virtual const TType& getType() const override { return returnType; }
|
||||
virtual TBuiltInVariable getDeclaredBuiltInType() const { return declaredBuiltIn; }
|
||||
virtual TType& getWritableType() override { return returnType; }
|
||||
virtual void relateToOperator(TOperator o) { assert(writable); op = o; }
|
||||
virtual TOperator getBuiltInOp() const { return op; }
|
||||
virtual void setDefined() { assert(writable); defined = true; }
|
||||
virtual bool isDefined() const { return defined; }
|
||||
virtual void setPrototyped() { assert(writable); prototyped = true; }
|
||||
virtual bool isPrototyped() const { return prototyped; }
|
||||
virtual void setImplicitThis() { assert(writable); implicitThis = true; }
|
||||
virtual bool hasImplicitThis() const { return implicitThis; }
|
||||
virtual void setIllegalImplicitThis() { assert(writable); illegalImplicitThis = true; }
|
||||
virtual bool hasIllegalImplicitThis() const { return illegalImplicitThis; }
|
||||
|
||||
// Return total number of parameters
|
||||
virtual int getParamCount() const { return static_cast<int>(parameters.size()); }
|
||||
// Return number of parameters with default values.
|
||||
virtual int getDefaultParamCount() const { return defaultParamCount; }
|
||||
// Return number of fixed parameters (without default values)
|
||||
virtual int getFixedParamCount() const { return getParamCount() - getDefaultParamCount(); }
|
||||
|
||||
virtual TParameter& operator[](int i) { assert(writable); return parameters[i]; }
|
||||
virtual const TParameter& operator[](int i) const { return parameters[i]; }
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
virtual void dump(TInfoSink& infoSink, bool complete = false) const override;
|
||||
#endif
|
||||
|
||||
protected:
|
||||
explicit TFunction(const TFunction&);
|
||||
TFunction& operator=(const TFunction&);
|
||||
|
||||
typedef TVector<TParameter> TParamList;
|
||||
TParamList parameters;
|
||||
TType returnType;
|
||||
TBuiltInVariable declaredBuiltIn;
|
||||
|
||||
TString mangledName;
|
||||
TOperator op;
|
||||
bool defined;
|
||||
bool prototyped;
|
||||
bool implicitThis; // True if this function is allowed to see all members of 'this'
|
||||
bool illegalImplicitThis; // True if this function is not supposed to have access to dynamic members of 'this',
|
||||
// even if it finds member variables in the symbol table.
|
||||
// This is important for a static member function that has member variables in scope,
|
||||
// but is not allowed to use them, or see hidden symbols instead.
|
||||
int defaultParamCount;
|
||||
};
|
||||
|
||||
//
|
||||
// Members of anonymous blocks are a kind of TSymbol. They are not hidden in
|
||||
// the symbol table behind a container; rather they are visible and point to
|
||||
// their anonymous container. (The anonymous container is found through the
|
||||
// member, not the other way around.)
|
||||
//
|
||||
class TAnonMember : public TSymbol {
|
||||
public:
|
||||
TAnonMember(const TString* n, unsigned int m, TVariable& a, int an) : TSymbol(n), anonContainer(a), memberNumber(m), anonId(an) { }
|
||||
virtual TAnonMember* clone() const override;
|
||||
virtual ~TAnonMember() { }
|
||||
|
||||
virtual const TAnonMember* getAsAnonMember() const override { return this; }
|
||||
virtual const TVariable& getAnonContainer() const { return anonContainer; }
|
||||
virtual unsigned int getMemberNumber() const { return memberNumber; }
|
||||
|
||||
virtual const TType& getType() const override
|
||||
{
|
||||
const TTypeList& types = *anonContainer.getType().getStruct();
|
||||
return *types[memberNumber].type;
|
||||
}
|
||||
|
||||
virtual TType& getWritableType() override
|
||||
{
|
||||
assert(writable);
|
||||
const TTypeList& types = *anonContainer.getType().getStruct();
|
||||
return *types[memberNumber].type;
|
||||
}
|
||||
|
||||
virtual void setExtensions(int numExts, const char* const exts[]) override
|
||||
{
|
||||
anonContainer.setMemberExtensions(memberNumber, numExts, exts);
|
||||
}
|
||||
virtual int getNumExtensions() const override { return anonContainer.getNumMemberExtensions(memberNumber); }
|
||||
virtual const char** getExtensions() const override { return anonContainer.getMemberExtensions(memberNumber); }
|
||||
|
||||
virtual int getAnonId() const { return anonId; }
|
||||
#ifndef GLSLANG_WEB
|
||||
virtual void dump(TInfoSink& infoSink, bool complete = false) const override;
|
||||
#endif
|
||||
|
||||
protected:
|
||||
explicit TAnonMember(const TAnonMember&);
|
||||
TAnonMember& operator=(const TAnonMember&);
|
||||
|
||||
TVariable& anonContainer;
|
||||
unsigned int memberNumber;
|
||||
int anonId;
|
||||
};
|
||||
|
||||
class TSymbolTableLevel {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
TSymbolTableLevel() : defaultPrecision(0), anonId(0), thisLevel(false) { }
|
||||
~TSymbolTableLevel();
|
||||
|
||||
bool insert(TSymbol& symbol, bool separateNameSpaces)
|
||||
{
|
||||
//
|
||||
// returning true means symbol was added to the table with no semantic errors
|
||||
//
|
||||
const TString& name = symbol.getName();
|
||||
if (name == "") {
|
||||
symbol.getAsVariable()->setAnonId(anonId++);
|
||||
// An empty name means an anonymous container, exposing its members to the external scope.
|
||||
// Give it a name and insert its members in the symbol table, pointing to the container.
|
||||
char buf[20];
|
||||
snprintf(buf, 20, "%s%d", AnonymousPrefix, symbol.getAsVariable()->getAnonId());
|
||||
symbol.changeName(NewPoolTString(buf));
|
||||
|
||||
return insertAnonymousMembers(symbol, 0);
|
||||
} else {
|
||||
// Check for redefinition errors:
|
||||
// - STL itself will tell us if there is a direct name collision, with name mangling, at this level
|
||||
// - additionally, check for function-redefining-variable name collisions
|
||||
const TString& insertName = symbol.getMangledName();
|
||||
if (symbol.getAsFunction()) {
|
||||
// make sure there isn't a variable of this name
|
||||
if (! separateNameSpaces && level.find(name) != level.end())
|
||||
return false;
|
||||
|
||||
// insert, and whatever happens is okay
|
||||
level.insert(tLevelPair(insertName, &symbol));
|
||||
|
||||
return true;
|
||||
} else
|
||||
return level.insert(tLevelPair(insertName, &symbol)).second;
|
||||
}
|
||||
}
|
||||
|
||||
// Add more members to an already inserted aggregate object
|
||||
bool amend(TSymbol& symbol, int firstNewMember)
|
||||
{
|
||||
// See insert() for comments on basic explanation of insert.
|
||||
// This operates similarly, but more simply.
|
||||
// Only supporting amend of anonymous blocks so far.
|
||||
if (IsAnonymous(symbol.getName()))
|
||||
return insertAnonymousMembers(symbol, firstNewMember);
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
bool insertAnonymousMembers(TSymbol& symbol, int firstMember)
|
||||
{
|
||||
const TTypeList& types = *symbol.getAsVariable()->getType().getStruct();
|
||||
for (unsigned int m = firstMember; m < types.size(); ++m) {
|
||||
TAnonMember* member = new TAnonMember(&types[m].type->getFieldName(), m, *symbol.getAsVariable(), symbol.getAsVariable()->getAnonId());
|
||||
if (! level.insert(tLevelPair(member->getMangledName(), member)).second)
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
TSymbol* find(const TString& name) const
|
||||
{
|
||||
tLevel::const_iterator it = level.find(name);
|
||||
if (it == level.end())
|
||||
return 0;
|
||||
else
|
||||
return (*it).second;
|
||||
}
|
||||
|
||||
void findFunctionNameList(const TString& name, TVector<const TFunction*>& list)
|
||||
{
|
||||
size_t parenAt = name.find_first_of('(');
|
||||
TString base(name, 0, parenAt + 1);
|
||||
|
||||
tLevel::const_iterator begin = level.lower_bound(base);
|
||||
base[parenAt] = ')'; // assume ')' is lexically after '('
|
||||
tLevel::const_iterator end = level.upper_bound(base);
|
||||
for (tLevel::const_iterator it = begin; it != end; ++it)
|
||||
list.push_back(it->second->getAsFunction());
|
||||
}
|
||||
|
||||
// See if there is already a function in the table having the given non-function-style name.
|
||||
bool hasFunctionName(const TString& name) const
|
||||
{
|
||||
tLevel::const_iterator candidate = level.lower_bound(name);
|
||||
if (candidate != level.end()) {
|
||||
const TString& candidateName = (*candidate).first;
|
||||
TString::size_type parenAt = candidateName.find_first_of('(');
|
||||
if (parenAt != candidateName.npos && candidateName.compare(0, parenAt, name) == 0)
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// See if there is a variable at this level having the given non-function-style name.
|
||||
// Return true if name is found, and set variable to true if the name was a variable.
|
||||
bool findFunctionVariableName(const TString& name, bool& variable) const
|
||||
{
|
||||
tLevel::const_iterator candidate = level.lower_bound(name);
|
||||
if (candidate != level.end()) {
|
||||
const TString& candidateName = (*candidate).first;
|
||||
TString::size_type parenAt = candidateName.find_first_of('(');
|
||||
if (parenAt == candidateName.npos) {
|
||||
// not a mangled name
|
||||
if (candidateName == name) {
|
||||
// found a variable name match
|
||||
variable = true;
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
// a mangled name
|
||||
if (candidateName.compare(0, parenAt, name) == 0) {
|
||||
// found a function name match
|
||||
variable = false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Use this to do a lazy 'push' of precision defaults the first time
|
||||
// a precision statement is seen in a new scope. Leave it at 0 for
|
||||
// when no push was needed. Thus, it is not the current defaults,
|
||||
// it is what to restore the defaults to when popping a level.
|
||||
void setPreviousDefaultPrecisions(const TPrecisionQualifier *p)
|
||||
{
|
||||
// can call multiple times at one scope, will only latch on first call,
|
||||
// as we're tracking the previous scope's values, not the current values
|
||||
if (defaultPrecision != 0)
|
||||
return;
|
||||
|
||||
defaultPrecision = new TPrecisionQualifier[EbtNumTypes];
|
||||
for (int t = 0; t < EbtNumTypes; ++t)
|
||||
defaultPrecision[t] = p[t];
|
||||
}
|
||||
|
||||
void getPreviousDefaultPrecisions(TPrecisionQualifier *p)
|
||||
{
|
||||
// can be called for table level pops that didn't set the
|
||||
// defaults
|
||||
if (defaultPrecision == 0 || p == 0)
|
||||
return;
|
||||
|
||||
for (int t = 0; t < EbtNumTypes; ++t)
|
||||
p[t] = defaultPrecision[t];
|
||||
}
|
||||
|
||||
void relateToOperator(const char* name, TOperator op);
|
||||
void setFunctionExtensions(const char* name, int num, const char* const extensions[]);
|
||||
#ifndef GLSLANG_WEB
|
||||
void dump(TInfoSink& infoSink, bool complete = false) const;
|
||||
#endif
|
||||
TSymbolTableLevel* clone() const;
|
||||
void readOnly();
|
||||
|
||||
void setThisLevel() { thisLevel = true; }
|
||||
bool isThisLevel() const { return thisLevel; }
|
||||
|
||||
protected:
|
||||
explicit TSymbolTableLevel(TSymbolTableLevel&);
|
||||
TSymbolTableLevel& operator=(TSymbolTableLevel&);
|
||||
|
||||
typedef std::map<TString, TSymbol*, std::less<TString>, pool_allocator<std::pair<const TString, TSymbol*> > > tLevel;
|
||||
typedef const tLevel::value_type tLevelPair;
|
||||
typedef std::pair<tLevel::iterator, bool> tInsertResult;
|
||||
|
||||
tLevel level; // named mappings
|
||||
TPrecisionQualifier *defaultPrecision;
|
||||
int anonId;
|
||||
bool thisLevel; // True if this level of the symbol table is a structure scope containing member function
|
||||
// that are supposed to see anonymous access to member variables.
|
||||
};
|
||||
|
||||
class TSymbolTable {
|
||||
public:
|
||||
TSymbolTable() : uniqueId(0), noBuiltInRedeclarations(false), separateNameSpaces(false), adoptedLevels(0)
|
||||
{
|
||||
//
|
||||
// This symbol table cannot be used until push() is called.
|
||||
//
|
||||
}
|
||||
~TSymbolTable()
|
||||
{
|
||||
// this can be called explicitly; safest to code it so it can be called multiple times
|
||||
|
||||
// don't deallocate levels passed in from elsewhere
|
||||
while (table.size() > adoptedLevels)
|
||||
pop(0);
|
||||
}
|
||||
|
||||
void adoptLevels(TSymbolTable& symTable)
|
||||
{
|
||||
for (unsigned int level = 0; level < symTable.table.size(); ++level) {
|
||||
table.push_back(symTable.table[level]);
|
||||
++adoptedLevels;
|
||||
}
|
||||
uniqueId = symTable.uniqueId;
|
||||
noBuiltInRedeclarations = symTable.noBuiltInRedeclarations;
|
||||
separateNameSpaces = symTable.separateNameSpaces;
|
||||
}
|
||||
|
||||
//
|
||||
// While level adopting is generic, the methods below enact a the following
|
||||
// convention for levels:
|
||||
// 0: common built-ins shared across all stages, all compiles, only one copy for all symbol tables
|
||||
// 1: per-stage built-ins, shared across all compiles, but a different copy per stage
|
||||
// 2: built-ins specific to a compile, like resources that are context-dependent, or redeclared built-ins
|
||||
// 3: user-shader globals
|
||||
//
|
||||
protected:
|
||||
static const int globalLevel = 3;
|
||||
bool isSharedLevel(int level) { return level <= 1; } // exclude all per-compile levels
|
||||
bool isBuiltInLevel(int level) { return level <= 2; } // exclude user globals
|
||||
bool isGlobalLevel(int level) { return level <= globalLevel; } // include user globals
|
||||
public:
|
||||
bool isEmpty() { return table.size() == 0; }
|
||||
bool atBuiltInLevel() { return isBuiltInLevel(currentLevel()); }
|
||||
bool atGlobalLevel() { return isGlobalLevel(currentLevel()); }
|
||||
|
||||
void setNoBuiltInRedeclarations() { noBuiltInRedeclarations = true; }
|
||||
void setSeparateNameSpaces() { separateNameSpaces = true; }
|
||||
|
||||
void push()
|
||||
{
|
||||
table.push_back(new TSymbolTableLevel);
|
||||
}
|
||||
|
||||
// Make a new symbol-table level to represent the scope introduced by a structure
|
||||
// containing member functions, such that the member functions can find anonymous
|
||||
// references to member variables.
|
||||
//
|
||||
// 'thisSymbol' should have a name of "" to trigger anonymous structure-member
|
||||
// symbol finds.
|
||||
void pushThis(TSymbol& thisSymbol)
|
||||
{
|
||||
assert(thisSymbol.getName().size() == 0);
|
||||
table.push_back(new TSymbolTableLevel);
|
||||
table.back()->setThisLevel();
|
||||
insert(thisSymbol);
|
||||
}
|
||||
|
||||
void pop(TPrecisionQualifier *p)
|
||||
{
|
||||
table[currentLevel()]->getPreviousDefaultPrecisions(p);
|
||||
delete table.back();
|
||||
table.pop_back();
|
||||
}
|
||||
|
||||
//
|
||||
// Insert a visible symbol into the symbol table so it can
|
||||
// be found later by name.
|
||||
//
|
||||
// Returns false if the was a name collision.
|
||||
//
|
||||
bool insert(TSymbol& symbol)
|
||||
{
|
||||
symbol.setUniqueId(++uniqueId);
|
||||
|
||||
// make sure there isn't a function of this variable name
|
||||
if (! separateNameSpaces && ! symbol.getAsFunction() && table[currentLevel()]->hasFunctionName(symbol.getName()))
|
||||
return false;
|
||||
|
||||
// check for not overloading or redefining a built-in function
|
||||
if (noBuiltInRedeclarations) {
|
||||
if (atGlobalLevel() && currentLevel() > 0) {
|
||||
if (table[0]->hasFunctionName(symbol.getName()))
|
||||
return false;
|
||||
if (currentLevel() > 1 && table[1]->hasFunctionName(symbol.getName()))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return table[currentLevel()]->insert(symbol, separateNameSpaces);
|
||||
}
|
||||
|
||||
// Add more members to an already inserted aggregate object
|
||||
bool amend(TSymbol& symbol, int firstNewMember)
|
||||
{
|
||||
// See insert() for comments on basic explanation of insert.
|
||||
// This operates similarly, but more simply.
|
||||
return table[currentLevel()]->amend(symbol, firstNewMember);
|
||||
}
|
||||
|
||||
//
|
||||
// To allocate an internal temporary, which will need to be uniquely
|
||||
// identified by the consumer of the AST, but never need to
|
||||
// found by doing a symbol table search by name, hence allowed an
|
||||
// arbitrary name in the symbol with no worry of collision.
|
||||
//
|
||||
void makeInternalVariable(TSymbol& symbol)
|
||||
{
|
||||
symbol.setUniqueId(++uniqueId);
|
||||
}
|
||||
|
||||
//
|
||||
// Copy a variable or anonymous member's structure from a shared level so that
|
||||
// it can be added (soon after return) to the symbol table where it can be
|
||||
// modified without impacting other users of the shared table.
|
||||
//
|
||||
TSymbol* copyUpDeferredInsert(TSymbol* shared)
|
||||
{
|
||||
if (shared->getAsVariable()) {
|
||||
TSymbol* copy = shared->clone();
|
||||
copy->setUniqueId(shared->getUniqueId());
|
||||
return copy;
|
||||
} else {
|
||||
const TAnonMember* anon = shared->getAsAnonMember();
|
||||
assert(anon);
|
||||
TVariable* container = anon->getAnonContainer().clone();
|
||||
container->changeName(NewPoolTString(""));
|
||||
container->setUniqueId(anon->getAnonContainer().getUniqueId());
|
||||
return container;
|
||||
}
|
||||
}
|
||||
|
||||
TSymbol* copyUp(TSymbol* shared)
|
||||
{
|
||||
TSymbol* copy = copyUpDeferredInsert(shared);
|
||||
table[globalLevel]->insert(*copy, separateNameSpaces);
|
||||
if (shared->getAsVariable())
|
||||
return copy;
|
||||
else {
|
||||
// return the copy of the anonymous member
|
||||
return table[globalLevel]->find(shared->getName());
|
||||
}
|
||||
}
|
||||
|
||||
// Normal find of a symbol, that can optionally say whether the symbol was found
|
||||
// at a built-in level or the current top-scope level.
|
||||
TSymbol* find(const TString& name, bool* builtIn = 0, bool* currentScope = 0, int* thisDepthP = 0)
|
||||
{
|
||||
int level = currentLevel();
|
||||
TSymbol* symbol;
|
||||
int thisDepth = 0;
|
||||
do {
|
||||
if (table[level]->isThisLevel())
|
||||
++thisDepth;
|
||||
symbol = table[level]->find(name);
|
||||
--level;
|
||||
} while (symbol == nullptr && level >= 0);
|
||||
level++;
|
||||
if (builtIn)
|
||||
*builtIn = isBuiltInLevel(level);
|
||||
if (currentScope)
|
||||
*currentScope = isGlobalLevel(currentLevel()) || level == currentLevel(); // consider shared levels as "current scope" WRT user globals
|
||||
if (thisDepthP != nullptr) {
|
||||
if (! table[level]->isThisLevel())
|
||||
thisDepth = 0;
|
||||
*thisDepthP = thisDepth;
|
||||
}
|
||||
|
||||
return symbol;
|
||||
}
|
||||
|
||||
// Find of a symbol that returns how many layers deep of nested
|
||||
// structures-with-member-functions ('this' scopes) deep the symbol was
|
||||
// found in.
|
||||
TSymbol* find(const TString& name, int& thisDepth)
|
||||
{
|
||||
int level = currentLevel();
|
||||
TSymbol* symbol;
|
||||
thisDepth = 0;
|
||||
do {
|
||||
if (table[level]->isThisLevel())
|
||||
++thisDepth;
|
||||
symbol = table[level]->find(name);
|
||||
--level;
|
||||
} while (symbol == 0 && level >= 0);
|
||||
|
||||
if (! table[level + 1]->isThisLevel())
|
||||
thisDepth = 0;
|
||||
|
||||
return symbol;
|
||||
}
|
||||
|
||||
bool isFunctionNameVariable(const TString& name) const
|
||||
{
|
||||
if (separateNameSpaces)
|
||||
return false;
|
||||
|
||||
int level = currentLevel();
|
||||
do {
|
||||
bool variable;
|
||||
bool found = table[level]->findFunctionVariableName(name, variable);
|
||||
if (found)
|
||||
return variable;
|
||||
--level;
|
||||
} while (level >= 0);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void findFunctionNameList(const TString& name, TVector<const TFunction*>& list, bool& builtIn)
|
||||
{
|
||||
// For user levels, return the set found in the first scope with a match
|
||||
builtIn = false;
|
||||
int level = currentLevel();
|
||||
do {
|
||||
table[level]->findFunctionNameList(name, list);
|
||||
--level;
|
||||
} while (list.empty() && level >= globalLevel);
|
||||
|
||||
if (! list.empty())
|
||||
return;
|
||||
|
||||
// Gather across all built-in levels; they don't hide each other
|
||||
builtIn = true;
|
||||
do {
|
||||
table[level]->findFunctionNameList(name, list);
|
||||
--level;
|
||||
} while (level >= 0);
|
||||
}
|
||||
|
||||
void relateToOperator(const char* name, TOperator op)
|
||||
{
|
||||
for (unsigned int level = 0; level < table.size(); ++level)
|
||||
table[level]->relateToOperator(name, op);
|
||||
}
|
||||
|
||||
void setFunctionExtensions(const char* name, int num, const char* const extensions[])
|
||||
{
|
||||
for (unsigned int level = 0; level < table.size(); ++level)
|
||||
table[level]->setFunctionExtensions(name, num, extensions);
|
||||
}
|
||||
|
||||
void setVariableExtensions(const char* name, int numExts, const char* const extensions[])
|
||||
{
|
||||
TSymbol* symbol = find(TString(name));
|
||||
if (symbol == nullptr)
|
||||
return;
|
||||
|
||||
symbol->setExtensions(numExts, extensions);
|
||||
}
|
||||
|
||||
void setVariableExtensions(const char* blockName, const char* name, int numExts, const char* const extensions[])
|
||||
{
|
||||
TSymbol* symbol = find(TString(blockName));
|
||||
if (symbol == nullptr)
|
||||
return;
|
||||
TVariable* variable = symbol->getAsVariable();
|
||||
assert(variable != nullptr);
|
||||
|
||||
const TTypeList& structure = *variable->getAsVariable()->getType().getStruct();
|
||||
for (int member = 0; member < (int)structure.size(); ++member) {
|
||||
if (structure[member].type->getFieldName().compare(name) == 0) {
|
||||
variable->setMemberExtensions(member, numExts, extensions);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int getMaxSymbolId() { return uniqueId; }
|
||||
#ifndef GLSLANG_WEB
|
||||
void dump(TInfoSink& infoSink, bool complete = false) const;
|
||||
#endif
|
||||
void copyTable(const TSymbolTable& copyOf);
|
||||
|
||||
void setPreviousDefaultPrecisions(TPrecisionQualifier *p) { table[currentLevel()]->setPreviousDefaultPrecisions(p); }
|
||||
|
||||
void readOnly()
|
||||
{
|
||||
for (unsigned int level = 0; level < table.size(); ++level)
|
||||
table[level]->readOnly();
|
||||
}
|
||||
|
||||
protected:
|
||||
TSymbolTable(TSymbolTable&);
|
||||
TSymbolTable& operator=(TSymbolTableLevel&);
|
||||
|
||||
int currentLevel() const { return static_cast<int>(table.size()) - 1; }
|
||||
|
||||
std::vector<TSymbolTableLevel*> table;
|
||||
int uniqueId; // for unique identification in code generation
|
||||
bool noBuiltInRedeclarations;
|
||||
bool separateNameSpaces;
|
||||
unsigned int adoptedLevels;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _SYMBOL_TABLE_INCLUDED_
|
||||
|
|
@ -0,0 +1,327 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2012-2013 LunarG, Inc.
|
||||
// Copyright (C) 2017 ARM Limited.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
// Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
#ifndef _VERSIONS_INCLUDED_
|
||||
#define _VERSIONS_INCLUDED_
|
||||
|
||||
#define LAST_ELEMENT_MARKER(x) x
|
||||
|
||||
//
|
||||
// Help manage multiple profiles, versions, extensions etc.
|
||||
//
|
||||
|
||||
//
|
||||
// Profiles are set up for masking operations, so queries can be done on multiple
|
||||
// profiles at the same time.
|
||||
//
|
||||
// Don't maintain an ordinal set of enums (0,1,2,3...) to avoid all possible
|
||||
// defects from mixing the two different forms.
|
||||
//
|
||||
typedef enum {
|
||||
EBadProfile = 0,
|
||||
ENoProfile = (1 << 0), // only for desktop, before profiles showed up
|
||||
ECoreProfile = (1 << 1),
|
||||
ECompatibilityProfile = (1 << 2),
|
||||
EEsProfile = (1 << 3),
|
||||
LAST_ELEMENT_MARKER(EProfileCount),
|
||||
} EProfile;
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Map from profile enum to externally readable text name.
|
||||
//
|
||||
inline const char* ProfileName(EProfile profile)
|
||||
{
|
||||
switch (profile) {
|
||||
case ENoProfile: return "none";
|
||||
case ECoreProfile: return "core";
|
||||
case ECompatibilityProfile: return "compatibility";
|
||||
case EEsProfile: return "es";
|
||||
default: return "unknown profile";
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// What source rules, validation rules, target language, etc. are needed or
|
||||
// desired for SPIR-V?
|
||||
//
|
||||
// 0 means a target or rule set is not enabled (ignore rules from that entity).
|
||||
// Non-0 means to apply semantic rules arising from that version of its rule set.
|
||||
// The union of all requested rule sets will be applied.
|
||||
//
|
||||
struct SpvVersion {
|
||||
SpvVersion() : spv(0), vulkanGlsl(0), vulkan(0), openGl(0) {}
|
||||
unsigned int spv; // the version of SPIR-V to target, as defined by "word 1" of the SPIR-V binary header
|
||||
int vulkanGlsl; // the version of GLSL semantics for Vulkan, from GL_KHR_vulkan_glsl, for "#define VULKAN XXX"
|
||||
int vulkan; // the version of Vulkan, for which SPIR-V execution environment rules to use
|
||||
int openGl; // the version of GLSL semantics for OpenGL, from GL_ARB_gl_spirv, for "#define GL_SPIRV XXX"
|
||||
};
|
||||
|
||||
//
|
||||
// The behaviors from the GLSL "#extension extension_name : behavior"
|
||||
//
|
||||
typedef enum {
|
||||
EBhMissing = 0,
|
||||
EBhRequire,
|
||||
EBhEnable,
|
||||
EBhWarn,
|
||||
EBhDisable,
|
||||
EBhDisablePartial // use as initial state of an extension that is only partially implemented
|
||||
} TExtensionBehavior;
|
||||
|
||||
//
|
||||
// Symbolic names for extensions. Strings may be directly used when calling the
|
||||
// functions, but better to have the compiler do spelling checks.
|
||||
//
|
||||
const char* const E_GL_OES_texture_3D = "GL_OES_texture_3D";
|
||||
const char* const E_GL_OES_standard_derivatives = "GL_OES_standard_derivatives";
|
||||
const char* const E_GL_EXT_frag_depth = "GL_EXT_frag_depth";
|
||||
const char* const E_GL_OES_EGL_image_external = "GL_OES_EGL_image_external";
|
||||
const char* const E_GL_OES_EGL_image_external_essl3 = "GL_OES_EGL_image_external_essl3";
|
||||
const char* const E_GL_EXT_YUV_target = "GL_EXT_YUV_target";
|
||||
const char* const E_GL_EXT_shader_texture_lod = "GL_EXT_shader_texture_lod";
|
||||
const char* const E_GL_EXT_shadow_samplers = "GL_EXT_shadow_samplers";
|
||||
|
||||
const char* const E_GL_ARB_texture_rectangle = "GL_ARB_texture_rectangle";
|
||||
const char* const E_GL_3DL_array_objects = "GL_3DL_array_objects";
|
||||
const char* const E_GL_ARB_shading_language_420pack = "GL_ARB_shading_language_420pack";
|
||||
const char* const E_GL_ARB_texture_gather = "GL_ARB_texture_gather";
|
||||
const char* const E_GL_ARB_gpu_shader5 = "GL_ARB_gpu_shader5";
|
||||
const char* const E_GL_ARB_separate_shader_objects = "GL_ARB_separate_shader_objects";
|
||||
const char* const E_GL_ARB_compute_shader = "GL_ARB_compute_shader";
|
||||
const char* const E_GL_ARB_tessellation_shader = "GL_ARB_tessellation_shader";
|
||||
const char* const E_GL_ARB_enhanced_layouts = "GL_ARB_enhanced_layouts";
|
||||
const char* const E_GL_ARB_texture_cube_map_array = "GL_ARB_texture_cube_map_array";
|
||||
const char* const E_GL_ARB_texture_multisample = "GL_ARB_texture_multisample";
|
||||
const char* const E_GL_ARB_shader_texture_lod = "GL_ARB_shader_texture_lod";
|
||||
const char* const E_GL_ARB_explicit_attrib_location = "GL_ARB_explicit_attrib_location";
|
||||
const char* const E_GL_ARB_explicit_uniform_location = "GL_ARB_explicit_uniform_location";
|
||||
const char* const E_GL_ARB_shader_image_load_store = "GL_ARB_shader_image_load_store";
|
||||
const char* const E_GL_ARB_shader_atomic_counters = "GL_ARB_shader_atomic_counters";
|
||||
const char* const E_GL_ARB_shader_draw_parameters = "GL_ARB_shader_draw_parameters";
|
||||
const char* const E_GL_ARB_shader_group_vote = "GL_ARB_shader_group_vote";
|
||||
const char* const E_GL_ARB_derivative_control = "GL_ARB_derivative_control";
|
||||
const char* const E_GL_ARB_shader_texture_image_samples = "GL_ARB_shader_texture_image_samples";
|
||||
const char* const E_GL_ARB_viewport_array = "GL_ARB_viewport_array";
|
||||
const char* const E_GL_ARB_gpu_shader_int64 = "GL_ARB_gpu_shader_int64";
|
||||
const char* const E_GL_ARB_gpu_shader_fp64 = "GL_ARB_gpu_shader_fp64";
|
||||
const char* const E_GL_ARB_shader_ballot = "GL_ARB_shader_ballot";
|
||||
const char* const E_GL_ARB_sparse_texture2 = "GL_ARB_sparse_texture2";
|
||||
const char* const E_GL_ARB_sparse_texture_clamp = "GL_ARB_sparse_texture_clamp";
|
||||
const char* const E_GL_ARB_shader_stencil_export = "GL_ARB_shader_stencil_export";
|
||||
// const char* const E_GL_ARB_cull_distance = "GL_ARB_cull_distance"; // present for 4.5, but need extension control over block members
|
||||
const char* const E_GL_ARB_post_depth_coverage = "GL_ARB_post_depth_coverage";
|
||||
const char* const E_GL_ARB_shader_viewport_layer_array = "GL_ARB_shader_viewport_layer_array";
|
||||
const char* const E_GL_ARB_fragment_shader_interlock = "GL_ARB_fragment_shader_interlock";
|
||||
const char* const E_GL_ARB_shader_clock = "GL_ARB_shader_clock";
|
||||
const char* const E_GL_ARB_uniform_buffer_object = "GL_ARB_uniform_buffer_object";
|
||||
const char* const E_GL_ARB_sample_shading = "GL_ARB_sample_shading";
|
||||
const char* const E_GL_ARB_shader_bit_encoding = "GL_ARB_shader_bit_encoding";
|
||||
const char* const E_GL_ARB_shader_image_size = "GL_ARB_shader_image_size";
|
||||
const char* const E_GL_ARB_shader_storage_buffer_object = "GL_ARB_shader_storage_buffer_object";
|
||||
const char* const E_GL_ARB_shading_language_packing = "GL_ARB_shading_language_packing";
|
||||
const char* const E_GL_ARB_texture_query_lod = "GL_ARB_texture_query_lod";
|
||||
|
||||
const char* const E_GL_KHR_shader_subgroup_basic = "GL_KHR_shader_subgroup_basic";
|
||||
const char* const E_GL_KHR_shader_subgroup_vote = "GL_KHR_shader_subgroup_vote";
|
||||
const char* const E_GL_KHR_shader_subgroup_arithmetic = "GL_KHR_shader_subgroup_arithmetic";
|
||||
const char* const E_GL_KHR_shader_subgroup_ballot = "GL_KHR_shader_subgroup_ballot";
|
||||
const char* const E_GL_KHR_shader_subgroup_shuffle = "GL_KHR_shader_subgroup_shuffle";
|
||||
const char* const E_GL_KHR_shader_subgroup_shuffle_relative = "GL_KHR_shader_subgroup_shuffle_relative";
|
||||
const char* const E_GL_KHR_shader_subgroup_clustered = "GL_KHR_shader_subgroup_clustered";
|
||||
const char* const E_GL_KHR_shader_subgroup_quad = "GL_KHR_shader_subgroup_quad";
|
||||
const char* const E_GL_KHR_memory_scope_semantics = "GL_KHR_memory_scope_semantics";
|
||||
|
||||
const char* const E_GL_EXT_shader_atomic_int64 = "GL_EXT_shader_atomic_int64";
|
||||
|
||||
const char* const E_GL_EXT_shader_non_constant_global_initializers = "GL_EXT_shader_non_constant_global_initializers";
|
||||
const char* const E_GL_EXT_shader_image_load_formatted = "GL_EXT_shader_image_load_formatted";
|
||||
|
||||
const char* const E_GL_EXT_shader_16bit_storage = "GL_EXT_shader_16bit_storage";
|
||||
const char* const E_GL_EXT_shader_8bit_storage = "GL_EXT_shader_8bit_storage";
|
||||
|
||||
|
||||
// EXT extensions
|
||||
const char* const E_GL_EXT_device_group = "GL_EXT_device_group";
|
||||
const char* const E_GL_EXT_multiview = "GL_EXT_multiview";
|
||||
const char* const E_GL_EXT_post_depth_coverage = "GL_EXT_post_depth_coverage";
|
||||
const char* const E_GL_EXT_control_flow_attributes = "GL_EXT_control_flow_attributes";
|
||||
const char* const E_GL_EXT_nonuniform_qualifier = "GL_EXT_nonuniform_qualifier";
|
||||
const char* const E_GL_EXT_samplerless_texture_functions = "GL_EXT_samplerless_texture_functions";
|
||||
const char* const E_GL_EXT_scalar_block_layout = "GL_EXT_scalar_block_layout";
|
||||
const char* const E_GL_EXT_fragment_invocation_density = "GL_EXT_fragment_invocation_density";
|
||||
const char* const E_GL_EXT_buffer_reference = "GL_EXT_buffer_reference";
|
||||
const char* const E_GL_EXT_buffer_reference2 = "GL_EXT_buffer_reference2";
|
||||
const char* const E_GL_EXT_buffer_reference_uvec2 = "GL_EXT_buffer_reference_uvec2";
|
||||
const char* const E_GL_EXT_demote_to_helper_invocation = "GL_EXT_demote_to_helper_invocation";
|
||||
const char* const E_GL_EXT_shader_realtime_clock = "GL_EXT_shader_realtime_clock";
|
||||
const char* const E_GL_EXT_debug_printf = "GL_EXT_debug_printf";
|
||||
const char* const E_GL_EXT_ray_tracing = "GL_EXT_ray_tracing";
|
||||
const char* const E_GL_EXT_ray_query = "GL_EXT_ray_query";
|
||||
const char* const E_GL_EXT_ray_flags_primitive_culling = "GL_EXT_ray_flags_primitive_culling";
|
||||
|
||||
// Arrays of extensions for the above viewportEXTs duplications
|
||||
|
||||
const char* const post_depth_coverageEXTs[] = { E_GL_ARB_post_depth_coverage, E_GL_EXT_post_depth_coverage };
|
||||
const int Num_post_depth_coverageEXTs = sizeof(post_depth_coverageEXTs) / sizeof(post_depth_coverageEXTs[0]);
|
||||
|
||||
// OVR extensions
|
||||
const char* const E_GL_OVR_multiview = "GL_OVR_multiview";
|
||||
const char* const E_GL_OVR_multiview2 = "GL_OVR_multiview2";
|
||||
|
||||
const char* const OVR_multiview_EXTs[] = { E_GL_OVR_multiview, E_GL_OVR_multiview2 };
|
||||
const int Num_OVR_multiview_EXTs = sizeof(OVR_multiview_EXTs) / sizeof(OVR_multiview_EXTs[0]);
|
||||
|
||||
// #line and #include
|
||||
const char* const E_GL_GOOGLE_cpp_style_line_directive = "GL_GOOGLE_cpp_style_line_directive";
|
||||
const char* const E_GL_GOOGLE_include_directive = "GL_GOOGLE_include_directive";
|
||||
|
||||
const char* const E_GL_AMD_shader_ballot = "GL_AMD_shader_ballot";
|
||||
const char* const E_GL_AMD_shader_trinary_minmax = "GL_AMD_shader_trinary_minmax";
|
||||
const char* const E_GL_AMD_shader_explicit_vertex_parameter = "GL_AMD_shader_explicit_vertex_parameter";
|
||||
const char* const E_GL_AMD_gcn_shader = "GL_AMD_gcn_shader";
|
||||
const char* const E_GL_AMD_gpu_shader_half_float = "GL_AMD_gpu_shader_half_float";
|
||||
const char* const E_GL_AMD_texture_gather_bias_lod = "GL_AMD_texture_gather_bias_lod";
|
||||
const char* const E_GL_AMD_gpu_shader_int16 = "GL_AMD_gpu_shader_int16";
|
||||
const char* const E_GL_AMD_shader_image_load_store_lod = "GL_AMD_shader_image_load_store_lod";
|
||||
const char* const E_GL_AMD_shader_fragment_mask = "GL_AMD_shader_fragment_mask";
|
||||
const char* const E_GL_AMD_gpu_shader_half_float_fetch = "GL_AMD_gpu_shader_half_float_fetch";
|
||||
|
||||
const char* const E_GL_INTEL_shader_integer_functions2 = "GL_INTEL_shader_integer_functions2";
|
||||
|
||||
const char* const E_GL_NV_sample_mask_override_coverage = "GL_NV_sample_mask_override_coverage";
|
||||
const char* const E_SPV_NV_geometry_shader_passthrough = "GL_NV_geometry_shader_passthrough";
|
||||
const char* const E_GL_NV_viewport_array2 = "GL_NV_viewport_array2";
|
||||
const char* const E_GL_NV_stereo_view_rendering = "GL_NV_stereo_view_rendering";
|
||||
const char* const E_GL_NVX_multiview_per_view_attributes = "GL_NVX_multiview_per_view_attributes";
|
||||
const char* const E_GL_NV_shader_atomic_int64 = "GL_NV_shader_atomic_int64";
|
||||
const char* const E_GL_NV_conservative_raster_underestimation = "GL_NV_conservative_raster_underestimation";
|
||||
const char* const E_GL_NV_shader_noperspective_interpolation = "GL_NV_shader_noperspective_interpolation";
|
||||
const char* const E_GL_NV_shader_subgroup_partitioned = "GL_NV_shader_subgroup_partitioned";
|
||||
const char* const E_GL_NV_shading_rate_image = "GL_NV_shading_rate_image";
|
||||
const char* const E_GL_NV_ray_tracing = "GL_NV_ray_tracing";
|
||||
const char* const E_GL_NV_fragment_shader_barycentric = "GL_NV_fragment_shader_barycentric";
|
||||
const char* const E_GL_NV_compute_shader_derivatives = "GL_NV_compute_shader_derivatives";
|
||||
const char* const E_GL_NV_shader_texture_footprint = "GL_NV_shader_texture_footprint";
|
||||
const char* const E_GL_NV_mesh_shader = "GL_NV_mesh_shader";
|
||||
|
||||
// Arrays of extensions for the above viewportEXTs duplications
|
||||
|
||||
const char* const viewportEXTs[] = { E_GL_ARB_shader_viewport_layer_array, E_GL_NV_viewport_array2 };
|
||||
const int Num_viewportEXTs = sizeof(viewportEXTs) / sizeof(viewportEXTs[0]);
|
||||
|
||||
const char* const E_GL_NV_cooperative_matrix = "GL_NV_cooperative_matrix";
|
||||
const char* const E_GL_NV_shader_sm_builtins = "GL_NV_shader_sm_builtins";
|
||||
const char* const E_GL_NV_integer_cooperative_matrix = "GL_NV_integer_cooperative_matrix";
|
||||
|
||||
// AEP
|
||||
const char* const E_GL_ANDROID_extension_pack_es31a = "GL_ANDROID_extension_pack_es31a";
|
||||
const char* const E_GL_KHR_blend_equation_advanced = "GL_KHR_blend_equation_advanced";
|
||||
const char* const E_GL_OES_sample_variables = "GL_OES_sample_variables";
|
||||
const char* const E_GL_OES_shader_image_atomic = "GL_OES_shader_image_atomic";
|
||||
const char* const E_GL_OES_shader_multisample_interpolation = "GL_OES_shader_multisample_interpolation";
|
||||
const char* const E_GL_OES_texture_storage_multisample_2d_array = "GL_OES_texture_storage_multisample_2d_array";
|
||||
const char* const E_GL_EXT_geometry_shader = "GL_EXT_geometry_shader";
|
||||
const char* const E_GL_EXT_geometry_point_size = "GL_EXT_geometry_point_size";
|
||||
const char* const E_GL_EXT_gpu_shader5 = "GL_EXT_gpu_shader5";
|
||||
const char* const E_GL_EXT_primitive_bounding_box = "GL_EXT_primitive_bounding_box";
|
||||
const char* const E_GL_EXT_shader_io_blocks = "GL_EXT_shader_io_blocks";
|
||||
const char* const E_GL_EXT_tessellation_shader = "GL_EXT_tessellation_shader";
|
||||
const char* const E_GL_EXT_tessellation_point_size = "GL_EXT_tessellation_point_size";
|
||||
const char* const E_GL_EXT_texture_buffer = "GL_EXT_texture_buffer";
|
||||
const char* const E_GL_EXT_texture_cube_map_array = "GL_EXT_texture_cube_map_array";
|
||||
|
||||
// OES matching AEP
|
||||
const char* const E_GL_OES_geometry_shader = "GL_OES_geometry_shader";
|
||||
const char* const E_GL_OES_geometry_point_size = "GL_OES_geometry_point_size";
|
||||
const char* const E_GL_OES_gpu_shader5 = "GL_OES_gpu_shader5";
|
||||
const char* const E_GL_OES_primitive_bounding_box = "GL_OES_primitive_bounding_box";
|
||||
const char* const E_GL_OES_shader_io_blocks = "GL_OES_shader_io_blocks";
|
||||
const char* const E_GL_OES_tessellation_shader = "GL_OES_tessellation_shader";
|
||||
const char* const E_GL_OES_tessellation_point_size = "GL_OES_tessellation_point_size";
|
||||
const char* const E_GL_OES_texture_buffer = "GL_OES_texture_buffer";
|
||||
const char* const E_GL_OES_texture_cube_map_array = "GL_OES_texture_cube_map_array";
|
||||
|
||||
// EXT
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types = "GL_EXT_shader_explicit_arithmetic_types";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_int8 = "GL_EXT_shader_explicit_arithmetic_types_int8";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_int16 = "GL_EXT_shader_explicit_arithmetic_types_int16";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_int32 = "GL_EXT_shader_explicit_arithmetic_types_int32";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_int64 = "GL_EXT_shader_explicit_arithmetic_types_int64";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_float16 = "GL_EXT_shader_explicit_arithmetic_types_float16";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_float32 = "GL_EXT_shader_explicit_arithmetic_types_float32";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_float64 = "GL_EXT_shader_explicit_arithmetic_types_float64";
|
||||
|
||||
const char* const E_GL_EXT_shader_subgroup_extended_types_int8 = "GL_EXT_shader_subgroup_extended_types_int8";
|
||||
const char* const E_GL_EXT_shader_subgroup_extended_types_int16 = "GL_EXT_shader_subgroup_extended_types_int16";
|
||||
const char* const E_GL_EXT_shader_subgroup_extended_types_int64 = "GL_EXT_shader_subgroup_extended_types_int64";
|
||||
const char* const E_GL_EXT_shader_subgroup_extended_types_float16 = "GL_EXT_shader_subgroup_extended_types_float16";
|
||||
|
||||
// Arrays of extensions for the above AEP duplications
|
||||
|
||||
const char* const AEP_geometry_shader[] = { E_GL_EXT_geometry_shader, E_GL_OES_geometry_shader };
|
||||
const int Num_AEP_geometry_shader = sizeof(AEP_geometry_shader)/sizeof(AEP_geometry_shader[0]);
|
||||
|
||||
const char* const AEP_geometry_point_size[] = { E_GL_EXT_geometry_point_size, E_GL_OES_geometry_point_size };
|
||||
const int Num_AEP_geometry_point_size = sizeof(AEP_geometry_point_size)/sizeof(AEP_geometry_point_size[0]);
|
||||
|
||||
const char* const AEP_gpu_shader5[] = { E_GL_EXT_gpu_shader5, E_GL_OES_gpu_shader5 };
|
||||
const int Num_AEP_gpu_shader5 = sizeof(AEP_gpu_shader5)/sizeof(AEP_gpu_shader5[0]);
|
||||
|
||||
const char* const AEP_primitive_bounding_box[] = { E_GL_EXT_primitive_bounding_box, E_GL_OES_primitive_bounding_box };
|
||||
const int Num_AEP_primitive_bounding_box = sizeof(AEP_primitive_bounding_box)/sizeof(AEP_primitive_bounding_box[0]);
|
||||
|
||||
const char* const AEP_shader_io_blocks[] = { E_GL_EXT_shader_io_blocks, E_GL_OES_shader_io_blocks };
|
||||
const int Num_AEP_shader_io_blocks = sizeof(AEP_shader_io_blocks)/sizeof(AEP_shader_io_blocks[0]);
|
||||
|
||||
const char* const AEP_tessellation_shader[] = { E_GL_EXT_tessellation_shader, E_GL_OES_tessellation_shader };
|
||||
const int Num_AEP_tessellation_shader = sizeof(AEP_tessellation_shader)/sizeof(AEP_tessellation_shader[0]);
|
||||
|
||||
const char* const AEP_tessellation_point_size[] = { E_GL_EXT_tessellation_point_size, E_GL_OES_tessellation_point_size };
|
||||
const int Num_AEP_tessellation_point_size = sizeof(AEP_tessellation_point_size)/sizeof(AEP_tessellation_point_size[0]);
|
||||
|
||||
const char* const AEP_texture_buffer[] = { E_GL_EXT_texture_buffer, E_GL_OES_texture_buffer };
|
||||
const int Num_AEP_texture_buffer = sizeof(AEP_texture_buffer)/sizeof(AEP_texture_buffer[0]);
|
||||
|
||||
const char* const AEP_texture_cube_map_array[] = { E_GL_EXT_texture_cube_map_array, E_GL_OES_texture_cube_map_array };
|
||||
const int Num_AEP_texture_cube_map_array = sizeof(AEP_texture_cube_map_array)/sizeof(AEP_texture_cube_map_array[0]);
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _VERSIONS_INCLUDED_
|
||||
|
|
@ -0,0 +1,149 @@
|
|||
//
|
||||
// Copyright (C) 2017 LunarG, Inc.
|
||||
// Copyright (C) 2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _ATTRIBUTE_INCLUDED_
|
||||
#define _ATTRIBUTE_INCLUDED_
|
||||
|
||||
#include "../Include/Common.h"
|
||||
#include "../Include/ConstantUnion.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
enum TAttributeType {
|
||||
EatNone,
|
||||
EatAllow_uav_condition,
|
||||
EatBranch,
|
||||
EatCall,
|
||||
EatDomain,
|
||||
EatEarlyDepthStencil,
|
||||
EatFastOpt,
|
||||
EatFlatten,
|
||||
EatForceCase,
|
||||
EatInstance,
|
||||
EatMaxTessFactor,
|
||||
EatNumThreads,
|
||||
EatMaxVertexCount,
|
||||
EatOutputControlPoints,
|
||||
EatOutputTopology,
|
||||
EatPartitioning,
|
||||
EatPatchConstantFunc,
|
||||
EatPatchSize,
|
||||
EatUnroll,
|
||||
EatLoop,
|
||||
EatBinding,
|
||||
EatGlobalBinding,
|
||||
EatLocation,
|
||||
EatInputAttachment,
|
||||
EatBuiltIn,
|
||||
EatPushConstant,
|
||||
EatConstantId,
|
||||
EatDependencyInfinite,
|
||||
EatDependencyLength,
|
||||
EatMinIterations,
|
||||
EatMaxIterations,
|
||||
EatIterationMultiple,
|
||||
EatPeelCount,
|
||||
EatPartialCount,
|
||||
EatFormatRgba32f,
|
||||
EatFormatRgba16f,
|
||||
EatFormatR32f,
|
||||
EatFormatRgba8,
|
||||
EatFormatRgba8Snorm,
|
||||
EatFormatRg32f,
|
||||
EatFormatRg16f,
|
||||
EatFormatR11fG11fB10f,
|
||||
EatFormatR16f,
|
||||
EatFormatRgba16,
|
||||
EatFormatRgb10A2,
|
||||
EatFormatRg16,
|
||||
EatFormatRg8,
|
||||
EatFormatR16,
|
||||
EatFormatR8,
|
||||
EatFormatRgba16Snorm,
|
||||
EatFormatRg16Snorm,
|
||||
EatFormatRg8Snorm,
|
||||
EatFormatR16Snorm,
|
||||
EatFormatR8Snorm,
|
||||
EatFormatRgba32i,
|
||||
EatFormatRgba16i,
|
||||
EatFormatRgba8i,
|
||||
EatFormatR32i,
|
||||
EatFormatRg32i,
|
||||
EatFormatRg16i,
|
||||
EatFormatRg8i,
|
||||
EatFormatR16i,
|
||||
EatFormatR8i,
|
||||
EatFormatRgba32ui,
|
||||
EatFormatRgba16ui,
|
||||
EatFormatRgba8ui,
|
||||
EatFormatR32ui,
|
||||
EatFormatRgb10a2ui,
|
||||
EatFormatRg32ui,
|
||||
EatFormatRg16ui,
|
||||
EatFormatRg8ui,
|
||||
EatFormatR16ui,
|
||||
EatFormatR8ui,
|
||||
EatFormatUnknown,
|
||||
EatNonWritable,
|
||||
EatNonReadable
|
||||
};
|
||||
|
||||
class TIntermAggregate;
|
||||
|
||||
struct TAttributeArgs {
|
||||
TAttributeType name;
|
||||
const TIntermAggregate* args;
|
||||
|
||||
// Obtain attribute as integer
|
||||
// Return false if it cannot be obtained
|
||||
bool getInt(int& value, int argNum = 0) const;
|
||||
|
||||
// Obtain attribute as string, with optional to-lower transform
|
||||
// Return false if it cannot be obtained
|
||||
bool getString(TString& value, int argNum = 0, bool convertToLower = true) const;
|
||||
|
||||
// How many arguments were provided to the attribute?
|
||||
int size() const;
|
||||
|
||||
protected:
|
||||
const TConstUnion* getConstUnion(TBasicType basicType, int argNum) const;
|
||||
};
|
||||
|
||||
typedef TList<TAttributeArgs> TAttributes;
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _ATTRIBUTE_INCLUDED_
|
||||
|
|
@ -0,0 +1,210 @@
|
|||
/*
|
||||
** Copyright (c) 2013 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_FLOAT_VEC2 0x8B50
|
||||
#define GL_FLOAT_VEC3 0x8B51
|
||||
#define GL_FLOAT_VEC4 0x8B52
|
||||
|
||||
#define GL_DOUBLE 0x140A
|
||||
#define GL_DOUBLE_VEC2 0x8FFC
|
||||
#define GL_DOUBLE_VEC3 0x8FFD
|
||||
#define GL_DOUBLE_VEC4 0x8FFE
|
||||
|
||||
#define GL_INT 0x1404
|
||||
#define GL_INT_VEC2 0x8B53
|
||||
#define GL_INT_VEC3 0x8B54
|
||||
#define GL_INT_VEC4 0x8B55
|
||||
|
||||
#define GL_UNSIGNED_INT 0x1405
|
||||
#define GL_UNSIGNED_INT_VEC2 0x8DC6
|
||||
#define GL_UNSIGNED_INT_VEC3 0x8DC7
|
||||
#define GL_UNSIGNED_INT_VEC4 0x8DC8
|
||||
|
||||
#define GL_INT64_ARB 0x140E
|
||||
#define GL_INT64_VEC2_ARB 0x8FE9
|
||||
#define GL_INT64_VEC3_ARB 0x8FEA
|
||||
#define GL_INT64_VEC4_ARB 0x8FEB
|
||||
|
||||
#define GL_UNSIGNED_INT64_ARB 0x140F
|
||||
#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FE5
|
||||
#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FE6
|
||||
#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FE7
|
||||
|
||||
#define GL_BOOL 0x8B56
|
||||
#define GL_BOOL_VEC2 0x8B57
|
||||
#define GL_BOOL_VEC3 0x8B58
|
||||
#define GL_BOOL_VEC4 0x8B59
|
||||
|
||||
#define GL_FLOAT_MAT2 0x8B5A
|
||||
#define GL_FLOAT_MAT3 0x8B5B
|
||||
#define GL_FLOAT_MAT4 0x8B5C
|
||||
#define GL_FLOAT_MAT2x3 0x8B65
|
||||
#define GL_FLOAT_MAT2x4 0x8B66
|
||||
#define GL_FLOAT_MAT3x2 0x8B67
|
||||
#define GL_FLOAT_MAT3x4 0x8B68
|
||||
#define GL_FLOAT_MAT4x2 0x8B69
|
||||
#define GL_FLOAT_MAT4x3 0x8B6A
|
||||
|
||||
#define GL_DOUBLE_MAT2 0x8F46
|
||||
#define GL_DOUBLE_MAT3 0x8F47
|
||||
#define GL_DOUBLE_MAT4 0x8F48
|
||||
#define GL_DOUBLE_MAT2x3 0x8F49
|
||||
#define GL_DOUBLE_MAT2x4 0x8F4A
|
||||
#define GL_DOUBLE_MAT3x2 0x8F4B
|
||||
#define GL_DOUBLE_MAT3x4 0x8F4C
|
||||
#define GL_DOUBLE_MAT4x2 0x8F4D
|
||||
#define GL_DOUBLE_MAT4x3 0x8F4E
|
||||
|
||||
// Those constants are borrowed from extension NV_gpu_shader5
|
||||
#define GL_FLOAT16_NV 0x8FF8
|
||||
#define GL_FLOAT16_VEC2_NV 0x8FF9
|
||||
#define GL_FLOAT16_VEC3_NV 0x8FFA
|
||||
#define GL_FLOAT16_VEC4_NV 0x8FFB
|
||||
|
||||
#define GL_FLOAT16_MAT2_AMD 0x91C5
|
||||
#define GL_FLOAT16_MAT3_AMD 0x91C6
|
||||
#define GL_FLOAT16_MAT4_AMD 0x91C7
|
||||
#define GL_FLOAT16_MAT2x3_AMD 0x91C8
|
||||
#define GL_FLOAT16_MAT2x4_AMD 0x91C9
|
||||
#define GL_FLOAT16_MAT3x2_AMD 0x91CA
|
||||
#define GL_FLOAT16_MAT3x4_AMD 0x91CB
|
||||
#define GL_FLOAT16_MAT4x2_AMD 0x91CC
|
||||
#define GL_FLOAT16_MAT4x3_AMD 0x91CD
|
||||
|
||||
#define GL_SAMPLER_1D 0x8B5D
|
||||
#define GL_SAMPLER_2D 0x8B5E
|
||||
#define GL_SAMPLER_3D 0x8B5F
|
||||
#define GL_SAMPLER_CUBE 0x8B60
|
||||
#define GL_SAMPLER_BUFFER 0x8DC2
|
||||
#define GL_SAMPLER_1D_ARRAY 0x8DC0
|
||||
#define GL_SAMPLER_2D_ARRAY 0x8DC1
|
||||
#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
|
||||
#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
|
||||
#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
|
||||
#define GL_SAMPLER_1D_SHADOW 0x8B61
|
||||
#define GL_SAMPLER_2D_SHADOW 0x8B62
|
||||
#define GL_SAMPLER_2D_RECT 0x8B63
|
||||
#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
|
||||
#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
|
||||
#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
|
||||
#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
|
||||
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
|
||||
#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
|
||||
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
|
||||
|
||||
#define GL_FLOAT16_SAMPLER_1D_AMD 0x91CE
|
||||
#define GL_FLOAT16_SAMPLER_2D_AMD 0x91CF
|
||||
#define GL_FLOAT16_SAMPLER_3D_AMD 0x91D0
|
||||
#define GL_FLOAT16_SAMPLER_CUBE_AMD 0x91D1
|
||||
#define GL_FLOAT16_SAMPLER_2D_RECT_AMD 0x91D2
|
||||
#define GL_FLOAT16_SAMPLER_1D_ARRAY_AMD 0x91D3
|
||||
#define GL_FLOAT16_SAMPLER_2D_ARRAY_AMD 0x91D4
|
||||
#define GL_FLOAT16_SAMPLER_CUBE_MAP_ARRAY_AMD 0x91D5
|
||||
#define GL_FLOAT16_SAMPLER_BUFFER_AMD 0x91D6
|
||||
#define GL_FLOAT16_SAMPLER_2D_MULTISAMPLE_AMD 0x91D7
|
||||
#define GL_FLOAT16_SAMPLER_2D_MULTISAMPLE_ARRAY_AMD 0x91D8
|
||||
|
||||
#define GL_FLOAT16_SAMPLER_1D_SHADOW_AMD 0x91D9
|
||||
#define GL_FLOAT16_SAMPLER_2D_SHADOW_AMD 0x91DA
|
||||
#define GL_FLOAT16_SAMPLER_2D_RECT_SHADOW_AMD 0x91DB
|
||||
#define GL_FLOAT16_SAMPLER_1D_ARRAY_SHADOW_AMD 0x91DC
|
||||
#define GL_FLOAT16_SAMPLER_2D_ARRAY_SHADOW_AMD 0x91DD
|
||||
#define GL_FLOAT16_SAMPLER_CUBE_SHADOW_AMD 0x91DE
|
||||
#define GL_FLOAT16_SAMPLER_CUBE_MAP_ARRAY_SHADOW_AMD 0x91DF
|
||||
|
||||
#define GL_FLOAT16_IMAGE_1D_AMD 0x91E0
|
||||
#define GL_FLOAT16_IMAGE_2D_AMD 0x91E1
|
||||
#define GL_FLOAT16_IMAGE_3D_AMD 0x91E2
|
||||
#define GL_FLOAT16_IMAGE_2D_RECT_AMD 0x91E3
|
||||
#define GL_FLOAT16_IMAGE_CUBE_AMD 0x91E4
|
||||
#define GL_FLOAT16_IMAGE_1D_ARRAY_AMD 0x91E5
|
||||
#define GL_FLOAT16_IMAGE_2D_ARRAY_AMD 0x91E6
|
||||
#define GL_FLOAT16_IMAGE_CUBE_MAP_ARRAY_AMD 0x91E7
|
||||
#define GL_FLOAT16_IMAGE_BUFFER_AMD 0x91E8
|
||||
#define GL_FLOAT16_IMAGE_2D_MULTISAMPLE_AMD 0x91E9
|
||||
#define GL_FLOAT16_IMAGE_2D_MULTISAMPLE_ARRAY_AMD 0x91EA
|
||||
|
||||
#define GL_INT_SAMPLER_1D 0x8DC9
|
||||
#define GL_INT_SAMPLER_2D 0x8DCA
|
||||
#define GL_INT_SAMPLER_3D 0x8DCB
|
||||
#define GL_INT_SAMPLER_CUBE 0x8DCC
|
||||
#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
|
||||
#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
|
||||
#define GL_INT_SAMPLER_2D_RECT 0x8DCD
|
||||
#define GL_INT_SAMPLER_BUFFER 0x8DD0
|
||||
#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
|
||||
#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
|
||||
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
|
||||
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
|
||||
|
||||
#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
|
||||
#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
|
||||
#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
|
||||
#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
|
||||
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
|
||||
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
|
||||
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
|
||||
#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
|
||||
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
|
||||
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
|
||||
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
|
||||
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
|
||||
|
||||
#define GL_IMAGE_1D 0x904C
|
||||
#define GL_IMAGE_2D 0x904D
|
||||
#define GL_IMAGE_3D 0x904E
|
||||
#define GL_IMAGE_2D_RECT 0x904F
|
||||
#define GL_IMAGE_CUBE 0x9050
|
||||
#define GL_IMAGE_BUFFER 0x9051
|
||||
#define GL_IMAGE_1D_ARRAY 0x9052
|
||||
#define GL_IMAGE_2D_ARRAY 0x9053
|
||||
#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
|
||||
#define GL_IMAGE_2D_MULTISAMPLE 0x9055
|
||||
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
|
||||
#define GL_INT_IMAGE_1D 0x9057
|
||||
#define GL_INT_IMAGE_2D 0x9058
|
||||
#define GL_INT_IMAGE_3D 0x9059
|
||||
#define GL_INT_IMAGE_2D_RECT 0x905A
|
||||
#define GL_INT_IMAGE_CUBE 0x905B
|
||||
#define GL_INT_IMAGE_BUFFER 0x905C
|
||||
#define GL_INT_IMAGE_1D_ARRAY 0x905D
|
||||
#define GL_INT_IMAGE_2D_ARRAY 0x905E
|
||||
#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
|
||||
#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
|
||||
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
|
||||
#define GL_UNSIGNED_INT_IMAGE_1D 0x9062
|
||||
#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
|
||||
#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
|
||||
#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
|
||||
#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
|
||||
#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
|
||||
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
|
||||
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
|
||||
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
|
||||
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
|
||||
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
|
||||
|
||||
#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
|
||||
|
|
@ -0,0 +1,521 @@
|
|||
/* A Bison parser, made by GNU Bison 3.0.4. */
|
||||
|
||||
/* Bison interface for Yacc-like parsers in C
|
||||
|
||||
Copyright (C) 1984, 1989-1990, 2000-2015 Free Software Foundation, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>. */
|
||||
|
||||
/* As a special exception, you may create a larger work that contains
|
||||
part or all of the Bison parser skeleton and distribute that work
|
||||
under terms of your choice, so long as that work isn't itself a
|
||||
parser generator using the skeleton or a modified version thereof
|
||||
as a parser skeleton. Alternatively, if you modify or redistribute
|
||||
the parser skeleton itself, you may (at your option) remove this
|
||||
special exception, which will cause the skeleton and the resulting
|
||||
Bison output files to be licensed under the GNU General Public
|
||||
License without this special exception.
|
||||
|
||||
This special exception was added by the Free Software Foundation in
|
||||
version 2.2 of Bison. */
|
||||
|
||||
#ifndef YY_YY_GLSLANG_TAB_CPP_H_INCLUDED
|
||||
# define YY_YY_GLSLANG_TAB_CPP_H_INCLUDED
|
||||
/* Debug traces. */
|
||||
#ifndef YYDEBUG
|
||||
# define YYDEBUG 1
|
||||
#endif
|
||||
#if YYDEBUG
|
||||
extern int yydebug;
|
||||
#endif
|
||||
|
||||
/* Token type. */
|
||||
#ifndef YYTOKENTYPE
|
||||
# define YYTOKENTYPE
|
||||
enum yytokentype
|
||||
{
|
||||
CONST = 258,
|
||||
BOOL = 259,
|
||||
INT = 260,
|
||||
UINT = 261,
|
||||
FLOAT = 262,
|
||||
BVEC2 = 263,
|
||||
BVEC3 = 264,
|
||||
BVEC4 = 265,
|
||||
IVEC2 = 266,
|
||||
IVEC3 = 267,
|
||||
IVEC4 = 268,
|
||||
UVEC2 = 269,
|
||||
UVEC3 = 270,
|
||||
UVEC4 = 271,
|
||||
VEC2 = 272,
|
||||
VEC3 = 273,
|
||||
VEC4 = 274,
|
||||
MAT2 = 275,
|
||||
MAT3 = 276,
|
||||
MAT4 = 277,
|
||||
MAT2X2 = 278,
|
||||
MAT2X3 = 279,
|
||||
MAT2X4 = 280,
|
||||
MAT3X2 = 281,
|
||||
MAT3X3 = 282,
|
||||
MAT3X4 = 283,
|
||||
MAT4X2 = 284,
|
||||
MAT4X3 = 285,
|
||||
MAT4X4 = 286,
|
||||
SAMPLER2D = 287,
|
||||
SAMPLER3D = 288,
|
||||
SAMPLERCUBE = 289,
|
||||
SAMPLER2DSHADOW = 290,
|
||||
SAMPLERCUBESHADOW = 291,
|
||||
SAMPLER2DARRAY = 292,
|
||||
SAMPLER2DARRAYSHADOW = 293,
|
||||
ISAMPLER2D = 294,
|
||||
ISAMPLER3D = 295,
|
||||
ISAMPLERCUBE = 296,
|
||||
ISAMPLER2DARRAY = 297,
|
||||
USAMPLER2D = 298,
|
||||
USAMPLER3D = 299,
|
||||
USAMPLERCUBE = 300,
|
||||
USAMPLER2DARRAY = 301,
|
||||
SAMPLER = 302,
|
||||
SAMPLERSHADOW = 303,
|
||||
TEXTURE2D = 304,
|
||||
TEXTURE3D = 305,
|
||||
TEXTURECUBE = 306,
|
||||
TEXTURE2DARRAY = 307,
|
||||
ITEXTURE2D = 308,
|
||||
ITEXTURE3D = 309,
|
||||
ITEXTURECUBE = 310,
|
||||
ITEXTURE2DARRAY = 311,
|
||||
UTEXTURE2D = 312,
|
||||
UTEXTURE3D = 313,
|
||||
UTEXTURECUBE = 314,
|
||||
UTEXTURE2DARRAY = 315,
|
||||
ATTRIBUTE = 316,
|
||||
VARYING = 317,
|
||||
FLOAT16_T = 318,
|
||||
FLOAT32_T = 319,
|
||||
DOUBLE = 320,
|
||||
FLOAT64_T = 321,
|
||||
INT64_T = 322,
|
||||
UINT64_T = 323,
|
||||
INT32_T = 324,
|
||||
UINT32_T = 325,
|
||||
INT16_T = 326,
|
||||
UINT16_T = 327,
|
||||
INT8_T = 328,
|
||||
UINT8_T = 329,
|
||||
I64VEC2 = 330,
|
||||
I64VEC3 = 331,
|
||||
I64VEC4 = 332,
|
||||
U64VEC2 = 333,
|
||||
U64VEC3 = 334,
|
||||
U64VEC4 = 335,
|
||||
I32VEC2 = 336,
|
||||
I32VEC3 = 337,
|
||||
I32VEC4 = 338,
|
||||
U32VEC2 = 339,
|
||||
U32VEC3 = 340,
|
||||
U32VEC4 = 341,
|
||||
I16VEC2 = 342,
|
||||
I16VEC3 = 343,
|
||||
I16VEC4 = 344,
|
||||
U16VEC2 = 345,
|
||||
U16VEC3 = 346,
|
||||
U16VEC4 = 347,
|
||||
I8VEC2 = 348,
|
||||
I8VEC3 = 349,
|
||||
I8VEC4 = 350,
|
||||
U8VEC2 = 351,
|
||||
U8VEC3 = 352,
|
||||
U8VEC4 = 353,
|
||||
DVEC2 = 354,
|
||||
DVEC3 = 355,
|
||||
DVEC4 = 356,
|
||||
DMAT2 = 357,
|
||||
DMAT3 = 358,
|
||||
DMAT4 = 359,
|
||||
F16VEC2 = 360,
|
||||
F16VEC3 = 361,
|
||||
F16VEC4 = 362,
|
||||
F16MAT2 = 363,
|
||||
F16MAT3 = 364,
|
||||
F16MAT4 = 365,
|
||||
F32VEC2 = 366,
|
||||
F32VEC3 = 367,
|
||||
F32VEC4 = 368,
|
||||
F32MAT2 = 369,
|
||||
F32MAT3 = 370,
|
||||
F32MAT4 = 371,
|
||||
F64VEC2 = 372,
|
||||
F64VEC3 = 373,
|
||||
F64VEC4 = 374,
|
||||
F64MAT2 = 375,
|
||||
F64MAT3 = 376,
|
||||
F64MAT4 = 377,
|
||||
DMAT2X2 = 378,
|
||||
DMAT2X3 = 379,
|
||||
DMAT2X4 = 380,
|
||||
DMAT3X2 = 381,
|
||||
DMAT3X3 = 382,
|
||||
DMAT3X4 = 383,
|
||||
DMAT4X2 = 384,
|
||||
DMAT4X3 = 385,
|
||||
DMAT4X4 = 386,
|
||||
F16MAT2X2 = 387,
|
||||
F16MAT2X3 = 388,
|
||||
F16MAT2X4 = 389,
|
||||
F16MAT3X2 = 390,
|
||||
F16MAT3X3 = 391,
|
||||
F16MAT3X4 = 392,
|
||||
F16MAT4X2 = 393,
|
||||
F16MAT4X3 = 394,
|
||||
F16MAT4X4 = 395,
|
||||
F32MAT2X2 = 396,
|
||||
F32MAT2X3 = 397,
|
||||
F32MAT2X4 = 398,
|
||||
F32MAT3X2 = 399,
|
||||
F32MAT3X3 = 400,
|
||||
F32MAT3X4 = 401,
|
||||
F32MAT4X2 = 402,
|
||||
F32MAT4X3 = 403,
|
||||
F32MAT4X4 = 404,
|
||||
F64MAT2X2 = 405,
|
||||
F64MAT2X3 = 406,
|
||||
F64MAT2X4 = 407,
|
||||
F64MAT3X2 = 408,
|
||||
F64MAT3X3 = 409,
|
||||
F64MAT3X4 = 410,
|
||||
F64MAT4X2 = 411,
|
||||
F64MAT4X3 = 412,
|
||||
F64MAT4X4 = 413,
|
||||
ATOMIC_UINT = 414,
|
||||
ACCSTRUCTNV = 415,
|
||||
ACCSTRUCTEXT = 416,
|
||||
RAYQUERYEXT = 417,
|
||||
FCOOPMATNV = 418,
|
||||
ICOOPMATNV = 419,
|
||||
UCOOPMATNV = 420,
|
||||
SAMPLERCUBEARRAY = 421,
|
||||
SAMPLERCUBEARRAYSHADOW = 422,
|
||||
ISAMPLERCUBEARRAY = 423,
|
||||
USAMPLERCUBEARRAY = 424,
|
||||
SAMPLER1D = 425,
|
||||
SAMPLER1DARRAY = 426,
|
||||
SAMPLER1DARRAYSHADOW = 427,
|
||||
ISAMPLER1D = 428,
|
||||
SAMPLER1DSHADOW = 429,
|
||||
SAMPLER2DRECT = 430,
|
||||
SAMPLER2DRECTSHADOW = 431,
|
||||
ISAMPLER2DRECT = 432,
|
||||
USAMPLER2DRECT = 433,
|
||||
SAMPLERBUFFER = 434,
|
||||
ISAMPLERBUFFER = 435,
|
||||
USAMPLERBUFFER = 436,
|
||||
SAMPLER2DMS = 437,
|
||||
ISAMPLER2DMS = 438,
|
||||
USAMPLER2DMS = 439,
|
||||
SAMPLER2DMSARRAY = 440,
|
||||
ISAMPLER2DMSARRAY = 441,
|
||||
USAMPLER2DMSARRAY = 442,
|
||||
SAMPLEREXTERNALOES = 443,
|
||||
SAMPLEREXTERNAL2DY2YEXT = 444,
|
||||
ISAMPLER1DARRAY = 445,
|
||||
USAMPLER1D = 446,
|
||||
USAMPLER1DARRAY = 447,
|
||||
F16SAMPLER1D = 448,
|
||||
F16SAMPLER2D = 449,
|
||||
F16SAMPLER3D = 450,
|
||||
F16SAMPLER2DRECT = 451,
|
||||
F16SAMPLERCUBE = 452,
|
||||
F16SAMPLER1DARRAY = 453,
|
||||
F16SAMPLER2DARRAY = 454,
|
||||
F16SAMPLERCUBEARRAY = 455,
|
||||
F16SAMPLERBUFFER = 456,
|
||||
F16SAMPLER2DMS = 457,
|
||||
F16SAMPLER2DMSARRAY = 458,
|
||||
F16SAMPLER1DSHADOW = 459,
|
||||
F16SAMPLER2DSHADOW = 460,
|
||||
F16SAMPLER1DARRAYSHADOW = 461,
|
||||
F16SAMPLER2DARRAYSHADOW = 462,
|
||||
F16SAMPLER2DRECTSHADOW = 463,
|
||||
F16SAMPLERCUBESHADOW = 464,
|
||||
F16SAMPLERCUBEARRAYSHADOW = 465,
|
||||
IMAGE1D = 466,
|
||||
IIMAGE1D = 467,
|
||||
UIMAGE1D = 468,
|
||||
IMAGE2D = 469,
|
||||
IIMAGE2D = 470,
|
||||
UIMAGE2D = 471,
|
||||
IMAGE3D = 472,
|
||||
IIMAGE3D = 473,
|
||||
UIMAGE3D = 474,
|
||||
IMAGE2DRECT = 475,
|
||||
IIMAGE2DRECT = 476,
|
||||
UIMAGE2DRECT = 477,
|
||||
IMAGECUBE = 478,
|
||||
IIMAGECUBE = 479,
|
||||
UIMAGECUBE = 480,
|
||||
IMAGEBUFFER = 481,
|
||||
IIMAGEBUFFER = 482,
|
||||
UIMAGEBUFFER = 483,
|
||||
IMAGE1DARRAY = 484,
|
||||
IIMAGE1DARRAY = 485,
|
||||
UIMAGE1DARRAY = 486,
|
||||
IMAGE2DARRAY = 487,
|
||||
IIMAGE2DARRAY = 488,
|
||||
UIMAGE2DARRAY = 489,
|
||||
IMAGECUBEARRAY = 490,
|
||||
IIMAGECUBEARRAY = 491,
|
||||
UIMAGECUBEARRAY = 492,
|
||||
IMAGE2DMS = 493,
|
||||
IIMAGE2DMS = 494,
|
||||
UIMAGE2DMS = 495,
|
||||
IMAGE2DMSARRAY = 496,
|
||||
IIMAGE2DMSARRAY = 497,
|
||||
UIMAGE2DMSARRAY = 498,
|
||||
F16IMAGE1D = 499,
|
||||
F16IMAGE2D = 500,
|
||||
F16IMAGE3D = 501,
|
||||
F16IMAGE2DRECT = 502,
|
||||
F16IMAGECUBE = 503,
|
||||
F16IMAGE1DARRAY = 504,
|
||||
F16IMAGE2DARRAY = 505,
|
||||
F16IMAGECUBEARRAY = 506,
|
||||
F16IMAGEBUFFER = 507,
|
||||
F16IMAGE2DMS = 508,
|
||||
F16IMAGE2DMSARRAY = 509,
|
||||
TEXTURECUBEARRAY = 510,
|
||||
ITEXTURECUBEARRAY = 511,
|
||||
UTEXTURECUBEARRAY = 512,
|
||||
TEXTURE1D = 513,
|
||||
ITEXTURE1D = 514,
|
||||
UTEXTURE1D = 515,
|
||||
TEXTURE1DARRAY = 516,
|
||||
ITEXTURE1DARRAY = 517,
|
||||
UTEXTURE1DARRAY = 518,
|
||||
TEXTURE2DRECT = 519,
|
||||
ITEXTURE2DRECT = 520,
|
||||
UTEXTURE2DRECT = 521,
|
||||
TEXTUREBUFFER = 522,
|
||||
ITEXTUREBUFFER = 523,
|
||||
UTEXTUREBUFFER = 524,
|
||||
TEXTURE2DMS = 525,
|
||||
ITEXTURE2DMS = 526,
|
||||
UTEXTURE2DMS = 527,
|
||||
TEXTURE2DMSARRAY = 528,
|
||||
ITEXTURE2DMSARRAY = 529,
|
||||
UTEXTURE2DMSARRAY = 530,
|
||||
F16TEXTURE1D = 531,
|
||||
F16TEXTURE2D = 532,
|
||||
F16TEXTURE3D = 533,
|
||||
F16TEXTURE2DRECT = 534,
|
||||
F16TEXTURECUBE = 535,
|
||||
F16TEXTURE1DARRAY = 536,
|
||||
F16TEXTURE2DARRAY = 537,
|
||||
F16TEXTURECUBEARRAY = 538,
|
||||
F16TEXTUREBUFFER = 539,
|
||||
F16TEXTURE2DMS = 540,
|
||||
F16TEXTURE2DMSARRAY = 541,
|
||||
SUBPASSINPUT = 542,
|
||||
SUBPASSINPUTMS = 543,
|
||||
ISUBPASSINPUT = 544,
|
||||
ISUBPASSINPUTMS = 545,
|
||||
USUBPASSINPUT = 546,
|
||||
USUBPASSINPUTMS = 547,
|
||||
F16SUBPASSINPUT = 548,
|
||||
F16SUBPASSINPUTMS = 549,
|
||||
LEFT_OP = 550,
|
||||
RIGHT_OP = 551,
|
||||
INC_OP = 552,
|
||||
DEC_OP = 553,
|
||||
LE_OP = 554,
|
||||
GE_OP = 555,
|
||||
EQ_OP = 556,
|
||||
NE_OP = 557,
|
||||
AND_OP = 558,
|
||||
OR_OP = 559,
|
||||
XOR_OP = 560,
|
||||
MUL_ASSIGN = 561,
|
||||
DIV_ASSIGN = 562,
|
||||
ADD_ASSIGN = 563,
|
||||
MOD_ASSIGN = 564,
|
||||
LEFT_ASSIGN = 565,
|
||||
RIGHT_ASSIGN = 566,
|
||||
AND_ASSIGN = 567,
|
||||
XOR_ASSIGN = 568,
|
||||
OR_ASSIGN = 569,
|
||||
SUB_ASSIGN = 570,
|
||||
STRING_LITERAL = 571,
|
||||
LEFT_PAREN = 572,
|
||||
RIGHT_PAREN = 573,
|
||||
LEFT_BRACKET = 574,
|
||||
RIGHT_BRACKET = 575,
|
||||
LEFT_BRACE = 576,
|
||||
RIGHT_BRACE = 577,
|
||||
DOT = 578,
|
||||
COMMA = 579,
|
||||
COLON = 580,
|
||||
EQUAL = 581,
|
||||
SEMICOLON = 582,
|
||||
BANG = 583,
|
||||
DASH = 584,
|
||||
TILDE = 585,
|
||||
PLUS = 586,
|
||||
STAR = 587,
|
||||
SLASH = 588,
|
||||
PERCENT = 589,
|
||||
LEFT_ANGLE = 590,
|
||||
RIGHT_ANGLE = 591,
|
||||
VERTICAL_BAR = 592,
|
||||
CARET = 593,
|
||||
AMPERSAND = 594,
|
||||
QUESTION = 595,
|
||||
INVARIANT = 596,
|
||||
HIGH_PRECISION = 597,
|
||||
MEDIUM_PRECISION = 598,
|
||||
LOW_PRECISION = 599,
|
||||
PRECISION = 600,
|
||||
PACKED = 601,
|
||||
RESOURCE = 602,
|
||||
SUPERP = 603,
|
||||
FLOATCONSTANT = 604,
|
||||
INTCONSTANT = 605,
|
||||
UINTCONSTANT = 606,
|
||||
BOOLCONSTANT = 607,
|
||||
IDENTIFIER = 608,
|
||||
TYPE_NAME = 609,
|
||||
CENTROID = 610,
|
||||
IN = 611,
|
||||
OUT = 612,
|
||||
INOUT = 613,
|
||||
STRUCT = 614,
|
||||
VOID = 615,
|
||||
WHILE = 616,
|
||||
BREAK = 617,
|
||||
CONTINUE = 618,
|
||||
DO = 619,
|
||||
ELSE = 620,
|
||||
FOR = 621,
|
||||
IF = 622,
|
||||
DISCARD = 623,
|
||||
RETURN = 624,
|
||||
SWITCH = 625,
|
||||
CASE = 626,
|
||||
DEFAULT = 627,
|
||||
UNIFORM = 628,
|
||||
SHARED = 629,
|
||||
BUFFER = 630,
|
||||
FLAT = 631,
|
||||
SMOOTH = 632,
|
||||
LAYOUT = 633,
|
||||
DOUBLECONSTANT = 634,
|
||||
INT16CONSTANT = 635,
|
||||
UINT16CONSTANT = 636,
|
||||
FLOAT16CONSTANT = 637,
|
||||
INT32CONSTANT = 638,
|
||||
UINT32CONSTANT = 639,
|
||||
INT64CONSTANT = 640,
|
||||
UINT64CONSTANT = 641,
|
||||
SUBROUTINE = 642,
|
||||
DEMOTE = 643,
|
||||
PAYLOADNV = 644,
|
||||
PAYLOADINNV = 645,
|
||||
HITATTRNV = 646,
|
||||
CALLDATANV = 647,
|
||||
CALLDATAINNV = 648,
|
||||
PAYLOADEXT = 649,
|
||||
PAYLOADINEXT = 650,
|
||||
HITATTREXT = 651,
|
||||
CALLDATAEXT = 652,
|
||||
CALLDATAINEXT = 653,
|
||||
PATCH = 654,
|
||||
SAMPLE = 655,
|
||||
NONUNIFORM = 656,
|
||||
COHERENT = 657,
|
||||
VOLATILE = 658,
|
||||
RESTRICT = 659,
|
||||
READONLY = 660,
|
||||
WRITEONLY = 661,
|
||||
DEVICECOHERENT = 662,
|
||||
QUEUEFAMILYCOHERENT = 663,
|
||||
WORKGROUPCOHERENT = 664,
|
||||
SUBGROUPCOHERENT = 665,
|
||||
NONPRIVATE = 666,
|
||||
SHADERCALLCOHERENT = 667,
|
||||
NOPERSPECTIVE = 668,
|
||||
EXPLICITINTERPAMD = 669,
|
||||
PERVERTEXNV = 670,
|
||||
PERPRIMITIVENV = 671,
|
||||
PERVIEWNV = 672,
|
||||
PERTASKNV = 673,
|
||||
PRECISE = 674
|
||||
};
|
||||
#endif
|
||||
|
||||
/* Value type. */
|
||||
#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
|
||||
|
||||
union YYSTYPE
|
||||
{
|
||||
#line 97 "glslang.y" /* yacc.c:1909 */
|
||||
|
||||
struct {
|
||||
glslang::TSourceLoc loc;
|
||||
union {
|
||||
glslang::TString *string;
|
||||
int i;
|
||||
unsigned int u;
|
||||
long long i64;
|
||||
unsigned long long u64;
|
||||
bool b;
|
||||
double d;
|
||||
};
|
||||
glslang::TSymbol* symbol;
|
||||
} lex;
|
||||
struct {
|
||||
glslang::TSourceLoc loc;
|
||||
glslang::TOperator op;
|
||||
union {
|
||||
TIntermNode* intermNode;
|
||||
glslang::TIntermNodePair nodePair;
|
||||
glslang::TIntermTyped* intermTypedNode;
|
||||
glslang::TAttributes* attributes;
|
||||
};
|
||||
union {
|
||||
glslang::TPublicType type;
|
||||
glslang::TFunction* function;
|
||||
glslang::TParameter param;
|
||||
glslang::TTypeLoc typeLine;
|
||||
glslang::TTypeList* typeList;
|
||||
glslang::TArraySizes* arraySizes;
|
||||
glslang::TIdentifierList* identifierList;
|
||||
};
|
||||
glslang::TArraySizes* typeParameters;
|
||||
} interm;
|
||||
|
||||
#line 510 "glslang_tab.cpp.h" /* yacc.c:1909 */
|
||||
};
|
||||
|
||||
typedef union YYSTYPE YYSTYPE;
|
||||
# define YYSTYPE_IS_TRIVIAL 1
|
||||
# define YYSTYPE_IS_DECLARED 1
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
int yyparse (glslang::TParseContext* pParseContext);
|
||||
|
||||
#endif /* !YY_YY_GLSLANG_TAB_CPP_H_INCLUDED */
|
||||
|
|
@ -0,0 +1,300 @@
|
|||
//
|
||||
// Copyright (C) 2016 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
|
||||
#ifndef _IOMAPPER_INCLUDED
|
||||
#define _IOMAPPER_INCLUDED
|
||||
|
||||
#include <cstdint>
|
||||
#include "LiveTraverser.h"
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
//
|
||||
// A reflection database and its interface, consistent with the OpenGL API reflection queries.
|
||||
//
|
||||
|
||||
class TInfoSink;
|
||||
|
||||
namespace glslang {
|
||||
|
||||
class TIntermediate;
|
||||
struct TVarEntryInfo {
|
||||
int id;
|
||||
TIntermSymbol* symbol;
|
||||
bool live;
|
||||
int newBinding;
|
||||
int newSet;
|
||||
int newLocation;
|
||||
int newComponent;
|
||||
int newIndex;
|
||||
EShLanguage stage;
|
||||
struct TOrderById {
|
||||
inline bool operator()(const TVarEntryInfo& l, const TVarEntryInfo& r) { return l.id < r.id; }
|
||||
};
|
||||
|
||||
struct TOrderByPriority {
|
||||
// ordering:
|
||||
// 1) has both binding and set
|
||||
// 2) has binding but no set
|
||||
// 3) has no binding but set
|
||||
// 4) has no binding and no set
|
||||
inline bool operator()(const TVarEntryInfo& l, const TVarEntryInfo& r) {
|
||||
const TQualifier& lq = l.symbol->getQualifier();
|
||||
const TQualifier& rq = r.symbol->getQualifier();
|
||||
|
||||
// simple rules:
|
||||
// has binding gives 2 points
|
||||
// has set gives 1 point
|
||||
// who has the most points is more important.
|
||||
int lPoints = (lq.hasBinding() ? 2 : 0) + (lq.hasSet() ? 1 : 0);
|
||||
int rPoints = (rq.hasBinding() ? 2 : 0) + (rq.hasSet() ? 1 : 0);
|
||||
|
||||
if (lPoints == rPoints)
|
||||
return l.id < r.id;
|
||||
return lPoints > rPoints;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
// Base class for shared TIoMapResolver services, used by several derivations.
|
||||
struct TDefaultIoResolverBase : public glslang::TIoMapResolver {
|
||||
public:
|
||||
TDefaultIoResolverBase(const TIntermediate& intermediate);
|
||||
typedef std::vector<int> TSlotSet;
|
||||
typedef std::unordered_map<int, TSlotSet> TSlotSetMap;
|
||||
|
||||
// grow the reflection stage by stage
|
||||
void notifyBinding(EShLanguage, TVarEntryInfo& /*ent*/) override {}
|
||||
void notifyInOut(EShLanguage, TVarEntryInfo& /*ent*/) override {}
|
||||
void beginNotifications(EShLanguage) override {}
|
||||
void endNotifications(EShLanguage) override {}
|
||||
void beginResolve(EShLanguage) override {}
|
||||
void endResolve(EShLanguage) override {}
|
||||
void beginCollect(EShLanguage) override {}
|
||||
void endCollect(EShLanguage) override {}
|
||||
void reserverResourceSlot(TVarEntryInfo& /*ent*/, TInfoSink& /*infoSink*/) override {}
|
||||
void reserverStorageSlot(TVarEntryInfo& /*ent*/, TInfoSink& /*infoSink*/) override {}
|
||||
int getBaseBinding(TResourceType res, unsigned int set) const;
|
||||
const std::vector<std::string>& getResourceSetBinding() const;
|
||||
virtual TResourceType getResourceType(const glslang::TType& type) = 0;
|
||||
bool doAutoBindingMapping() const;
|
||||
bool doAutoLocationMapping() const;
|
||||
TSlotSet::iterator findSlot(int set, int slot);
|
||||
bool checkEmpty(int set, int slot);
|
||||
bool validateInOut(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; }
|
||||
int reserveSlot(int set, int slot, int size = 1);
|
||||
int getFreeSlot(int set, int base, int size = 1);
|
||||
int resolveSet(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
int resolveUniformLocation(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
int resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) override;
|
||||
int resolveInOutComponent(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
int resolveInOutIndex(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
void addStage(EShLanguage stage) override {
|
||||
if (stage < EShLangCount)
|
||||
stageMask[stage] = true;
|
||||
}
|
||||
uint32_t computeTypeLocationSize(const TType& type, EShLanguage stage);
|
||||
|
||||
TSlotSetMap slots;
|
||||
bool hasError = false;
|
||||
|
||||
protected:
|
||||
TDefaultIoResolverBase(TDefaultIoResolverBase&);
|
||||
TDefaultIoResolverBase& operator=(TDefaultIoResolverBase&);
|
||||
const TIntermediate& intermediate;
|
||||
int nextUniformLocation;
|
||||
int nextInputLocation;
|
||||
int nextOutputLocation;
|
||||
bool stageMask[EShLangCount + 1];
|
||||
// Return descriptor set specific base if there is one, and the generic base otherwise.
|
||||
int selectBaseBinding(int base, int descriptorSetBase) const {
|
||||
return descriptorSetBase != -1 ? descriptorSetBase : base;
|
||||
}
|
||||
|
||||
static int getLayoutSet(const glslang::TType& type) {
|
||||
if (type.getQualifier().hasSet())
|
||||
return type.getQualifier().layoutSet;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
static bool isSamplerType(const glslang::TType& type) {
|
||||
return type.getBasicType() == glslang::EbtSampler && type.getSampler().isPureSampler();
|
||||
}
|
||||
|
||||
static bool isTextureType(const glslang::TType& type) {
|
||||
return (type.getBasicType() == glslang::EbtSampler &&
|
||||
(type.getSampler().isTexture() || type.getSampler().isSubpass()));
|
||||
}
|
||||
|
||||
static bool isUboType(const glslang::TType& type) {
|
||||
return type.getQualifier().storage == EvqUniform;
|
||||
}
|
||||
|
||||
static bool isImageType(const glslang::TType& type) {
|
||||
return type.getBasicType() == glslang::EbtSampler && type.getSampler().isImage();
|
||||
}
|
||||
|
||||
static bool isSsboType(const glslang::TType& type) {
|
||||
return type.getQualifier().storage == EvqBuffer;
|
||||
}
|
||||
|
||||
// Return true if this is a SRV (shader resource view) type:
|
||||
static bool isSrvType(const glslang::TType& type) {
|
||||
return isTextureType(type) || type.getQualifier().storage == EvqBuffer;
|
||||
}
|
||||
|
||||
// Return true if this is a UAV (unordered access view) type:
|
||||
static bool isUavType(const glslang::TType& type) {
|
||||
if (type.getQualifier().isReadOnly())
|
||||
return false;
|
||||
return (type.getBasicType() == glslang::EbtSampler && type.getSampler().isImage()) ||
|
||||
(type.getQualifier().storage == EvqBuffer);
|
||||
}
|
||||
};
|
||||
|
||||
// Defaulf I/O resolver for OpenGL
|
||||
struct TDefaultGlslIoResolver : public TDefaultIoResolverBase {
|
||||
public:
|
||||
typedef std::map<TString, int> TVarSlotMap; // <resourceName, location/binding>
|
||||
typedef std::map<int, TVarSlotMap> TSlotMap; // <resourceKey, TVarSlotMap>
|
||||
TDefaultGlslIoResolver(const TIntermediate& intermediate);
|
||||
bool validateBinding(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; }
|
||||
TResourceType getResourceType(const glslang::TType& type) override;
|
||||
int resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) override;
|
||||
int resolveUniformLocation(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
int resolveBinding(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
void beginResolve(EShLanguage /*stage*/) override;
|
||||
void endResolve(EShLanguage stage) override;
|
||||
void beginCollect(EShLanguage) override;
|
||||
void endCollect(EShLanguage) override;
|
||||
void reserverStorageSlot(TVarEntryInfo& ent, TInfoSink& infoSink) override;
|
||||
void reserverResourceSlot(TVarEntryInfo& ent, TInfoSink& infoSink) override;
|
||||
// in/out symbol and uniform symbol are stored in the same resourceSlotMap, the storage key is used to identify each type of symbol.
|
||||
// We use stage and storage qualifier to construct a storage key. it can help us identify the same storage resource used in different stage.
|
||||
// if a resource is a program resource and we don't need know it usage stage, we can use same stage to build storage key.
|
||||
// Note: both stage and type must less then 0xffff.
|
||||
int buildStorageKey(EShLanguage stage, TStorageQualifier type) {
|
||||
assert(static_cast<uint32_t>(stage) <= 0x0000ffff && static_cast<uint32_t>(type) <= 0x0000ffff);
|
||||
return (stage << 16) | type;
|
||||
}
|
||||
|
||||
protected:
|
||||
// Use for mark pre stage, to get more interface symbol information.
|
||||
EShLanguage preStage;
|
||||
// Use for mark current shader stage for resolver
|
||||
EShLanguage currentStage;
|
||||
// Slot map for storage resource(location of uniform and interface symbol) It's a program share slot
|
||||
TSlotMap resourceSlotMap;
|
||||
// Slot map for other resource(image, ubo, ssbo), It's a program share slot.
|
||||
TSlotMap storageSlotMap;
|
||||
};
|
||||
|
||||
typedef std::map<TString, TVarEntryInfo> TVarLiveMap;
|
||||
|
||||
// override function "operator=", if a vector<const _Kty, _Ty> being sort,
|
||||
// when use vc++, the sort function will call :
|
||||
// pair& operator=(const pair<_Other1, _Other2>& _Right)
|
||||
// {
|
||||
// first = _Right.first;
|
||||
// second = _Right.second;
|
||||
// return (*this);
|
||||
// }
|
||||
// that will make a const type handing on left.
|
||||
// override this function can avoid a compiler error.
|
||||
// In the future, if the vc++ compiler can handle such a situation,
|
||||
// this part of the code will be removed.
|
||||
struct TVarLivePair : std::pair<const TString, TVarEntryInfo> {
|
||||
TVarLivePair(std::pair<const TString, TVarEntryInfo>& _Right) : pair(_Right.first, _Right.second) {}
|
||||
TVarLivePair& operator=(const TVarLivePair& _Right) {
|
||||
const_cast<TString&>(first) = _Right.first;
|
||||
second = _Right.second;
|
||||
return (*this);
|
||||
}
|
||||
};
|
||||
typedef std::vector<TVarLivePair> TVarLiveVector;
|
||||
|
||||
// I/O mapper
|
||||
class TIoMapper {
|
||||
public:
|
||||
TIoMapper() {}
|
||||
virtual ~TIoMapper() {}
|
||||
// grow the reflection stage by stage
|
||||
bool virtual addStage(EShLanguage, TIntermediate&, TInfoSink&, TIoMapResolver*);
|
||||
bool virtual doMap(TIoMapResolver*, TInfoSink&) { return true; }
|
||||
};
|
||||
|
||||
// I/O mapper for OpenGL
|
||||
class TGlslIoMapper : public TIoMapper {
|
||||
public:
|
||||
TGlslIoMapper() {
|
||||
memset(inVarMaps, 0, sizeof(TVarLiveMap*) * EShLangCount);
|
||||
memset(outVarMaps, 0, sizeof(TVarLiveMap*) * EShLangCount);
|
||||
memset(uniformVarMap, 0, sizeof(TVarLiveMap*) * EShLangCount);
|
||||
memset(intermediates, 0, sizeof(TIntermediate*) * EShLangCount);
|
||||
}
|
||||
virtual ~TGlslIoMapper() {
|
||||
for (size_t stage = 0; stage < EShLangCount; stage++) {
|
||||
if (inVarMaps[stage] != nullptr) {
|
||||
delete inVarMaps[stage];
|
||||
inVarMaps[stage] = nullptr;
|
||||
}
|
||||
if (outVarMaps[stage] != nullptr) {
|
||||
delete outVarMaps[stage];
|
||||
outVarMaps[stage] = nullptr;
|
||||
}
|
||||
if (uniformVarMap[stage] != nullptr) {
|
||||
delete uniformVarMap[stage];
|
||||
uniformVarMap[stage] = nullptr;
|
||||
}
|
||||
if (intermediates[stage] != nullptr)
|
||||
intermediates[stage] = nullptr;
|
||||
}
|
||||
}
|
||||
// grow the reflection stage by stage
|
||||
bool addStage(EShLanguage, TIntermediate&, TInfoSink&, TIoMapResolver*) override;
|
||||
bool doMap(TIoMapResolver*, TInfoSink&) override;
|
||||
TVarLiveMap *inVarMaps[EShLangCount], *outVarMaps[EShLangCount],
|
||||
*uniformVarMap[EShLangCount];
|
||||
TIntermediate* intermediates[EShLangCount];
|
||||
bool hadError = false;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _IOMAPPER_INCLUDED
|
||||
|
||||
#endif // GLSLANG_WEB
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,236 @@
|
|||
//
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
// Copyright (C) 2017 ARM Limited.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
// This is implemented in Versions.cpp
|
||||
|
||||
#ifndef _PARSE_VERSIONS_INCLUDED_
|
||||
#define _PARSE_VERSIONS_INCLUDED_
|
||||
|
||||
#include "../Public/ShaderLang.h"
|
||||
#include "../Include/InfoSink.h"
|
||||
#include "Scan.h"
|
||||
|
||||
#include <map>
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Base class for parse helpers.
|
||||
// This just has version-related information and checking.
|
||||
// This class should be sufficient for preprocessing.
|
||||
//
|
||||
class TParseVersions {
|
||||
public:
|
||||
TParseVersions(TIntermediate& interm, int version, EProfile profile,
|
||||
const SpvVersion& spvVersion, EShLanguage language, TInfoSink& infoSink,
|
||||
bool forwardCompatible, EShMessages messages)
|
||||
:
|
||||
#ifndef GLSLANG_WEB
|
||||
forwardCompatible(forwardCompatible),
|
||||
profile(profile),
|
||||
#endif
|
||||
infoSink(infoSink), version(version),
|
||||
language(language),
|
||||
spvVersion(spvVersion),
|
||||
intermediate(interm), messages(messages), numErrors(0), currentScanner(0) { }
|
||||
virtual ~TParseVersions() { }
|
||||
void requireStage(const TSourceLoc&, EShLanguageMask, const char* featureDesc);
|
||||
void requireStage(const TSourceLoc&, EShLanguage, const char* featureDesc);
|
||||
#ifdef GLSLANG_WEB
|
||||
const EProfile profile = EEsProfile;
|
||||
bool isEsProfile() const { return true; }
|
||||
void requireProfile(const TSourceLoc& loc, int profileMask, const char* featureDesc)
|
||||
{
|
||||
if (! (EEsProfile & profileMask))
|
||||
error(loc, "not supported with this profile:", featureDesc, ProfileName(profile));
|
||||
}
|
||||
void profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, int numExtensions,
|
||||
const char* const extensions[], const char* featureDesc)
|
||||
{
|
||||
if ((EEsProfile & profileMask) && (minVersion == 0 || version < minVersion))
|
||||
error(loc, "not supported for this version or the enabled extensions", featureDesc, "");
|
||||
}
|
||||
void profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, const char* extension,
|
||||
const char* featureDesc)
|
||||
{
|
||||
profileRequires(loc, profileMask, minVersion, extension ? 1 : 0, &extension, featureDesc);
|
||||
}
|
||||
void initializeExtensionBehavior() { }
|
||||
void checkDeprecated(const TSourceLoc&, int queryProfiles, int depVersion, const char* featureDesc) { }
|
||||
void requireNotRemoved(const TSourceLoc&, int queryProfiles, int removedVersion, const char* featureDesc) { }
|
||||
void requireExtensions(const TSourceLoc&, int numExtensions, const char* const extensions[],
|
||||
const char* featureDesc) { }
|
||||
void ppRequireExtensions(const TSourceLoc&, int numExtensions, const char* const extensions[],
|
||||
const char* featureDesc) { }
|
||||
TExtensionBehavior getExtensionBehavior(const char*) { return EBhMissing; }
|
||||
bool extensionTurnedOn(const char* const extension) { return false; }
|
||||
bool extensionsTurnedOn(int numExtensions, const char* const extensions[]) { return false; }
|
||||
void updateExtensionBehavior(int line, const char* const extension, const char* behavior) { }
|
||||
void updateExtensionBehavior(const char* const extension, TExtensionBehavior) { }
|
||||
void checkExtensionStage(const TSourceLoc&, const char* const extension) { }
|
||||
void fullIntegerCheck(const TSourceLoc&, const char* op) { }
|
||||
void doubleCheck(const TSourceLoc&, const char* op) { }
|
||||
bool float16Arithmetic() { return false; }
|
||||
void requireFloat16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc) { }
|
||||
bool int16Arithmetic() { return false; }
|
||||
void requireInt16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc) { }
|
||||
bool int8Arithmetic() { return false; }
|
||||
void requireInt8Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc) { }
|
||||
void int64Check(const TSourceLoc&, const char* op, bool builtIn = false) { }
|
||||
void explicitFloat32Check(const TSourceLoc&, const char* op, bool builtIn = false) { }
|
||||
void explicitFloat64Check(const TSourceLoc&, const char* op, bool builtIn = false) { }
|
||||
bool relaxedErrors() const { return false; }
|
||||
bool suppressWarnings() const { return true; }
|
||||
bool isForwardCompatible() const { return false; }
|
||||
#else
|
||||
bool forwardCompatible; // true if errors are to be given for use of deprecated features
|
||||
EProfile profile; // the declared profile in the shader (core by default)
|
||||
bool isEsProfile() const { return profile == EEsProfile; }
|
||||
void requireProfile(const TSourceLoc& loc, int profileMask, const char* featureDesc);
|
||||
void profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, int numExtensions,
|
||||
const char* const extensions[], const char* featureDesc);
|
||||
void profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, const char* extension,
|
||||
const char* featureDesc);
|
||||
virtual void initializeExtensionBehavior();
|
||||
virtual void checkDeprecated(const TSourceLoc&, int queryProfiles, int depVersion, const char* featureDesc);
|
||||
virtual void requireNotRemoved(const TSourceLoc&, int queryProfiles, int removedVersion, const char* featureDesc);
|
||||
virtual void requireExtensions(const TSourceLoc&, int numExtensions, const char* const extensions[],
|
||||
const char* featureDesc);
|
||||
virtual void ppRequireExtensions(const TSourceLoc&, int numExtensions, const char* const extensions[],
|
||||
const char* featureDesc);
|
||||
virtual TExtensionBehavior getExtensionBehavior(const char*);
|
||||
virtual bool extensionTurnedOn(const char* const extension);
|
||||
virtual bool extensionsTurnedOn(int numExtensions, const char* const extensions[]);
|
||||
virtual void updateExtensionBehavior(int line, const char* const extension, const char* behavior);
|
||||
virtual void updateExtensionBehavior(const char* const extension, TExtensionBehavior);
|
||||
virtual bool checkExtensionsRequested(const TSourceLoc&, int numExtensions, const char* const extensions[],
|
||||
const char* featureDesc);
|
||||
virtual void checkExtensionStage(const TSourceLoc&, const char* const extension);
|
||||
virtual void fullIntegerCheck(const TSourceLoc&, const char* op);
|
||||
|
||||
virtual void unimplemented(const TSourceLoc&, const char* featureDesc);
|
||||
virtual void doubleCheck(const TSourceLoc&, const char* op);
|
||||
virtual void float16Check(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void float16ScalarVectorCheck(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual bool float16Arithmetic();
|
||||
virtual void requireFloat16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc);
|
||||
virtual void int16ScalarVectorCheck(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual bool int16Arithmetic();
|
||||
virtual void requireInt16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc);
|
||||
virtual void int8ScalarVectorCheck(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual bool int8Arithmetic();
|
||||
virtual void requireInt8Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc);
|
||||
virtual void float16OpaqueCheck(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void int64Check(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void explicitInt8Check(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void explicitInt16Check(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void explicitInt32Check(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void explicitFloat32Check(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void explicitFloat64Check(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void fcoopmatCheck(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void intcoopmatCheck(const TSourceLoc&, const char *op, bool builtIn = false);
|
||||
bool relaxedErrors() const { return (messages & EShMsgRelaxedErrors) != 0; }
|
||||
bool suppressWarnings() const { return (messages & EShMsgSuppressWarnings) != 0; }
|
||||
bool isForwardCompatible() const { return forwardCompatible; }
|
||||
#endif // GLSLANG_WEB
|
||||
virtual void spvRemoved(const TSourceLoc&, const char* op);
|
||||
virtual void vulkanRemoved(const TSourceLoc&, const char* op);
|
||||
virtual void requireVulkan(const TSourceLoc&, const char* op);
|
||||
virtual void requireSpv(const TSourceLoc&, const char* op);
|
||||
|
||||
|
||||
#if defined(GLSLANG_WEB) && !defined(GLSLANG_WEB_DEVEL)
|
||||
void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...) { addError(); }
|
||||
void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...) { }
|
||||
void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...) { addError(); }
|
||||
void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...) { }
|
||||
#else
|
||||
virtual void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...) = 0;
|
||||
virtual void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...) = 0;
|
||||
virtual void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...) = 0;
|
||||
virtual void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...) = 0;
|
||||
#endif
|
||||
|
||||
void addError() { ++numErrors; }
|
||||
int getNumErrors() const { return numErrors; }
|
||||
|
||||
void setScanner(TInputScanner* scanner) { currentScanner = scanner; }
|
||||
TInputScanner* getScanner() const { return currentScanner; }
|
||||
const TSourceLoc& getCurrentLoc() const { return currentScanner->getSourceLoc(); }
|
||||
void setCurrentLine(int line) { currentScanner->setLine(line); }
|
||||
void setCurrentColumn(int col) { currentScanner->setColumn(col); }
|
||||
void setCurrentSourceName(const char* name) { currentScanner->setFile(name); }
|
||||
void setCurrentString(int string) { currentScanner->setString(string); }
|
||||
|
||||
void getPreamble(std::string&);
|
||||
#ifdef ENABLE_HLSL
|
||||
bool isReadingHLSL() const { return (messages & EShMsgReadHlsl) == EShMsgReadHlsl; }
|
||||
bool hlslEnable16BitTypes() const { return (messages & EShMsgHlslEnable16BitTypes) != 0; }
|
||||
bool hlslDX9Compatible() const { return (messages & EShMsgHlslDX9Compatible) != 0; }
|
||||
#else
|
||||
bool isReadingHLSL() const { return false; }
|
||||
#endif
|
||||
|
||||
TInfoSink& infoSink;
|
||||
|
||||
// compilation mode
|
||||
int version; // version, updated by #version in the shader
|
||||
EShLanguage language; // really the stage
|
||||
SpvVersion spvVersion;
|
||||
TIntermediate& intermediate; // helper for making and hooking up pieces of the parse tree
|
||||
|
||||
protected:
|
||||
TMap<TString, TExtensionBehavior> extensionBehavior; // for each extension string, what its current behavior is set to
|
||||
EShMessages messages; // errors/warnings/rule-sets
|
||||
int numErrors; // number of compile-time errors encountered
|
||||
TInputScanner* currentScanner;
|
||||
|
||||
private:
|
||||
explicit TParseVersions(const TParseVersions&);
|
||||
TParseVersions& operator=(const TParseVersions&);
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _PARSE_VERSIONS_INCLUDED_
|
||||
|
|
@ -0,0 +1,703 @@
|
|||
//
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
/****************************************************************************\
|
||||
Copyright (c) 2002, NVIDIA Corporation.
|
||||
|
||||
NVIDIA Corporation("NVIDIA") supplies this software to you in
|
||||
consideration of your agreement to the following terms, and your use,
|
||||
installation, modification or redistribution of this NVIDIA software
|
||||
constitutes acceptance of these terms. If you do not agree with these
|
||||
terms, please do not use, install, modify or redistribute this NVIDIA
|
||||
software.
|
||||
|
||||
In consideration of your agreement to abide by the following terms, and
|
||||
subject to these terms, NVIDIA grants you a personal, non-exclusive
|
||||
license, under NVIDIA's copyrights in this original NVIDIA software (the
|
||||
"NVIDIA Software"), to use, reproduce, modify and redistribute the
|
||||
NVIDIA Software, with or without modifications, in source and/or binary
|
||||
forms; provided that if you redistribute the NVIDIA Software, you must
|
||||
retain the copyright notice of NVIDIA, this notice and the following
|
||||
text and disclaimers in all such redistributions of the NVIDIA Software.
|
||||
Neither the name, trademarks, service marks nor logos of NVIDIA
|
||||
Corporation may be used to endorse or promote products derived from the
|
||||
NVIDIA Software without specific prior written permission from NVIDIA.
|
||||
Except as expressly stated in this notice, no other rights or licenses
|
||||
express or implied, are granted by NVIDIA herein, including but not
|
||||
limited to any patent rights that may be infringed by your derivative
|
||||
works or by other works in which the NVIDIA Software may be
|
||||
incorporated. No hardware is licensed hereunder.
|
||||
|
||||
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
|
||||
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
|
||||
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
|
||||
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
|
||||
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
|
||||
PRODUCTS.
|
||||
|
||||
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
|
||||
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
|
||||
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
|
||||
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
|
||||
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
|
||||
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
|
||||
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
|
||||
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
\****************************************************************************/
|
||||
|
||||
#ifndef PPCONTEXT_H
|
||||
#define PPCONTEXT_H
|
||||
|
||||
#include <stack>
|
||||
#include <unordered_map>
|
||||
#include <sstream>
|
||||
|
||||
#include "../ParseHelper.h"
|
||||
#include "PpTokens.h"
|
||||
|
||||
/* windows only pragma */
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable : 4127)
|
||||
#endif
|
||||
|
||||
namespace glslang {
|
||||
|
||||
class TPpToken {
|
||||
public:
|
||||
TPpToken() { clear(); }
|
||||
void clear()
|
||||
{
|
||||
space = false;
|
||||
i64val = 0;
|
||||
loc.init();
|
||||
name[0] = 0;
|
||||
}
|
||||
|
||||
// Used for comparing macro definitions, so checks what is relevant for that.
|
||||
bool operator==(const TPpToken& right) const
|
||||
{
|
||||
return space == right.space &&
|
||||
ival == right.ival && dval == right.dval && i64val == right.i64val &&
|
||||
strncmp(name, right.name, MaxTokenLength) == 0;
|
||||
}
|
||||
bool operator!=(const TPpToken& right) const { return ! operator==(right); }
|
||||
|
||||
TSourceLoc loc;
|
||||
// True if a space (for white space or a removed comment) should also be
|
||||
// recognized, in front of the token returned:
|
||||
bool space;
|
||||
// Numeric value of the token:
|
||||
union {
|
||||
int ival;
|
||||
double dval;
|
||||
long long i64val;
|
||||
};
|
||||
// Text string of the token:
|
||||
char name[MaxTokenLength + 1];
|
||||
};
|
||||
|
||||
class TStringAtomMap {
|
||||
//
|
||||
// Implementation is in PpAtom.cpp
|
||||
//
|
||||
// Maintain a bi-directional mapping between relevant preprocessor strings and
|
||||
// "atoms" which a unique integers (small, contiguous, not hash-like) per string.
|
||||
//
|
||||
public:
|
||||
TStringAtomMap();
|
||||
|
||||
// Map string -> atom.
|
||||
// Return 0 if no existing string.
|
||||
int getAtom(const char* s) const
|
||||
{
|
||||
auto it = atomMap.find(s);
|
||||
return it == atomMap.end() ? 0 : it->second;
|
||||
}
|
||||
|
||||
// Map a new or existing string -> atom, inventing a new atom if necessary.
|
||||
int getAddAtom(const char* s)
|
||||
{
|
||||
int atom = getAtom(s);
|
||||
if (atom == 0) {
|
||||
atom = nextAtom++;
|
||||
addAtomFixed(s, atom);
|
||||
}
|
||||
return atom;
|
||||
}
|
||||
|
||||
// Map atom -> string.
|
||||
const char* getString(int atom) const { return stringMap[atom]->c_str(); }
|
||||
|
||||
protected:
|
||||
TStringAtomMap(TStringAtomMap&);
|
||||
TStringAtomMap& operator=(TStringAtomMap&);
|
||||
|
||||
TUnorderedMap<TString, int> atomMap;
|
||||
TVector<const TString*> stringMap; // these point into the TString in atomMap
|
||||
int nextAtom;
|
||||
|
||||
// Bad source characters can lead to bad atoms, so gracefully handle those by
|
||||
// pre-filling the table with them (to avoid if tests later).
|
||||
TString badToken;
|
||||
|
||||
// Add bi-directional mappings:
|
||||
// - string -> atom
|
||||
// - atom -> string
|
||||
void addAtomFixed(const char* s, int atom)
|
||||
{
|
||||
auto it = atomMap.insert(std::pair<TString, int>(s, atom)).first;
|
||||
if (stringMap.size() < (size_t)atom + 1)
|
||||
stringMap.resize(atom + 100, &badToken);
|
||||
stringMap[atom] = &it->first;
|
||||
}
|
||||
};
|
||||
|
||||
class TInputScanner;
|
||||
|
||||
enum MacroExpandResult {
|
||||
MacroExpandNotStarted, // macro not expanded, which might not be an error
|
||||
MacroExpandError, // a clear error occurred while expanding, no expansion
|
||||
MacroExpandStarted, // macro expansion process has started
|
||||
MacroExpandUndef // macro is undefined and will be expanded
|
||||
};
|
||||
|
||||
// This class is the result of turning a huge pile of C code communicating through globals
|
||||
// into a class. This was done to allowing instancing to attain thread safety.
|
||||
// Don't expect too much in terms of OO design.
|
||||
class TPpContext {
|
||||
public:
|
||||
TPpContext(TParseContextBase&, const std::string& rootFileName, TShader::Includer&);
|
||||
virtual ~TPpContext();
|
||||
|
||||
void setPreamble(const char* preamble, size_t length);
|
||||
|
||||
int tokenize(TPpToken& ppToken);
|
||||
int tokenPaste(int token, TPpToken&);
|
||||
|
||||
class tInput {
|
||||
public:
|
||||
tInput(TPpContext* p) : done(false), pp(p) { }
|
||||
virtual ~tInput() { }
|
||||
|
||||
virtual int scan(TPpToken*) = 0;
|
||||
virtual int getch() = 0;
|
||||
virtual void ungetch() = 0;
|
||||
virtual bool peekPasting() { return false; } // true when about to see ##
|
||||
virtual bool peekContinuedPasting(int) { return false; } // true when non-spaced tokens can paste
|
||||
virtual bool endOfReplacementList() { return false; } // true when at the end of a macro replacement list (RHS of #define)
|
||||
virtual bool isMacroInput() { return false; }
|
||||
|
||||
// Will be called when we start reading tokens from this instance
|
||||
virtual void notifyActivated() {}
|
||||
// Will be called when we do not read tokens from this instance anymore
|
||||
virtual void notifyDeleted() {}
|
||||
protected:
|
||||
bool done;
|
||||
TPpContext* pp;
|
||||
};
|
||||
|
||||
void setInput(TInputScanner& input, bool versionWillBeError);
|
||||
|
||||
void pushInput(tInput* in)
|
||||
{
|
||||
inputStack.push_back(in);
|
||||
in->notifyActivated();
|
||||
}
|
||||
void popInput()
|
||||
{
|
||||
inputStack.back()->notifyDeleted();
|
||||
delete inputStack.back();
|
||||
inputStack.pop_back();
|
||||
}
|
||||
|
||||
//
|
||||
// From PpTokens.cpp
|
||||
//
|
||||
|
||||
// Capture the needed parts of a token stream for macro recording/playback.
|
||||
class TokenStream {
|
||||
public:
|
||||
// Manage a stream of these 'Token', which capture the relevant parts
|
||||
// of a TPpToken, plus its atom.
|
||||
class Token {
|
||||
public:
|
||||
Token(int atom, const TPpToken& ppToken) :
|
||||
atom(atom),
|
||||
space(ppToken.space),
|
||||
i64val(ppToken.i64val),
|
||||
name(ppToken.name) { }
|
||||
int get(TPpToken& ppToken)
|
||||
{
|
||||
ppToken.clear();
|
||||
ppToken.space = space;
|
||||
ppToken.i64val = i64val;
|
||||
snprintf(ppToken.name, sizeof(ppToken.name), "%s", name.c_str());
|
||||
return atom;
|
||||
}
|
||||
bool isAtom(int a) const { return atom == a; }
|
||||
int getAtom() const { return atom; }
|
||||
bool nonSpaced() const { return !space; }
|
||||
protected:
|
||||
Token() {}
|
||||
int atom;
|
||||
bool space; // did a space precede the token?
|
||||
long long i64val;
|
||||
TString name;
|
||||
};
|
||||
|
||||
TokenStream() : currentPos(0) { }
|
||||
|
||||
void putToken(int token, TPpToken* ppToken);
|
||||
bool peekToken(int atom) { return !atEnd() && stream[currentPos].isAtom(atom); }
|
||||
bool peekContinuedPasting(int atom)
|
||||
{
|
||||
// This is basically necessary because, for example, the PP
|
||||
// tokenizer only accepts valid numeric-literals plus suffixes, so
|
||||
// separates numeric-literals plus bad suffix into two tokens, which
|
||||
// should get both pasted together as one token when token pasting.
|
||||
//
|
||||
// The following code is a bit more generalized than the above example.
|
||||
if (!atEnd() && atom == PpAtomIdentifier && stream[currentPos].nonSpaced()) {
|
||||
switch(stream[currentPos].getAtom()) {
|
||||
case PpAtomConstInt:
|
||||
case PpAtomConstUint:
|
||||
case PpAtomConstInt64:
|
||||
case PpAtomConstUint64:
|
||||
case PpAtomConstInt16:
|
||||
case PpAtomConstUint16:
|
||||
case PpAtomConstFloat:
|
||||
case PpAtomConstDouble:
|
||||
case PpAtomConstFloat16:
|
||||
case PpAtomConstString:
|
||||
case PpAtomIdentifier:
|
||||
return true;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
int getToken(TParseContextBase&, TPpToken*);
|
||||
bool atEnd() { return currentPos >= stream.size(); }
|
||||
bool peekTokenizedPasting(bool lastTokenPastes);
|
||||
bool peekUntokenizedPasting();
|
||||
void reset() { currentPos = 0; }
|
||||
|
||||
protected:
|
||||
TVector<Token> stream;
|
||||
size_t currentPos;
|
||||
};
|
||||
|
||||
//
|
||||
// From Pp.cpp
|
||||
//
|
||||
|
||||
struct MacroSymbol {
|
||||
MacroSymbol() : functionLike(0), busy(0), undef(0) { }
|
||||
TVector<int> args;
|
||||
TokenStream body;
|
||||
unsigned functionLike : 1; // 0 means object-like, 1 means function-like
|
||||
unsigned busy : 1;
|
||||
unsigned undef : 1;
|
||||
};
|
||||
|
||||
typedef TMap<int, MacroSymbol> TSymbolMap;
|
||||
TSymbolMap macroDefs; // map atoms to macro definitions
|
||||
MacroSymbol* lookupMacroDef(int atom)
|
||||
{
|
||||
auto existingMacroIt = macroDefs.find(atom);
|
||||
return (existingMacroIt == macroDefs.end()) ? nullptr : &(existingMacroIt->second);
|
||||
}
|
||||
void addMacroDef(int atom, MacroSymbol& macroDef) { macroDefs[atom] = macroDef; }
|
||||
|
||||
protected:
|
||||
TPpContext(TPpContext&);
|
||||
TPpContext& operator=(TPpContext&);
|
||||
|
||||
TStringAtomMap atomStrings;
|
||||
char* preamble; // string to parse, all before line 1 of string 0, it is 0 if no preamble
|
||||
int preambleLength;
|
||||
char** strings; // official strings of shader, starting a string 0 line 1
|
||||
size_t* lengths;
|
||||
int numStrings; // how many official strings there are
|
||||
int currentString; // which string we're currently parsing (-1 for preamble)
|
||||
|
||||
// Scanner data:
|
||||
int previous_token;
|
||||
TParseContextBase& parseContext;
|
||||
|
||||
// Get the next token from *stack* of input sources, popping input sources
|
||||
// that are out of tokens, down until an input source is found that has a token.
|
||||
// Return EndOfInput when there are no more tokens to be found by doing this.
|
||||
int scanToken(TPpToken* ppToken)
|
||||
{
|
||||
int token = EndOfInput;
|
||||
|
||||
while (! inputStack.empty()) {
|
||||
token = inputStack.back()->scan(ppToken);
|
||||
if (token != EndOfInput || inputStack.empty())
|
||||
break;
|
||||
popInput();
|
||||
}
|
||||
|
||||
return token;
|
||||
}
|
||||
int getChar() { return inputStack.back()->getch(); }
|
||||
void ungetChar() { inputStack.back()->ungetch(); }
|
||||
bool peekPasting() { return !inputStack.empty() && inputStack.back()->peekPasting(); }
|
||||
bool peekContinuedPasting(int a)
|
||||
{
|
||||
return !inputStack.empty() && inputStack.back()->peekContinuedPasting(a);
|
||||
}
|
||||
bool endOfReplacementList() { return inputStack.empty() || inputStack.back()->endOfReplacementList(); }
|
||||
bool isMacroInput() { return inputStack.size() > 0 && inputStack.back()->isMacroInput(); }
|
||||
|
||||
static const int maxIfNesting = 65;
|
||||
|
||||
int ifdepth; // current #if-#else-#endif nesting in the cpp.c file (pre-processor)
|
||||
bool elseSeen[maxIfNesting]; // Keep a track of whether an else has been seen at a particular depth
|
||||
int elsetracker; // #if-#else and #endif constructs...Counter.
|
||||
|
||||
class tMacroInput : public tInput {
|
||||
public:
|
||||
tMacroInput(TPpContext* pp) : tInput(pp), prepaste(false), postpaste(false) { }
|
||||
virtual ~tMacroInput()
|
||||
{
|
||||
for (size_t i = 0; i < args.size(); ++i)
|
||||
delete args[i];
|
||||
for (size_t i = 0; i < expandedArgs.size(); ++i)
|
||||
delete expandedArgs[i];
|
||||
}
|
||||
|
||||
virtual int scan(TPpToken*) override;
|
||||
virtual int getch() override { assert(0); return EndOfInput; }
|
||||
virtual void ungetch() override { assert(0); }
|
||||
bool peekPasting() override { return prepaste; }
|
||||
bool peekContinuedPasting(int a) override { return mac->body.peekContinuedPasting(a); }
|
||||
bool endOfReplacementList() override { return mac->body.atEnd(); }
|
||||
bool isMacroInput() override { return true; }
|
||||
|
||||
MacroSymbol *mac;
|
||||
TVector<TokenStream*> args;
|
||||
TVector<TokenStream*> expandedArgs;
|
||||
|
||||
protected:
|
||||
bool prepaste; // true if we are just before ##
|
||||
bool postpaste; // true if we are right after ##
|
||||
};
|
||||
|
||||
class tMarkerInput : public tInput {
|
||||
public:
|
||||
tMarkerInput(TPpContext* pp) : tInput(pp) { }
|
||||
virtual int scan(TPpToken*) override
|
||||
{
|
||||
if (done)
|
||||
return EndOfInput;
|
||||
done = true;
|
||||
|
||||
return marker;
|
||||
}
|
||||
virtual int getch() override { assert(0); return EndOfInput; }
|
||||
virtual void ungetch() override { assert(0); }
|
||||
static const int marker = -3;
|
||||
};
|
||||
|
||||
class tZeroInput : public tInput {
|
||||
public:
|
||||
tZeroInput(TPpContext* pp) : tInput(pp) { }
|
||||
virtual int scan(TPpToken*) override;
|
||||
virtual int getch() override { assert(0); return EndOfInput; }
|
||||
virtual void ungetch() override { assert(0); }
|
||||
};
|
||||
|
||||
std::vector<tInput*> inputStack;
|
||||
bool errorOnVersion;
|
||||
bool versionSeen;
|
||||
|
||||
//
|
||||
// from Pp.cpp
|
||||
//
|
||||
|
||||
// Used to obtain #include content.
|
||||
TShader::Includer& includer;
|
||||
|
||||
int CPPdefine(TPpToken * ppToken);
|
||||
int CPPundef(TPpToken * ppToken);
|
||||
int CPPelse(int matchelse, TPpToken * ppToken);
|
||||
int extraTokenCheck(int atom, TPpToken* ppToken, int token);
|
||||
int eval(int token, int precedence, bool shortCircuit, int& res, bool& err, TPpToken * ppToken);
|
||||
int evalToToken(int token, bool shortCircuit, int& res, bool& err, TPpToken * ppToken);
|
||||
int CPPif (TPpToken * ppToken);
|
||||
int CPPifdef(int defined, TPpToken * ppToken);
|
||||
int CPPinclude(TPpToken * ppToken);
|
||||
int CPPline(TPpToken * ppToken);
|
||||
int CPPerror(TPpToken * ppToken);
|
||||
int CPPpragma(TPpToken * ppToken);
|
||||
int CPPversion(TPpToken * ppToken);
|
||||
int CPPextension(TPpToken * ppToken);
|
||||
int readCPPline(TPpToken * ppToken);
|
||||
int scanHeaderName(TPpToken* ppToken, char delimit);
|
||||
TokenStream* PrescanMacroArg(TokenStream&, TPpToken*, bool newLineOkay);
|
||||
MacroExpandResult MacroExpand(TPpToken* ppToken, bool expandUndef, bool newLineOkay);
|
||||
|
||||
//
|
||||
// From PpTokens.cpp
|
||||
//
|
||||
void pushTokenStreamInput(TokenStream&, bool pasting = false);
|
||||
void UngetToken(int token, TPpToken*);
|
||||
|
||||
class tTokenInput : public tInput {
|
||||
public:
|
||||
tTokenInput(TPpContext* pp, TokenStream* t, bool prepasting) :
|
||||
tInput(pp),
|
||||
tokens(t),
|
||||
lastTokenPastes(prepasting) { }
|
||||
virtual int scan(TPpToken *ppToken) override { return tokens->getToken(pp->parseContext, ppToken); }
|
||||
virtual int getch() override { assert(0); return EndOfInput; }
|
||||
virtual void ungetch() override { assert(0); }
|
||||
virtual bool peekPasting() override { return tokens->peekTokenizedPasting(lastTokenPastes); }
|
||||
bool peekContinuedPasting(int a) override { return tokens->peekContinuedPasting(a); }
|
||||
protected:
|
||||
TokenStream* tokens;
|
||||
bool lastTokenPastes; // true if the last token in the input is to be pasted, rather than consumed as a token
|
||||
};
|
||||
|
||||
class tUngotTokenInput : public tInput {
|
||||
public:
|
||||
tUngotTokenInput(TPpContext* pp, int t, TPpToken* p) : tInput(pp), token(t), lval(*p) { }
|
||||
virtual int scan(TPpToken *) override;
|
||||
virtual int getch() override { assert(0); return EndOfInput; }
|
||||
virtual void ungetch() override { assert(0); }
|
||||
protected:
|
||||
int token;
|
||||
TPpToken lval;
|
||||
};
|
||||
|
||||
//
|
||||
// From PpScanner.cpp
|
||||
//
|
||||
class tStringInput : public tInput {
|
||||
public:
|
||||
tStringInput(TPpContext* pp, TInputScanner& i) : tInput(pp), input(&i) { }
|
||||
virtual int scan(TPpToken*) override;
|
||||
|
||||
// Scanner used to get source stream characters.
|
||||
// - Escaped newlines are handled here, invisibly to the caller.
|
||||
// - All forms of newline are handled, and turned into just a '\n'.
|
||||
int getch() override
|
||||
{
|
||||
int ch = input->get();
|
||||
|
||||
if (ch == '\\') {
|
||||
// Move past escaped newlines, as many as sequentially exist
|
||||
do {
|
||||
if (input->peek() == '\r' || input->peek() == '\n') {
|
||||
bool allowed = pp->parseContext.lineContinuationCheck(input->getSourceLoc(), pp->inComment);
|
||||
if (! allowed && pp->inComment)
|
||||
return '\\';
|
||||
|
||||
// escape one newline now
|
||||
ch = input->get();
|
||||
int nextch = input->get();
|
||||
if (ch == '\r' && nextch == '\n')
|
||||
ch = input->get();
|
||||
else
|
||||
ch = nextch;
|
||||
} else
|
||||
return '\\';
|
||||
} while (ch == '\\');
|
||||
}
|
||||
|
||||
// handle any non-escaped newline
|
||||
if (ch == '\r' || ch == '\n') {
|
||||
if (ch == '\r' && input->peek() == '\n')
|
||||
input->get();
|
||||
return '\n';
|
||||
}
|
||||
|
||||
return ch;
|
||||
}
|
||||
|
||||
// Scanner used to backup the source stream characters. Newlines are
|
||||
// handled here, invisibly to the caller, meaning have to undo exactly
|
||||
// what getch() above does (e.g., don't leave things in the middle of a
|
||||
// sequence of escaped newlines).
|
||||
void ungetch() override
|
||||
{
|
||||
input->unget();
|
||||
|
||||
do {
|
||||
int ch = input->peek();
|
||||
if (ch == '\r' || ch == '\n') {
|
||||
if (ch == '\n') {
|
||||
// correct for two-character newline
|
||||
input->unget();
|
||||
if (input->peek() != '\r')
|
||||
input->get();
|
||||
}
|
||||
// now in front of a complete newline, move past an escape character
|
||||
input->unget();
|
||||
if (input->peek() == '\\')
|
||||
input->unget();
|
||||
else {
|
||||
input->get();
|
||||
break;
|
||||
}
|
||||
} else
|
||||
break;
|
||||
} while (true);
|
||||
}
|
||||
|
||||
protected:
|
||||
TInputScanner* input;
|
||||
};
|
||||
|
||||
// Holds a reference to included file data, as well as a
|
||||
// prologue and an epilogue string. This can be scanned using the tInput
|
||||
// interface and acts as a single source string.
|
||||
class TokenizableIncludeFile : public tInput {
|
||||
public:
|
||||
// Copies prologue and epilogue. The includedFile must remain valid
|
||||
// until this TokenizableIncludeFile is no longer used.
|
||||
TokenizableIncludeFile(const TSourceLoc& startLoc,
|
||||
const std::string& prologue,
|
||||
TShader::Includer::IncludeResult* includedFile,
|
||||
const std::string& epilogue,
|
||||
TPpContext* pp)
|
||||
: tInput(pp),
|
||||
prologue_(prologue),
|
||||
epilogue_(epilogue),
|
||||
includedFile_(includedFile),
|
||||
scanner(3, strings, lengths, nullptr, 0, 0, true),
|
||||
prevScanner(nullptr),
|
||||
stringInput(pp, scanner)
|
||||
{
|
||||
strings[0] = prologue_.data();
|
||||
strings[1] = includedFile_->headerData;
|
||||
strings[2] = epilogue_.data();
|
||||
|
||||
lengths[0] = prologue_.size();
|
||||
lengths[1] = includedFile_->headerLength;
|
||||
lengths[2] = epilogue_.size();
|
||||
|
||||
scanner.setLine(startLoc.line);
|
||||
scanner.setString(startLoc.string);
|
||||
|
||||
scanner.setFile(startLoc.getFilenameStr(), 0);
|
||||
scanner.setFile(startLoc.getFilenameStr(), 1);
|
||||
scanner.setFile(startLoc.getFilenameStr(), 2);
|
||||
}
|
||||
|
||||
// tInput methods:
|
||||
int scan(TPpToken* t) override { return stringInput.scan(t); }
|
||||
int getch() override { return stringInput.getch(); }
|
||||
void ungetch() override { stringInput.ungetch(); }
|
||||
|
||||
void notifyActivated() override
|
||||
{
|
||||
prevScanner = pp->parseContext.getScanner();
|
||||
pp->parseContext.setScanner(&scanner);
|
||||
pp->push_include(includedFile_);
|
||||
}
|
||||
|
||||
void notifyDeleted() override
|
||||
{
|
||||
pp->parseContext.setScanner(prevScanner);
|
||||
pp->pop_include();
|
||||
}
|
||||
|
||||
private:
|
||||
TokenizableIncludeFile& operator=(const TokenizableIncludeFile&);
|
||||
|
||||
// Stores the prologue for this string.
|
||||
const std::string prologue_;
|
||||
|
||||
// Stores the epilogue for this string.
|
||||
const std::string epilogue_;
|
||||
|
||||
// Points to the IncludeResult that this TokenizableIncludeFile represents.
|
||||
TShader::Includer::IncludeResult* includedFile_;
|
||||
|
||||
// Will point to prologue_, includedFile_->headerData and epilogue_
|
||||
// This is passed to scanner constructor.
|
||||
// These do not own the storage and it must remain valid until this
|
||||
// object has been destroyed.
|
||||
const char* strings[3];
|
||||
// Length of str_, passed to scanner constructor.
|
||||
size_t lengths[3];
|
||||
// Scans over str_.
|
||||
TInputScanner scanner;
|
||||
// The previous effective scanner before the scanner in this instance
|
||||
// has been activated.
|
||||
TInputScanner* prevScanner;
|
||||
// Delegate object implementing the tInput interface.
|
||||
tStringInput stringInput;
|
||||
};
|
||||
|
||||
int ScanFromString(char* s);
|
||||
void missingEndifCheck();
|
||||
int lFloatConst(int len, int ch, TPpToken* ppToken);
|
||||
int characterLiteral(TPpToken* ppToken);
|
||||
|
||||
void push_include(TShader::Includer::IncludeResult* result)
|
||||
{
|
||||
currentSourceFile = result->headerName;
|
||||
includeStack.push(result);
|
||||
}
|
||||
|
||||
void pop_include()
|
||||
{
|
||||
TShader::Includer::IncludeResult* include = includeStack.top();
|
||||
includeStack.pop();
|
||||
includer.releaseInclude(include);
|
||||
if (includeStack.empty()) {
|
||||
currentSourceFile = rootFileName;
|
||||
} else {
|
||||
currentSourceFile = includeStack.top()->headerName;
|
||||
}
|
||||
}
|
||||
|
||||
bool inComment;
|
||||
std::string rootFileName;
|
||||
std::stack<TShader::Includer::IncludeResult*> includeStack;
|
||||
std::string currentSourceFile;
|
||||
|
||||
std::istringstream strtodStream;
|
||||
bool disableEscapeSequences;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // PPCONTEXT_H
|
||||
|
|
@ -0,0 +1,179 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
/****************************************************************************\
|
||||
Copyright (c) 2002, NVIDIA Corporation.
|
||||
|
||||
NVIDIA Corporation("NVIDIA") supplies this software to you in
|
||||
consideration of your agreement to the following terms, and your use,
|
||||
installation, modification or redistribution of this NVIDIA software
|
||||
constitutes acceptance of these terms. If you do not agree with these
|
||||
terms, please do not use, install, modify or redistribute this NVIDIA
|
||||
software.
|
||||
|
||||
In consideration of your agreement to abide by the following terms, and
|
||||
subject to these terms, NVIDIA grants you a personal, non-exclusive
|
||||
license, under NVIDIA's copyrights in this original NVIDIA software (the
|
||||
"NVIDIA Software"), to use, reproduce, modify and redistribute the
|
||||
NVIDIA Software, with or without modifications, in source and/or binary
|
||||
forms; provided that if you redistribute the NVIDIA Software, you must
|
||||
retain the copyright notice of NVIDIA, this notice and the following
|
||||
text and disclaimers in all such redistributions of the NVIDIA Software.
|
||||
Neither the name, trademarks, service marks nor logos of NVIDIA
|
||||
Corporation may be used to endorse or promote products derived from the
|
||||
NVIDIA Software without specific prior written permission from NVIDIA.
|
||||
Except as expressly stated in this notice, no other rights or licenses
|
||||
express or implied, are granted by NVIDIA herein, including but not
|
||||
limited to any patent rights that may be infringed by your derivative
|
||||
works or by other works in which the NVIDIA Software may be
|
||||
incorporated. No hardware is licensed hereunder.
|
||||
|
||||
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
|
||||
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
|
||||
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
|
||||
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
|
||||
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
|
||||
PRODUCTS.
|
||||
|
||||
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
|
||||
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
|
||||
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
|
||||
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
|
||||
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
|
||||
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
|
||||
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
|
||||
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
\****************************************************************************/
|
||||
|
||||
#ifndef PARSER_H
|
||||
#define PARSER_H
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// Multi-character tokens
|
||||
enum EFixedAtoms {
|
||||
// single character tokens get their own char value as their token; start here for multi-character tokens
|
||||
PpAtomMaxSingle = 127,
|
||||
|
||||
// replace bad character tokens with this, to avoid accidental aliasing with the below
|
||||
PpAtomBadToken,
|
||||
|
||||
// Operators
|
||||
|
||||
PPAtomAddAssign,
|
||||
PPAtomSubAssign,
|
||||
PPAtomMulAssign,
|
||||
PPAtomDivAssign,
|
||||
PPAtomModAssign,
|
||||
|
||||
PpAtomRight,
|
||||
PpAtomLeft,
|
||||
|
||||
PpAtomRightAssign,
|
||||
PpAtomLeftAssign,
|
||||
PpAtomAndAssign,
|
||||
PpAtomOrAssign,
|
||||
PpAtomXorAssign,
|
||||
|
||||
PpAtomAnd,
|
||||
PpAtomOr,
|
||||
PpAtomXor,
|
||||
|
||||
PpAtomEQ,
|
||||
PpAtomNE,
|
||||
PpAtomGE,
|
||||
PpAtomLE,
|
||||
|
||||
PpAtomDecrement,
|
||||
PpAtomIncrement,
|
||||
|
||||
PpAtomColonColon,
|
||||
|
||||
PpAtomPaste,
|
||||
|
||||
// Constants
|
||||
|
||||
PpAtomConstInt,
|
||||
PpAtomConstUint,
|
||||
PpAtomConstInt64,
|
||||
PpAtomConstUint64,
|
||||
PpAtomConstInt16,
|
||||
PpAtomConstUint16,
|
||||
PpAtomConstFloat,
|
||||
PpAtomConstDouble,
|
||||
PpAtomConstFloat16,
|
||||
PpAtomConstString,
|
||||
|
||||
// Identifiers
|
||||
PpAtomIdentifier,
|
||||
|
||||
// preprocessor "keywords"
|
||||
|
||||
PpAtomDefine,
|
||||
PpAtomUndef,
|
||||
|
||||
PpAtomIf,
|
||||
PpAtomIfdef,
|
||||
PpAtomIfndef,
|
||||
PpAtomElse,
|
||||
PpAtomElif,
|
||||
PpAtomEndif,
|
||||
|
||||
PpAtomLine,
|
||||
PpAtomPragma,
|
||||
PpAtomError,
|
||||
|
||||
// #version ...
|
||||
PpAtomVersion,
|
||||
PpAtomCore,
|
||||
PpAtomCompatibility,
|
||||
PpAtomEs,
|
||||
|
||||
// #extension
|
||||
PpAtomExtension,
|
||||
|
||||
// __LINE__, __FILE__, __VERSION__
|
||||
|
||||
PpAtomLineMacro,
|
||||
PpAtomFileMacro,
|
||||
PpAtomVersionMacro,
|
||||
|
||||
// #include
|
||||
PpAtomInclude,
|
||||
|
||||
PpAtomLast,
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif /* not PARSER_H */
|
||||
|
|
@ -0,0 +1,55 @@
|
|||
//
|
||||
// Copyright (C) 2015-2016 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Visit the nodes in the glslang intermediate tree representation to
|
||||
// propagate 'noContraction' qualifier.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../Include/intermediate.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// Propagates the 'precise' qualifier for objects (objects marked with
|
||||
// 'noContraction' qualifier) from the shader source specified 'precise'
|
||||
// variables to all the involved objects, and add 'noContraction' qualifier for
|
||||
// the involved arithmetic operations.
|
||||
// Note that the same qualifier: 'noContraction' is used in both object nodes
|
||||
// and arithmetic operation nodes, but has different meaning. For object nodes,
|
||||
// 'noContraction' means the object is 'precise'; and for arithmetic operation
|
||||
// nodes, it means the operation should not be contracted.
|
||||
void PropagateNoContraction(const glslang::TIntermediate& intermediate);
|
||||
};
|
||||
|
|
@ -0,0 +1,223 @@
|
|||
//
|
||||
// Copyright (C) 2013-2016 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
|
||||
#ifndef _REFLECTION_INCLUDED
|
||||
#define _REFLECTION_INCLUDED
|
||||
|
||||
#include "../Public/ShaderLang.h"
|
||||
#include "../Include/Types.h"
|
||||
|
||||
#include <list>
|
||||
#include <set>
|
||||
|
||||
//
|
||||
// A reflection database and its interface, consistent with the OpenGL API reflection queries.
|
||||
//
|
||||
|
||||
namespace glslang {
|
||||
|
||||
class TIntermediate;
|
||||
class TIntermAggregate;
|
||||
class TReflectionTraverser;
|
||||
|
||||
// The full reflection database
|
||||
class TReflection {
|
||||
public:
|
||||
TReflection(EShReflectionOptions opts, EShLanguage first, EShLanguage last)
|
||||
: options(opts), firstStage(first), lastStage(last), badReflection(TObjectReflection::badReflection())
|
||||
{
|
||||
for (int dim=0; dim<3; ++dim)
|
||||
localSize[dim] = 0;
|
||||
}
|
||||
|
||||
virtual ~TReflection() {}
|
||||
|
||||
// grow the reflection stage by stage
|
||||
bool addStage(EShLanguage, const TIntermediate&);
|
||||
|
||||
// for mapping a uniform index to a uniform object's description
|
||||
int getNumUniforms() { return (int)indexToUniform.size(); }
|
||||
const TObjectReflection& getUniform(int i) const
|
||||
{
|
||||
if (i >= 0 && i < (int)indexToUniform.size())
|
||||
return indexToUniform[i];
|
||||
else
|
||||
return badReflection;
|
||||
}
|
||||
|
||||
// for mapping a block index to the block's description
|
||||
int getNumUniformBlocks() const { return (int)indexToUniformBlock.size(); }
|
||||
const TObjectReflection& getUniformBlock(int i) const
|
||||
{
|
||||
if (i >= 0 && i < (int)indexToUniformBlock.size())
|
||||
return indexToUniformBlock[i];
|
||||
else
|
||||
return badReflection;
|
||||
}
|
||||
|
||||
// for mapping an pipeline input index to the input's description
|
||||
int getNumPipeInputs() { return (int)indexToPipeInput.size(); }
|
||||
const TObjectReflection& getPipeInput(int i) const
|
||||
{
|
||||
if (i >= 0 && i < (int)indexToPipeInput.size())
|
||||
return indexToPipeInput[i];
|
||||
else
|
||||
return badReflection;
|
||||
}
|
||||
|
||||
// for mapping an pipeline output index to the output's description
|
||||
int getNumPipeOutputs() { return (int)indexToPipeOutput.size(); }
|
||||
const TObjectReflection& getPipeOutput(int i) const
|
||||
{
|
||||
if (i >= 0 && i < (int)indexToPipeOutput.size())
|
||||
return indexToPipeOutput[i];
|
||||
else
|
||||
return badReflection;
|
||||
}
|
||||
|
||||
// for mapping from an atomic counter to the uniform index
|
||||
int getNumAtomicCounters() const { return (int)atomicCounterUniformIndices.size(); }
|
||||
const TObjectReflection& getAtomicCounter(int i) const
|
||||
{
|
||||
if (i >= 0 && i < (int)atomicCounterUniformIndices.size())
|
||||
return getUniform(atomicCounterUniformIndices[i]);
|
||||
else
|
||||
return badReflection;
|
||||
}
|
||||
|
||||
// for mapping a buffer variable index to a buffer variable object's description
|
||||
int getNumBufferVariables() { return (int)indexToBufferVariable.size(); }
|
||||
const TObjectReflection& getBufferVariable(int i) const
|
||||
{
|
||||
if (i >= 0 && i < (int)indexToBufferVariable.size())
|
||||
return indexToBufferVariable[i];
|
||||
else
|
||||
return badReflection;
|
||||
}
|
||||
|
||||
// for mapping a storage block index to the storage block's description
|
||||
int getNumStorageBuffers() const { return (int)indexToBufferBlock.size(); }
|
||||
const TObjectReflection& getStorageBufferBlock(int i) const
|
||||
{
|
||||
if (i >= 0 && i < (int)indexToBufferBlock.size())
|
||||
return indexToBufferBlock[i];
|
||||
else
|
||||
return badReflection;
|
||||
}
|
||||
|
||||
// for mapping any name to its index (block names, uniform names and input/output names)
|
||||
int getIndex(const char* name) const
|
||||
{
|
||||
TNameToIndex::const_iterator it = nameToIndex.find(name);
|
||||
if (it == nameToIndex.end())
|
||||
return -1;
|
||||
else
|
||||
return it->second;
|
||||
}
|
||||
|
||||
// see getIndex(const char*)
|
||||
int getIndex(const TString& name) const { return getIndex(name.c_str()); }
|
||||
|
||||
|
||||
// for mapping any name to its index (only pipe input/output names)
|
||||
int getPipeIOIndex(const char* name, const bool inOrOut) const
|
||||
{
|
||||
TNameToIndex::const_iterator it = inOrOut ? pipeInNameToIndex.find(name) : pipeOutNameToIndex.find(name);
|
||||
if (it == (inOrOut ? pipeInNameToIndex.end() : pipeOutNameToIndex.end()))
|
||||
return -1;
|
||||
else
|
||||
return it->second;
|
||||
}
|
||||
|
||||
// see gePipeIOIndex(const char*, const bool)
|
||||
int getPipeIOIndex(const TString& name, const bool inOrOut) const { return getPipeIOIndex(name.c_str(), inOrOut); }
|
||||
|
||||
// Thread local size
|
||||
unsigned getLocalSize(int dim) const { return dim <= 2 ? localSize[dim] : 0; }
|
||||
|
||||
void dump();
|
||||
|
||||
protected:
|
||||
friend class glslang::TReflectionTraverser;
|
||||
|
||||
void buildCounterIndices(const TIntermediate&);
|
||||
void buildUniformStageMask(const TIntermediate& intermediate);
|
||||
void buildAttributeReflection(EShLanguage, const TIntermediate&);
|
||||
|
||||
// Need a TString hash: typedef std::unordered_map<TString, int> TNameToIndex;
|
||||
typedef std::map<std::string, int> TNameToIndex;
|
||||
typedef std::vector<TObjectReflection> TMapIndexToReflection;
|
||||
typedef std::vector<int> TIndices;
|
||||
|
||||
TMapIndexToReflection& GetBlockMapForStorage(TStorageQualifier storage)
|
||||
{
|
||||
if ((options & EShReflectionSeparateBuffers) && storage == EvqBuffer)
|
||||
return indexToBufferBlock;
|
||||
return indexToUniformBlock;
|
||||
}
|
||||
TMapIndexToReflection& GetVariableMapForStorage(TStorageQualifier storage)
|
||||
{
|
||||
if ((options & EShReflectionSeparateBuffers) && storage == EvqBuffer)
|
||||
return indexToBufferVariable;
|
||||
return indexToUniform;
|
||||
}
|
||||
|
||||
EShReflectionOptions options;
|
||||
|
||||
EShLanguage firstStage;
|
||||
EShLanguage lastStage;
|
||||
|
||||
TObjectReflection badReflection; // return for queries of -1 or generally out of range; has expected descriptions with in it for this
|
||||
TNameToIndex nameToIndex; // maps names to indexes; can hold all types of data: uniform/buffer and which function names have been processed
|
||||
TNameToIndex pipeInNameToIndex; // maps pipe in names to indexes, this is a fix to seperate pipe I/O from uniforms and buffers.
|
||||
TNameToIndex pipeOutNameToIndex; // maps pipe out names to indexes, this is a fix to seperate pipe I/O from uniforms and buffers.
|
||||
TMapIndexToReflection indexToUniform;
|
||||
TMapIndexToReflection indexToUniformBlock;
|
||||
TMapIndexToReflection indexToBufferVariable;
|
||||
TMapIndexToReflection indexToBufferBlock;
|
||||
TMapIndexToReflection indexToPipeInput;
|
||||
TMapIndexToReflection indexToPipeOutput;
|
||||
TIndices atomicCounterUniformIndices;
|
||||
|
||||
unsigned int localSize[3];
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _REFLECTION_INCLUDED
|
||||
|
||||
#endif // GLSLANG_WEB
|
||||
|
|
@ -0,0 +1,927 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013-2016 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
#ifndef _COMPILER_INTERFACE_INCLUDED_
|
||||
#define _COMPILER_INTERFACE_INCLUDED_
|
||||
|
||||
#include "../Include/ResourceLimits.h"
|
||||
#include "../MachineIndependent/Versions.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
#ifdef _WIN32
|
||||
#define C_DECL __cdecl
|
||||
//#ifdef SH_EXPORTING
|
||||
// #define SH_IMPORT_EXPORT __declspec(dllexport)
|
||||
//#else
|
||||
// #define SH_IMPORT_EXPORT __declspec(dllimport)
|
||||
//#endif
|
||||
#define SH_IMPORT_EXPORT
|
||||
#else
|
||||
#define SH_IMPORT_EXPORT
|
||||
#define C_DECL
|
||||
#endif
|
||||
|
||||
//
|
||||
// This is the platform independent interface between an OGL driver
|
||||
// and the shading language compiler/linker.
|
||||
//
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
// This should always increase, as some paths to do not consume
|
||||
// a more major number.
|
||||
// It should increment by one when new functionality is added.
|
||||
#define GLSLANG_MINOR_VERSION 13
|
||||
|
||||
//
|
||||
// Call before doing any other compiler/linker operations.
|
||||
//
|
||||
// (Call once per process, not once per thread.)
|
||||
//
|
||||
SH_IMPORT_EXPORT int ShInitialize();
|
||||
|
||||
//
|
||||
// Call this at process shutdown to clean up memory.
|
||||
//
|
||||
SH_IMPORT_EXPORT int ShFinalize();
|
||||
|
||||
//
|
||||
// Types of languages the compiler can consume.
|
||||
//
|
||||
typedef enum {
|
||||
EShLangVertex,
|
||||
EShLangTessControl,
|
||||
EShLangTessEvaluation,
|
||||
EShLangGeometry,
|
||||
EShLangFragment,
|
||||
EShLangCompute,
|
||||
EShLangRayGen,
|
||||
EShLangRayGenNV = EShLangRayGen,
|
||||
EShLangIntersect,
|
||||
EShLangIntersectNV = EShLangIntersect,
|
||||
EShLangAnyHit,
|
||||
EShLangAnyHitNV = EShLangAnyHit,
|
||||
EShLangClosestHit,
|
||||
EShLangClosestHitNV = EShLangClosestHit,
|
||||
EShLangMiss,
|
||||
EShLangMissNV = EShLangMiss,
|
||||
EShLangCallable,
|
||||
EShLangCallableNV = EShLangCallable,
|
||||
EShLangTaskNV,
|
||||
EShLangMeshNV,
|
||||
LAST_ELEMENT_MARKER(EShLangCount),
|
||||
} EShLanguage; // would be better as stage, but this is ancient now
|
||||
|
||||
typedef enum {
|
||||
EShLangVertexMask = (1 << EShLangVertex),
|
||||
EShLangTessControlMask = (1 << EShLangTessControl),
|
||||
EShLangTessEvaluationMask = (1 << EShLangTessEvaluation),
|
||||
EShLangGeometryMask = (1 << EShLangGeometry),
|
||||
EShLangFragmentMask = (1 << EShLangFragment),
|
||||
EShLangComputeMask = (1 << EShLangCompute),
|
||||
EShLangRayGenMask = (1 << EShLangRayGen),
|
||||
EShLangRayGenNVMask = EShLangRayGenMask,
|
||||
EShLangIntersectMask = (1 << EShLangIntersect),
|
||||
EShLangIntersectNVMask = EShLangIntersectMask,
|
||||
EShLangAnyHitMask = (1 << EShLangAnyHit),
|
||||
EShLangAnyHitNVMask = EShLangAnyHitMask,
|
||||
EShLangClosestHitMask = (1 << EShLangClosestHit),
|
||||
EShLangClosestHitNVMask = EShLangClosestHitMask,
|
||||
EShLangMissMask = (1 << EShLangMiss),
|
||||
EShLangMissNVMask = EShLangMissMask,
|
||||
EShLangCallableMask = (1 << EShLangCallable),
|
||||
EShLangCallableNVMask = EShLangCallableMask,
|
||||
EShLangTaskNVMask = (1 << EShLangTaskNV),
|
||||
EShLangMeshNVMask = (1 << EShLangMeshNV),
|
||||
LAST_ELEMENT_MARKER(EShLanguageMaskCount),
|
||||
} EShLanguageMask;
|
||||
|
||||
namespace glslang {
|
||||
|
||||
class TType;
|
||||
|
||||
typedef enum {
|
||||
EShSourceNone,
|
||||
EShSourceGlsl, // GLSL, includes ESSL (OpenGL ES GLSL)
|
||||
EShSourceHlsl, // HLSL
|
||||
LAST_ELEMENT_MARKER(EShSourceCount),
|
||||
} EShSource; // if EShLanguage were EShStage, this could be EShLanguage instead
|
||||
|
||||
typedef enum {
|
||||
EShClientNone, // use when there is no client, e.g. for validation
|
||||
EShClientVulkan,
|
||||
EShClientOpenGL,
|
||||
LAST_ELEMENT_MARKER(EShClientCount),
|
||||
} EShClient;
|
||||
|
||||
typedef enum {
|
||||
EShTargetNone,
|
||||
EShTargetSpv, // SPIR-V (preferred spelling)
|
||||
EshTargetSpv = EShTargetSpv, // legacy spelling
|
||||
LAST_ELEMENT_MARKER(EShTargetCount),
|
||||
} EShTargetLanguage;
|
||||
|
||||
typedef enum {
|
||||
EShTargetVulkan_1_0 = (1 << 22), // Vulkan 1.0
|
||||
EShTargetVulkan_1_1 = (1 << 22) | (1 << 12), // Vulkan 1.1
|
||||
EShTargetVulkan_1_2 = (1 << 22) | (2 << 12), // Vulkan 1.2
|
||||
EShTargetOpenGL_450 = 450, // OpenGL
|
||||
LAST_ELEMENT_MARKER(EShTargetClientVersionCount),
|
||||
} EShTargetClientVersion;
|
||||
|
||||
typedef EShTargetClientVersion EshTargetClientVersion;
|
||||
|
||||
typedef enum {
|
||||
EShTargetSpv_1_0 = (1 << 16), // SPIR-V 1.0
|
||||
EShTargetSpv_1_1 = (1 << 16) | (1 << 8), // SPIR-V 1.1
|
||||
EShTargetSpv_1_2 = (1 << 16) | (2 << 8), // SPIR-V 1.2
|
||||
EShTargetSpv_1_3 = (1 << 16) | (3 << 8), // SPIR-V 1.3
|
||||
EShTargetSpv_1_4 = (1 << 16) | (4 << 8), // SPIR-V 1.4
|
||||
EShTargetSpv_1_5 = (1 << 16) | (5 << 8), // SPIR-V 1.5
|
||||
LAST_ELEMENT_MARKER(EShTargetLanguageVersionCount),
|
||||
} EShTargetLanguageVersion;
|
||||
|
||||
struct TInputLanguage {
|
||||
EShSource languageFamily; // redundant information with other input, this one overrides when not EShSourceNone
|
||||
EShLanguage stage; // redundant information with other input, this one overrides when not EShSourceNone
|
||||
EShClient dialect;
|
||||
int dialectVersion; // version of client's language definition, not the client (when not EShClientNone)
|
||||
};
|
||||
|
||||
struct TClient {
|
||||
EShClient client;
|
||||
EShTargetClientVersion version; // version of client itself (not the client's input dialect)
|
||||
};
|
||||
|
||||
struct TTarget {
|
||||
EShTargetLanguage language;
|
||||
EShTargetLanguageVersion version; // version to target, if SPIR-V, defined by "word 1" of the SPIR-V header
|
||||
bool hlslFunctionality1; // can target hlsl_functionality1 extension(s)
|
||||
};
|
||||
|
||||
// All source/client/target versions and settings.
|
||||
// Can override previous methods of setting, when items are set here.
|
||||
// Expected to grow, as more are added, rather than growing parameter lists.
|
||||
struct TEnvironment {
|
||||
TInputLanguage input; // definition of the input language
|
||||
TClient client; // what client is the overall compilation being done for?
|
||||
TTarget target; // what to generate
|
||||
};
|
||||
|
||||
const char* StageName(EShLanguage);
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
//
|
||||
// Types of output the linker will create.
|
||||
//
|
||||
typedef enum {
|
||||
EShExVertexFragment,
|
||||
EShExFragment
|
||||
} EShExecutable;
|
||||
|
||||
//
|
||||
// Optimization level for the compiler.
|
||||
//
|
||||
typedef enum {
|
||||
EShOptNoGeneration,
|
||||
EShOptNone,
|
||||
EShOptSimple, // Optimizations that can be done quickly
|
||||
EShOptFull, // Optimizations that will take more time
|
||||
LAST_ELEMENT_MARKER(EshOptLevelCount),
|
||||
} EShOptimizationLevel;
|
||||
|
||||
//
|
||||
// Texture and Sampler transformation mode.
|
||||
//
|
||||
typedef enum {
|
||||
EShTexSampTransKeep, // keep textures and samplers as is (default)
|
||||
EShTexSampTransUpgradeTextureRemoveSampler, // change texture w/o embeded sampler into sampled texture and throw away all samplers
|
||||
LAST_ELEMENT_MARKER(EShTexSampTransCount),
|
||||
} EShTextureSamplerTransformMode;
|
||||
|
||||
//
|
||||
// Message choices for what errors and warnings are given.
|
||||
//
|
||||
enum EShMessages {
|
||||
EShMsgDefault = 0, // default is to give all required errors and extra warnings
|
||||
EShMsgRelaxedErrors = (1 << 0), // be liberal in accepting input
|
||||
EShMsgSuppressWarnings = (1 << 1), // suppress all warnings, except those required by the specification
|
||||
EShMsgAST = (1 << 2), // print the AST intermediate representation
|
||||
EShMsgSpvRules = (1 << 3), // issue messages for SPIR-V generation
|
||||
EShMsgVulkanRules = (1 << 4), // issue messages for Vulkan-requirements of GLSL for SPIR-V
|
||||
EShMsgOnlyPreprocessor = (1 << 5), // only print out errors produced by the preprocessor
|
||||
EShMsgReadHlsl = (1 << 6), // use HLSL parsing rules and semantics
|
||||
EShMsgCascadingErrors = (1 << 7), // get cascading errors; risks error-recovery issues, instead of an early exit
|
||||
EShMsgKeepUncalled = (1 << 8), // for testing, don't eliminate uncalled functions
|
||||
EShMsgHlslOffsets = (1 << 9), // allow block offsets to follow HLSL rules instead of GLSL rules
|
||||
EShMsgDebugInfo = (1 << 10), // save debug information
|
||||
EShMsgHlslEnable16BitTypes = (1 << 11), // enable use of 16-bit types in SPIR-V for HLSL
|
||||
EShMsgHlslLegalization = (1 << 12), // enable HLSL Legalization messages
|
||||
EShMsgHlslDX9Compatible = (1 << 13), // enable HLSL DX9 compatible mode (right now only for samplers)
|
||||
EShMsgBuiltinSymbolTable = (1 << 14), // print the builtin symbol table
|
||||
LAST_ELEMENT_MARKER(EShMsgCount),
|
||||
};
|
||||
|
||||
//
|
||||
// Options for building reflection
|
||||
//
|
||||
typedef enum {
|
||||
EShReflectionDefault = 0, // default is original behaviour before options were added
|
||||
EShReflectionStrictArraySuffix = (1 << 0), // reflection will follow stricter rules for array-of-structs suffixes
|
||||
EShReflectionBasicArraySuffix = (1 << 1), // arrays of basic types will be appended with [0] as in GL reflection
|
||||
EShReflectionIntermediateIO = (1 << 2), // reflect inputs and outputs to program, even with no vertex shader
|
||||
EShReflectionSeparateBuffers = (1 << 3), // buffer variables and buffer blocks are reflected separately
|
||||
EShReflectionAllBlockVariables = (1 << 4), // reflect all variables in blocks, even if they are inactive
|
||||
EShReflectionUnwrapIOBlocks = (1 << 5), // unwrap input/output blocks the same as with uniform blocks
|
||||
LAST_ELEMENT_MARKER(EShReflectionCount),
|
||||
} EShReflectionOptions;
|
||||
|
||||
//
|
||||
// Build a table for bindings. This can be used for locating
|
||||
// attributes, uniforms, globals, etc., as needed.
|
||||
//
|
||||
typedef struct {
|
||||
const char* name;
|
||||
int binding;
|
||||
} ShBinding;
|
||||
|
||||
typedef struct {
|
||||
int numBindings;
|
||||
ShBinding* bindings; // array of bindings
|
||||
} ShBindingTable;
|
||||
|
||||
//
|
||||
// ShHandle held by but opaque to the driver. It is allocated,
|
||||
// managed, and de-allocated by the compiler/linker. It's contents
|
||||
// are defined by and used by the compiler and linker. For example,
|
||||
// symbol table information and object code passed from the compiler
|
||||
// to the linker can be stored where ShHandle points.
|
||||
//
|
||||
// If handle creation fails, 0 will be returned.
|
||||
//
|
||||
typedef void* ShHandle;
|
||||
|
||||
//
|
||||
// Driver calls these to create and destroy compiler/linker
|
||||
// objects.
|
||||
//
|
||||
SH_IMPORT_EXPORT ShHandle ShConstructCompiler(const EShLanguage, int debugOptions); // one per shader
|
||||
SH_IMPORT_EXPORT ShHandle ShConstructLinker(const EShExecutable, int debugOptions); // one per shader pair
|
||||
SH_IMPORT_EXPORT ShHandle ShConstructUniformMap(); // one per uniform namespace (currently entire program object)
|
||||
SH_IMPORT_EXPORT void ShDestruct(ShHandle);
|
||||
|
||||
//
|
||||
// The return value of ShCompile is boolean, non-zero indicating
|
||||
// success.
|
||||
//
|
||||
// The info-log should be written by ShCompile into
|
||||
// ShHandle, so it can answer future queries.
|
||||
//
|
||||
SH_IMPORT_EXPORT int ShCompile(
|
||||
const ShHandle,
|
||||
const char* const shaderStrings[],
|
||||
const int numStrings,
|
||||
const int* lengths,
|
||||
const EShOptimizationLevel,
|
||||
const TBuiltInResource *resources,
|
||||
int debugOptions,
|
||||
int defaultVersion = 110, // use 100 for ES environment, overridden by #version in shader
|
||||
bool forwardCompatible = false, // give errors for use of deprecated features
|
||||
EShMessages messages = EShMsgDefault // warnings and errors
|
||||
);
|
||||
|
||||
SH_IMPORT_EXPORT int ShLinkExt(
|
||||
const ShHandle, // linker object
|
||||
const ShHandle h[], // compiler objects to link together
|
||||
const int numHandles);
|
||||
|
||||
//
|
||||
// ShSetEncrpytionMethod is a place-holder for specifying
|
||||
// how source code is encrypted.
|
||||
//
|
||||
SH_IMPORT_EXPORT void ShSetEncryptionMethod(ShHandle);
|
||||
|
||||
//
|
||||
// All the following return 0 if the information is not
|
||||
// available in the object passed down, or the object is bad.
|
||||
//
|
||||
SH_IMPORT_EXPORT const char* ShGetInfoLog(const ShHandle);
|
||||
SH_IMPORT_EXPORT const void* ShGetExecutable(const ShHandle);
|
||||
SH_IMPORT_EXPORT int ShSetVirtualAttributeBindings(const ShHandle, const ShBindingTable*); // to detect user aliasing
|
||||
SH_IMPORT_EXPORT int ShSetFixedAttributeBindings(const ShHandle, const ShBindingTable*); // to force any physical mappings
|
||||
//
|
||||
// Tell the linker to never assign a vertex attribute to this list of physical attributes
|
||||
//
|
||||
SH_IMPORT_EXPORT int ShExcludeAttributes(const ShHandle, int *attributes, int count);
|
||||
|
||||
//
|
||||
// Returns the location ID of the named uniform.
|
||||
// Returns -1 if error.
|
||||
//
|
||||
SH_IMPORT_EXPORT int ShGetUniformLocation(const ShHandle uniformMap, const char* name);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // end extern "C"
|
||||
#endif
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Deferred-Lowering C++ Interface
|
||||
// -----------------------------------
|
||||
//
|
||||
// Below is a new alternate C++ interface, which deprecates the above
|
||||
// opaque handle-based interface.
|
||||
//
|
||||
// The below is further designed to handle multiple compilation units per stage, where
|
||||
// the intermediate results, including the parse tree, are preserved until link time,
|
||||
// rather than the above interface which is designed to have each compilation unit
|
||||
// lowered at compile time. In the above model, linking occurs on the lowered results,
|
||||
// whereas in this model intra-stage linking can occur at the parse tree
|
||||
// (treeRoot in TIntermediate) level, and then a full stage can be lowered.
|
||||
//
|
||||
|
||||
#include <list>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
class TCompiler;
|
||||
class TInfoSink;
|
||||
|
||||
namespace glslang {
|
||||
|
||||
const char* GetEsslVersionString();
|
||||
const char* GetGlslVersionString();
|
||||
int GetKhronosToolId();
|
||||
|
||||
class TIntermediate;
|
||||
class TProgram;
|
||||
class TPoolAllocator;
|
||||
|
||||
// Call this exactly once per process before using anything else
|
||||
bool InitializeProcess();
|
||||
|
||||
// Call once per process to tear down everything
|
||||
void FinalizeProcess();
|
||||
|
||||
// Resource type for IO resolver
|
||||
enum TResourceType {
|
||||
EResSampler,
|
||||
EResTexture,
|
||||
EResImage,
|
||||
EResUbo,
|
||||
EResSsbo,
|
||||
EResUav,
|
||||
EResCount
|
||||
};
|
||||
|
||||
// Make one TShader per shader that you will link into a program. Then
|
||||
// - provide the shader through setStrings() or setStringsWithLengths()
|
||||
// - optionally call setEnv*(), see below for more detail
|
||||
// - optionally use setPreamble() to set a special shader string that will be
|
||||
// processed before all others but won't affect the validity of #version
|
||||
// - optionally call addProcesses() for each setting/transform,
|
||||
// see comment for class TProcesses
|
||||
// - call parse(): source language and target environment must be selected
|
||||
// either by correct setting of EShMessages sent to parse(), or by
|
||||
// explicitly calling setEnv*()
|
||||
// - query the info logs
|
||||
//
|
||||
// N.B.: Does not yet support having the same TShader instance being linked into
|
||||
// multiple programs.
|
||||
//
|
||||
// N.B.: Destruct a linked program *before* destructing the shaders linked into it.
|
||||
//
|
||||
class TShader {
|
||||
public:
|
||||
explicit TShader(EShLanguage);
|
||||
virtual ~TShader();
|
||||
void setStrings(const char* const* s, int n);
|
||||
void setStringsWithLengths(const char* const* s, const int* l, int n);
|
||||
void setStringsWithLengthsAndNames(
|
||||
const char* const* s, const int* l, const char* const* names, int n);
|
||||
void setPreamble(const char* s) { preamble = s; }
|
||||
void setEntryPoint(const char* entryPoint);
|
||||
void setSourceEntryPoint(const char* sourceEntryPointName);
|
||||
void addProcesses(const std::vector<std::string>&);
|
||||
|
||||
// IO resolver binding data: see comments in ShaderLang.cpp
|
||||
void setShiftBinding(TResourceType res, unsigned int base);
|
||||
void setShiftSamplerBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
void setShiftTextureBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
void setShiftImageBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
void setShiftUboBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
void setShiftUavBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
void setShiftCbufferBinding(unsigned int base); // synonym for setShiftUboBinding
|
||||
void setShiftSsboBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
void setShiftBindingForSet(TResourceType res, unsigned int base, unsigned int set);
|
||||
void setResourceSetBinding(const std::vector<std::string>& base);
|
||||
void setAutoMapBindings(bool map);
|
||||
void setAutoMapLocations(bool map);
|
||||
void addUniformLocationOverride(const char* name, int loc);
|
||||
void setUniformLocationBase(int base);
|
||||
void setInvertY(bool invert);
|
||||
#ifdef ENABLE_HLSL
|
||||
void setHlslIoMapping(bool hlslIoMap);
|
||||
void setFlattenUniformArrays(bool flatten);
|
||||
#endif
|
||||
void setNoStorageFormat(bool useUnknownFormat);
|
||||
void setNanMinMaxClamp(bool nanMinMaxClamp);
|
||||
void setTextureSamplerTransformMode(EShTextureSamplerTransformMode mode);
|
||||
|
||||
// For setting up the environment (cleared to nothingness in the constructor).
|
||||
// These must be called so that parsing is done for the right source language and
|
||||
// target environment, either indirectly through TranslateEnvironment() based on
|
||||
// EShMessages et. al., or directly by the user.
|
||||
//
|
||||
// setEnvInput: The input source language and stage. If generating code for a
|
||||
// specific client, the input client semantics to use and the
|
||||
// version of the that client's input semantics to use, otherwise
|
||||
// use EShClientNone and version of 0, e.g. for validation mode.
|
||||
// Note 'version' does not describe the target environment,
|
||||
// just the version of the source dialect to compile under.
|
||||
//
|
||||
// See the definitions of TEnvironment, EShSource, EShLanguage,
|
||||
// and EShClient for choices and more detail.
|
||||
//
|
||||
// setEnvClient: The client that will be hosting the execution, and it's version.
|
||||
// Note 'version' is not the version of the languages involved, but
|
||||
// the version of the client environment.
|
||||
// Use EShClientNone and version of 0 if there is no client, e.g.
|
||||
// for validation mode.
|
||||
//
|
||||
// See EShTargetClientVersion for choices.
|
||||
//
|
||||
// setEnvTarget: The language to translate to when generating code, and that
|
||||
// language's version.
|
||||
// Use EShTargetNone and version of 0 if there is no client, e.g.
|
||||
// for validation mode.
|
||||
//
|
||||
void setEnvInput(EShSource lang, EShLanguage envStage, EShClient client, int version)
|
||||
{
|
||||
environment.input.languageFamily = lang;
|
||||
environment.input.stage = envStage;
|
||||
environment.input.dialect = client;
|
||||
environment.input.dialectVersion = version;
|
||||
}
|
||||
void setEnvClient(EShClient client, EShTargetClientVersion version)
|
||||
{
|
||||
environment.client.client = client;
|
||||
environment.client.version = version;
|
||||
}
|
||||
void setEnvTarget(EShTargetLanguage lang, EShTargetLanguageVersion version)
|
||||
{
|
||||
environment.target.language = lang;
|
||||
environment.target.version = version;
|
||||
}
|
||||
|
||||
void getStrings(const char* const* &s, int& n) { s = strings; n = numStrings; }
|
||||
|
||||
#ifdef ENABLE_HLSL
|
||||
void setEnvTargetHlslFunctionality1() { environment.target.hlslFunctionality1 = true; }
|
||||
bool getEnvTargetHlslFunctionality1() const { return environment.target.hlslFunctionality1; }
|
||||
#else
|
||||
bool getEnvTargetHlslFunctionality1() const { return false; }
|
||||
#endif
|
||||
|
||||
// Interface to #include handlers.
|
||||
//
|
||||
// To support #include, a client of Glslang does the following:
|
||||
// 1. Call setStringsWithNames to set the source strings and associated
|
||||
// names. For example, the names could be the names of the files
|
||||
// containing the shader sources.
|
||||
// 2. Call parse with an Includer.
|
||||
//
|
||||
// When the Glslang parser encounters an #include directive, it calls
|
||||
// the Includer's include method with the requested include name
|
||||
// together with the current string name. The returned IncludeResult
|
||||
// contains the fully resolved name of the included source, together
|
||||
// with the source text that should replace the #include directive
|
||||
// in the source stream. After parsing that source, Glslang will
|
||||
// release the IncludeResult object.
|
||||
class Includer {
|
||||
public:
|
||||
// An IncludeResult contains the resolved name and content of a source
|
||||
// inclusion.
|
||||
struct IncludeResult {
|
||||
IncludeResult(const std::string& headerName, const char* const headerData, const size_t headerLength, void* userData) :
|
||||
headerName(headerName), headerData(headerData), headerLength(headerLength), userData(userData) { }
|
||||
// For a successful inclusion, the fully resolved name of the requested
|
||||
// include. For example, in a file system-based includer, full resolution
|
||||
// should convert a relative path name into an absolute path name.
|
||||
// For a failed inclusion, this is an empty string.
|
||||
const std::string headerName;
|
||||
// The content and byte length of the requested inclusion. The
|
||||
// Includer producing this IncludeResult retains ownership of the
|
||||
// storage.
|
||||
// For a failed inclusion, the header
|
||||
// field points to a string containing error details.
|
||||
const char* const headerData;
|
||||
const size_t headerLength;
|
||||
// Include resolver's context.
|
||||
void* userData;
|
||||
protected:
|
||||
IncludeResult& operator=(const IncludeResult&);
|
||||
IncludeResult();
|
||||
};
|
||||
|
||||
// For both include methods below:
|
||||
//
|
||||
// Resolves an inclusion request by name, current source name,
|
||||
// and include depth.
|
||||
// On success, returns an IncludeResult containing the resolved name
|
||||
// and content of the include.
|
||||
// On failure, returns a nullptr, or an IncludeResult
|
||||
// with an empty string for the headerName and error details in the
|
||||
// header field.
|
||||
// The Includer retains ownership of the contents
|
||||
// of the returned IncludeResult value, and those contents must
|
||||
// remain valid until the releaseInclude method is called on that
|
||||
// IncludeResult object.
|
||||
//
|
||||
// Note "local" vs. "system" is not an "either/or": "local" is an
|
||||
// extra thing to do over "system". Both might get called, as per
|
||||
// the C++ specification.
|
||||
|
||||
// For the "system" or <>-style includes; search the "system" paths.
|
||||
virtual IncludeResult* includeSystem(const char* /*headerName*/,
|
||||
const char* /*includerName*/,
|
||||
size_t /*inclusionDepth*/) { return nullptr; }
|
||||
|
||||
// For the "local"-only aspect of a "" include. Should not search in the
|
||||
// "system" paths, because on returning a failure, the parser will
|
||||
// call includeSystem() to look in the "system" locations.
|
||||
virtual IncludeResult* includeLocal(const char* /*headerName*/,
|
||||
const char* /*includerName*/,
|
||||
size_t /*inclusionDepth*/) { return nullptr; }
|
||||
|
||||
// Signals that the parser will no longer use the contents of the
|
||||
// specified IncludeResult.
|
||||
virtual void releaseInclude(IncludeResult*) = 0;
|
||||
virtual ~Includer() {}
|
||||
};
|
||||
|
||||
// Fail all Includer searches
|
||||
class ForbidIncluder : public Includer {
|
||||
public:
|
||||
virtual void releaseInclude(IncludeResult*) override { }
|
||||
};
|
||||
|
||||
bool parse(const TBuiltInResource*, int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile,
|
||||
bool forwardCompatible, EShMessages, Includer&);
|
||||
|
||||
bool parse(const TBuiltInResource* res, int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile,
|
||||
bool forwardCompatible, EShMessages messages)
|
||||
{
|
||||
TShader::ForbidIncluder includer;
|
||||
return parse(res, defaultVersion, defaultProfile, forceDefaultVersionAndProfile, forwardCompatible, messages, includer);
|
||||
}
|
||||
|
||||
// Equivalent to parse() without a default profile and without forcing defaults.
|
||||
bool parse(const TBuiltInResource* builtInResources, int defaultVersion, bool forwardCompatible, EShMessages messages)
|
||||
{
|
||||
return parse(builtInResources, defaultVersion, ENoProfile, false, forwardCompatible, messages);
|
||||
}
|
||||
|
||||
bool parse(const TBuiltInResource* builtInResources, int defaultVersion, bool forwardCompatible, EShMessages messages,
|
||||
Includer& includer)
|
||||
{
|
||||
return parse(builtInResources, defaultVersion, ENoProfile, false, forwardCompatible, messages, includer);
|
||||
}
|
||||
|
||||
// NOTE: Doing just preprocessing to obtain a correct preprocessed shader string
|
||||
// is not an officially supported or fully working path.
|
||||
bool preprocess(const TBuiltInResource* builtInResources,
|
||||
int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile,
|
||||
bool forwardCompatible, EShMessages message, std::string* outputString,
|
||||
Includer& includer);
|
||||
|
||||
const char* getInfoLog();
|
||||
const char* getInfoDebugLog();
|
||||
EShLanguage getStage() const { return stage; }
|
||||
TIntermediate* getIntermediate() const { return intermediate; }
|
||||
|
||||
protected:
|
||||
TPoolAllocator* pool;
|
||||
EShLanguage stage;
|
||||
TCompiler* compiler;
|
||||
TIntermediate* intermediate;
|
||||
TInfoSink* infoSink;
|
||||
// strings and lengths follow the standard for glShaderSource:
|
||||
// strings is an array of numStrings pointers to string data.
|
||||
// lengths can be null, but if not it is an array of numStrings
|
||||
// integers containing the length of the associated strings.
|
||||
// if lengths is null or lengths[n] < 0 the associated strings[n] is
|
||||
// assumed to be null-terminated.
|
||||
// stringNames is the optional names for all the strings. If stringNames
|
||||
// is null, then none of the strings has name. If a certain element in
|
||||
// stringNames is null, then the corresponding string does not have name.
|
||||
const char* const* strings; // explicit code to compile, see previous comment
|
||||
const int* lengths;
|
||||
const char* const* stringNames;
|
||||
int numStrings; // size of the above arrays
|
||||
const char* preamble; // string of implicit code to compile before the explicitly provided code
|
||||
|
||||
// a function in the source string can be renamed FROM this TO the name given in setEntryPoint.
|
||||
std::string sourceEntryPointName;
|
||||
|
||||
TEnvironment environment;
|
||||
|
||||
friend class TProgram;
|
||||
|
||||
private:
|
||||
TShader& operator=(TShader&);
|
||||
};
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
|
||||
//
|
||||
// A reflection database and its interface, consistent with the OpenGL API reflection queries.
|
||||
//
|
||||
|
||||
// Data needed for just a single object at the granularity exchanged by the reflection API
|
||||
class TObjectReflection {
|
||||
public:
|
||||
TObjectReflection(const std::string& pName, const TType& pType, int pOffset, int pGLDefineType, int pSize, int pIndex);
|
||||
|
||||
const TType* getType() const { return type; }
|
||||
int getBinding() const;
|
||||
void dump() const;
|
||||
static TObjectReflection badReflection() { return TObjectReflection(); }
|
||||
|
||||
std::string name;
|
||||
int offset;
|
||||
int glDefineType;
|
||||
int size; // data size in bytes for a block, array size for a (non-block) object that's an array
|
||||
int index;
|
||||
int counterIndex;
|
||||
int numMembers;
|
||||
int arrayStride; // stride of an array variable
|
||||
int topLevelArrayStride; // stride of the top-level variable in a storage buffer member
|
||||
EShLanguageMask stages;
|
||||
|
||||
protected:
|
||||
TObjectReflection()
|
||||
: offset(-1), glDefineType(-1), size(-1), index(-1), counterIndex(-1), numMembers(-1), arrayStride(0),
|
||||
topLevelArrayStride(0), stages(EShLanguageMask(0)), type(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
const TType* type;
|
||||
};
|
||||
|
||||
class TReflection;
|
||||
class TIoMapper;
|
||||
struct TVarEntryInfo;
|
||||
|
||||
// Allows to customize the binding layout after linking.
|
||||
// All used uniform variables will invoke at least validateBinding.
|
||||
// If validateBinding returned true then the other resolveBinding,
|
||||
// resolveSet, and resolveLocation are invoked to resolve the binding
|
||||
// and descriptor set index respectively.
|
||||
//
|
||||
// Invocations happen in a particular order:
|
||||
// 1) all shader inputs
|
||||
// 2) all shader outputs
|
||||
// 3) all uniforms with binding and set already defined
|
||||
// 4) all uniforms with binding but no set defined
|
||||
// 5) all uniforms with set but no binding defined
|
||||
// 6) all uniforms with no binding and no set defined
|
||||
//
|
||||
// mapIO will use this resolver in two phases. The first
|
||||
// phase is a notification phase, calling the corresponging
|
||||
// notifiy callbacks, this phase ends with a call to endNotifications.
|
||||
// Phase two starts directly after the call to endNotifications
|
||||
// and calls all other callbacks to validate and to get the
|
||||
// bindings, sets, locations, component and color indices.
|
||||
//
|
||||
// NOTE: that still limit checks are applied to bindings and sets
|
||||
// and may result in an error.
|
||||
class TIoMapResolver
|
||||
{
|
||||
public:
|
||||
virtual ~TIoMapResolver() {}
|
||||
|
||||
// Should return true if the resulting/current binding would be okay.
|
||||
// Basic idea is to do aliasing binding checks with this.
|
||||
virtual bool validateBinding(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current binding should be overridden.
|
||||
// Return -1 if the current binding (including no binding) should be kept.
|
||||
virtual int resolveBinding(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current set should be overridden.
|
||||
// Return -1 if the current set (including no set) should be kept.
|
||||
virtual int resolveSet(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current location should be overridden.
|
||||
// Return -1 if the current location (including no location) should be kept.
|
||||
virtual int resolveUniformLocation(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return true if the resulting/current setup would be okay.
|
||||
// Basic idea is to do aliasing checks and reject invalid semantic names.
|
||||
virtual bool validateInOut(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current location should be overridden.
|
||||
// Return -1 if the current location (including no location) should be kept.
|
||||
virtual int resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current component index should be overridden.
|
||||
// Return -1 if the current component index (including no index) should be kept.
|
||||
virtual int resolveInOutComponent(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current color index should be overridden.
|
||||
// Return -1 if the current color index (including no index) should be kept.
|
||||
virtual int resolveInOutIndex(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Notification of a uniform variable
|
||||
virtual void notifyBinding(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Notification of a in or out variable
|
||||
virtual void notifyInOut(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Called by mapIO when it starts its notify pass for the given stage
|
||||
virtual void beginNotifications(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it has finished the notify pass
|
||||
virtual void endNotifications(EShLanguage stage) = 0;
|
||||
// Called by mipIO when it starts its resolve pass for the given stage
|
||||
virtual void beginResolve(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it has finished the resolve pass
|
||||
virtual void endResolve(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it starts its symbol collect for teh given stage
|
||||
virtual void beginCollect(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it has finished the symbol collect
|
||||
virtual void endCollect(EShLanguage stage) = 0;
|
||||
// Called by TSlotCollector to resolve storage locations or bindings
|
||||
virtual void reserverStorageSlot(TVarEntryInfo& ent, TInfoSink& infoSink) = 0;
|
||||
// Called by TSlotCollector to resolve resource locations or bindings
|
||||
virtual void reserverResourceSlot(TVarEntryInfo& ent, TInfoSink& infoSink) = 0;
|
||||
// Called by mapIO.addStage to set shader stage mask to mark a stage be added to this pipeline
|
||||
virtual void addStage(EShLanguage stage) = 0;
|
||||
};
|
||||
|
||||
#endif // GLSLANG_WEB
|
||||
|
||||
// Make one TProgram per set of shaders that will get linked together. Add all
|
||||
// the shaders that are to be linked together. After calling shader.parse()
|
||||
// for all shaders, call link().
|
||||
//
|
||||
// N.B.: Destruct a linked program *before* destructing the shaders linked into it.
|
||||
//
|
||||
class TProgram {
|
||||
public:
|
||||
TProgram();
|
||||
virtual ~TProgram();
|
||||
void addShader(TShader* shader) { stages[shader->stage].push_back(shader); }
|
||||
std::list<TShader*>& getShaders(EShLanguage stage) { return stages[stage]; }
|
||||
// Link Validation interface
|
||||
bool link(EShMessages);
|
||||
const char* getInfoLog();
|
||||
const char* getInfoDebugLog();
|
||||
|
||||
TIntermediate* getIntermediate(EShLanguage stage) const { return intermediate[stage]; }
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
|
||||
// Reflection Interface
|
||||
|
||||
// call first, to do liveness analysis, index mapping, etc.; returns false on failure
|
||||
bool buildReflection(int opts = EShReflectionDefault);
|
||||
unsigned getLocalSize(int dim) const; // return dim'th local size
|
||||
int getReflectionIndex(const char *name) const;
|
||||
int getReflectionPipeIOIndex(const char* name, const bool inOrOut) const;
|
||||
int getNumUniformVariables() const;
|
||||
const TObjectReflection& getUniform(int index) const;
|
||||
int getNumUniformBlocks() const;
|
||||
const TObjectReflection& getUniformBlock(int index) const;
|
||||
int getNumPipeInputs() const;
|
||||
const TObjectReflection& getPipeInput(int index) const;
|
||||
int getNumPipeOutputs() const;
|
||||
const TObjectReflection& getPipeOutput(int index) const;
|
||||
int getNumBufferVariables() const;
|
||||
const TObjectReflection& getBufferVariable(int index) const;
|
||||
int getNumBufferBlocks() const;
|
||||
const TObjectReflection& getBufferBlock(int index) const;
|
||||
int getNumAtomicCounters() const;
|
||||
const TObjectReflection& getAtomicCounter(int index) const;
|
||||
|
||||
// Legacy Reflection Interface - expressed in terms of above interface
|
||||
|
||||
// can be used for glGetProgramiv(GL_ACTIVE_UNIFORMS)
|
||||
int getNumLiveUniformVariables() const { return getNumUniformVariables(); }
|
||||
|
||||
// can be used for glGetProgramiv(GL_ACTIVE_UNIFORM_BLOCKS)
|
||||
int getNumLiveUniformBlocks() const { return getNumUniformBlocks(); }
|
||||
|
||||
// can be used for glGetProgramiv(GL_ACTIVE_ATTRIBUTES)
|
||||
int getNumLiveAttributes() const { return getNumPipeInputs(); }
|
||||
|
||||
// can be used for glGetUniformIndices()
|
||||
int getUniformIndex(const char *name) const { return getReflectionIndex(name); }
|
||||
|
||||
int getPipeIOIndex(const char *name, const bool inOrOut) const
|
||||
{ return getReflectionPipeIOIndex(name, inOrOut); }
|
||||
|
||||
// can be used for "name" part of glGetActiveUniform()
|
||||
const char *getUniformName(int index) const { return getUniform(index).name.c_str(); }
|
||||
|
||||
// returns the binding number
|
||||
int getUniformBinding(int index) const { return getUniform(index).getBinding(); }
|
||||
|
||||
// returns Shaders Stages where a Uniform is present
|
||||
EShLanguageMask getUniformStages(int index) const { return getUniform(index).stages; }
|
||||
|
||||
// can be used for glGetActiveUniformsiv(GL_UNIFORM_BLOCK_INDEX)
|
||||
int getUniformBlockIndex(int index) const { return getUniform(index).index; }
|
||||
|
||||
// can be used for glGetActiveUniformsiv(GL_UNIFORM_TYPE)
|
||||
int getUniformType(int index) const { return getUniform(index).glDefineType; }
|
||||
|
||||
// can be used for glGetActiveUniformsiv(GL_UNIFORM_OFFSET)
|
||||
int getUniformBufferOffset(int index) const { return getUniform(index).offset; }
|
||||
|
||||
// can be used for glGetActiveUniformsiv(GL_UNIFORM_SIZE)
|
||||
int getUniformArraySize(int index) const { return getUniform(index).size; }
|
||||
|
||||
// returns a TType*
|
||||
const TType *getUniformTType(int index) const { return getUniform(index).getType(); }
|
||||
|
||||
// can be used for glGetActiveUniformBlockName()
|
||||
const char *getUniformBlockName(int index) const { return getUniformBlock(index).name.c_str(); }
|
||||
|
||||
// can be used for glGetActiveUniformBlockiv(UNIFORM_BLOCK_DATA_SIZE)
|
||||
int getUniformBlockSize(int index) const { return getUniformBlock(index).size; }
|
||||
|
||||
// returns the block binding number
|
||||
int getUniformBlockBinding(int index) const { return getUniformBlock(index).getBinding(); }
|
||||
|
||||
// returns block index of associated counter.
|
||||
int getUniformBlockCounterIndex(int index) const { return getUniformBlock(index).counterIndex; }
|
||||
|
||||
// returns a TType*
|
||||
const TType *getUniformBlockTType(int index) const { return getUniformBlock(index).getType(); }
|
||||
|
||||
// can be used for glGetActiveAttrib()
|
||||
const char *getAttributeName(int index) const { return getPipeInput(index).name.c_str(); }
|
||||
|
||||
// can be used for glGetActiveAttrib()
|
||||
int getAttributeType(int index) const { return getPipeInput(index).glDefineType; }
|
||||
|
||||
// returns a TType*
|
||||
const TType *getAttributeTType(int index) const { return getPipeInput(index).getType(); }
|
||||
|
||||
void dumpReflection();
|
||||
// I/O mapping: apply base offsets and map live unbound variables
|
||||
// If resolver is not provided it uses the previous approach
|
||||
// and respects auto assignment and offsets.
|
||||
bool mapIO(TIoMapResolver* pResolver = nullptr, TIoMapper* pIoMapper = nullptr);
|
||||
#endif
|
||||
|
||||
protected:
|
||||
bool linkStage(EShLanguage, EShMessages);
|
||||
|
||||
TPoolAllocator* pool;
|
||||
std::list<TShader*> stages[EShLangCount];
|
||||
TIntermediate* intermediate[EShLangCount];
|
||||
bool newedIntermediate[EShLangCount]; // track which intermediate were "new" versus reusing a singleton unit in a stage
|
||||
TInfoSink* infoSink;
|
||||
#ifndef GLSLANG_WEB
|
||||
TReflection* reflection;
|
||||
#endif
|
||||
bool linked;
|
||||
|
||||
private:
|
||||
TProgram(TProgram&);
|
||||
TProgram& operator=(TProgram&);
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _COMPILER_INTERFACE_INCLUDED_
|
||||
|
|
@ -0,0 +1,108 @@
|
|||
/*
|
||||
** Copyright (c) 2014-2016 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLextAMD_H
|
||||
#define GLSLextAMD_H
|
||||
|
||||
static const int GLSLextAMDVersion = 100;
|
||||
static const int GLSLextAMDRevision = 7;
|
||||
|
||||
// SPV_AMD_shader_ballot
|
||||
static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot";
|
||||
|
||||
enum ShaderBallotAMD {
|
||||
ShaderBallotBadAMD = 0, // Don't use
|
||||
|
||||
SwizzleInvocationsAMD = 1,
|
||||
SwizzleInvocationsMaskedAMD = 2,
|
||||
WriteInvocationAMD = 3,
|
||||
MbcntAMD = 4,
|
||||
|
||||
ShaderBallotCountAMD
|
||||
};
|
||||
|
||||
// SPV_AMD_shader_trinary_minmax
|
||||
static const char* const E_SPV_AMD_shader_trinary_minmax = "SPV_AMD_shader_trinary_minmax";
|
||||
|
||||
enum ShaderTrinaryMinMaxAMD {
|
||||
ShaderTrinaryMinMaxBadAMD = 0, // Don't use
|
||||
|
||||
FMin3AMD = 1,
|
||||
UMin3AMD = 2,
|
||||
SMin3AMD = 3,
|
||||
FMax3AMD = 4,
|
||||
UMax3AMD = 5,
|
||||
SMax3AMD = 6,
|
||||
FMid3AMD = 7,
|
||||
UMid3AMD = 8,
|
||||
SMid3AMD = 9,
|
||||
|
||||
ShaderTrinaryMinMaxCountAMD
|
||||
};
|
||||
|
||||
// SPV_AMD_shader_explicit_vertex_parameter
|
||||
static const char* const E_SPV_AMD_shader_explicit_vertex_parameter = "SPV_AMD_shader_explicit_vertex_parameter";
|
||||
|
||||
enum ShaderExplicitVertexParameterAMD {
|
||||
ShaderExplicitVertexParameterBadAMD = 0, // Don't use
|
||||
|
||||
InterpolateAtVertexAMD = 1,
|
||||
|
||||
ShaderExplicitVertexParameterCountAMD
|
||||
};
|
||||
|
||||
// SPV_AMD_gcn_shader
|
||||
static const char* const E_SPV_AMD_gcn_shader = "SPV_AMD_gcn_shader";
|
||||
|
||||
enum GcnShaderAMD {
|
||||
GcnShaderBadAMD = 0, // Don't use
|
||||
|
||||
CubeFaceIndexAMD = 1,
|
||||
CubeFaceCoordAMD = 2,
|
||||
TimeAMD = 3,
|
||||
|
||||
GcnShaderCountAMD
|
||||
};
|
||||
|
||||
// SPV_AMD_gpu_shader_half_float
|
||||
static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_half_float";
|
||||
|
||||
// SPV_AMD_texture_gather_bias_lod
|
||||
static const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod";
|
||||
|
||||
// SPV_AMD_gpu_shader_int16
|
||||
static const char* const E_SPV_AMD_gpu_shader_int16 = "SPV_AMD_gpu_shader_int16";
|
||||
|
||||
// SPV_AMD_shader_image_load_store_lod
|
||||
static const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader_image_load_store_lod";
|
||||
|
||||
// SPV_AMD_shader_fragment_mask
|
||||
static const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask";
|
||||
|
||||
// SPV_AMD_gpu_shader_half_float_fetch
|
||||
static const char* const E_SPV_AMD_gpu_shader_half_float_fetch = "SPV_AMD_gpu_shader_half_float_fetch";
|
||||
|
||||
#endif // #ifndef GLSLextAMD_H
|
||||
|
|
@ -0,0 +1,39 @@
|
|||
/*
|
||||
** Copyright (c) 2014-2016 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLextEXT_H
|
||||
#define GLSLextEXT_H
|
||||
|
||||
static const int GLSLextEXTVersion = 100;
|
||||
static const int GLSLextEXTRevision = 2;
|
||||
|
||||
static const char* const E_SPV_EXT_shader_stencil_export = "SPV_EXT_shader_stencil_export";
|
||||
static const char* const E_SPV_EXT_shader_viewport_index_layer = "SPV_EXT_shader_viewport_index_layer";
|
||||
static const char* const E_SPV_EXT_fragment_fully_covered = "SPV_EXT_fragment_fully_covered";
|
||||
static const char* const E_SPV_EXT_fragment_invocation_density = "SPV_EXT_fragment_invocation_density";
|
||||
static const char* const E_SPV_EXT_demote_to_helper_invocation = "SPV_EXT_demote_to_helper_invocation";
|
||||
|
||||
#endif // #ifndef GLSLextEXT_H
|
||||
|
|
@ -0,0 +1,51 @@
|
|||
/*
|
||||
** Copyright (c) 2014-2020 The Khronos Group Inc.
|
||||
** Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLextKHR_H
|
||||
#define GLSLextKHR_H
|
||||
|
||||
static const int GLSLextKHRVersion = 100;
|
||||
static const int GLSLextKHRRevision = 2;
|
||||
|
||||
static const char* const E_SPV_KHR_shader_ballot = "SPV_KHR_shader_ballot";
|
||||
static const char* const E_SPV_KHR_subgroup_vote = "SPV_KHR_subgroup_vote";
|
||||
static const char* const E_SPV_KHR_device_group = "SPV_KHR_device_group";
|
||||
static const char* const E_SPV_KHR_multiview = "SPV_KHR_multiview";
|
||||
static const char* const E_SPV_KHR_shader_draw_parameters = "SPV_KHR_shader_draw_parameters";
|
||||
static const char* const E_SPV_KHR_16bit_storage = "SPV_KHR_16bit_storage";
|
||||
static const char* const E_SPV_KHR_8bit_storage = "SPV_KHR_8bit_storage";
|
||||
static const char* const E_SPV_KHR_storage_buffer_storage_class = "SPV_KHR_storage_buffer_storage_class";
|
||||
static const char* const E_SPV_KHR_post_depth_coverage = "SPV_KHR_post_depth_coverage";
|
||||
static const char* const E_SPV_KHR_vulkan_memory_model = "SPV_KHR_vulkan_memory_model";
|
||||
static const char* const E_SPV_EXT_physical_storage_buffer = "SPV_EXT_physical_storage_buffer";
|
||||
static const char* const E_SPV_KHR_physical_storage_buffer = "SPV_KHR_physical_storage_buffer";
|
||||
static const char* const E_SPV_EXT_fragment_shader_interlock = "SPV_EXT_fragment_shader_interlock";
|
||||
static const char* const E_SPV_KHR_shader_clock = "SPV_KHR_shader_clock";
|
||||
static const char* const E_SPV_KHR_non_semantic_info = "SPV_KHR_non_semantic_info";
|
||||
static const char* const E_SPV_KHR_ray_tracing = "SPV_KHR_ray_tracing";
|
||||
static const char* const E_SPV_KHR_ray_query = "SPV_KHR_ray_query";
|
||||
#endif // #ifndef GLSLextKHR_H
|
||||
|
|
@ -0,0 +1,81 @@
|
|||
/*
|
||||
** Copyright (c) 2014-2017 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLextNV_H
|
||||
#define GLSLextNV_H
|
||||
|
||||
enum BuiltIn;
|
||||
enum Decoration;
|
||||
enum Op;
|
||||
enum Capability;
|
||||
|
||||
static const int GLSLextNVVersion = 100;
|
||||
static const int GLSLextNVRevision = 11;
|
||||
|
||||
//SPV_NV_sample_mask_override_coverage
|
||||
const char* const E_SPV_NV_sample_mask_override_coverage = "SPV_NV_sample_mask_override_coverage";
|
||||
|
||||
//SPV_NV_geometry_shader_passthrough
|
||||
const char* const E_SPV_NV_geometry_shader_passthrough = "SPV_NV_geometry_shader_passthrough";
|
||||
|
||||
//SPV_NV_viewport_array2
|
||||
const char* const E_SPV_NV_viewport_array2 = "SPV_NV_viewport_array2";
|
||||
const char* const E_ARB_shader_viewport_layer_array = "SPV_ARB_shader_viewport_layer_array";
|
||||
|
||||
//SPV_NV_stereo_view_rendering
|
||||
const char* const E_SPV_NV_stereo_view_rendering = "SPV_NV_stereo_view_rendering";
|
||||
|
||||
//SPV_NVX_multiview_per_view_attributes
|
||||
const char* const E_SPV_NVX_multiview_per_view_attributes = "SPV_NVX_multiview_per_view_attributes";
|
||||
|
||||
//SPV_NV_shader_subgroup_partitioned
|
||||
const char* const E_SPV_NV_shader_subgroup_partitioned = "SPV_NV_shader_subgroup_partitioned";
|
||||
|
||||
//SPV_NV_fragment_shader_barycentric
|
||||
const char* const E_SPV_NV_fragment_shader_barycentric = "SPV_NV_fragment_shader_barycentric";
|
||||
|
||||
//SPV_NV_compute_shader_derivatives
|
||||
const char* const E_SPV_NV_compute_shader_derivatives = "SPV_NV_compute_shader_derivatives";
|
||||
|
||||
//SPV_NV_shader_image_footprint
|
||||
const char* const E_SPV_NV_shader_image_footprint = "SPV_NV_shader_image_footprint";
|
||||
|
||||
//SPV_NV_mesh_shader
|
||||
const char* const E_SPV_NV_mesh_shader = "SPV_NV_mesh_shader";
|
||||
|
||||
//SPV_NV_raytracing
|
||||
const char* const E_SPV_NV_ray_tracing = "SPV_NV_ray_tracing";
|
||||
|
||||
//SPV_NV_shading_rate
|
||||
const char* const E_SPV_NV_shading_rate = "SPV_NV_shading_rate";
|
||||
|
||||
//SPV_NV_cooperative_matrix
|
||||
const char* const E_SPV_NV_cooperative_matrix = "SPV_NV_cooperative_matrix";
|
||||
|
||||
//SPV_NV_shader_sm_builtins
|
||||
const char* const E_SPV_NV_shader_sm_builtins = "SPV_NV_shader_sm_builtins";
|
||||
|
||||
#endif // #ifndef GLSLextNV_H
|
||||
|
|
@ -0,0 +1,131 @@
|
|||
/*
|
||||
** Copyright (c) 2014-2016 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLstd450_H
|
||||
#define GLSLstd450_H
|
||||
|
||||
static const int GLSLstd450Version = 100;
|
||||
static const int GLSLstd450Revision = 1;
|
||||
|
||||
enum GLSLstd450 {
|
||||
GLSLstd450Bad = 0, // Don't use
|
||||
|
||||
GLSLstd450Round = 1,
|
||||
GLSLstd450RoundEven = 2,
|
||||
GLSLstd450Trunc = 3,
|
||||
GLSLstd450FAbs = 4,
|
||||
GLSLstd450SAbs = 5,
|
||||
GLSLstd450FSign = 6,
|
||||
GLSLstd450SSign = 7,
|
||||
GLSLstd450Floor = 8,
|
||||
GLSLstd450Ceil = 9,
|
||||
GLSLstd450Fract = 10,
|
||||
|
||||
GLSLstd450Radians = 11,
|
||||
GLSLstd450Degrees = 12,
|
||||
GLSLstd450Sin = 13,
|
||||
GLSLstd450Cos = 14,
|
||||
GLSLstd450Tan = 15,
|
||||
GLSLstd450Asin = 16,
|
||||
GLSLstd450Acos = 17,
|
||||
GLSLstd450Atan = 18,
|
||||
GLSLstd450Sinh = 19,
|
||||
GLSLstd450Cosh = 20,
|
||||
GLSLstd450Tanh = 21,
|
||||
GLSLstd450Asinh = 22,
|
||||
GLSLstd450Acosh = 23,
|
||||
GLSLstd450Atanh = 24,
|
||||
GLSLstd450Atan2 = 25,
|
||||
|
||||
GLSLstd450Pow = 26,
|
||||
GLSLstd450Exp = 27,
|
||||
GLSLstd450Log = 28,
|
||||
GLSLstd450Exp2 = 29,
|
||||
GLSLstd450Log2 = 30,
|
||||
GLSLstd450Sqrt = 31,
|
||||
GLSLstd450InverseSqrt = 32,
|
||||
|
||||
GLSLstd450Determinant = 33,
|
||||
GLSLstd450MatrixInverse = 34,
|
||||
|
||||
GLSLstd450Modf = 35, // second operand needs an OpVariable to write to
|
||||
GLSLstd450ModfStruct = 36, // no OpVariable operand
|
||||
GLSLstd450FMin = 37,
|
||||
GLSLstd450UMin = 38,
|
||||
GLSLstd450SMin = 39,
|
||||
GLSLstd450FMax = 40,
|
||||
GLSLstd450UMax = 41,
|
||||
GLSLstd450SMax = 42,
|
||||
GLSLstd450FClamp = 43,
|
||||
GLSLstd450UClamp = 44,
|
||||
GLSLstd450SClamp = 45,
|
||||
GLSLstd450FMix = 46,
|
||||
GLSLstd450IMix = 47, // Reserved
|
||||
GLSLstd450Step = 48,
|
||||
GLSLstd450SmoothStep = 49,
|
||||
|
||||
GLSLstd450Fma = 50,
|
||||
GLSLstd450Frexp = 51, // second operand needs an OpVariable to write to
|
||||
GLSLstd450FrexpStruct = 52, // no OpVariable operand
|
||||
GLSLstd450Ldexp = 53,
|
||||
|
||||
GLSLstd450PackSnorm4x8 = 54,
|
||||
GLSLstd450PackUnorm4x8 = 55,
|
||||
GLSLstd450PackSnorm2x16 = 56,
|
||||
GLSLstd450PackUnorm2x16 = 57,
|
||||
GLSLstd450PackHalf2x16 = 58,
|
||||
GLSLstd450PackDouble2x32 = 59,
|
||||
GLSLstd450UnpackSnorm2x16 = 60,
|
||||
GLSLstd450UnpackUnorm2x16 = 61,
|
||||
GLSLstd450UnpackHalf2x16 = 62,
|
||||
GLSLstd450UnpackSnorm4x8 = 63,
|
||||
GLSLstd450UnpackUnorm4x8 = 64,
|
||||
GLSLstd450UnpackDouble2x32 = 65,
|
||||
|
||||
GLSLstd450Length = 66,
|
||||
GLSLstd450Distance = 67,
|
||||
GLSLstd450Cross = 68,
|
||||
GLSLstd450Normalize = 69,
|
||||
GLSLstd450FaceForward = 70,
|
||||
GLSLstd450Reflect = 71,
|
||||
GLSLstd450Refract = 72,
|
||||
|
||||
GLSLstd450FindILsb = 73,
|
||||
GLSLstd450FindSMsb = 74,
|
||||
GLSLstd450FindUMsb = 75,
|
||||
|
||||
GLSLstd450InterpolateAtCentroid = 76,
|
||||
GLSLstd450InterpolateAtSample = 77,
|
||||
GLSLstd450InterpolateAtOffset = 78,
|
||||
|
||||
GLSLstd450NMin = 79,
|
||||
GLSLstd450NMax = 80,
|
||||
GLSLstd450NClamp = 81,
|
||||
|
||||
GLSLstd450Count
|
||||
};
|
||||
|
||||
#endif // #ifndef GLSLstd450_H
|
||||
|
|
@ -0,0 +1,61 @@
|
|||
//
|
||||
// Copyright (C) 2014 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#pragma once
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER >= 1900
|
||||
#pragma warning(disable : 4464) // relative include path contains '..'
|
||||
#endif
|
||||
|
||||
#include "SpvTools.h"
|
||||
#include "glslang/Include/intermediate.h"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "Logger.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
void GetSpirvVersion(std::string&);
|
||||
int GetSpirvGeneratorVersion();
|
||||
void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
SpvOptions* options = nullptr);
|
||||
void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger* logger, SpvOptions* options = nullptr);
|
||||
void OutputSpvBin(const std::vector<unsigned int>& spirv, const char* baseName);
|
||||
void OutputSpvHex(const std::vector<unsigned int>& spirv, const char* baseName, const char* varName);
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,83 @@
|
|||
//
|
||||
// Copyright (C) 2016 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#ifndef GLSLANG_SPIRV_LOGGER_H
|
||||
#define GLSLANG_SPIRV_LOGGER_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace spv {
|
||||
|
||||
// A class for holding all SPIR-V build status messages, including
|
||||
// missing/TBD functionalities, warnings, and errors.
|
||||
class SpvBuildLogger {
|
||||
public:
|
||||
SpvBuildLogger() {}
|
||||
|
||||
#ifdef GLSLANG_WEB
|
||||
void tbdFunctionality(const std::string& f) { }
|
||||
void missingFunctionality(const std::string& f) { }
|
||||
void warning(const std::string& w) { }
|
||||
void error(const std::string& e) { errors.push_back(e); }
|
||||
std::string getAllMessages() { return ""; }
|
||||
#else
|
||||
|
||||
// Registers a TBD functionality.
|
||||
void tbdFunctionality(const std::string& f);
|
||||
// Registers a missing functionality.
|
||||
void missingFunctionality(const std::string& f);
|
||||
|
||||
// Logs a warning.
|
||||
void warning(const std::string& w) { warnings.push_back(w); }
|
||||
// Logs an error.
|
||||
void error(const std::string& e) { errors.push_back(e); }
|
||||
|
||||
// Returns all messages accumulated in the order of:
|
||||
// TBD functionalities, missing functionalities, warnings, errors.
|
||||
std::string getAllMessages() const;
|
||||
#endif
|
||||
|
||||
private:
|
||||
SpvBuildLogger(const SpvBuildLogger&);
|
||||
|
||||
std::vector<std::string> tbdFeatures;
|
||||
std::vector<std::string> missingFeatures;
|
||||
std::vector<std::string> warnings;
|
||||
std::vector<std::string> errors;
|
||||
};
|
||||
|
||||
} // end spv namespace
|
||||
|
||||
#endif // GLSLANG_SPIRV_LOGGER_H
|
||||
|
|
@ -0,0 +1,50 @@
|
|||
// Copyright (c) 2020 The Khronos Group Inc.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and/or associated documentation files (the
|
||||
// "Materials"), to deal in the Materials without restriction, including
|
||||
// without limitation the rights to use, copy, modify, merge, publish,
|
||||
// distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
// permit persons to whom the Materials are furnished to do so, subject to
|
||||
// the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included
|
||||
// in all copies or substantial portions of the Materials.
|
||||
//
|
||||
// MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS
|
||||
// KHRONOS STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS
|
||||
// SPECIFICATIONS AND HEADER INFORMATION ARE LOCATED AT
|
||||
// https://www.khronos.org/registry/
|
||||
//
|
||||
// THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
// MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
//
|
||||
|
||||
#ifndef SPIRV_UNIFIED1_NonSemanticDebugPrintf_H_
|
||||
#define SPIRV_UNIFIED1_NonSemanticDebugPrintf_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
enum {
|
||||
NonSemanticDebugPrintfRevision = 1,
|
||||
NonSemanticDebugPrintfRevision_BitWidthPadding = 0x7fffffff
|
||||
};
|
||||
|
||||
enum NonSemanticDebugPrintfInstructions {
|
||||
NonSemanticDebugPrintfDebugPrintf = 1,
|
||||
NonSemanticDebugPrintfInstructionsMax = 0x7fffffff
|
||||
};
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // SPIRV_UNIFIED1_NonSemanticDebugPrintf_H_
|
||||
|
|
@ -0,0 +1,304 @@
|
|||
//
|
||||
// Copyright (C) 2015 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef SPIRVREMAPPER_H
|
||||
#define SPIRVREMAPPER_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <cstdlib>
|
||||
#include <exception>
|
||||
|
||||
namespace spv {
|
||||
|
||||
// MSVC defines __cplusplus as an older value, even when it supports almost all of 11.
|
||||
// We handle that here by making our own symbol.
|
||||
#if __cplusplus >= 201103L || (defined(_MSC_VER) && _MSC_VER >= 1700)
|
||||
# define use_cpp11 1
|
||||
#endif
|
||||
|
||||
class spirvbin_base_t
|
||||
{
|
||||
public:
|
||||
enum Options {
|
||||
NONE = 0,
|
||||
STRIP = (1<<0),
|
||||
MAP_TYPES = (1<<1),
|
||||
MAP_NAMES = (1<<2),
|
||||
MAP_FUNCS = (1<<3),
|
||||
DCE_FUNCS = (1<<4),
|
||||
DCE_VARS = (1<<5),
|
||||
DCE_TYPES = (1<<6),
|
||||
OPT_LOADSTORE = (1<<7),
|
||||
OPT_FWD_LS = (1<<8), // EXPERIMENTAL: PRODUCES INVALID SCHEMA-0 SPIRV
|
||||
MAP_ALL = (MAP_TYPES | MAP_NAMES | MAP_FUNCS),
|
||||
DCE_ALL = (DCE_FUNCS | DCE_VARS | DCE_TYPES),
|
||||
OPT_ALL = (OPT_LOADSTORE),
|
||||
|
||||
ALL_BUT_STRIP = (MAP_ALL | DCE_ALL | OPT_ALL),
|
||||
DO_EVERYTHING = (STRIP | ALL_BUT_STRIP)
|
||||
};
|
||||
};
|
||||
|
||||
} // namespace SPV
|
||||
|
||||
#if !defined (use_cpp11)
|
||||
#include <cstdio>
|
||||
#include <cstdint>
|
||||
|
||||
namespace spv {
|
||||
class spirvbin_t : public spirvbin_base_t
|
||||
{
|
||||
public:
|
||||
spirvbin_t(int /*verbose = 0*/) { }
|
||||
|
||||
void remap(std::vector<std::uint32_t>& /*spv*/, unsigned int /*opts = 0*/)
|
||||
{
|
||||
printf("Tool not compiled for C++11, which is required for SPIR-V remapping.\n");
|
||||
exit(5);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace SPV
|
||||
|
||||
#else // defined (use_cpp11)
|
||||
|
||||
#include <functional>
|
||||
#include <cstdint>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <map>
|
||||
#include <set>
|
||||
#include <cassert>
|
||||
|
||||
#include "spirv.hpp"
|
||||
#include "spvIR.h"
|
||||
|
||||
namespace spv {
|
||||
|
||||
// class to hold SPIR-V binary data for remapping, DCE, and debug stripping
|
||||
class spirvbin_t : public spirvbin_base_t
|
||||
{
|
||||
public:
|
||||
spirvbin_t(int verbose = 0) : entryPoint(spv::NoResult), largestNewId(0), verbose(verbose), errorLatch(false)
|
||||
{ }
|
||||
|
||||
virtual ~spirvbin_t() { }
|
||||
|
||||
// remap on an existing binary in memory
|
||||
void remap(std::vector<std::uint32_t>& spv, std::uint32_t opts = DO_EVERYTHING);
|
||||
|
||||
// Type for error/log handler functions
|
||||
typedef std::function<void(const std::string&)> errorfn_t;
|
||||
typedef std::function<void(const std::string&)> logfn_t;
|
||||
|
||||
// Register error/log handling functions (can be lambda fn / functor / etc)
|
||||
static void registerErrorHandler(errorfn_t handler) { errorHandler = handler; }
|
||||
static void registerLogHandler(logfn_t handler) { logHandler = handler; }
|
||||
|
||||
protected:
|
||||
// This can be overridden to provide other message behavior if needed
|
||||
virtual void msg(int minVerbosity, int indent, const std::string& txt) const;
|
||||
|
||||
private:
|
||||
// Local to global, or global to local ID map
|
||||
typedef std::unordered_map<spv::Id, spv::Id> idmap_t;
|
||||
typedef std::unordered_set<spv::Id> idset_t;
|
||||
typedef std::unordered_map<spv::Id, int> blockmap_t;
|
||||
|
||||
void remap(std::uint32_t opts = DO_EVERYTHING);
|
||||
|
||||
// Map of names to IDs
|
||||
typedef std::unordered_map<std::string, spv::Id> namemap_t;
|
||||
|
||||
typedef std::uint32_t spirword_t;
|
||||
|
||||
typedef std::pair<unsigned, unsigned> range_t;
|
||||
typedef std::function<void(spv::Id&)> idfn_t;
|
||||
typedef std::function<bool(spv::Op, unsigned start)> instfn_t;
|
||||
|
||||
// Special Values for ID map:
|
||||
static const spv::Id unmapped; // unchanged from default value
|
||||
static const spv::Id unused; // unused ID
|
||||
static const int header_size; // SPIR header = 5 words
|
||||
|
||||
class id_iterator_t;
|
||||
|
||||
// For mapping type entries between different shaders
|
||||
typedef std::vector<spirword_t> typeentry_t;
|
||||
typedef std::map<spv::Id, typeentry_t> globaltypes_t;
|
||||
|
||||
// A set that preserves position order, and a reverse map
|
||||
typedef std::set<int> posmap_t;
|
||||
typedef std::unordered_map<spv::Id, int> posmap_rev_t;
|
||||
|
||||
// Maps and ID to the size of its base type, if known.
|
||||
typedef std::unordered_map<spv::Id, unsigned> typesize_map_t;
|
||||
|
||||
// handle error
|
||||
void error(const std::string& txt) const { errorLatch = true; errorHandler(txt); }
|
||||
|
||||
bool isConstOp(spv::Op opCode) const;
|
||||
bool isTypeOp(spv::Op opCode) const;
|
||||
bool isStripOp(spv::Op opCode) const;
|
||||
bool isFlowCtrl(spv::Op opCode) const;
|
||||
range_t literalRange(spv::Op opCode) const;
|
||||
range_t typeRange(spv::Op opCode) const;
|
||||
range_t constRange(spv::Op opCode) const;
|
||||
unsigned typeSizeInWords(spv::Id id) const;
|
||||
unsigned idTypeSizeInWords(spv::Id id) const;
|
||||
|
||||
spv::Id& asId(unsigned word) { return spv[word]; }
|
||||
const spv::Id& asId(unsigned word) const { return spv[word]; }
|
||||
spv::Op asOpCode(unsigned word) const { return opOpCode(spv[word]); }
|
||||
std::uint32_t asOpCodeHash(unsigned word);
|
||||
spv::Decoration asDecoration(unsigned word) const { return spv::Decoration(spv[word]); }
|
||||
unsigned asWordCount(unsigned word) const { return opWordCount(spv[word]); }
|
||||
spv::Id asTypeConstId(unsigned word) const { return asId(word + (isTypeOp(asOpCode(word)) ? 1 : 2)); }
|
||||
unsigned idPos(spv::Id id) const;
|
||||
|
||||
static unsigned opWordCount(spirword_t data) { return data >> spv::WordCountShift; }
|
||||
static spv::Op opOpCode(spirword_t data) { return spv::Op(data & spv::OpCodeMask); }
|
||||
|
||||
// Header access & set methods
|
||||
spirword_t magic() const { return spv[0]; } // return magic number
|
||||
spirword_t bound() const { return spv[3]; } // return Id bound from header
|
||||
spirword_t bound(spirword_t b) { return spv[3] = b; }
|
||||
spirword_t genmagic() const { return spv[2]; } // generator magic
|
||||
spirword_t genmagic(spirword_t m) { return spv[2] = m; }
|
||||
spirword_t schemaNum() const { return spv[4]; } // schema number from header
|
||||
|
||||
// Mapping fns: get
|
||||
spv::Id localId(spv::Id id) const { return idMapL[id]; }
|
||||
|
||||
// Mapping fns: set
|
||||
inline spv::Id localId(spv::Id id, spv::Id newId);
|
||||
void countIds(spv::Id id);
|
||||
|
||||
// Return next unused new local ID.
|
||||
// NOTE: boost::dynamic_bitset would be more efficient due to find_next(),
|
||||
// which std::vector<bool> doens't have.
|
||||
inline spv::Id nextUnusedId(spv::Id id);
|
||||
|
||||
void buildLocalMaps();
|
||||
std::string literalString(unsigned word) const; // Return literal as a std::string
|
||||
int literalStringWords(const std::string& str) const { return (int(str.size())+4)/4; }
|
||||
|
||||
bool isNewIdMapped(spv::Id newId) const { return isMapped(newId); }
|
||||
bool isOldIdUnmapped(spv::Id oldId) const { return localId(oldId) == unmapped; }
|
||||
bool isOldIdUnused(spv::Id oldId) const { return localId(oldId) == unused; }
|
||||
bool isOldIdMapped(spv::Id oldId) const { return !isOldIdUnused(oldId) && !isOldIdUnmapped(oldId); }
|
||||
bool isFunction(spv::Id oldId) const { return fnPos.find(oldId) != fnPos.end(); }
|
||||
|
||||
// bool matchType(const globaltypes_t& globalTypes, spv::Id lt, spv::Id gt) const;
|
||||
// spv::Id findType(const globaltypes_t& globalTypes, spv::Id lt) const;
|
||||
std::uint32_t hashType(unsigned typeStart) const;
|
||||
|
||||
spirvbin_t& process(instfn_t, idfn_t, unsigned begin = 0, unsigned end = 0);
|
||||
int processInstruction(unsigned word, instfn_t, idfn_t);
|
||||
|
||||
void validate() const;
|
||||
void mapTypeConst();
|
||||
void mapFnBodies();
|
||||
void optLoadStore();
|
||||
void dceFuncs();
|
||||
void dceVars();
|
||||
void dceTypes();
|
||||
void mapNames();
|
||||
void foldIds(); // fold IDs to smallest space
|
||||
void forwardLoadStores(); // load store forwarding (EXPERIMENTAL)
|
||||
void offsetIds(); // create relative offset IDs
|
||||
|
||||
void applyMap(); // remap per local name map
|
||||
void mapRemainder(); // map any IDs we haven't touched yet
|
||||
void stripDebug(); // strip all debug info
|
||||
void stripDeadRefs(); // strips debug info for now-dead references after DCE
|
||||
void strip(); // remove debug symbols
|
||||
|
||||
std::vector<spirword_t> spv; // SPIR words
|
||||
|
||||
namemap_t nameMap; // ID names from OpName
|
||||
|
||||
// Since we want to also do binary ops, we can't use std::vector<bool>. we could use
|
||||
// boost::dynamic_bitset, but we're trying to avoid a boost dependency.
|
||||
typedef std::uint64_t bits_t;
|
||||
std::vector<bits_t> mapped; // which new IDs have been mapped
|
||||
static const int mBits = sizeof(bits_t) * 4;
|
||||
|
||||
bool isMapped(spv::Id id) const { return id < maxMappedId() && ((mapped[id/mBits] & (1LL<<(id%mBits))) != 0); }
|
||||
void setMapped(spv::Id id) { resizeMapped(id); mapped[id/mBits] |= (1LL<<(id%mBits)); }
|
||||
void resizeMapped(spv::Id id) { if (id >= maxMappedId()) mapped.resize(id/mBits+1, 0); }
|
||||
size_t maxMappedId() const { return mapped.size() * mBits; }
|
||||
|
||||
// Add a strip range for a given instruction starting at 'start'
|
||||
// Note: avoiding brace initializers to please older versions os MSVC.
|
||||
void stripInst(unsigned start) { stripRange.push_back(range_t(start, start + asWordCount(start))); }
|
||||
|
||||
// Function start and end. use unordered_map because we'll have
|
||||
// many fewer functions than IDs.
|
||||
std::unordered_map<spv::Id, range_t> fnPos;
|
||||
|
||||
// Which functions are called, anywhere in the module, with a call count
|
||||
std::unordered_map<spv::Id, int> fnCalls;
|
||||
|
||||
posmap_t typeConstPos; // word positions that define types & consts (ordered)
|
||||
posmap_rev_t idPosR; // reverse map from IDs to positions
|
||||
typesize_map_t idTypeSizeMap; // maps each ID to its type size, if known.
|
||||
|
||||
std::vector<spv::Id> idMapL; // ID {M}ap from {L}ocal to {G}lobal IDs
|
||||
|
||||
spv::Id entryPoint; // module entry point
|
||||
spv::Id largestNewId; // biggest new ID we have mapped anything to
|
||||
|
||||
// Sections of the binary to strip, given as [begin,end)
|
||||
std::vector<range_t> stripRange;
|
||||
|
||||
// processing options:
|
||||
std::uint32_t options;
|
||||
int verbose; // verbosity level
|
||||
|
||||
// Error latch: this is set if the error handler is ever executed. It would be better to
|
||||
// use a try/catch block and throw, but that's not desired for certain environments, so
|
||||
// this is the alternative.
|
||||
mutable bool errorLatch;
|
||||
|
||||
static errorfn_t errorHandler;
|
||||
static logfn_t logHandler;
|
||||
};
|
||||
|
||||
} // namespace SPV
|
||||
|
||||
#endif // defined (use_cpp11)
|
||||
#endif // SPIRVREMAPPER_H
|
||||
|
|
@ -0,0 +1,838 @@
|
|||
//
|
||||
// Copyright (C) 2014-2015 LunarG, Inc.
|
||||
// Copyright (C) 2015-2020 Google, Inc.
|
||||
// Copyright (C) 2017 ARM Limited.
|
||||
// Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// "Builder" is an interface to fully build SPIR-V IR. Allocate one of
|
||||
// these to build (a thread safe) internal SPIR-V representation (IR),
|
||||
// and then dump it as a binary stream according to the SPIR-V specification.
|
||||
//
|
||||
// A Builder has a 1:1 relationship with a SPIR-V module.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef SpvBuilder_H
|
||||
#define SpvBuilder_H
|
||||
|
||||
#include "Logger.h"
|
||||
#include "spirv.hpp"
|
||||
#include "spvIR.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <set>
|
||||
#include <sstream>
|
||||
#include <stack>
|
||||
#include <unordered_map>
|
||||
#include <map>
|
||||
|
||||
namespace spv {
|
||||
|
||||
typedef enum {
|
||||
Spv_1_0 = (1 << 16),
|
||||
Spv_1_1 = (1 << 16) | (1 << 8),
|
||||
Spv_1_2 = (1 << 16) | (2 << 8),
|
||||
Spv_1_3 = (1 << 16) | (3 << 8),
|
||||
Spv_1_4 = (1 << 16) | (4 << 8),
|
||||
Spv_1_5 = (1 << 16) | (5 << 8),
|
||||
} SpvVersion;
|
||||
|
||||
class Builder {
|
||||
public:
|
||||
Builder(unsigned int spvVersion, unsigned int userNumber, SpvBuildLogger* logger);
|
||||
virtual ~Builder();
|
||||
|
||||
static const int maxMatrixSize = 4;
|
||||
|
||||
unsigned int getSpvVersion() const { return spvVersion; }
|
||||
|
||||
void setSource(spv::SourceLanguage lang, int version)
|
||||
{
|
||||
source = lang;
|
||||
sourceVersion = version;
|
||||
}
|
||||
spv::Id getStringId(const std::string& str)
|
||||
{
|
||||
auto sItr = stringIds.find(str);
|
||||
if (sItr != stringIds.end())
|
||||
return sItr->second;
|
||||
spv::Id strId = getUniqueId();
|
||||
Instruction* fileString = new Instruction(strId, NoType, OpString);
|
||||
const char* file_c_str = str.c_str();
|
||||
fileString->addStringOperand(file_c_str);
|
||||
strings.push_back(std::unique_ptr<Instruction>(fileString));
|
||||
module.mapInstruction(fileString);
|
||||
stringIds[file_c_str] = strId;
|
||||
return strId;
|
||||
}
|
||||
void setSourceFile(const std::string& file)
|
||||
{
|
||||
sourceFileStringId = getStringId(file);
|
||||
}
|
||||
void setSourceText(const std::string& text) { sourceText = text; }
|
||||
void addSourceExtension(const char* ext) { sourceExtensions.push_back(ext); }
|
||||
void addModuleProcessed(const std::string& p) { moduleProcesses.push_back(p.c_str()); }
|
||||
void setEmitOpLines() { emitOpLines = true; }
|
||||
void addExtension(const char* ext) { extensions.insert(ext); }
|
||||
void removeExtension(const char* ext)
|
||||
{
|
||||
extensions.erase(ext);
|
||||
}
|
||||
void addIncorporatedExtension(const char* ext, SpvVersion incorporatedVersion)
|
||||
{
|
||||
if (getSpvVersion() < static_cast<unsigned>(incorporatedVersion))
|
||||
addExtension(ext);
|
||||
}
|
||||
void promoteIncorporatedExtension(const char* baseExt, const char* promoExt, SpvVersion incorporatedVersion)
|
||||
{
|
||||
removeExtension(baseExt);
|
||||
addIncorporatedExtension(promoExt, incorporatedVersion);
|
||||
}
|
||||
void addInclude(const std::string& name, const std::string& text)
|
||||
{
|
||||
spv::Id incId = getStringId(name);
|
||||
includeFiles[incId] = &text;
|
||||
}
|
||||
Id import(const char*);
|
||||
void setMemoryModel(spv::AddressingModel addr, spv::MemoryModel mem)
|
||||
{
|
||||
addressModel = addr;
|
||||
memoryModel = mem;
|
||||
}
|
||||
|
||||
void addCapability(spv::Capability cap) { capabilities.insert(cap); }
|
||||
|
||||
// To get a new <id> for anything needing a new one.
|
||||
Id getUniqueId() { return ++uniqueId; }
|
||||
|
||||
// To get a set of new <id>s, e.g., for a set of function parameters
|
||||
Id getUniqueIds(int numIds)
|
||||
{
|
||||
Id id = uniqueId + 1;
|
||||
uniqueId += numIds;
|
||||
return id;
|
||||
}
|
||||
|
||||
// Generate OpLine for non-filename-based #line directives (ie no filename
|
||||
// seen yet): Log the current line, and if different than the last one,
|
||||
// issue a new OpLine using the new line and current source file name.
|
||||
void setLine(int line);
|
||||
|
||||
// If filename null, generate OpLine for non-filename-based line directives,
|
||||
// else do filename-based: Log the current line and file, and if different
|
||||
// than the last one, issue a new OpLine using the new line and file
|
||||
// name.
|
||||
void setLine(int line, const char* filename);
|
||||
// Low-level OpLine. See setLine() for a layered helper.
|
||||
void addLine(Id fileName, int line, int column);
|
||||
|
||||
// For creating new types (will return old type if the requested one was already made).
|
||||
Id makeVoidType();
|
||||
Id makeBoolType();
|
||||
Id makePointer(StorageClass, Id pointee);
|
||||
Id makeForwardPointer(StorageClass);
|
||||
Id makePointerFromForwardPointer(StorageClass, Id forwardPointerType, Id pointee);
|
||||
Id makeIntegerType(int width, bool hasSign); // generic
|
||||
Id makeIntType(int width) { return makeIntegerType(width, true); }
|
||||
Id makeUintType(int width) { return makeIntegerType(width, false); }
|
||||
Id makeFloatType(int width);
|
||||
Id makeStructType(const std::vector<Id>& members, const char*);
|
||||
Id makeStructResultType(Id type0, Id type1);
|
||||
Id makeVectorType(Id component, int size);
|
||||
Id makeMatrixType(Id component, int cols, int rows);
|
||||
Id makeArrayType(Id element, Id sizeId, int stride); // 0 stride means no stride decoration
|
||||
Id makeRuntimeArray(Id element);
|
||||
Id makeFunctionType(Id returnType, const std::vector<Id>& paramTypes);
|
||||
Id makeImageType(Id sampledType, Dim, bool depth, bool arrayed, bool ms, unsigned sampled, ImageFormat format);
|
||||
Id makeSamplerType();
|
||||
Id makeSampledImageType(Id imageType);
|
||||
Id makeCooperativeMatrixType(Id component, Id scope, Id rows, Id cols);
|
||||
|
||||
// accelerationStructureNV type
|
||||
Id makeAccelerationStructureType();
|
||||
// rayQueryEXT type
|
||||
Id makeRayQueryType();
|
||||
|
||||
// For querying about types.
|
||||
Id getTypeId(Id resultId) const { return module.getTypeId(resultId); }
|
||||
Id getDerefTypeId(Id resultId) const;
|
||||
Op getOpCode(Id id) const { return module.getInstruction(id)->getOpCode(); }
|
||||
Op getTypeClass(Id typeId) const { return getOpCode(typeId); }
|
||||
Op getMostBasicTypeClass(Id typeId) const;
|
||||
int getNumComponents(Id resultId) const { return getNumTypeComponents(getTypeId(resultId)); }
|
||||
int getNumTypeConstituents(Id typeId) const;
|
||||
int getNumTypeComponents(Id typeId) const { return getNumTypeConstituents(typeId); }
|
||||
Id getScalarTypeId(Id typeId) const;
|
||||
Id getContainedTypeId(Id typeId) const;
|
||||
Id getContainedTypeId(Id typeId, int) const;
|
||||
StorageClass getTypeStorageClass(Id typeId) const { return module.getStorageClass(typeId); }
|
||||
ImageFormat getImageTypeFormat(Id typeId) const
|
||||
{ return (ImageFormat)module.getInstruction(typeId)->getImmediateOperand(6); }
|
||||
|
||||
bool isPointer(Id resultId) const { return isPointerType(getTypeId(resultId)); }
|
||||
bool isScalar(Id resultId) const { return isScalarType(getTypeId(resultId)); }
|
||||
bool isVector(Id resultId) const { return isVectorType(getTypeId(resultId)); }
|
||||
bool isMatrix(Id resultId) const { return isMatrixType(getTypeId(resultId)); }
|
||||
bool isCooperativeMatrix(Id resultId)const { return isCooperativeMatrixType(getTypeId(resultId)); }
|
||||
bool isAggregate(Id resultId) const { return isAggregateType(getTypeId(resultId)); }
|
||||
bool isSampledImage(Id resultId) const { return isSampledImageType(getTypeId(resultId)); }
|
||||
|
||||
bool isBoolType(Id typeId)
|
||||
{ return groupedTypes[OpTypeBool].size() > 0 && typeId == groupedTypes[OpTypeBool].back()->getResultId(); }
|
||||
bool isIntType(Id typeId) const
|
||||
{ return getTypeClass(typeId) == OpTypeInt && module.getInstruction(typeId)->getImmediateOperand(1) != 0; }
|
||||
bool isUintType(Id typeId) const
|
||||
{ return getTypeClass(typeId) == OpTypeInt && module.getInstruction(typeId)->getImmediateOperand(1) == 0; }
|
||||
bool isFloatType(Id typeId) const { return getTypeClass(typeId) == OpTypeFloat; }
|
||||
bool isPointerType(Id typeId) const { return getTypeClass(typeId) == OpTypePointer; }
|
||||
bool isScalarType(Id typeId) const
|
||||
{ return getTypeClass(typeId) == OpTypeFloat || getTypeClass(typeId) == OpTypeInt ||
|
||||
getTypeClass(typeId) == OpTypeBool; }
|
||||
bool isVectorType(Id typeId) const { return getTypeClass(typeId) == OpTypeVector; }
|
||||
bool isMatrixType(Id typeId) const { return getTypeClass(typeId) == OpTypeMatrix; }
|
||||
bool isStructType(Id typeId) const { return getTypeClass(typeId) == OpTypeStruct; }
|
||||
bool isArrayType(Id typeId) const { return getTypeClass(typeId) == OpTypeArray; }
|
||||
#ifdef GLSLANG_WEB
|
||||
bool isCooperativeMatrixType(Id typeId)const { return false; }
|
||||
#else
|
||||
bool isCooperativeMatrixType(Id typeId)const { return getTypeClass(typeId) == OpTypeCooperativeMatrixNV; }
|
||||
#endif
|
||||
bool isAggregateType(Id typeId) const
|
||||
{ return isArrayType(typeId) || isStructType(typeId) || isCooperativeMatrixType(typeId); }
|
||||
bool isImageType(Id typeId) const { return getTypeClass(typeId) == OpTypeImage; }
|
||||
bool isSamplerType(Id typeId) const { return getTypeClass(typeId) == OpTypeSampler; }
|
||||
bool isSampledImageType(Id typeId) const { return getTypeClass(typeId) == OpTypeSampledImage; }
|
||||
bool containsType(Id typeId, Op typeOp, unsigned int width) const;
|
||||
bool containsPhysicalStorageBufferOrArray(Id typeId) const;
|
||||
|
||||
bool isConstantOpCode(Op opcode) const;
|
||||
bool isSpecConstantOpCode(Op opcode) const;
|
||||
bool isConstant(Id resultId) const { return isConstantOpCode(getOpCode(resultId)); }
|
||||
bool isConstantScalar(Id resultId) const { return getOpCode(resultId) == OpConstant; }
|
||||
bool isSpecConstant(Id resultId) const { return isSpecConstantOpCode(getOpCode(resultId)); }
|
||||
unsigned int getConstantScalar(Id resultId) const
|
||||
{ return module.getInstruction(resultId)->getImmediateOperand(0); }
|
||||
StorageClass getStorageClass(Id resultId) const { return getTypeStorageClass(getTypeId(resultId)); }
|
||||
|
||||
int getScalarTypeWidth(Id typeId) const
|
||||
{
|
||||
Id scalarTypeId = getScalarTypeId(typeId);
|
||||
assert(getTypeClass(scalarTypeId) == OpTypeInt || getTypeClass(scalarTypeId) == OpTypeFloat);
|
||||
return module.getInstruction(scalarTypeId)->getImmediateOperand(0);
|
||||
}
|
||||
|
||||
int getTypeNumColumns(Id typeId) const
|
||||
{
|
||||
assert(isMatrixType(typeId));
|
||||
return getNumTypeConstituents(typeId);
|
||||
}
|
||||
int getNumColumns(Id resultId) const { return getTypeNumColumns(getTypeId(resultId)); }
|
||||
int getTypeNumRows(Id typeId) const
|
||||
{
|
||||
assert(isMatrixType(typeId));
|
||||
return getNumTypeComponents(getContainedTypeId(typeId));
|
||||
}
|
||||
int getNumRows(Id resultId) const { return getTypeNumRows(getTypeId(resultId)); }
|
||||
|
||||
Dim getTypeDimensionality(Id typeId) const
|
||||
{
|
||||
assert(isImageType(typeId));
|
||||
return (Dim)module.getInstruction(typeId)->getImmediateOperand(1);
|
||||
}
|
||||
Id getImageType(Id resultId) const
|
||||
{
|
||||
Id typeId = getTypeId(resultId);
|
||||
assert(isImageType(typeId) || isSampledImageType(typeId));
|
||||
return isSampledImageType(typeId) ? module.getInstruction(typeId)->getIdOperand(0) : typeId;
|
||||
}
|
||||
bool isArrayedImageType(Id typeId) const
|
||||
{
|
||||
assert(isImageType(typeId));
|
||||
return module.getInstruction(typeId)->getImmediateOperand(3) != 0;
|
||||
}
|
||||
|
||||
// For making new constants (will return old constant if the requested one was already made).
|
||||
Id makeBoolConstant(bool b, bool specConstant = false);
|
||||
Id makeInt8Constant(int i, bool specConstant = false)
|
||||
{ return makeIntConstant(makeIntType(8), (unsigned)i, specConstant); }
|
||||
Id makeUint8Constant(unsigned u, bool specConstant = false)
|
||||
{ return makeIntConstant(makeUintType(8), u, specConstant); }
|
||||
Id makeInt16Constant(int i, bool specConstant = false)
|
||||
{ return makeIntConstant(makeIntType(16), (unsigned)i, specConstant); }
|
||||
Id makeUint16Constant(unsigned u, bool specConstant = false)
|
||||
{ return makeIntConstant(makeUintType(16), u, specConstant); }
|
||||
Id makeIntConstant(int i, bool specConstant = false)
|
||||
{ return makeIntConstant(makeIntType(32), (unsigned)i, specConstant); }
|
||||
Id makeUintConstant(unsigned u, bool specConstant = false)
|
||||
{ return makeIntConstant(makeUintType(32), u, specConstant); }
|
||||
Id makeInt64Constant(long long i, bool specConstant = false)
|
||||
{ return makeInt64Constant(makeIntType(64), (unsigned long long)i, specConstant); }
|
||||
Id makeUint64Constant(unsigned long long u, bool specConstant = false)
|
||||
{ return makeInt64Constant(makeUintType(64), u, specConstant); }
|
||||
Id makeFloatConstant(float f, bool specConstant = false);
|
||||
Id makeDoubleConstant(double d, bool specConstant = false);
|
||||
Id makeFloat16Constant(float f16, bool specConstant = false);
|
||||
Id makeFpConstant(Id type, double d, bool specConstant = false);
|
||||
|
||||
// Turn the array of constants into a proper spv constant of the requested type.
|
||||
Id makeCompositeConstant(Id type, const std::vector<Id>& comps, bool specConst = false);
|
||||
|
||||
// Methods for adding information outside the CFG.
|
||||
Instruction* addEntryPoint(ExecutionModel, Function*, const char* name);
|
||||
void addExecutionMode(Function*, ExecutionMode mode, int value1 = -1, int value2 = -1, int value3 = -1);
|
||||
void addName(Id, const char* name);
|
||||
void addMemberName(Id, int member, const char* name);
|
||||
void addDecoration(Id, Decoration, int num = -1);
|
||||
void addDecoration(Id, Decoration, const char*);
|
||||
void addDecorationId(Id id, Decoration, Id idDecoration);
|
||||
void addMemberDecoration(Id, unsigned int member, Decoration, int num = -1);
|
||||
void addMemberDecoration(Id, unsigned int member, Decoration, const char*);
|
||||
|
||||
// At the end of what block do the next create*() instructions go?
|
||||
void setBuildPoint(Block* bp) { buildPoint = bp; }
|
||||
Block* getBuildPoint() const { return buildPoint; }
|
||||
|
||||
// Make the entry-point function. The returned pointer is only valid
|
||||
// for the lifetime of this builder.
|
||||
Function* makeEntryPoint(const char*);
|
||||
|
||||
// Make a shader-style function, and create its entry block if entry is non-zero.
|
||||
// Return the function, pass back the entry.
|
||||
// The returned pointer is only valid for the lifetime of this builder.
|
||||
Function* makeFunctionEntry(Decoration precision, Id returnType, const char* name,
|
||||
const std::vector<Id>& paramTypes, const std::vector<std::vector<Decoration>>& precisions, Block **entry = 0);
|
||||
|
||||
// Create a return. An 'implicit' return is one not appearing in the source
|
||||
// code. In the case of an implicit return, no post-return block is inserted.
|
||||
void makeReturn(bool implicit, Id retVal = 0);
|
||||
|
||||
// Generate all the code needed to finish up a function.
|
||||
void leaveFunction();
|
||||
|
||||
// Create a discard.
|
||||
void makeDiscard();
|
||||
|
||||
// Create a global or function local or IO variable.
|
||||
Id createVariable(StorageClass, Id type, const char* name = 0, Id initializer = NoResult);
|
||||
|
||||
// Create an intermediate with an undefined value.
|
||||
Id createUndefined(Id type);
|
||||
|
||||
// Store into an Id and return the l-value
|
||||
void createStore(Id rValue, Id lValue, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone,
|
||||
spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
|
||||
|
||||
// Load from an Id and return it
|
||||
Id createLoad(Id lValue, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone,
|
||||
spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
|
||||
|
||||
// Create an OpAccessChain instruction
|
||||
Id createAccessChain(StorageClass, Id base, const std::vector<Id>& offsets);
|
||||
|
||||
// Create an OpArrayLength instruction
|
||||
Id createArrayLength(Id base, unsigned int member);
|
||||
|
||||
// Create an OpCooperativeMatrixLengthNV instruction
|
||||
Id createCooperativeMatrixLength(Id type);
|
||||
|
||||
// Create an OpCompositeExtract instruction
|
||||
Id createCompositeExtract(Id composite, Id typeId, unsigned index);
|
||||
Id createCompositeExtract(Id composite, Id typeId, const std::vector<unsigned>& indexes);
|
||||
Id createCompositeInsert(Id object, Id composite, Id typeId, unsigned index);
|
||||
Id createCompositeInsert(Id object, Id composite, Id typeId, const std::vector<unsigned>& indexes);
|
||||
|
||||
Id createVectorExtractDynamic(Id vector, Id typeId, Id componentIndex);
|
||||
Id createVectorInsertDynamic(Id vector, Id typeId, Id component, Id componentIndex);
|
||||
|
||||
void createNoResultOp(Op);
|
||||
void createNoResultOp(Op, Id operand);
|
||||
void createNoResultOp(Op, const std::vector<Id>& operands);
|
||||
void createNoResultOp(Op, const std::vector<IdImmediate>& operands);
|
||||
void createControlBarrier(Scope execution, Scope memory, MemorySemanticsMask);
|
||||
void createMemoryBarrier(unsigned executionScope, unsigned memorySemantics);
|
||||
Id createUnaryOp(Op, Id typeId, Id operand);
|
||||
Id createBinOp(Op, Id typeId, Id operand1, Id operand2);
|
||||
Id createTriOp(Op, Id typeId, Id operand1, Id operand2, Id operand3);
|
||||
Id createOp(Op, Id typeId, const std::vector<Id>& operands);
|
||||
Id createOp(Op, Id typeId, const std::vector<IdImmediate>& operands);
|
||||
Id createFunctionCall(spv::Function*, const std::vector<spv::Id>&);
|
||||
Id createSpecConstantOp(Op, Id typeId, const std::vector<spv::Id>& operands, const std::vector<unsigned>& literals);
|
||||
|
||||
// Take an rvalue (source) and a set of channels to extract from it to
|
||||
// make a new rvalue, which is returned.
|
||||
Id createRvalueSwizzle(Decoration precision, Id typeId, Id source, const std::vector<unsigned>& channels);
|
||||
|
||||
// Take a copy of an lvalue (target) and a source of components, and set the
|
||||
// source components into the lvalue where the 'channels' say to put them.
|
||||
// An updated version of the target is returned.
|
||||
// (No true lvalue or stores are used.)
|
||||
Id createLvalueSwizzle(Id typeId, Id target, Id source, const std::vector<unsigned>& channels);
|
||||
|
||||
// If both the id and precision are valid, the id
|
||||
// gets tagged with the requested precision.
|
||||
// The passed in id is always the returned id, to simplify use patterns.
|
||||
Id setPrecision(Id id, Decoration precision)
|
||||
{
|
||||
if (precision != NoPrecision && id != NoResult)
|
||||
addDecoration(id, precision);
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
// Can smear a scalar to a vector for the following forms:
|
||||
// - promoteScalar(scalar, vector) // smear scalar to width of vector
|
||||
// - promoteScalar(vector, scalar) // smear scalar to width of vector
|
||||
// - promoteScalar(pointer, scalar) // smear scalar to width of what pointer points to
|
||||
// - promoteScalar(scalar, scalar) // do nothing
|
||||
// Other forms are not allowed.
|
||||
//
|
||||
// Generally, the type of 'scalar' does not need to be the same type as the components in 'vector'.
|
||||
// The type of the created vector is a vector of components of the same type as the scalar.
|
||||
//
|
||||
// Note: One of the arguments will change, with the result coming back that way rather than
|
||||
// through the return value.
|
||||
void promoteScalar(Decoration precision, Id& left, Id& right);
|
||||
|
||||
// Make a value by smearing the scalar to fill the type.
|
||||
// vectorType should be the correct type for making a vector of scalarVal.
|
||||
// (No conversions are done.)
|
||||
Id smearScalar(Decoration precision, Id scalarVal, Id vectorType);
|
||||
|
||||
// Create a call to a built-in function.
|
||||
Id createBuiltinCall(Id resultType, Id builtins, int entryPoint, const std::vector<Id>& args);
|
||||
|
||||
// List of parameters used to create a texture operation
|
||||
struct TextureParameters {
|
||||
Id sampler;
|
||||
Id coords;
|
||||
Id bias;
|
||||
Id lod;
|
||||
Id Dref;
|
||||
Id offset;
|
||||
Id offsets;
|
||||
Id gradX;
|
||||
Id gradY;
|
||||
Id sample;
|
||||
Id component;
|
||||
Id texelOut;
|
||||
Id lodClamp;
|
||||
Id granularity;
|
||||
Id coarse;
|
||||
bool nonprivate;
|
||||
bool volatil;
|
||||
};
|
||||
|
||||
// Select the correct texture operation based on all inputs, and emit the correct instruction
|
||||
Id createTextureCall(Decoration precision, Id resultType, bool sparse, bool fetch, bool proj, bool gather,
|
||||
bool noImplicit, const TextureParameters&, ImageOperandsMask);
|
||||
|
||||
// Emit the OpTextureQuery* instruction that was passed in.
|
||||
// Figure out the right return value and type, and return it.
|
||||
Id createTextureQueryCall(Op, const TextureParameters&, bool isUnsignedResult);
|
||||
|
||||
Id createSamplePositionCall(Decoration precision, Id, Id);
|
||||
|
||||
Id createBitFieldExtractCall(Decoration precision, Id, Id, Id, bool isSigned);
|
||||
Id createBitFieldInsertCall(Decoration precision, Id, Id, Id, Id);
|
||||
|
||||
// Reduction comparison for composites: For equal and not-equal resulting in a scalar.
|
||||
Id createCompositeCompare(Decoration precision, Id, Id, bool /* true if for equal, false if for not-equal */);
|
||||
|
||||
// OpCompositeConstruct
|
||||
Id createCompositeConstruct(Id typeId, const std::vector<Id>& constituents);
|
||||
|
||||
// vector or scalar constructor
|
||||
Id createConstructor(Decoration precision, const std::vector<Id>& sources, Id resultTypeId);
|
||||
|
||||
// matrix constructor
|
||||
Id createMatrixConstructor(Decoration precision, const std::vector<Id>& sources, Id constructee);
|
||||
|
||||
// Helper to use for building nested control flow with if-then-else.
|
||||
class If {
|
||||
public:
|
||||
If(Id condition, unsigned int ctrl, Builder& builder);
|
||||
~If() {}
|
||||
|
||||
void makeBeginElse();
|
||||
void makeEndIf();
|
||||
|
||||
private:
|
||||
If(const If&);
|
||||
If& operator=(If&);
|
||||
|
||||
Builder& builder;
|
||||
Id condition;
|
||||
unsigned int control;
|
||||
Function* function;
|
||||
Block* headerBlock;
|
||||
Block* thenBlock;
|
||||
Block* elseBlock;
|
||||
Block* mergeBlock;
|
||||
};
|
||||
|
||||
// Make a switch statement. A switch has 'numSegments' of pieces of code, not containing
|
||||
// any case/default labels, all separated by one or more case/default labels. Each possible
|
||||
// case value v is a jump to the caseValues[v] segment. The defaultSegment is also in this
|
||||
// number space. How to compute the value is given by 'condition', as in switch(condition).
|
||||
//
|
||||
// The SPIR-V Builder will maintain the stack of post-switch merge blocks for nested switches.
|
||||
//
|
||||
// Use a defaultSegment < 0 if there is no default segment (to branch to post switch).
|
||||
//
|
||||
// Returns the right set of basic blocks to start each code segment with, so that the caller's
|
||||
// recursion stack can hold the memory for it.
|
||||
//
|
||||
void makeSwitch(Id condition, unsigned int control, int numSegments, const std::vector<int>& caseValues,
|
||||
const std::vector<int>& valueToSegment, int defaultSegment, std::vector<Block*>& segmentBB);
|
||||
|
||||
// Add a branch to the innermost switch's merge block.
|
||||
void addSwitchBreak();
|
||||
|
||||
// Move to the next code segment, passing in the return argument in makeSwitch()
|
||||
void nextSwitchSegment(std::vector<Block*>& segmentBB, int segment);
|
||||
|
||||
// Finish off the innermost switch.
|
||||
void endSwitch(std::vector<Block*>& segmentBB);
|
||||
|
||||
struct LoopBlocks {
|
||||
LoopBlocks(Block& head, Block& body, Block& merge, Block& continue_target) :
|
||||
head(head), body(body), merge(merge), continue_target(continue_target) { }
|
||||
Block &head, &body, &merge, &continue_target;
|
||||
private:
|
||||
LoopBlocks();
|
||||
LoopBlocks& operator=(const LoopBlocks&) = delete;
|
||||
};
|
||||
|
||||
// Start a new loop and prepare the builder to generate code for it. Until
|
||||
// closeLoop() is called for this loop, createLoopContinue() and
|
||||
// createLoopExit() will target its corresponding blocks.
|
||||
LoopBlocks& makeNewLoop();
|
||||
|
||||
// Create a new block in the function containing the build point. Memory is
|
||||
// owned by the function object.
|
||||
Block& makeNewBlock();
|
||||
|
||||
// Add a branch to the continue_target of the current (innermost) loop.
|
||||
void createLoopContinue();
|
||||
|
||||
// Add an exit (e.g. "break") from the innermost loop that we're currently
|
||||
// in.
|
||||
void createLoopExit();
|
||||
|
||||
// Close the innermost loop that you're in
|
||||
void closeLoop();
|
||||
|
||||
//
|
||||
// Access chain design for an R-Value vs. L-Value:
|
||||
//
|
||||
// There is a single access chain the builder is building at
|
||||
// any particular time. Such a chain can be used to either to a load or
|
||||
// a store, when desired.
|
||||
//
|
||||
// Expressions can be r-values, l-values, or both, or only r-values:
|
||||
// a[b.c].d = .... // l-value
|
||||
// ... = a[b.c].d; // r-value, that also looks like an l-value
|
||||
// ++a[b.c].d; // r-value and l-value
|
||||
// (x + y)[2]; // r-value only, can't possibly be l-value
|
||||
//
|
||||
// Computing an r-value means generating code. Hence,
|
||||
// r-values should only be computed when they are needed, not speculatively.
|
||||
//
|
||||
// Computing an l-value means saving away information for later use in the compiler,
|
||||
// no code is generated until the l-value is later dereferenced. It is okay
|
||||
// to speculatively generate an l-value, just not okay to speculatively dereference it.
|
||||
//
|
||||
// The base of the access chain (the left-most variable or expression
|
||||
// from which everything is based) can be set either as an l-value
|
||||
// or as an r-value. Most efficient would be to set an l-value if one
|
||||
// is available. If an expression was evaluated, the resulting r-value
|
||||
// can be set as the chain base.
|
||||
//
|
||||
// The users of this single access chain can save and restore if they
|
||||
// want to nest or manage multiple chains.
|
||||
//
|
||||
|
||||
struct AccessChain {
|
||||
Id base; // for l-values, pointer to the base object, for r-values, the base object
|
||||
std::vector<Id> indexChain;
|
||||
Id instr; // cache the instruction that generates this access chain
|
||||
std::vector<unsigned> swizzle; // each std::vector element selects the next GLSL component number
|
||||
Id component; // a dynamic component index, can coexist with a swizzle,
|
||||
// done after the swizzle, NoResult if not present
|
||||
Id preSwizzleBaseType; // dereferenced type, before swizzle or component is applied;
|
||||
// NoType unless a swizzle or component is present
|
||||
bool isRValue; // true if 'base' is an r-value, otherwise, base is an l-value
|
||||
unsigned int alignment; // bitwise OR of alignment values passed in. Accumulates worst alignment.
|
||||
// Only tracks base and (optional) component selection alignment.
|
||||
|
||||
// Accumulate whether anything in the chain of structures has coherent decorations.
|
||||
struct CoherentFlags {
|
||||
CoherentFlags() { clear(); }
|
||||
#ifdef GLSLANG_WEB
|
||||
void clear() { }
|
||||
bool isVolatile() const { return false; }
|
||||
CoherentFlags operator |=(const CoherentFlags &other) { return *this; }
|
||||
#else
|
||||
bool isVolatile() const { return volatil; }
|
||||
bool anyCoherent() const {
|
||||
return coherent || devicecoherent || queuefamilycoherent || workgroupcoherent ||
|
||||
subgroupcoherent || shadercallcoherent;
|
||||
}
|
||||
|
||||
unsigned coherent : 1;
|
||||
unsigned devicecoherent : 1;
|
||||
unsigned queuefamilycoherent : 1;
|
||||
unsigned workgroupcoherent : 1;
|
||||
unsigned subgroupcoherent : 1;
|
||||
unsigned shadercallcoherent : 1;
|
||||
unsigned nonprivate : 1;
|
||||
unsigned volatil : 1;
|
||||
unsigned isImage : 1;
|
||||
|
||||
void clear() {
|
||||
coherent = 0;
|
||||
devicecoherent = 0;
|
||||
queuefamilycoherent = 0;
|
||||
workgroupcoherent = 0;
|
||||
subgroupcoherent = 0;
|
||||
shadercallcoherent = 0;
|
||||
nonprivate = 0;
|
||||
volatil = 0;
|
||||
isImage = 0;
|
||||
}
|
||||
|
||||
CoherentFlags operator |=(const CoherentFlags &other) {
|
||||
coherent |= other.coherent;
|
||||
devicecoherent |= other.devicecoherent;
|
||||
queuefamilycoherent |= other.queuefamilycoherent;
|
||||
workgroupcoherent |= other.workgroupcoherent;
|
||||
subgroupcoherent |= other.subgroupcoherent;
|
||||
shadercallcoherent |= other.shadercallcoherent;
|
||||
nonprivate |= other.nonprivate;
|
||||
volatil |= other.volatil;
|
||||
isImage |= other.isImage;
|
||||
return *this;
|
||||
}
|
||||
#endif
|
||||
};
|
||||
CoherentFlags coherentFlags;
|
||||
};
|
||||
|
||||
//
|
||||
// the SPIR-V builder maintains a single active chain that
|
||||
// the following methods operate on
|
||||
//
|
||||
|
||||
// for external save and restore
|
||||
AccessChain getAccessChain() { return accessChain; }
|
||||
void setAccessChain(AccessChain newChain) { accessChain = newChain; }
|
||||
|
||||
// clear accessChain
|
||||
void clearAccessChain();
|
||||
|
||||
// set new base as an l-value base
|
||||
void setAccessChainLValue(Id lValue)
|
||||
{
|
||||
assert(isPointer(lValue));
|
||||
accessChain.base = lValue;
|
||||
}
|
||||
|
||||
// set new base value as an r-value
|
||||
void setAccessChainRValue(Id rValue)
|
||||
{
|
||||
accessChain.isRValue = true;
|
||||
accessChain.base = rValue;
|
||||
}
|
||||
|
||||
// push offset onto the end of the chain
|
||||
void accessChainPush(Id offset, AccessChain::CoherentFlags coherentFlags, unsigned int alignment)
|
||||
{
|
||||
accessChain.indexChain.push_back(offset);
|
||||
accessChain.coherentFlags |= coherentFlags;
|
||||
accessChain.alignment |= alignment;
|
||||
}
|
||||
|
||||
// push new swizzle onto the end of any existing swizzle, merging into a single swizzle
|
||||
void accessChainPushSwizzle(std::vector<unsigned>& swizzle, Id preSwizzleBaseType,
|
||||
AccessChain::CoherentFlags coherentFlags, unsigned int alignment);
|
||||
|
||||
// push a dynamic component selection onto the access chain, only applicable with a
|
||||
// non-trivial swizzle or no swizzle
|
||||
void accessChainPushComponent(Id component, Id preSwizzleBaseType, AccessChain::CoherentFlags coherentFlags,
|
||||
unsigned int alignment)
|
||||
{
|
||||
if (accessChain.swizzle.size() != 1) {
|
||||
accessChain.component = component;
|
||||
if (accessChain.preSwizzleBaseType == NoType)
|
||||
accessChain.preSwizzleBaseType = preSwizzleBaseType;
|
||||
}
|
||||
accessChain.coherentFlags |= coherentFlags;
|
||||
accessChain.alignment |= alignment;
|
||||
}
|
||||
|
||||
// use accessChain and swizzle to store value
|
||||
void accessChainStore(Id rvalue, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone,
|
||||
spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
|
||||
|
||||
// use accessChain and swizzle to load an r-value
|
||||
Id accessChainLoad(Decoration precision, Decoration nonUniform, Id ResultType,
|
||||
spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, spv::Scope scope = spv::ScopeMax,
|
||||
unsigned int alignment = 0);
|
||||
|
||||
// Return whether or not the access chain can be represented in SPIR-V
|
||||
// as an l-value.
|
||||
// E.g., a[3].yx cannot be, while a[3].y and a[3].y[x] can be.
|
||||
bool isSpvLvalue() const { return accessChain.swizzle.size() <= 1; }
|
||||
|
||||
// get the direct pointer for an l-value
|
||||
Id accessChainGetLValue();
|
||||
|
||||
// Get the inferred SPIR-V type of the result of the current access chain,
|
||||
// based on the type of the base and the chain of dereferences.
|
||||
Id accessChainGetInferredType();
|
||||
|
||||
// Add capabilities, extensions, remove unneeded decorations, etc.,
|
||||
// based on the resulting SPIR-V.
|
||||
void postProcess();
|
||||
|
||||
// Prune unreachable blocks in the CFG and remove unneeded decorations.
|
||||
void postProcessCFG();
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
// Add capabilities, extensions based on instructions in the module.
|
||||
void postProcessFeatures();
|
||||
// Hook to visit each instruction in a block in a function
|
||||
void postProcess(Instruction&);
|
||||
// Hook to visit each non-32-bit sized float/int operation in a block.
|
||||
void postProcessType(const Instruction&, spv::Id typeId);
|
||||
#endif
|
||||
|
||||
void dump(std::vector<unsigned int>&) const;
|
||||
|
||||
void createBranch(Block* block);
|
||||
void createConditionalBranch(Id condition, Block* thenBlock, Block* elseBlock);
|
||||
void createLoopMerge(Block* mergeBlock, Block* continueBlock, unsigned int control,
|
||||
const std::vector<unsigned int>& operands);
|
||||
|
||||
// Sets to generate opcode for specialization constants.
|
||||
void setToSpecConstCodeGenMode() { generatingOpCodeForSpecConst = true; }
|
||||
// Sets to generate opcode for non-specialization constants (normal mode).
|
||||
void setToNormalCodeGenMode() { generatingOpCodeForSpecConst = false; }
|
||||
// Check if the builder is generating code for spec constants.
|
||||
bool isInSpecConstCodeGenMode() { return generatingOpCodeForSpecConst; }
|
||||
|
||||
protected:
|
||||
Id makeIntConstant(Id typeId, unsigned value, bool specConstant);
|
||||
Id makeInt64Constant(Id typeId, unsigned long long value, bool specConstant);
|
||||
Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned value);
|
||||
Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned v1, unsigned v2);
|
||||
Id findCompositeConstant(Op typeClass, Id typeId, const std::vector<Id>& comps);
|
||||
Id findStructConstant(Id typeId, const std::vector<Id>& comps);
|
||||
Id collapseAccessChain();
|
||||
void remapDynamicSwizzle();
|
||||
void transferAccessChainSwizzle(bool dynamic);
|
||||
void simplifyAccessChainSwizzle();
|
||||
void createAndSetNoPredecessorBlock(const char*);
|
||||
void createSelectionMerge(Block* mergeBlock, unsigned int control);
|
||||
void dumpSourceInstructions(std::vector<unsigned int>&) const;
|
||||
void dumpSourceInstructions(const spv::Id fileId, const std::string& text, std::vector<unsigned int>&) const;
|
||||
void dumpInstructions(std::vector<unsigned int>&, const std::vector<std::unique_ptr<Instruction> >&) const;
|
||||
void dumpModuleProcesses(std::vector<unsigned int>&) const;
|
||||
spv::MemoryAccessMask sanitizeMemoryAccessForStorageClass(spv::MemoryAccessMask memoryAccess, StorageClass sc)
|
||||
const;
|
||||
|
||||
unsigned int spvVersion; // the version of SPIR-V to emit in the header
|
||||
SourceLanguage source;
|
||||
int sourceVersion;
|
||||
spv::Id sourceFileStringId;
|
||||
std::string sourceText;
|
||||
int currentLine;
|
||||
const char* currentFile;
|
||||
bool emitOpLines;
|
||||
std::set<std::string> extensions;
|
||||
std::vector<const char*> sourceExtensions;
|
||||
std::vector<const char*> moduleProcesses;
|
||||
AddressingModel addressModel;
|
||||
MemoryModel memoryModel;
|
||||
std::set<spv::Capability> capabilities;
|
||||
int builderNumber;
|
||||
Module module;
|
||||
Block* buildPoint;
|
||||
Id uniqueId;
|
||||
Function* entryPointFunction;
|
||||
bool generatingOpCodeForSpecConst;
|
||||
AccessChain accessChain;
|
||||
|
||||
// special blocks of instructions for output
|
||||
std::vector<std::unique_ptr<Instruction> > strings;
|
||||
std::vector<std::unique_ptr<Instruction> > imports;
|
||||
std::vector<std::unique_ptr<Instruction> > entryPoints;
|
||||
std::vector<std::unique_ptr<Instruction> > executionModes;
|
||||
std::vector<std::unique_ptr<Instruction> > names;
|
||||
std::vector<std::unique_ptr<Instruction> > decorations;
|
||||
std::vector<std::unique_ptr<Instruction> > constantsTypesGlobals;
|
||||
std::vector<std::unique_ptr<Instruction> > externals;
|
||||
std::vector<std::unique_ptr<Function> > functions;
|
||||
|
||||
// not output, internally used for quick & dirty canonical (unique) creation
|
||||
|
||||
// map type opcodes to constant inst.
|
||||
std::unordered_map<unsigned int, std::vector<Instruction*>> groupedConstants;
|
||||
// map struct-id to constant instructions
|
||||
std::unordered_map<unsigned int, std::vector<Instruction*>> groupedStructConstants;
|
||||
// map type opcodes to type instructions
|
||||
std::unordered_map<unsigned int, std::vector<Instruction*>> groupedTypes;
|
||||
|
||||
// stack of switches
|
||||
std::stack<Block*> switchMerges;
|
||||
|
||||
// Our loop stack.
|
||||
std::stack<LoopBlocks> loops;
|
||||
|
||||
// map from strings to their string ids
|
||||
std::unordered_map<std::string, spv::Id> stringIds;
|
||||
|
||||
// map from include file name ids to their contents
|
||||
std::map<spv::Id, const std::string*> includeFiles;
|
||||
|
||||
// The stream for outputting warnings and errors.
|
||||
SpvBuildLogger* logger;
|
||||
}; // end Builder class
|
||||
|
||||
}; // end spv namespace
|
||||
|
||||
#endif // SpvBuilder_H
|
||||
|
|
@ -0,0 +1,82 @@
|
|||
//
|
||||
// Copyright (C) 2014-2016 LunarG, Inc.
|
||||
// Copyright (C) 2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Call into SPIRV-Tools to disassemble, validate, and optimize.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef GLSLANG_SPV_TOOLS_H
|
||||
#define GLSLANG_SPV_TOOLS_H
|
||||
|
||||
#ifdef ENABLE_OPT
|
||||
#include <vector>
|
||||
#include <ostream>
|
||||
#endif
|
||||
|
||||
#include "glslang/MachineIndependent/localintermediate.h"
|
||||
#include "Logger.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
struct SpvOptions {
|
||||
SpvOptions() : generateDebugInfo(false), disableOptimizer(true),
|
||||
optimizeSize(false), disassemble(false), validate(false) { }
|
||||
bool generateDebugInfo;
|
||||
bool disableOptimizer;
|
||||
bool optimizeSize;
|
||||
bool disassemble;
|
||||
bool validate;
|
||||
};
|
||||
|
||||
#ifdef ENABLE_OPT
|
||||
|
||||
// Use the SPIRV-Tools disassembler to print SPIR-V.
|
||||
void SpirvToolsDisassemble(std::ostream& out, const std::vector<unsigned int>& spirv);
|
||||
|
||||
// Apply the SPIRV-Tools validator to generated SPIR-V.
|
||||
void SpirvToolsValidate(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger*, bool prelegalization);
|
||||
|
||||
// Apply the SPIRV-Tools optimizer to generated SPIR-V, for the purpose of
|
||||
// legalizing HLSL SPIR-V.
|
||||
void SpirvToolsLegalize(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger*, const SpvOptions*);
|
||||
|
||||
#endif
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // GLSLANG_SPV_TOOLS_H
|
||||
|
|
@ -0,0 +1,81 @@
|
|||
// Copyright (c) 2015-2016 The Khronos Group Inc.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#ifndef LIBSPIRV_UTIL_BITUTILS_H_
|
||||
#define LIBSPIRV_UTIL_BITUTILS_H_
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
|
||||
namespace spvutils {
|
||||
|
||||
// Performs a bitwise copy of source to the destination type Dest.
|
||||
template <typename Dest, typename Src>
|
||||
Dest BitwiseCast(Src source) {
|
||||
Dest dest;
|
||||
static_assert(sizeof(source) == sizeof(dest),
|
||||
"BitwiseCast: Source and destination must have the same size");
|
||||
std::memcpy(static_cast<void*>(&dest), &source, sizeof(dest));
|
||||
return dest;
|
||||
}
|
||||
|
||||
// SetBits<T, First, Num> returns an integer of type <T> with bits set
|
||||
// for position <First> through <First + Num - 1>, counting from the least
|
||||
// significant bit. In particular when Num == 0, no positions are set to 1.
|
||||
// A static assert will be triggered if First + Num > sizeof(T) * 8, that is,
|
||||
// a bit that will not fit in the underlying type is set.
|
||||
template <typename T, size_t First = 0, size_t Num = 0>
|
||||
struct SetBits {
|
||||
static_assert(First < sizeof(T) * 8,
|
||||
"Tried to set a bit that is shifted too far.");
|
||||
const static T get = (T(1) << First) | SetBits<T, First + 1, Num - 1>::get;
|
||||
};
|
||||
|
||||
template <typename T, size_t Last>
|
||||
struct SetBits<T, Last, 0> {
|
||||
const static T get = T(0);
|
||||
};
|
||||
|
||||
// This is all compile-time so we can put our tests right here.
|
||||
static_assert(SetBits<uint32_t, 0, 0>::get == uint32_t(0x00000000),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 0, 1>::get == uint32_t(0x00000001),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 31, 1>::get == uint32_t(0x80000000),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 1, 2>::get == uint32_t(0x00000006),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 30, 2>::get == uint32_t(0xc0000000),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 0, 31>::get == uint32_t(0x7FFFFFFF),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 0, 32>::get == uint32_t(0xFFFFFFFF),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 16, 16>::get == uint32_t(0xFFFF0000),
|
||||
"SetBits failed");
|
||||
|
||||
static_assert(SetBits<uint64_t, 0, 1>::get == uint64_t(0x0000000000000001LL),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint64_t, 63, 1>::get == uint64_t(0x8000000000000000LL),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint64_t, 62, 2>::get == uint64_t(0xc000000000000000LL),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint64_t, 31, 1>::get == uint64_t(0x0000000080000000LL),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint64_t, 16, 16>::get == uint64_t(0x00000000FFFF0000LL),
|
||||
"SetBits failed");
|
||||
|
||||
} // namespace spvutils
|
||||
|
||||
#endif // LIBSPIRV_UTIL_BITUTILS_H_
|
||||
|
|
@ -0,0 +1,53 @@
|
|||
//
|
||||
// Copyright (C) 2014-2015 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Disassembler for SPIR-V.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef disassembler_H
|
||||
#define disassembler_H
|
||||
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
|
||||
namespace spv {
|
||||
|
||||
// disassemble with glslang custom disassembler
|
||||
void Disassemble(std::ostream& out, const std::vector<unsigned int>&);
|
||||
|
||||
} // end namespace spv
|
||||
|
||||
#endif // disassembler_H
|
||||
|
|
@ -0,0 +1,258 @@
|
|||
//
|
||||
// Copyright (C) 2014-2015 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Parameterize the SPIR-V enumerants.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "spirv.hpp"
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace spv {
|
||||
|
||||
// Fill in all the parameters
|
||||
void Parameterize();
|
||||
|
||||
// Return the English names of all the enums.
|
||||
const char* SourceString(int);
|
||||
const char* AddressingString(int);
|
||||
const char* MemoryString(int);
|
||||
const char* ExecutionModelString(int);
|
||||
const char* ExecutionModeString(int);
|
||||
const char* StorageClassString(int);
|
||||
const char* DecorationString(int);
|
||||
const char* BuiltInString(int);
|
||||
const char* DimensionString(int);
|
||||
const char* SelectControlString(int);
|
||||
const char* LoopControlString(int);
|
||||
const char* FunctionControlString(int);
|
||||
const char* SamplerAddressingModeString(int);
|
||||
const char* SamplerFilterModeString(int);
|
||||
const char* ImageFormatString(int);
|
||||
const char* ImageChannelOrderString(int);
|
||||
const char* ImageChannelTypeString(int);
|
||||
const char* ImageChannelDataTypeString(int type);
|
||||
const char* ImageOperandsString(int format);
|
||||
const char* ImageOperands(int);
|
||||
const char* FPFastMathString(int);
|
||||
const char* FPRoundingModeString(int);
|
||||
const char* LinkageTypeString(int);
|
||||
const char* FuncParamAttrString(int);
|
||||
const char* AccessQualifierString(int);
|
||||
const char* MemorySemanticsString(int);
|
||||
const char* MemoryAccessString(int);
|
||||
const char* ExecutionScopeString(int);
|
||||
const char* GroupOperationString(int);
|
||||
const char* KernelEnqueueFlagsString(int);
|
||||
const char* KernelProfilingInfoString(int);
|
||||
const char* CapabilityString(int);
|
||||
const char* OpcodeString(int);
|
||||
const char* ScopeString(int mem);
|
||||
|
||||
// For grouping opcodes into subsections
|
||||
enum OpcodeClass {
|
||||
OpClassMisc,
|
||||
OpClassDebug,
|
||||
OpClassAnnotate,
|
||||
OpClassExtension,
|
||||
OpClassMode,
|
||||
OpClassType,
|
||||
OpClassConstant,
|
||||
OpClassMemory,
|
||||
OpClassFunction,
|
||||
OpClassImage,
|
||||
OpClassConvert,
|
||||
OpClassComposite,
|
||||
OpClassArithmetic,
|
||||
OpClassBit,
|
||||
OpClassRelationalLogical,
|
||||
OpClassDerivative,
|
||||
OpClassFlowControl,
|
||||
OpClassAtomic,
|
||||
OpClassPrimitive,
|
||||
OpClassBarrier,
|
||||
OpClassGroup,
|
||||
OpClassDeviceSideEnqueue,
|
||||
OpClassPipe,
|
||||
|
||||
OpClassCount,
|
||||
OpClassMissing // all instructions start out as missing
|
||||
};
|
||||
|
||||
// For parameterizing operands.
|
||||
enum OperandClass {
|
||||
OperandNone,
|
||||
OperandId,
|
||||
OperandVariableIds,
|
||||
OperandOptionalLiteral,
|
||||
OperandOptionalLiteralString,
|
||||
OperandVariableLiterals,
|
||||
OperandVariableIdLiteral,
|
||||
OperandVariableLiteralId,
|
||||
OperandLiteralNumber,
|
||||
OperandLiteralString,
|
||||
OperandSource,
|
||||
OperandExecutionModel,
|
||||
OperandAddressing,
|
||||
OperandMemory,
|
||||
OperandExecutionMode,
|
||||
OperandStorage,
|
||||
OperandDimensionality,
|
||||
OperandSamplerAddressingMode,
|
||||
OperandSamplerFilterMode,
|
||||
OperandSamplerImageFormat,
|
||||
OperandImageChannelOrder,
|
||||
OperandImageChannelDataType,
|
||||
OperandImageOperands,
|
||||
OperandFPFastMath,
|
||||
OperandFPRoundingMode,
|
||||
OperandLinkageType,
|
||||
OperandAccessQualifier,
|
||||
OperandFuncParamAttr,
|
||||
OperandDecoration,
|
||||
OperandBuiltIn,
|
||||
OperandSelect,
|
||||
OperandLoop,
|
||||
OperandFunction,
|
||||
OperandMemorySemantics,
|
||||
OperandMemoryAccess,
|
||||
OperandScope,
|
||||
OperandGroupOperation,
|
||||
OperandKernelEnqueueFlags,
|
||||
OperandKernelProfilingInfo,
|
||||
OperandCapability,
|
||||
|
||||
OperandOpcode,
|
||||
|
||||
OperandCount
|
||||
};
|
||||
|
||||
// Any specific enum can have a set of capabilities that allow it:
|
||||
typedef std::vector<Capability> EnumCaps;
|
||||
|
||||
// Parameterize a set of operands with their OperandClass(es) and descriptions.
|
||||
class OperandParameters {
|
||||
public:
|
||||
OperandParameters() { }
|
||||
void push(OperandClass oc, const char* d, bool opt = false)
|
||||
{
|
||||
opClass.push_back(oc);
|
||||
desc.push_back(d);
|
||||
optional.push_back(opt);
|
||||
}
|
||||
void setOptional();
|
||||
OperandClass getClass(int op) const { return opClass[op]; }
|
||||
const char* getDesc(int op) const { return desc[op]; }
|
||||
bool isOptional(int op) const { return optional[op]; }
|
||||
int getNum() const { return (int)opClass.size(); }
|
||||
|
||||
protected:
|
||||
std::vector<OperandClass> opClass;
|
||||
std::vector<const char*> desc;
|
||||
std::vector<bool> optional;
|
||||
};
|
||||
|
||||
// Parameterize an enumerant
|
||||
class EnumParameters {
|
||||
public:
|
||||
EnumParameters() : desc(0) { }
|
||||
const char* desc;
|
||||
};
|
||||
|
||||
// Parameterize a set of enumerants that form an enum
|
||||
class EnumDefinition : public EnumParameters {
|
||||
public:
|
||||
EnumDefinition() :
|
||||
ceiling(0), bitmask(false), getName(0), enumParams(0), operandParams(0) { }
|
||||
void set(int ceil, const char* (*name)(int), EnumParameters* ep, bool mask = false)
|
||||
{
|
||||
ceiling = ceil;
|
||||
getName = name;
|
||||
bitmask = mask;
|
||||
enumParams = ep;
|
||||
}
|
||||
void setOperands(OperandParameters* op) { operandParams = op; }
|
||||
int ceiling; // ceiling of enumerants
|
||||
bool bitmask; // true if these enumerants combine into a bitmask
|
||||
const char* (*getName)(int); // a function that returns the name for each enumerant value (or shift)
|
||||
EnumParameters* enumParams; // parameters for each individual enumerant
|
||||
OperandParameters* operandParams; // sets of operands
|
||||
};
|
||||
|
||||
// Parameterize an instruction's logical format, including its known set of operands,
|
||||
// per OperandParameters above.
|
||||
class InstructionParameters {
|
||||
public:
|
||||
InstructionParameters() :
|
||||
opDesc("TBD"),
|
||||
opClass(OpClassMissing),
|
||||
typePresent(true), // most normal, only exceptions have to be spelled out
|
||||
resultPresent(true) // most normal, only exceptions have to be spelled out
|
||||
{ }
|
||||
|
||||
void setResultAndType(bool r, bool t)
|
||||
{
|
||||
resultPresent = r;
|
||||
typePresent = t;
|
||||
}
|
||||
|
||||
bool hasResult() const { return resultPresent != 0; }
|
||||
bool hasType() const { return typePresent != 0; }
|
||||
|
||||
const char* opDesc;
|
||||
OpcodeClass opClass;
|
||||
OperandParameters operands;
|
||||
|
||||
protected:
|
||||
int typePresent : 1;
|
||||
int resultPresent : 1;
|
||||
};
|
||||
|
||||
// The set of objects that hold all the instruction/operand
|
||||
// parameterization information.
|
||||
extern InstructionParameters InstructionDesc[];
|
||||
|
||||
// These hold definitions of the enumerants used for operands
|
||||
extern EnumDefinition OperandClassParams[];
|
||||
|
||||
const char* GetOperandDesc(OperandClass operand);
|
||||
void PrintImmediateRow(int imm, const char* name, const EnumParameters* enumParams, bool caps, bool hex = false);
|
||||
const char* AccessQualifierString(int attr);
|
||||
|
||||
void PrintOperands(const OperandParameters& operands, int reservedOperands);
|
||||
|
||||
} // end namespace spv
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,485 @@
|
|||
//
|
||||
// Copyright (C) 2014 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
// SPIRV-IR
|
||||
//
|
||||
// Simple in-memory representation (IR) of SPIRV. Just for holding
|
||||
// Each function's CFG of blocks. Has this hierarchy:
|
||||
// - Module, which is a list of
|
||||
// - Function, which is a list of
|
||||
// - Block, which is a list of
|
||||
// - Instruction
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef spvIR_H
|
||||
#define spvIR_H
|
||||
|
||||
#include "spirv.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cassert>
|
||||
#include <functional>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace spv {
|
||||
|
||||
class Block;
|
||||
class Function;
|
||||
class Module;
|
||||
|
||||
const Id NoResult = 0;
|
||||
const Id NoType = 0;
|
||||
|
||||
const Decoration NoPrecision = DecorationMax;
|
||||
|
||||
#ifdef __GNUC__
|
||||
# define POTENTIALLY_UNUSED __attribute__((unused))
|
||||
#else
|
||||
# define POTENTIALLY_UNUSED
|
||||
#endif
|
||||
|
||||
POTENTIALLY_UNUSED
|
||||
const MemorySemanticsMask MemorySemanticsAllMemory =
|
||||
(MemorySemanticsMask)(MemorySemanticsUniformMemoryMask |
|
||||
MemorySemanticsWorkgroupMemoryMask |
|
||||
MemorySemanticsAtomicCounterMemoryMask |
|
||||
MemorySemanticsImageMemoryMask);
|
||||
|
||||
struct IdImmediate {
|
||||
bool isId; // true if word is an Id, false if word is an immediate
|
||||
unsigned word;
|
||||
IdImmediate(bool i, unsigned w) : isId(i), word(w) {}
|
||||
};
|
||||
|
||||
//
|
||||
// SPIR-V IR instruction.
|
||||
//
|
||||
|
||||
class Instruction {
|
||||
public:
|
||||
Instruction(Id resultId, Id typeId, Op opCode) : resultId(resultId), typeId(typeId), opCode(opCode), block(nullptr) { }
|
||||
explicit Instruction(Op opCode) : resultId(NoResult), typeId(NoType), opCode(opCode), block(nullptr) { }
|
||||
virtual ~Instruction() {}
|
||||
void addIdOperand(Id id) {
|
||||
operands.push_back(id);
|
||||
idOperand.push_back(true);
|
||||
}
|
||||
void addImmediateOperand(unsigned int immediate) {
|
||||
operands.push_back(immediate);
|
||||
idOperand.push_back(false);
|
||||
}
|
||||
void setImmediateOperand(unsigned idx, unsigned int immediate) {
|
||||
assert(!idOperand[idx]);
|
||||
operands[idx] = immediate;
|
||||
}
|
||||
|
||||
void addStringOperand(const char* str)
|
||||
{
|
||||
unsigned int word;
|
||||
char* wordString = (char*)&word;
|
||||
char* wordPtr = wordString;
|
||||
int charCount = 0;
|
||||
char c;
|
||||
do {
|
||||
c = *(str++);
|
||||
*(wordPtr++) = c;
|
||||
++charCount;
|
||||
if (charCount == 4) {
|
||||
addImmediateOperand(word);
|
||||
wordPtr = wordString;
|
||||
charCount = 0;
|
||||
}
|
||||
} while (c != 0);
|
||||
|
||||
// deal with partial last word
|
||||
if (charCount > 0) {
|
||||
// pad with 0s
|
||||
for (; charCount < 4; ++charCount)
|
||||
*(wordPtr++) = 0;
|
||||
addImmediateOperand(word);
|
||||
}
|
||||
}
|
||||
bool isIdOperand(int op) const { return idOperand[op]; }
|
||||
void setBlock(Block* b) { block = b; }
|
||||
Block* getBlock() const { return block; }
|
||||
Op getOpCode() const { return opCode; }
|
||||
int getNumOperands() const
|
||||
{
|
||||
assert(operands.size() == idOperand.size());
|
||||
return (int)operands.size();
|
||||
}
|
||||
Id getResultId() const { return resultId; }
|
||||
Id getTypeId() const { return typeId; }
|
||||
Id getIdOperand(int op) const {
|
||||
assert(idOperand[op]);
|
||||
return operands[op];
|
||||
}
|
||||
unsigned int getImmediateOperand(int op) const {
|
||||
assert(!idOperand[op]);
|
||||
return operands[op];
|
||||
}
|
||||
|
||||
// Write out the binary form.
|
||||
void dump(std::vector<unsigned int>& out) const
|
||||
{
|
||||
// Compute the wordCount
|
||||
unsigned int wordCount = 1;
|
||||
if (typeId)
|
||||
++wordCount;
|
||||
if (resultId)
|
||||
++wordCount;
|
||||
wordCount += (unsigned int)operands.size();
|
||||
|
||||
// Write out the beginning of the instruction
|
||||
out.push_back(((wordCount) << WordCountShift) | opCode);
|
||||
if (typeId)
|
||||
out.push_back(typeId);
|
||||
if (resultId)
|
||||
out.push_back(resultId);
|
||||
|
||||
// Write out the operands
|
||||
for (int op = 0; op < (int)operands.size(); ++op)
|
||||
out.push_back(operands[op]);
|
||||
}
|
||||
|
||||
protected:
|
||||
Instruction(const Instruction&);
|
||||
Id resultId;
|
||||
Id typeId;
|
||||
Op opCode;
|
||||
std::vector<Id> operands; // operands, both <id> and immediates (both are unsigned int)
|
||||
std::vector<bool> idOperand; // true for operands that are <id>, false for immediates
|
||||
Block* block;
|
||||
};
|
||||
|
||||
//
|
||||
// SPIR-V IR block.
|
||||
//
|
||||
|
||||
class Block {
|
||||
public:
|
||||
Block(Id id, Function& parent);
|
||||
virtual ~Block()
|
||||
{
|
||||
}
|
||||
|
||||
Id getId() { return instructions.front()->getResultId(); }
|
||||
|
||||
Function& getParent() const { return parent; }
|
||||
void addInstruction(std::unique_ptr<Instruction> inst);
|
||||
void addPredecessor(Block* pred) { predecessors.push_back(pred); pred->successors.push_back(this);}
|
||||
void addLocalVariable(std::unique_ptr<Instruction> inst) { localVariables.push_back(std::move(inst)); }
|
||||
const std::vector<Block*>& getPredecessors() const { return predecessors; }
|
||||
const std::vector<Block*>& getSuccessors() const { return successors; }
|
||||
const std::vector<std::unique_ptr<Instruction> >& getInstructions() const {
|
||||
return instructions;
|
||||
}
|
||||
const std::vector<std::unique_ptr<Instruction> >& getLocalVariables() const { return localVariables; }
|
||||
void setUnreachable() { unreachable = true; }
|
||||
bool isUnreachable() const { return unreachable; }
|
||||
// Returns the block's merge instruction, if one exists (otherwise null).
|
||||
const Instruction* getMergeInstruction() const {
|
||||
if (instructions.size() < 2) return nullptr;
|
||||
const Instruction* nextToLast = (instructions.cend() - 2)->get();
|
||||
switch (nextToLast->getOpCode()) {
|
||||
case OpSelectionMerge:
|
||||
case OpLoopMerge:
|
||||
return nextToLast;
|
||||
default:
|
||||
return nullptr;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Change this block into a canonical dead merge block. Delete instructions
|
||||
// as necessary. A canonical dead merge block has only an OpLabel and an
|
||||
// OpUnreachable.
|
||||
void rewriteAsCanonicalUnreachableMerge() {
|
||||
assert(localVariables.empty());
|
||||
// Delete all instructions except for the label.
|
||||
assert(instructions.size() > 0);
|
||||
instructions.resize(1);
|
||||
successors.clear();
|
||||
addInstruction(std::unique_ptr<Instruction>(new Instruction(OpUnreachable)));
|
||||
}
|
||||
// Change this block into a canonical dead continue target branching to the
|
||||
// given header ID. Delete instructions as necessary. A canonical dead continue
|
||||
// target has only an OpLabel and an unconditional branch back to the corresponding
|
||||
// header.
|
||||
void rewriteAsCanonicalUnreachableContinue(Block* header) {
|
||||
assert(localVariables.empty());
|
||||
// Delete all instructions except for the label.
|
||||
assert(instructions.size() > 0);
|
||||
instructions.resize(1);
|
||||
successors.clear();
|
||||
// Add OpBranch back to the header.
|
||||
assert(header != nullptr);
|
||||
Instruction* branch = new Instruction(OpBranch);
|
||||
branch->addIdOperand(header->getId());
|
||||
addInstruction(std::unique_ptr<Instruction>(branch));
|
||||
successors.push_back(header);
|
||||
}
|
||||
|
||||
bool isTerminated() const
|
||||
{
|
||||
switch (instructions.back()->getOpCode()) {
|
||||
case OpBranch:
|
||||
case OpBranchConditional:
|
||||
case OpSwitch:
|
||||
case OpKill:
|
||||
case OpReturn:
|
||||
case OpReturnValue:
|
||||
case OpUnreachable:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void dump(std::vector<unsigned int>& out) const
|
||||
{
|
||||
instructions[0]->dump(out);
|
||||
for (int i = 0; i < (int)localVariables.size(); ++i)
|
||||
localVariables[i]->dump(out);
|
||||
for (int i = 1; i < (int)instructions.size(); ++i)
|
||||
instructions[i]->dump(out);
|
||||
}
|
||||
|
||||
protected:
|
||||
Block(const Block&);
|
||||
Block& operator=(Block&);
|
||||
|
||||
// To enforce keeping parent and ownership in sync:
|
||||
friend Function;
|
||||
|
||||
std::vector<std::unique_ptr<Instruction> > instructions;
|
||||
std::vector<Block*> predecessors, successors;
|
||||
std::vector<std::unique_ptr<Instruction> > localVariables;
|
||||
Function& parent;
|
||||
|
||||
// track whether this block is known to be uncreachable (not necessarily
|
||||
// true for all unreachable blocks, but should be set at least
|
||||
// for the extraneous ones introduced by the builder).
|
||||
bool unreachable;
|
||||
};
|
||||
|
||||
// The different reasons for reaching a block in the inReadableOrder traversal.
|
||||
enum ReachReason {
|
||||
// Reachable from the entry block via transfers of control, i.e. branches.
|
||||
ReachViaControlFlow = 0,
|
||||
// A continue target that is not reachable via control flow.
|
||||
ReachDeadContinue,
|
||||
// A merge block that is not reachable via control flow.
|
||||
ReachDeadMerge
|
||||
};
|
||||
|
||||
// Traverses the control-flow graph rooted at root in an order suited for
|
||||
// readable code generation. Invokes callback at every node in the traversal
|
||||
// order. The callback arguments are:
|
||||
// - the block,
|
||||
// - the reason we reached the block,
|
||||
// - if the reason was that block is an unreachable continue or unreachable merge block
|
||||
// then the last parameter is the corresponding header block.
|
||||
void inReadableOrder(Block* root, std::function<void(Block*, ReachReason, Block* header)> callback);
|
||||
|
||||
//
|
||||
// SPIR-V IR Function.
|
||||
//
|
||||
|
||||
class Function {
|
||||
public:
|
||||
Function(Id id, Id resultType, Id functionType, Id firstParam, Module& parent);
|
||||
virtual ~Function()
|
||||
{
|
||||
for (int i = 0; i < (int)parameterInstructions.size(); ++i)
|
||||
delete parameterInstructions[i];
|
||||
|
||||
for (int i = 0; i < (int)blocks.size(); ++i)
|
||||
delete blocks[i];
|
||||
}
|
||||
Id getId() const { return functionInstruction.getResultId(); }
|
||||
Id getParamId(int p) const { return parameterInstructions[p]->getResultId(); }
|
||||
Id getParamType(int p) const { return parameterInstructions[p]->getTypeId(); }
|
||||
|
||||
void addBlock(Block* block) { blocks.push_back(block); }
|
||||
void removeBlock(Block* block)
|
||||
{
|
||||
auto found = find(blocks.begin(), blocks.end(), block);
|
||||
assert(found != blocks.end());
|
||||
blocks.erase(found);
|
||||
delete block;
|
||||
}
|
||||
|
||||
Module& getParent() const { return parent; }
|
||||
Block* getEntryBlock() const { return blocks.front(); }
|
||||
Block* getLastBlock() const { return blocks.back(); }
|
||||
const std::vector<Block*>& getBlocks() const { return blocks; }
|
||||
void addLocalVariable(std::unique_ptr<Instruction> inst);
|
||||
Id getReturnType() const { return functionInstruction.getTypeId(); }
|
||||
|
||||
void setImplicitThis() { implicitThis = true; }
|
||||
bool hasImplicitThis() const { return implicitThis; }
|
||||
|
||||
void dump(std::vector<unsigned int>& out) const
|
||||
{
|
||||
// OpFunction
|
||||
functionInstruction.dump(out);
|
||||
|
||||
// OpFunctionParameter
|
||||
for (int p = 0; p < (int)parameterInstructions.size(); ++p)
|
||||
parameterInstructions[p]->dump(out);
|
||||
|
||||
// Blocks
|
||||
inReadableOrder(blocks[0], [&out](const Block* b, ReachReason, Block*) { b->dump(out); });
|
||||
Instruction end(0, 0, OpFunctionEnd);
|
||||
end.dump(out);
|
||||
}
|
||||
|
||||
protected:
|
||||
Function(const Function&);
|
||||
Function& operator=(Function&);
|
||||
|
||||
Module& parent;
|
||||
Instruction functionInstruction;
|
||||
std::vector<Instruction*> parameterInstructions;
|
||||
std::vector<Block*> blocks;
|
||||
bool implicitThis; // true if this is a member function expecting to be passed a 'this' as the first argument
|
||||
};
|
||||
|
||||
//
|
||||
// SPIR-V IR Module.
|
||||
//
|
||||
|
||||
class Module {
|
||||
public:
|
||||
Module() {}
|
||||
virtual ~Module()
|
||||
{
|
||||
// TODO delete things
|
||||
}
|
||||
|
||||
void addFunction(Function *fun) { functions.push_back(fun); }
|
||||
|
||||
void mapInstruction(Instruction *instruction)
|
||||
{
|
||||
spv::Id resultId = instruction->getResultId();
|
||||
// map the instruction's result id
|
||||
if (resultId >= idToInstruction.size())
|
||||
idToInstruction.resize(resultId + 16);
|
||||
idToInstruction[resultId] = instruction;
|
||||
}
|
||||
|
||||
Instruction* getInstruction(Id id) const { return idToInstruction[id]; }
|
||||
const std::vector<Function*>& getFunctions() const { return functions; }
|
||||
spv::Id getTypeId(Id resultId) const {
|
||||
return idToInstruction[resultId] == nullptr ? NoType : idToInstruction[resultId]->getTypeId();
|
||||
}
|
||||
StorageClass getStorageClass(Id typeId) const
|
||||
{
|
||||
assert(idToInstruction[typeId]->getOpCode() == spv::OpTypePointer);
|
||||
return (StorageClass)idToInstruction[typeId]->getImmediateOperand(0);
|
||||
}
|
||||
|
||||
void dump(std::vector<unsigned int>& out) const
|
||||
{
|
||||
for (int f = 0; f < (int)functions.size(); ++f)
|
||||
functions[f]->dump(out);
|
||||
}
|
||||
|
||||
protected:
|
||||
Module(const Module&);
|
||||
std::vector<Function*> functions;
|
||||
|
||||
// map from result id to instruction having that result id
|
||||
std::vector<Instruction*> idToInstruction;
|
||||
|
||||
// map from a result id to its type id
|
||||
};
|
||||
|
||||
//
|
||||
// Implementation (it's here due to circular type definitions).
|
||||
//
|
||||
|
||||
// Add both
|
||||
// - the OpFunction instruction
|
||||
// - all the OpFunctionParameter instructions
|
||||
__inline Function::Function(Id id, Id resultType, Id functionType, Id firstParamId, Module& parent)
|
||||
: parent(parent), functionInstruction(id, resultType, OpFunction), implicitThis(false)
|
||||
{
|
||||
// OpFunction
|
||||
functionInstruction.addImmediateOperand(FunctionControlMaskNone);
|
||||
functionInstruction.addIdOperand(functionType);
|
||||
parent.mapInstruction(&functionInstruction);
|
||||
parent.addFunction(this);
|
||||
|
||||
// OpFunctionParameter
|
||||
Instruction* typeInst = parent.getInstruction(functionType);
|
||||
int numParams = typeInst->getNumOperands() - 1;
|
||||
for (int p = 0; p < numParams; ++p) {
|
||||
Instruction* param = new Instruction(firstParamId + p, typeInst->getIdOperand(p + 1), OpFunctionParameter);
|
||||
parent.mapInstruction(param);
|
||||
parameterInstructions.push_back(param);
|
||||
}
|
||||
}
|
||||
|
||||
__inline void Function::addLocalVariable(std::unique_ptr<Instruction> inst)
|
||||
{
|
||||
Instruction* raw_instruction = inst.get();
|
||||
blocks[0]->addLocalVariable(std::move(inst));
|
||||
parent.mapInstruction(raw_instruction);
|
||||
}
|
||||
|
||||
__inline Block::Block(Id id, Function& parent) : parent(parent), unreachable(false)
|
||||
{
|
||||
instructions.push_back(std::unique_ptr<Instruction>(new Instruction(id, NoType, OpLabel)));
|
||||
instructions.back()->setBlock(this);
|
||||
parent.getParent().mapInstruction(instructions.back().get());
|
||||
}
|
||||
|
||||
__inline void Block::addInstruction(std::unique_ptr<Instruction> inst)
|
||||
{
|
||||
Instruction* raw_instruction = inst.get();
|
||||
instructions.push_back(std::move(inst));
|
||||
raw_instruction->setBlock(this);
|
||||
if (raw_instruction->getResultId())
|
||||
parent.getParent().mapInstruction(raw_instruction);
|
||||
}
|
||||
|
||||
} // end spv namespace
|
||||
|
||||
#endif // spvIR_H
|
||||
|
|
@ -0,0 +1,131 @@
|
|||
/*
|
||||
** Copyright (c) 2014-2016 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLstd450_H
|
||||
#define GLSLstd450_H
|
||||
|
||||
static const int GLSLstd450Version = 100;
|
||||
static const int GLSLstd450Revision = 3;
|
||||
|
||||
enum GLSLstd450 {
|
||||
GLSLstd450Bad = 0, // Don't use
|
||||
|
||||
GLSLstd450Round = 1,
|
||||
GLSLstd450RoundEven = 2,
|
||||
GLSLstd450Trunc = 3,
|
||||
GLSLstd450FAbs = 4,
|
||||
GLSLstd450SAbs = 5,
|
||||
GLSLstd450FSign = 6,
|
||||
GLSLstd450SSign = 7,
|
||||
GLSLstd450Floor = 8,
|
||||
GLSLstd450Ceil = 9,
|
||||
GLSLstd450Fract = 10,
|
||||
|
||||
GLSLstd450Radians = 11,
|
||||
GLSLstd450Degrees = 12,
|
||||
GLSLstd450Sin = 13,
|
||||
GLSLstd450Cos = 14,
|
||||
GLSLstd450Tan = 15,
|
||||
GLSLstd450Asin = 16,
|
||||
GLSLstd450Acos = 17,
|
||||
GLSLstd450Atan = 18,
|
||||
GLSLstd450Sinh = 19,
|
||||
GLSLstd450Cosh = 20,
|
||||
GLSLstd450Tanh = 21,
|
||||
GLSLstd450Asinh = 22,
|
||||
GLSLstd450Acosh = 23,
|
||||
GLSLstd450Atanh = 24,
|
||||
GLSLstd450Atan2 = 25,
|
||||
|
||||
GLSLstd450Pow = 26,
|
||||
GLSLstd450Exp = 27,
|
||||
GLSLstd450Log = 28,
|
||||
GLSLstd450Exp2 = 29,
|
||||
GLSLstd450Log2 = 30,
|
||||
GLSLstd450Sqrt = 31,
|
||||
GLSLstd450InverseSqrt = 32,
|
||||
|
||||
GLSLstd450Determinant = 33,
|
||||
GLSLstd450MatrixInverse = 34,
|
||||
|
||||
GLSLstd450Modf = 35, // second operand needs an OpVariable to write to
|
||||
GLSLstd450ModfStruct = 36, // no OpVariable operand
|
||||
GLSLstd450FMin = 37,
|
||||
GLSLstd450UMin = 38,
|
||||
GLSLstd450SMin = 39,
|
||||
GLSLstd450FMax = 40,
|
||||
GLSLstd450UMax = 41,
|
||||
GLSLstd450SMax = 42,
|
||||
GLSLstd450FClamp = 43,
|
||||
GLSLstd450UClamp = 44,
|
||||
GLSLstd450SClamp = 45,
|
||||
GLSLstd450FMix = 46,
|
||||
GLSLstd450IMix = 47, // Reserved
|
||||
GLSLstd450Step = 48,
|
||||
GLSLstd450SmoothStep = 49,
|
||||
|
||||
GLSLstd450Fma = 50,
|
||||
GLSLstd450Frexp = 51, // second operand needs an OpVariable to write to
|
||||
GLSLstd450FrexpStruct = 52, // no OpVariable operand
|
||||
GLSLstd450Ldexp = 53,
|
||||
|
||||
GLSLstd450PackSnorm4x8 = 54,
|
||||
GLSLstd450PackUnorm4x8 = 55,
|
||||
GLSLstd450PackSnorm2x16 = 56,
|
||||
GLSLstd450PackUnorm2x16 = 57,
|
||||
GLSLstd450PackHalf2x16 = 58,
|
||||
GLSLstd450PackDouble2x32 = 59,
|
||||
GLSLstd450UnpackSnorm2x16 = 60,
|
||||
GLSLstd450UnpackUnorm2x16 = 61,
|
||||
GLSLstd450UnpackHalf2x16 = 62,
|
||||
GLSLstd450UnpackSnorm4x8 = 63,
|
||||
GLSLstd450UnpackUnorm4x8 = 64,
|
||||
GLSLstd450UnpackDouble2x32 = 65,
|
||||
|
||||
GLSLstd450Length = 66,
|
||||
GLSLstd450Distance = 67,
|
||||
GLSLstd450Cross = 68,
|
||||
GLSLstd450Normalize = 69,
|
||||
GLSLstd450FaceForward = 70,
|
||||
GLSLstd450Reflect = 71,
|
||||
GLSLstd450Refract = 72,
|
||||
|
||||
GLSLstd450FindILsb = 73,
|
||||
GLSLstd450FindSMsb = 74,
|
||||
GLSLstd450FindUMsb = 75,
|
||||
|
||||
GLSLstd450InterpolateAtCentroid = 76,
|
||||
GLSLstd450InterpolateAtSample = 77,
|
||||
GLSLstd450InterpolateAtOffset = 78,
|
||||
|
||||
GLSLstd450NMin = 79,
|
||||
GLSLstd450NMax = 80,
|
||||
GLSLstd450NClamp = 81,
|
||||
|
||||
GLSLstd450Count
|
||||
};
|
||||
|
||||
#endif // #ifndef GLSLstd450_H
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,156 @@
|
|||
/*
|
||||
* Copyright 2016-2020 Arm Limited
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef SPIRV_CROSS_CFG_HPP
|
||||
#define SPIRV_CROSS_CFG_HPP
|
||||
|
||||
#include "spirv_common.hpp"
|
||||
#include <assert.h>
|
||||
|
||||
namespace SPIRV_CROSS_NAMESPACE
|
||||
{
|
||||
class Compiler;
|
||||
class CFG
|
||||
{
|
||||
public:
|
||||
CFG(Compiler &compiler, const SPIRFunction &function);
|
||||
|
||||
Compiler &get_compiler()
|
||||
{
|
||||
return compiler;
|
||||
}
|
||||
|
||||
const Compiler &get_compiler() const
|
||||
{
|
||||
return compiler;
|
||||
}
|
||||
|
||||
const SPIRFunction &get_function() const
|
||||
{
|
||||
return func;
|
||||
}
|
||||
|
||||
uint32_t get_immediate_dominator(uint32_t block) const
|
||||
{
|
||||
auto itr = immediate_dominators.find(block);
|
||||
if (itr != std::end(immediate_dominators))
|
||||
return itr->second;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32_t get_visit_order(uint32_t block) const
|
||||
{
|
||||
auto itr = visit_order.find(block);
|
||||
assert(itr != std::end(visit_order));
|
||||
int v = itr->second.get();
|
||||
assert(v > 0);
|
||||
return uint32_t(v);
|
||||
}
|
||||
|
||||
uint32_t find_common_dominator(uint32_t a, uint32_t b) const;
|
||||
|
||||
const SmallVector<uint32_t> &get_preceding_edges(uint32_t block) const
|
||||
{
|
||||
auto itr = preceding_edges.find(block);
|
||||
if (itr != std::end(preceding_edges))
|
||||
return itr->second;
|
||||
else
|
||||
return empty_vector;
|
||||
}
|
||||
|
||||
const SmallVector<uint32_t> &get_succeeding_edges(uint32_t block) const
|
||||
{
|
||||
auto itr = succeeding_edges.find(block);
|
||||
if (itr != std::end(succeeding_edges))
|
||||
return itr->second;
|
||||
else
|
||||
return empty_vector;
|
||||
}
|
||||
|
||||
template <typename Op>
|
||||
void walk_from(std::unordered_set<uint32_t> &seen_blocks, uint32_t block, const Op &op) const
|
||||
{
|
||||
if (seen_blocks.count(block))
|
||||
return;
|
||||
seen_blocks.insert(block);
|
||||
|
||||
if (op(block))
|
||||
{
|
||||
for (auto b : get_succeeding_edges(block))
|
||||
walk_from(seen_blocks, b, op);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t find_loop_dominator(uint32_t block) const;
|
||||
|
||||
bool node_terminates_control_flow_in_sub_graph(BlockID from, BlockID to) const;
|
||||
|
||||
private:
|
||||
struct VisitOrder
|
||||
{
|
||||
int &get()
|
||||
{
|
||||
return v;
|
||||
}
|
||||
|
||||
const int &get() const
|
||||
{
|
||||
return v;
|
||||
}
|
||||
|
||||
int v = -1;
|
||||
};
|
||||
|
||||
Compiler &compiler;
|
||||
const SPIRFunction &func;
|
||||
std::unordered_map<uint32_t, SmallVector<uint32_t>> preceding_edges;
|
||||
std::unordered_map<uint32_t, SmallVector<uint32_t>> succeeding_edges;
|
||||
std::unordered_map<uint32_t, uint32_t> immediate_dominators;
|
||||
std::unordered_map<uint32_t, VisitOrder> visit_order;
|
||||
SmallVector<uint32_t> post_order;
|
||||
SmallVector<uint32_t> empty_vector;
|
||||
|
||||
void add_branch(uint32_t from, uint32_t to);
|
||||
void build_post_order_visit_order();
|
||||
void build_immediate_dominators();
|
||||
bool post_order_visit(uint32_t block);
|
||||
uint32_t visit_count = 0;
|
||||
|
||||
bool is_back_edge(uint32_t to) const;
|
||||
bool has_visited_forward_edge(uint32_t to) const;
|
||||
};
|
||||
|
||||
class DominatorBuilder
|
||||
{
|
||||
public:
|
||||
DominatorBuilder(const CFG &cfg);
|
||||
|
||||
void add_block(uint32_t block);
|
||||
uint32_t get_dominator() const
|
||||
{
|
||||
return dominator;
|
||||
}
|
||||
|
||||
void lift_continue_block_dominator();
|
||||
|
||||
private:
|
||||
const CFG &cfg;
|
||||
uint32_t dominator = 0;
|
||||
};
|
||||
} // namespace SPIRV_CROSS_NAMESPACE
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,86 @@
|
|||
/*
|
||||
* Copyright 2015-2020 Arm Limited
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef SPIRV_CROSS_CPP_HPP
|
||||
#define SPIRV_CROSS_CPP_HPP
|
||||
|
||||
#include "spirv_glsl.hpp"
|
||||
#include <utility>
|
||||
|
||||
namespace SPIRV_CROSS_NAMESPACE
|
||||
{
|
||||
class CompilerCPP : public CompilerGLSL
|
||||
{
|
||||
public:
|
||||
explicit CompilerCPP(std::vector<uint32_t> spirv_)
|
||||
: CompilerGLSL(std::move(spirv_))
|
||||
{
|
||||
}
|
||||
|
||||
CompilerCPP(const uint32_t *ir_, size_t word_count)
|
||||
: CompilerGLSL(ir_, word_count)
|
||||
{
|
||||
}
|
||||
|
||||
explicit CompilerCPP(const ParsedIR &ir_)
|
||||
: CompilerGLSL(ir_)
|
||||
{
|
||||
}
|
||||
|
||||
explicit CompilerCPP(ParsedIR &&ir_)
|
||||
: CompilerGLSL(std::move(ir_))
|
||||
{
|
||||
}
|
||||
|
||||
std::string compile() override;
|
||||
|
||||
// Sets a custom symbol name that can override
|
||||
// spirv_cross_get_interface.
|
||||
//
|
||||
// Useful when several shader interfaces are linked
|
||||
// statically into the same binary.
|
||||
void set_interface_name(std::string name)
|
||||
{
|
||||
interface_name = std::move(name);
|
||||
}
|
||||
|
||||
private:
|
||||
void emit_header() override;
|
||||
void emit_c_linkage();
|
||||
void emit_function_prototype(SPIRFunction &func, const Bitset &return_flags) override;
|
||||
|
||||
void emit_resources();
|
||||
void emit_buffer_block(const SPIRVariable &type) override;
|
||||
void emit_push_constant_block(const SPIRVariable &var) override;
|
||||
void emit_interface_block(const SPIRVariable &type);
|
||||
void emit_block_chain(SPIRBlock &block);
|
||||
void emit_uniform(const SPIRVariable &var) override;
|
||||
void emit_shared(const SPIRVariable &var);
|
||||
void emit_block_struct(SPIRType &type);
|
||||
std::string variable_decl(const SPIRType &type, const std::string &name, uint32_t id) override;
|
||||
|
||||
std::string argument_decl(const SPIRFunction::Parameter &arg);
|
||||
|
||||
SmallVector<std::string> resource_registrations;
|
||||
std::string impl_type;
|
||||
std::string resource_type;
|
||||
uint32_t shared_counter = 0;
|
||||
|
||||
std::string interface_name;
|
||||
};
|
||||
} // namespace SPIRV_CROSS_NAMESPACE
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,912 @@
|
|||
/*
|
||||
* Copyright 2019-2020 Hans-Kristian Arntzen
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef SPIRV_CROSS_C_API_H
|
||||
#define SPIRV_CROSS_C_API_H
|
||||
|
||||
#include <stddef.h>
|
||||
#include "spirv.h"
|
||||
|
||||
/*
|
||||
* C89-compatible wrapper for SPIRV-Cross' API.
|
||||
* Documentation here is sparse unless the behavior does not map 1:1 with C++ API.
|
||||
* It is recommended to look at the canonical C++ API for more detailed information.
|
||||
*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Bumped if ABI or API breaks backwards compatibility. */
|
||||
#define SPVC_C_API_VERSION_MAJOR 0
|
||||
/* Bumped if APIs or enumerations are added in a backwards compatible way. */
|
||||
#define SPVC_C_API_VERSION_MINOR 33
|
||||
/* Bumped if internal implementation details change. */
|
||||
#define SPVC_C_API_VERSION_PATCH 0
|
||||
|
||||
#if !defined(SPVC_PUBLIC_API)
|
||||
#if defined(SPVC_EXPORT_SYMBOLS)
|
||||
/* Exports symbols. Standard C calling convention is used. */
|
||||
#if defined(__GNUC__)
|
||||
#define SPVC_PUBLIC_API __attribute__((visibility("default")))
|
||||
#elif defined(_MSC_VER)
|
||||
#define SPVC_PUBLIC_API __declspec(dllexport)
|
||||
#else
|
||||
#define SPVC_PUBLIC_API
|
||||
#endif
|
||||
#else
|
||||
#define SPVC_PUBLIC_API
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Gets the SPVC_C_API_VERSION_* used to build this library.
|
||||
* Can be used to check for ABI mismatch if so-versioning did not catch it.
|
||||
*/
|
||||
SPVC_PUBLIC_API void spvc_get_version(unsigned *major, unsigned *minor, unsigned *patch);
|
||||
|
||||
/* Gets a human readable version string to identify which commit a particular binary was created from. */
|
||||
SPVC_PUBLIC_API const char *spvc_get_commit_revision_and_timestamp(void);
|
||||
|
||||
/* These types are opaque to the user. */
|
||||
typedef struct spvc_context_s *spvc_context;
|
||||
typedef struct spvc_parsed_ir_s *spvc_parsed_ir;
|
||||
typedef struct spvc_compiler_s *spvc_compiler;
|
||||
typedef struct spvc_compiler_options_s *spvc_compiler_options;
|
||||
typedef struct spvc_resources_s *spvc_resources;
|
||||
struct spvc_type_s;
|
||||
typedef const struct spvc_type_s *spvc_type;
|
||||
typedef struct spvc_constant_s *spvc_constant;
|
||||
struct spvc_set_s;
|
||||
typedef const struct spvc_set_s *spvc_set;
|
||||
|
||||
/*
|
||||
* Shallow typedefs. All SPIR-V IDs are plain 32-bit numbers, but this helps communicate which data is used.
|
||||
* Maps to a SPIRType.
|
||||
*/
|
||||
typedef SpvId spvc_type_id;
|
||||
/* Maps to a SPIRVariable. */
|
||||
typedef SpvId spvc_variable_id;
|
||||
/* Maps to a SPIRConstant. */
|
||||
typedef SpvId spvc_constant_id;
|
||||
|
||||
/* See C++ API. */
|
||||
typedef struct spvc_reflected_resource
|
||||
{
|
||||
spvc_variable_id id;
|
||||
spvc_type_id base_type_id;
|
||||
spvc_type_id type_id;
|
||||
const char *name;
|
||||
} spvc_reflected_resource;
|
||||
|
||||
/* See C++ API. */
|
||||
typedef struct spvc_entry_point
|
||||
{
|
||||
SpvExecutionModel execution_model;
|
||||
const char *name;
|
||||
} spvc_entry_point;
|
||||
|
||||
/* See C++ API. */
|
||||
typedef struct spvc_combined_image_sampler
|
||||
{
|
||||
spvc_variable_id combined_id;
|
||||
spvc_variable_id image_id;
|
||||
spvc_variable_id sampler_id;
|
||||
} spvc_combined_image_sampler;
|
||||
|
||||
/* See C++ API. */
|
||||
typedef struct spvc_specialization_constant
|
||||
{
|
||||
spvc_constant_id id;
|
||||
unsigned constant_id;
|
||||
} spvc_specialization_constant;
|
||||
|
||||
/* See C++ API. */
|
||||
typedef struct spvc_buffer_range
|
||||
{
|
||||
unsigned index;
|
||||
size_t offset;
|
||||
size_t range;
|
||||
} spvc_buffer_range;
|
||||
|
||||
/* See C++ API. */
|
||||
typedef struct spvc_hlsl_root_constants
|
||||
{
|
||||
unsigned start;
|
||||
unsigned end;
|
||||
unsigned binding;
|
||||
unsigned space;
|
||||
} spvc_hlsl_root_constants;
|
||||
|
||||
/* See C++ API. */
|
||||
typedef struct spvc_hlsl_vertex_attribute_remap
|
||||
{
|
||||
unsigned location;
|
||||
const char *semantic;
|
||||
} spvc_hlsl_vertex_attribute_remap;
|
||||
|
||||
/*
|
||||
* Be compatible with non-C99 compilers, which do not have stdbool.
|
||||
* Only recent MSVC compilers supports this for example, and ideally SPIRV-Cross should be linkable
|
||||
* from a wide range of compilers in its C wrapper.
|
||||
*/
|
||||
typedef unsigned char spvc_bool;
|
||||
#define SPVC_TRUE ((spvc_bool)1)
|
||||
#define SPVC_FALSE ((spvc_bool)0)
|
||||
|
||||
typedef enum spvc_result
|
||||
{
|
||||
/* Success. */
|
||||
SPVC_SUCCESS = 0,
|
||||
|
||||
/* The SPIR-V is invalid. Should have been caught by validation ideally. */
|
||||
SPVC_ERROR_INVALID_SPIRV = -1,
|
||||
|
||||
/* The SPIR-V might be valid or invalid, but SPIRV-Cross currently cannot correctly translate this to your target language. */
|
||||
SPVC_ERROR_UNSUPPORTED_SPIRV = -2,
|
||||
|
||||
/* If for some reason we hit this, new or malloc failed. */
|
||||
SPVC_ERROR_OUT_OF_MEMORY = -3,
|
||||
|
||||
/* Invalid API argument. */
|
||||
SPVC_ERROR_INVALID_ARGUMENT = -4,
|
||||
|
||||
SPVC_ERROR_INT_MAX = 0x7fffffff
|
||||
} spvc_result;
|
||||
|
||||
typedef enum spvc_capture_mode
|
||||
{
|
||||
/* The Parsed IR payload will be copied, and the handle can be reused to create other compiler instances. */
|
||||
SPVC_CAPTURE_MODE_COPY = 0,
|
||||
|
||||
/*
|
||||
* The payload will now be owned by the compiler.
|
||||
* parsed_ir should now be considered a dead blob and must not be used further.
|
||||
* This is optimal for performance and should be the go-to option.
|
||||
*/
|
||||
SPVC_CAPTURE_MODE_TAKE_OWNERSHIP = 1,
|
||||
|
||||
SPVC_CAPTURE_MODE_INT_MAX = 0x7fffffff
|
||||
} spvc_capture_mode;
|
||||
|
||||
typedef enum spvc_backend
|
||||
{
|
||||
/* This backend can only perform reflection, no compiler options are supported. Maps to spirv_cross::Compiler. */
|
||||
SPVC_BACKEND_NONE = 0,
|
||||
SPVC_BACKEND_GLSL = 1, /* spirv_cross::CompilerGLSL */
|
||||
SPVC_BACKEND_HLSL = 2, /* CompilerHLSL */
|
||||
SPVC_BACKEND_MSL = 3, /* CompilerMSL */
|
||||
SPVC_BACKEND_CPP = 4, /* CompilerCPP */
|
||||
SPVC_BACKEND_JSON = 5, /* CompilerReflection w/ JSON backend */
|
||||
SPVC_BACKEND_INT_MAX = 0x7fffffff
|
||||
} spvc_backend;
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef enum spvc_resource_type
|
||||
{
|
||||
SPVC_RESOURCE_TYPE_UNKNOWN = 0,
|
||||
SPVC_RESOURCE_TYPE_UNIFORM_BUFFER = 1,
|
||||
SPVC_RESOURCE_TYPE_STORAGE_BUFFER = 2,
|
||||
SPVC_RESOURCE_TYPE_STAGE_INPUT = 3,
|
||||
SPVC_RESOURCE_TYPE_STAGE_OUTPUT = 4,
|
||||
SPVC_RESOURCE_TYPE_SUBPASS_INPUT = 5,
|
||||
SPVC_RESOURCE_TYPE_STORAGE_IMAGE = 6,
|
||||
SPVC_RESOURCE_TYPE_SAMPLED_IMAGE = 7,
|
||||
SPVC_RESOURCE_TYPE_ATOMIC_COUNTER = 8,
|
||||
SPVC_RESOURCE_TYPE_PUSH_CONSTANT = 9,
|
||||
SPVC_RESOURCE_TYPE_SEPARATE_IMAGE = 10,
|
||||
SPVC_RESOURCE_TYPE_SEPARATE_SAMPLERS = 11,
|
||||
SPVC_RESOURCE_TYPE_ACCELERATION_STRUCTURE = 12,
|
||||
SPVC_RESOURCE_TYPE_RAY_QUERY = 13,
|
||||
SPVC_RESOURCE_TYPE_INT_MAX = 0x7fffffff
|
||||
} spvc_resource_type;
|
||||
|
||||
/* Maps to spirv_cross::SPIRType::BaseType. */
|
||||
typedef enum spvc_basetype
|
||||
{
|
||||
SPVC_BASETYPE_UNKNOWN = 0,
|
||||
SPVC_BASETYPE_VOID = 1,
|
||||
SPVC_BASETYPE_BOOLEAN = 2,
|
||||
SPVC_BASETYPE_INT8 = 3,
|
||||
SPVC_BASETYPE_UINT8 = 4,
|
||||
SPVC_BASETYPE_INT16 = 5,
|
||||
SPVC_BASETYPE_UINT16 = 6,
|
||||
SPVC_BASETYPE_INT32 = 7,
|
||||
SPVC_BASETYPE_UINT32 = 8,
|
||||
SPVC_BASETYPE_INT64 = 9,
|
||||
SPVC_BASETYPE_UINT64 = 10,
|
||||
SPVC_BASETYPE_ATOMIC_COUNTER = 11,
|
||||
SPVC_BASETYPE_FP16 = 12,
|
||||
SPVC_BASETYPE_FP32 = 13,
|
||||
SPVC_BASETYPE_FP64 = 14,
|
||||
SPVC_BASETYPE_STRUCT = 15,
|
||||
SPVC_BASETYPE_IMAGE = 16,
|
||||
SPVC_BASETYPE_SAMPLED_IMAGE = 17,
|
||||
SPVC_BASETYPE_SAMPLER = 18,
|
||||
SPVC_BASETYPE_ACCELERATION_STRUCTURE = 19,
|
||||
|
||||
SPVC_BASETYPE_INT_MAX = 0x7fffffff
|
||||
} spvc_basetype;
|
||||
|
||||
#define SPVC_COMPILER_OPTION_COMMON_BIT 0x1000000
|
||||
#define SPVC_COMPILER_OPTION_GLSL_BIT 0x2000000
|
||||
#define SPVC_COMPILER_OPTION_HLSL_BIT 0x4000000
|
||||
#define SPVC_COMPILER_OPTION_MSL_BIT 0x8000000
|
||||
#define SPVC_COMPILER_OPTION_LANG_BITS 0x0f000000
|
||||
#define SPVC_COMPILER_OPTION_ENUM_BITS 0xffffff
|
||||
|
||||
#define SPVC_MAKE_MSL_VERSION(major, minor, patch) ((major) * 10000 + (minor) * 100 + (patch))
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef enum spvc_msl_platform
|
||||
{
|
||||
SPVC_MSL_PLATFORM_IOS = 0,
|
||||
SPVC_MSL_PLATFORM_MACOS = 1,
|
||||
SPVC_MSL_PLATFORM_MAX_INT = 0x7fffffff
|
||||
} spvc_msl_platform;
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef enum spvc_msl_vertex_format
|
||||
{
|
||||
SPVC_MSL_VERTEX_FORMAT_OTHER = 0,
|
||||
SPVC_MSL_VERTEX_FORMAT_UINT8 = 1,
|
||||
SPVC_MSL_VERTEX_FORMAT_UINT16 = 2
|
||||
} spvc_msl_vertex_format;
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef struct spvc_msl_vertex_attribute
|
||||
{
|
||||
unsigned location;
|
||||
unsigned msl_buffer;
|
||||
unsigned msl_offset;
|
||||
unsigned msl_stride;
|
||||
spvc_bool per_instance;
|
||||
spvc_msl_vertex_format format;
|
||||
SpvBuiltIn builtin;
|
||||
} spvc_msl_vertex_attribute;
|
||||
|
||||
/*
|
||||
* Initializes the vertex attribute struct.
|
||||
*/
|
||||
SPVC_PUBLIC_API void spvc_msl_vertex_attribute_init(spvc_msl_vertex_attribute *attr);
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef struct spvc_msl_resource_binding
|
||||
{
|
||||
SpvExecutionModel stage;
|
||||
unsigned desc_set;
|
||||
unsigned binding;
|
||||
unsigned msl_buffer;
|
||||
unsigned msl_texture;
|
||||
unsigned msl_sampler;
|
||||
} spvc_msl_resource_binding;
|
||||
|
||||
/*
|
||||
* Initializes the resource binding struct.
|
||||
* The defaults are non-zero.
|
||||
*/
|
||||
SPVC_PUBLIC_API void spvc_msl_resource_binding_init(spvc_msl_resource_binding *binding);
|
||||
|
||||
#define SPVC_MSL_PUSH_CONSTANT_DESC_SET (~(0u))
|
||||
#define SPVC_MSL_PUSH_CONSTANT_BINDING (0)
|
||||
#define SPVC_MSL_SWIZZLE_BUFFER_BINDING (~(1u))
|
||||
#define SPVC_MSL_BUFFER_SIZE_BUFFER_BINDING (~(2u))
|
||||
#define SPVC_MSL_ARGUMENT_BUFFER_BINDING (~(3u))
|
||||
|
||||
/* Obsolete. Sticks around for backwards compatibility. */
|
||||
#define SPVC_MSL_AUX_BUFFER_STRUCT_VERSION 1
|
||||
|
||||
/* Runtime check for incompatibility. Obsolete. */
|
||||
SPVC_PUBLIC_API unsigned spvc_msl_get_aux_buffer_struct_version(void);
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef enum spvc_msl_sampler_coord
|
||||
{
|
||||
SPVC_MSL_SAMPLER_COORD_NORMALIZED = 0,
|
||||
SPVC_MSL_SAMPLER_COORD_PIXEL = 1,
|
||||
SPVC_MSL_SAMPLER_INT_MAX = 0x7fffffff
|
||||
} spvc_msl_sampler_coord;
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef enum spvc_msl_sampler_filter
|
||||
{
|
||||
SPVC_MSL_SAMPLER_FILTER_NEAREST = 0,
|
||||
SPVC_MSL_SAMPLER_FILTER_LINEAR = 1,
|
||||
SPVC_MSL_SAMPLER_FILTER_INT_MAX = 0x7fffffff
|
||||
} spvc_msl_sampler_filter;
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef enum spvc_msl_sampler_mip_filter
|
||||
{
|
||||
SPVC_MSL_SAMPLER_MIP_FILTER_NONE = 0,
|
||||
SPVC_MSL_SAMPLER_MIP_FILTER_NEAREST = 1,
|
||||
SPVC_MSL_SAMPLER_MIP_FILTER_LINEAR = 2,
|
||||
SPVC_MSL_SAMPLER_MIP_FILTER_INT_MAX = 0x7fffffff
|
||||
} spvc_msl_sampler_mip_filter;
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef enum spvc_msl_sampler_address
|
||||
{
|
||||
SPVC_MSL_SAMPLER_ADDRESS_CLAMP_TO_ZERO = 0,
|
||||
SPVC_MSL_SAMPLER_ADDRESS_CLAMP_TO_EDGE = 1,
|
||||
SPVC_MSL_SAMPLER_ADDRESS_CLAMP_TO_BORDER = 2,
|
||||
SPVC_MSL_SAMPLER_ADDRESS_REPEAT = 3,
|
||||
SPVC_MSL_SAMPLER_ADDRESS_MIRRORED_REPEAT = 4,
|
||||
SPVC_MSL_SAMPLER_ADDRESS_INT_MAX = 0x7fffffff
|
||||
} spvc_msl_sampler_address;
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef enum spvc_msl_sampler_compare_func
|
||||
{
|
||||
SPVC_MSL_SAMPLER_COMPARE_FUNC_NEVER = 0,
|
||||
SPVC_MSL_SAMPLER_COMPARE_FUNC_LESS = 1,
|
||||
SPVC_MSL_SAMPLER_COMPARE_FUNC_LESS_EQUAL = 2,
|
||||
SPVC_MSL_SAMPLER_COMPARE_FUNC_GREATER = 3,
|
||||
SPVC_MSL_SAMPLER_COMPARE_FUNC_GREATER_EQUAL = 4,
|
||||
SPVC_MSL_SAMPLER_COMPARE_FUNC_EQUAL = 5,
|
||||
SPVC_MSL_SAMPLER_COMPARE_FUNC_NOT_EQUAL = 6,
|
||||
SPVC_MSL_SAMPLER_COMPARE_FUNC_ALWAYS = 7,
|
||||
SPVC_MSL_SAMPLER_COMPARE_FUNC_INT_MAX = 0x7fffffff
|
||||
} spvc_msl_sampler_compare_func;
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef enum spvc_msl_sampler_border_color
|
||||
{
|
||||
SPVC_MSL_SAMPLER_BORDER_COLOR_TRANSPARENT_BLACK = 0,
|
||||
SPVC_MSL_SAMPLER_BORDER_COLOR_OPAQUE_BLACK = 1,
|
||||
SPVC_MSL_SAMPLER_BORDER_COLOR_OPAQUE_WHITE = 2,
|
||||
SPVC_MSL_SAMPLER_BORDER_COLOR_INT_MAX = 0x7fffffff
|
||||
} spvc_msl_sampler_border_color;
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef enum spvc_msl_format_resolution
|
||||
{
|
||||
SPVC_MSL_FORMAT_RESOLUTION_444 = 0,
|
||||
SPVC_MSL_FORMAT_RESOLUTION_422,
|
||||
SPVC_MSL_FORMAT_RESOLUTION_420,
|
||||
SPVC_MSL_FORMAT_RESOLUTION_INT_MAX = 0x7fffffff
|
||||
} spvc_msl_format_resolution;
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef enum spvc_msl_chroma_location
|
||||
{
|
||||
SPVC_MSL_CHROMA_LOCATION_COSITED_EVEN = 0,
|
||||
SPVC_MSL_CHROMA_LOCATION_MIDPOINT,
|
||||
SPVC_MSL_CHROMA_LOCATION_INT_MAX = 0x7fffffff
|
||||
} spvc_msl_chroma_location;
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef enum spvc_msl_component_swizzle
|
||||
{
|
||||
SPVC_MSL_COMPONENT_SWIZZLE_IDENTITY = 0,
|
||||
SPVC_MSL_COMPONENT_SWIZZLE_ZERO,
|
||||
SPVC_MSL_COMPONENT_SWIZZLE_ONE,
|
||||
SPVC_MSL_COMPONENT_SWIZZLE_R,
|
||||
SPVC_MSL_COMPONENT_SWIZZLE_G,
|
||||
SPVC_MSL_COMPONENT_SWIZZLE_B,
|
||||
SPVC_MSL_COMPONENT_SWIZZLE_A,
|
||||
SPVC_MSL_COMPONENT_SWIZZLE_INT_MAX = 0x7fffffff
|
||||
} spvc_msl_component_swizzle;
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef enum spvc_msl_sampler_ycbcr_model_conversion
|
||||
{
|
||||
SPVC_MSL_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY = 0,
|
||||
SPVC_MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY,
|
||||
SPVC_MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_BT_709,
|
||||
SPVC_MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_BT_601,
|
||||
SPVC_MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_BT_2020,
|
||||
SPVC_MSL_SAMPLER_YCBCR_MODEL_CONVERSION_INT_MAX = 0x7fffffff
|
||||
} spvc_msl_sampler_ycbcr_model_conversion;
|
||||
|
||||
/* Maps to C+ API. */
|
||||
typedef enum spvc_msl_sampler_ycbcr_range
|
||||
{
|
||||
SPVC_MSL_SAMPLER_YCBCR_RANGE_ITU_FULL = 0,
|
||||
SPVC_MSL_SAMPLER_YCBCR_RANGE_ITU_NARROW,
|
||||
SPVC_MSL_SAMPLER_YCBCR_RANGE_INT_MAX = 0x7fffffff
|
||||
} spvc_msl_sampler_ycbcr_range;
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef struct spvc_msl_constexpr_sampler
|
||||
{
|
||||
spvc_msl_sampler_coord coord;
|
||||
spvc_msl_sampler_filter min_filter;
|
||||
spvc_msl_sampler_filter mag_filter;
|
||||
spvc_msl_sampler_mip_filter mip_filter;
|
||||
spvc_msl_sampler_address s_address;
|
||||
spvc_msl_sampler_address t_address;
|
||||
spvc_msl_sampler_address r_address;
|
||||
spvc_msl_sampler_compare_func compare_func;
|
||||
spvc_msl_sampler_border_color border_color;
|
||||
float lod_clamp_min;
|
||||
float lod_clamp_max;
|
||||
int max_anisotropy;
|
||||
|
||||
spvc_bool compare_enable;
|
||||
spvc_bool lod_clamp_enable;
|
||||
spvc_bool anisotropy_enable;
|
||||
} spvc_msl_constexpr_sampler;
|
||||
|
||||
/*
|
||||
* Initializes the constexpr sampler struct.
|
||||
* The defaults are non-zero.
|
||||
*/
|
||||
SPVC_PUBLIC_API void spvc_msl_constexpr_sampler_init(spvc_msl_constexpr_sampler *sampler);
|
||||
|
||||
/* Maps to the sampler Y'CbCr conversion-related portions of MSLConstexprSampler. See C++ API for defaults and details. */
|
||||
typedef struct spvc_msl_sampler_ycbcr_conversion
|
||||
{
|
||||
unsigned planes;
|
||||
spvc_msl_format_resolution resolution;
|
||||
spvc_msl_sampler_filter chroma_filter;
|
||||
spvc_msl_chroma_location x_chroma_offset;
|
||||
spvc_msl_chroma_location y_chroma_offset;
|
||||
spvc_msl_component_swizzle swizzle[4];
|
||||
spvc_msl_sampler_ycbcr_model_conversion ycbcr_model;
|
||||
spvc_msl_sampler_ycbcr_range ycbcr_range;
|
||||
unsigned bpc;
|
||||
} spvc_msl_sampler_ycbcr_conversion;
|
||||
|
||||
/*
|
||||
* Initializes the constexpr sampler struct.
|
||||
* The defaults are non-zero.
|
||||
*/
|
||||
SPVC_PUBLIC_API void spvc_msl_sampler_ycbcr_conversion_init(spvc_msl_sampler_ycbcr_conversion *conv);
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef enum spvc_hlsl_binding_flag_bits
|
||||
{
|
||||
SPVC_HLSL_BINDING_AUTO_NONE_BIT = 0,
|
||||
SPVC_HLSL_BINDING_AUTO_PUSH_CONSTANT_BIT = 1 << 0,
|
||||
SPVC_HLSL_BINDING_AUTO_CBV_BIT = 1 << 1,
|
||||
SPVC_HLSL_BINDING_AUTO_SRV_BIT = 1 << 2,
|
||||
SPVC_HLSL_BINDING_AUTO_UAV_BIT = 1 << 3,
|
||||
SPVC_HLSL_BINDING_AUTO_SAMPLER_BIT = 1 << 4,
|
||||
SPVC_HLSL_BINDING_AUTO_ALL = 0x7fffffff
|
||||
} spvc_hlsl_binding_flag_bits;
|
||||
typedef unsigned spvc_hlsl_binding_flags;
|
||||
|
||||
#define SPVC_HLSL_PUSH_CONSTANT_DESC_SET (~(0u))
|
||||
#define SPVC_HLSL_PUSH_CONSTANT_BINDING (0)
|
||||
|
||||
/* Maps to C++ API. */
|
||||
typedef struct spvc_hlsl_resource_binding_mapping
|
||||
{
|
||||
unsigned register_space;
|
||||
unsigned register_binding;
|
||||
} spvc_hlsl_resource_binding_mapping;
|
||||
|
||||
typedef struct spvc_hlsl_resource_binding
|
||||
{
|
||||
SpvExecutionModel stage;
|
||||
unsigned desc_set;
|
||||
unsigned binding;
|
||||
|
||||
spvc_hlsl_resource_binding_mapping cbv, uav, srv, sampler;
|
||||
} spvc_hlsl_resource_binding;
|
||||
|
||||
/*
|
||||
* Initializes the resource binding struct.
|
||||
* The defaults are non-zero.
|
||||
*/
|
||||
SPVC_PUBLIC_API void spvc_hlsl_resource_binding_init(spvc_hlsl_resource_binding *binding);
|
||||
|
||||
/* Maps to the various spirv_cross::Compiler*::Option structures. See C++ API for defaults and details. */
|
||||
typedef enum spvc_compiler_option
|
||||
{
|
||||
SPVC_COMPILER_OPTION_UNKNOWN = 0,
|
||||
|
||||
SPVC_COMPILER_OPTION_FORCE_TEMPORARY = 1 | SPVC_COMPILER_OPTION_COMMON_BIT,
|
||||
SPVC_COMPILER_OPTION_FLATTEN_MULTIDIMENSIONAL_ARRAYS = 2 | SPVC_COMPILER_OPTION_COMMON_BIT,
|
||||
SPVC_COMPILER_OPTION_FIXUP_DEPTH_CONVENTION = 3 | SPVC_COMPILER_OPTION_COMMON_BIT,
|
||||
SPVC_COMPILER_OPTION_FLIP_VERTEX_Y = 4 | SPVC_COMPILER_OPTION_COMMON_BIT,
|
||||
|
||||
SPVC_COMPILER_OPTION_GLSL_SUPPORT_NONZERO_BASE_INSTANCE = 5 | SPVC_COMPILER_OPTION_GLSL_BIT,
|
||||
SPVC_COMPILER_OPTION_GLSL_SEPARATE_SHADER_OBJECTS = 6 | SPVC_COMPILER_OPTION_GLSL_BIT,
|
||||
SPVC_COMPILER_OPTION_GLSL_ENABLE_420PACK_EXTENSION = 7 | SPVC_COMPILER_OPTION_GLSL_BIT,
|
||||
SPVC_COMPILER_OPTION_GLSL_VERSION = 8 | SPVC_COMPILER_OPTION_GLSL_BIT,
|
||||
SPVC_COMPILER_OPTION_GLSL_ES = 9 | SPVC_COMPILER_OPTION_GLSL_BIT,
|
||||
SPVC_COMPILER_OPTION_GLSL_VULKAN_SEMANTICS = 10 | SPVC_COMPILER_OPTION_GLSL_BIT,
|
||||
SPVC_COMPILER_OPTION_GLSL_ES_DEFAULT_FLOAT_PRECISION_HIGHP = 11 | SPVC_COMPILER_OPTION_GLSL_BIT,
|
||||
SPVC_COMPILER_OPTION_GLSL_ES_DEFAULT_INT_PRECISION_HIGHP = 12 | SPVC_COMPILER_OPTION_GLSL_BIT,
|
||||
|
||||
SPVC_COMPILER_OPTION_HLSL_SHADER_MODEL = 13 | SPVC_COMPILER_OPTION_HLSL_BIT,
|
||||
SPVC_COMPILER_OPTION_HLSL_POINT_SIZE_COMPAT = 14 | SPVC_COMPILER_OPTION_HLSL_BIT,
|
||||
SPVC_COMPILER_OPTION_HLSL_POINT_COORD_COMPAT = 15 | SPVC_COMPILER_OPTION_HLSL_BIT,
|
||||
SPVC_COMPILER_OPTION_HLSL_SUPPORT_NONZERO_BASE_VERTEX_BASE_INSTANCE = 16 | SPVC_COMPILER_OPTION_HLSL_BIT,
|
||||
|
||||
SPVC_COMPILER_OPTION_MSL_VERSION = 17 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_TEXEL_BUFFER_TEXTURE_WIDTH = 18 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
|
||||
/* Obsolete, use SWIZZLE_BUFFER_INDEX instead. */
|
||||
SPVC_COMPILER_OPTION_MSL_AUX_BUFFER_INDEX = 19 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_SWIZZLE_BUFFER_INDEX = 19 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
|
||||
SPVC_COMPILER_OPTION_MSL_INDIRECT_PARAMS_BUFFER_INDEX = 20 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_SHADER_OUTPUT_BUFFER_INDEX = 21 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_SHADER_PATCH_OUTPUT_BUFFER_INDEX = 22 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_SHADER_TESS_FACTOR_OUTPUT_BUFFER_INDEX = 23 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_SHADER_INPUT_WORKGROUP_INDEX = 24 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_ENABLE_POINT_SIZE_BUILTIN = 25 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_DISABLE_RASTERIZATION = 26 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_CAPTURE_OUTPUT_TO_BUFFER = 27 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_SWIZZLE_TEXTURE_SAMPLES = 28 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_PAD_FRAGMENT_OUTPUT_COMPONENTS = 29 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_TESS_DOMAIN_ORIGIN_LOWER_LEFT = 30 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_PLATFORM = 31 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_ARGUMENT_BUFFERS = 32 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
|
||||
SPVC_COMPILER_OPTION_GLSL_EMIT_PUSH_CONSTANT_AS_UNIFORM_BUFFER = 33 | SPVC_COMPILER_OPTION_GLSL_BIT,
|
||||
|
||||
SPVC_COMPILER_OPTION_MSL_TEXTURE_BUFFER_NATIVE = 34 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
|
||||
SPVC_COMPILER_OPTION_GLSL_EMIT_UNIFORM_BUFFER_AS_PLAIN_UNIFORMS = 35 | SPVC_COMPILER_OPTION_GLSL_BIT,
|
||||
|
||||
SPVC_COMPILER_OPTION_MSL_BUFFER_SIZE_BUFFER_INDEX = 36 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
|
||||
SPVC_COMPILER_OPTION_EMIT_LINE_DIRECTIVES = 37 | SPVC_COMPILER_OPTION_COMMON_BIT,
|
||||
|
||||
SPVC_COMPILER_OPTION_MSL_MULTIVIEW = 38 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_VIEW_MASK_BUFFER_INDEX = 39 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_DEVICE_INDEX = 40 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_VIEW_INDEX_FROM_DEVICE_INDEX = 41 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_DISPATCH_BASE = 42 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_DYNAMIC_OFFSETS_BUFFER_INDEX = 43 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_TEXTURE_1D_AS_2D = 44 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_ENABLE_BASE_INDEX_ZERO = 45 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_IOS_FRAMEBUFFER_FETCH_SUBPASS = 46 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_INVARIANT_FP_MATH = 47 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_EMULATE_CUBEMAP_ARRAY = 48 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_ENABLE_DECORATION_BINDING = 49 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_FORCE_ACTIVE_ARGUMENT_BUFFER_RESOURCES = 50 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_FORCE_NATIVE_ARRAYS = 51 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
|
||||
SPVC_COMPILER_OPTION_ENABLE_STORAGE_IMAGE_QUALIFIER_DEDUCTION = 52 | SPVC_COMPILER_OPTION_COMMON_BIT,
|
||||
|
||||
SPVC_COMPILER_OPTION_HLSL_FORCE_STORAGE_BUFFER_AS_UAV = 53 | SPVC_COMPILER_OPTION_HLSL_BIT,
|
||||
|
||||
SPVC_COMPILER_OPTION_FORCE_ZERO_INITIALIZED_VARIABLES = 54 | SPVC_COMPILER_OPTION_COMMON_BIT,
|
||||
|
||||
SPVC_COMPILER_OPTION_HLSL_NONWRITABLE_UAV_TEXTURE_AS_SRV = 55 | SPVC_COMPILER_OPTION_HLSL_BIT,
|
||||
|
||||
SPVC_COMPILER_OPTION_MSL_ENABLE_FRAG_OUTPUT_MASK = 56 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_ENABLE_FRAG_DEPTH_BUILTIN = 57 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_ENABLE_FRAG_STENCIL_REF_BUILTIN = 58 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
SPVC_COMPILER_OPTION_MSL_ENABLE_CLIP_DISTANCE_USER_VARYING = 59 | SPVC_COMPILER_OPTION_MSL_BIT,
|
||||
|
||||
SPVC_COMPILER_OPTION_INT_MAX = 0x7fffffff
|
||||
} spvc_compiler_option;
|
||||
|
||||
/*
|
||||
* Context is the highest-level API construct.
|
||||
* The context owns all memory allocations made by its child object hierarchy, including various non-opaque structs and strings.
|
||||
* This means that the API user only has to care about one "destroy" call ever when using the C API.
|
||||
* All pointers handed out by the APIs are only valid as long as the context
|
||||
* is alive and spvc_context_release_allocations has not been called.
|
||||
*/
|
||||
SPVC_PUBLIC_API spvc_result spvc_context_create(spvc_context *context);
|
||||
|
||||
/* Frees all memory allocations and objects associated with the context and its child objects. */
|
||||
SPVC_PUBLIC_API void spvc_context_destroy(spvc_context context);
|
||||
|
||||
/* Frees all memory allocations and objects associated with the context and its child objects, but keeps the context alive. */
|
||||
SPVC_PUBLIC_API void spvc_context_release_allocations(spvc_context context);
|
||||
|
||||
/* Get the string for the last error which was logged. */
|
||||
SPVC_PUBLIC_API const char *spvc_context_get_last_error_string(spvc_context context);
|
||||
|
||||
/* Get notified in a callback when an error triggers. Useful for debugging. */
|
||||
typedef void (*spvc_error_callback)(void *userdata, const char *error);
|
||||
SPVC_PUBLIC_API void spvc_context_set_error_callback(spvc_context context, spvc_error_callback cb, void *userdata);
|
||||
|
||||
/* SPIR-V parsing interface. Maps to Parser which then creates a ParsedIR, and that IR is extracted into the handle. */
|
||||
SPVC_PUBLIC_API spvc_result spvc_context_parse_spirv(spvc_context context, const SpvId *spirv, size_t word_count,
|
||||
spvc_parsed_ir *parsed_ir);
|
||||
|
||||
/*
|
||||
* Create a compiler backend. Capture mode controls if we construct by copy or move semantics.
|
||||
* It is always recommended to use SPVC_CAPTURE_MODE_TAKE_OWNERSHIP if you only intend to cross-compile the IR once.
|
||||
*/
|
||||
SPVC_PUBLIC_API spvc_result spvc_context_create_compiler(spvc_context context, spvc_backend backend,
|
||||
spvc_parsed_ir parsed_ir, spvc_capture_mode mode,
|
||||
spvc_compiler *compiler);
|
||||
|
||||
/* Maps directly to C++ API. */
|
||||
SPVC_PUBLIC_API unsigned spvc_compiler_get_current_id_bound(spvc_compiler compiler);
|
||||
|
||||
/* Create compiler options, which will initialize defaults. */
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_create_compiler_options(spvc_compiler compiler,
|
||||
spvc_compiler_options *options);
|
||||
/* Override options. Will return error if e.g. MSL options are used for the HLSL backend, etc. */
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_options_set_bool(spvc_compiler_options options,
|
||||
spvc_compiler_option option, spvc_bool value);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_options_set_uint(spvc_compiler_options options,
|
||||
spvc_compiler_option option, unsigned value);
|
||||
/* Set compiler options. */
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_install_compiler_options(spvc_compiler compiler,
|
||||
spvc_compiler_options options);
|
||||
|
||||
/* Compile IR into a string. *source is owned by the context, and caller must not free it themselves. */
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_compile(spvc_compiler compiler, const char **source);
|
||||
|
||||
/* Maps to C++ API. */
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_add_header_line(spvc_compiler compiler, const char *line);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_require_extension(spvc_compiler compiler, const char *ext);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_flatten_buffer_block(spvc_compiler compiler, spvc_variable_id id);
|
||||
|
||||
SPVC_PUBLIC_API spvc_bool spvc_compiler_variable_is_depth_or_compare(spvc_compiler compiler, spvc_variable_id id);
|
||||
|
||||
/*
|
||||
* HLSL specifics.
|
||||
* Maps to C++ API.
|
||||
*/
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_hlsl_set_root_constants_layout(spvc_compiler compiler,
|
||||
const spvc_hlsl_root_constants *constant_info,
|
||||
size_t count);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_hlsl_add_vertex_attribute_remap(spvc_compiler compiler,
|
||||
const spvc_hlsl_vertex_attribute_remap *remap,
|
||||
size_t remaps);
|
||||
SPVC_PUBLIC_API spvc_variable_id spvc_compiler_hlsl_remap_num_workgroups_builtin(spvc_compiler compiler);
|
||||
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_hlsl_set_resource_binding_flags(spvc_compiler compiler,
|
||||
spvc_hlsl_binding_flags flags);
|
||||
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_hlsl_add_resource_binding(spvc_compiler compiler,
|
||||
const spvc_hlsl_resource_binding *binding);
|
||||
SPVC_PUBLIC_API spvc_bool spvc_compiler_hlsl_is_resource_used(spvc_compiler compiler,
|
||||
SpvExecutionModel model,
|
||||
unsigned set,
|
||||
unsigned binding);
|
||||
|
||||
/*
|
||||
* MSL specifics.
|
||||
* Maps to C++ API.
|
||||
*/
|
||||
SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_is_rasterization_disabled(spvc_compiler compiler);
|
||||
|
||||
/* Obsolete. Renamed to needs_swizzle_buffer. */
|
||||
SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_needs_aux_buffer(spvc_compiler compiler);
|
||||
SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_needs_swizzle_buffer(spvc_compiler compiler);
|
||||
SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_needs_buffer_size_buffer(spvc_compiler compiler);
|
||||
|
||||
SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_needs_output_buffer(spvc_compiler compiler);
|
||||
SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_needs_patch_output_buffer(spvc_compiler compiler);
|
||||
SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_needs_input_threadgroup_mem(spvc_compiler compiler);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_msl_add_vertex_attribute(spvc_compiler compiler,
|
||||
const spvc_msl_vertex_attribute *attrs);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_msl_add_resource_binding(spvc_compiler compiler,
|
||||
const spvc_msl_resource_binding *binding);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_msl_add_discrete_descriptor_set(spvc_compiler compiler, unsigned desc_set);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_msl_set_argument_buffer_device_address_space(spvc_compiler compiler, unsigned desc_set, spvc_bool device_address);
|
||||
SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_is_vertex_attribute_used(spvc_compiler compiler, unsigned location);
|
||||
SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_is_resource_used(spvc_compiler compiler,
|
||||
SpvExecutionModel model,
|
||||
unsigned set,
|
||||
unsigned binding);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_msl_remap_constexpr_sampler(spvc_compiler compiler, spvc_variable_id id, const spvc_msl_constexpr_sampler *sampler);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_msl_remap_constexpr_sampler_by_binding(spvc_compiler compiler, unsigned desc_set, unsigned binding, const spvc_msl_constexpr_sampler *sampler);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_msl_remap_constexpr_sampler_ycbcr(spvc_compiler compiler, spvc_variable_id id, const spvc_msl_constexpr_sampler *sampler, const spvc_msl_sampler_ycbcr_conversion *conv);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_msl_remap_constexpr_sampler_by_binding_ycbcr(spvc_compiler compiler, unsigned desc_set, unsigned binding, const spvc_msl_constexpr_sampler *sampler, const spvc_msl_sampler_ycbcr_conversion *conv);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_msl_set_fragment_output_components(spvc_compiler compiler, unsigned location, unsigned components);
|
||||
|
||||
SPVC_PUBLIC_API unsigned spvc_compiler_msl_get_automatic_resource_binding(spvc_compiler compiler, spvc_variable_id id);
|
||||
SPVC_PUBLIC_API unsigned spvc_compiler_msl_get_automatic_resource_binding_secondary(spvc_compiler compiler, spvc_variable_id id);
|
||||
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_msl_add_dynamic_buffer(spvc_compiler compiler, unsigned desc_set, unsigned binding, unsigned index);
|
||||
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_msl_add_inline_uniform_block(spvc_compiler compiler, unsigned desc_set, unsigned binding);
|
||||
|
||||
/*
|
||||
* Reflect resources.
|
||||
* Maps almost 1:1 to C++ API.
|
||||
*/
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_get_active_interface_variables(spvc_compiler compiler, spvc_set *set);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_set_enabled_interface_variables(spvc_compiler compiler, spvc_set set);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_create_shader_resources(spvc_compiler compiler, spvc_resources *resources);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_create_shader_resources_for_active_variables(spvc_compiler compiler,
|
||||
spvc_resources *resources,
|
||||
spvc_set active);
|
||||
SPVC_PUBLIC_API spvc_result spvc_resources_get_resource_list_for_type(spvc_resources resources, spvc_resource_type type,
|
||||
const spvc_reflected_resource **resource_list,
|
||||
size_t *resource_size);
|
||||
|
||||
/*
|
||||
* Decorations.
|
||||
* Maps to C++ API.
|
||||
*/
|
||||
SPVC_PUBLIC_API void spvc_compiler_set_decoration(spvc_compiler compiler, SpvId id, SpvDecoration decoration,
|
||||
unsigned argument);
|
||||
SPVC_PUBLIC_API void spvc_compiler_set_decoration_string(spvc_compiler compiler, SpvId id, SpvDecoration decoration,
|
||||
const char *argument);
|
||||
SPVC_PUBLIC_API void spvc_compiler_set_name(spvc_compiler compiler, SpvId id, const char *argument);
|
||||
SPVC_PUBLIC_API void spvc_compiler_set_member_decoration(spvc_compiler compiler, spvc_type_id id, unsigned member_index,
|
||||
SpvDecoration decoration, unsigned argument);
|
||||
SPVC_PUBLIC_API void spvc_compiler_set_member_decoration_string(spvc_compiler compiler, spvc_type_id id,
|
||||
unsigned member_index, SpvDecoration decoration,
|
||||
const char *argument);
|
||||
SPVC_PUBLIC_API void spvc_compiler_set_member_name(spvc_compiler compiler, spvc_type_id id, unsigned member_index,
|
||||
const char *argument);
|
||||
SPVC_PUBLIC_API void spvc_compiler_unset_decoration(spvc_compiler compiler, SpvId id, SpvDecoration decoration);
|
||||
SPVC_PUBLIC_API void spvc_compiler_unset_member_decoration(spvc_compiler compiler, spvc_type_id id,
|
||||
unsigned member_index, SpvDecoration decoration);
|
||||
|
||||
SPVC_PUBLIC_API spvc_bool spvc_compiler_has_decoration(spvc_compiler compiler, SpvId id, SpvDecoration decoration);
|
||||
SPVC_PUBLIC_API spvc_bool spvc_compiler_has_member_decoration(spvc_compiler compiler, spvc_type_id id,
|
||||
unsigned member_index, SpvDecoration decoration);
|
||||
SPVC_PUBLIC_API const char *spvc_compiler_get_name(spvc_compiler compiler, SpvId id);
|
||||
SPVC_PUBLIC_API unsigned spvc_compiler_get_decoration(spvc_compiler compiler, SpvId id, SpvDecoration decoration);
|
||||
SPVC_PUBLIC_API const char *spvc_compiler_get_decoration_string(spvc_compiler compiler, SpvId id,
|
||||
SpvDecoration decoration);
|
||||
SPVC_PUBLIC_API unsigned spvc_compiler_get_member_decoration(spvc_compiler compiler, spvc_type_id id,
|
||||
unsigned member_index, SpvDecoration decoration);
|
||||
SPVC_PUBLIC_API const char *spvc_compiler_get_member_decoration_string(spvc_compiler compiler, spvc_type_id id,
|
||||
unsigned member_index, SpvDecoration decoration);
|
||||
SPVC_PUBLIC_API const char *spvc_compiler_get_member_name(spvc_compiler compiler, spvc_type_id id, unsigned member_index);
|
||||
|
||||
/*
|
||||
* Entry points.
|
||||
* Maps to C++ API.
|
||||
*/
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_get_entry_points(spvc_compiler compiler,
|
||||
const spvc_entry_point **entry_points,
|
||||
size_t *num_entry_points);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_set_entry_point(spvc_compiler compiler, const char *name,
|
||||
SpvExecutionModel model);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_rename_entry_point(spvc_compiler compiler, const char *old_name,
|
||||
const char *new_name, SpvExecutionModel model);
|
||||
SPVC_PUBLIC_API const char *spvc_compiler_get_cleansed_entry_point_name(spvc_compiler compiler, const char *name,
|
||||
SpvExecutionModel model);
|
||||
SPVC_PUBLIC_API void spvc_compiler_set_execution_mode(spvc_compiler compiler, SpvExecutionMode mode);
|
||||
SPVC_PUBLIC_API void spvc_compiler_unset_execution_mode(spvc_compiler compiler, SpvExecutionMode mode);
|
||||
SPVC_PUBLIC_API void spvc_compiler_set_execution_mode_with_arguments(spvc_compiler compiler, SpvExecutionMode mode,
|
||||
unsigned arg0, unsigned arg1, unsigned arg2);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_get_execution_modes(spvc_compiler compiler, const SpvExecutionMode **modes,
|
||||
size_t *num_modes);
|
||||
SPVC_PUBLIC_API unsigned spvc_compiler_get_execution_mode_argument(spvc_compiler compiler, SpvExecutionMode mode);
|
||||
SPVC_PUBLIC_API unsigned spvc_compiler_get_execution_mode_argument_by_index(spvc_compiler compiler,
|
||||
SpvExecutionMode mode, unsigned index);
|
||||
SPVC_PUBLIC_API SpvExecutionModel spvc_compiler_get_execution_model(spvc_compiler compiler);
|
||||
|
||||
/*
|
||||
* Type query interface.
|
||||
* Maps to C++ API, except it's read-only.
|
||||
*/
|
||||
SPVC_PUBLIC_API spvc_type spvc_compiler_get_type_handle(spvc_compiler compiler, spvc_type_id id);
|
||||
|
||||
/* Pulls out SPIRType::self. This effectively gives the type ID without array or pointer qualifiers.
|
||||
* This is necessary when reflecting decoration/name information on members of a struct,
|
||||
* which are placed in the base type, not the qualified type.
|
||||
* This is similar to spvc_reflected_resource::base_type_id. */
|
||||
SPVC_PUBLIC_API spvc_type_id spvc_type_get_base_type_id(spvc_type type);
|
||||
|
||||
SPVC_PUBLIC_API spvc_basetype spvc_type_get_basetype(spvc_type type);
|
||||
SPVC_PUBLIC_API unsigned spvc_type_get_bit_width(spvc_type type);
|
||||
SPVC_PUBLIC_API unsigned spvc_type_get_vector_size(spvc_type type);
|
||||
SPVC_PUBLIC_API unsigned spvc_type_get_columns(spvc_type type);
|
||||
SPVC_PUBLIC_API unsigned spvc_type_get_num_array_dimensions(spvc_type type);
|
||||
SPVC_PUBLIC_API spvc_bool spvc_type_array_dimension_is_literal(spvc_type type, unsigned dimension);
|
||||
SPVC_PUBLIC_API SpvId spvc_type_get_array_dimension(spvc_type type, unsigned dimension);
|
||||
SPVC_PUBLIC_API unsigned spvc_type_get_num_member_types(spvc_type type);
|
||||
SPVC_PUBLIC_API spvc_type_id spvc_type_get_member_type(spvc_type type, unsigned index);
|
||||
SPVC_PUBLIC_API SpvStorageClass spvc_type_get_storage_class(spvc_type type);
|
||||
|
||||
/* Image type query. */
|
||||
SPVC_PUBLIC_API spvc_type_id spvc_type_get_image_sampled_type(spvc_type type);
|
||||
SPVC_PUBLIC_API SpvDim spvc_type_get_image_dimension(spvc_type type);
|
||||
SPVC_PUBLIC_API spvc_bool spvc_type_get_image_is_depth(spvc_type type);
|
||||
SPVC_PUBLIC_API spvc_bool spvc_type_get_image_arrayed(spvc_type type);
|
||||
SPVC_PUBLIC_API spvc_bool spvc_type_get_image_multisampled(spvc_type type);
|
||||
SPVC_PUBLIC_API spvc_bool spvc_type_get_image_is_storage(spvc_type type);
|
||||
SPVC_PUBLIC_API SpvImageFormat spvc_type_get_image_storage_format(spvc_type type);
|
||||
SPVC_PUBLIC_API SpvAccessQualifier spvc_type_get_image_access_qualifier(spvc_type type);
|
||||
|
||||
/*
|
||||
* Buffer layout query.
|
||||
* Maps to C++ API.
|
||||
*/
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_get_declared_struct_size(spvc_compiler compiler, spvc_type struct_type, size_t *size);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_get_declared_struct_size_runtime_array(spvc_compiler compiler,
|
||||
spvc_type struct_type, size_t array_size, size_t *size);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_get_declared_struct_member_size(spvc_compiler compiler, spvc_type type, unsigned index, size_t *size);
|
||||
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_type_struct_member_offset(spvc_compiler compiler,
|
||||
spvc_type type, unsigned index, unsigned *offset);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_type_struct_member_array_stride(spvc_compiler compiler,
|
||||
spvc_type type, unsigned index, unsigned *stride);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_type_struct_member_matrix_stride(spvc_compiler compiler,
|
||||
spvc_type type, unsigned index, unsigned *stride);
|
||||
|
||||
/*
|
||||
* Workaround helper functions.
|
||||
* Maps to C++ API.
|
||||
*/
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_build_dummy_sampler_for_combined_images(spvc_compiler compiler, spvc_variable_id *id);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_build_combined_image_samplers(spvc_compiler compiler);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_get_combined_image_samplers(spvc_compiler compiler,
|
||||
const spvc_combined_image_sampler **samplers,
|
||||
size_t *num_samplers);
|
||||
|
||||
/*
|
||||
* Constants
|
||||
* Maps to C++ API.
|
||||
*/
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_get_specialization_constants(spvc_compiler compiler,
|
||||
const spvc_specialization_constant **constants,
|
||||
size_t *num_constants);
|
||||
SPVC_PUBLIC_API spvc_constant spvc_compiler_get_constant_handle(spvc_compiler compiler,
|
||||
spvc_constant_id id);
|
||||
|
||||
SPVC_PUBLIC_API spvc_constant_id spvc_compiler_get_work_group_size_specialization_constants(spvc_compiler compiler,
|
||||
spvc_specialization_constant *x,
|
||||
spvc_specialization_constant *y,
|
||||
spvc_specialization_constant *z);
|
||||
|
||||
/*
|
||||
* Buffer ranges
|
||||
* Maps to C++ API.
|
||||
*/
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_get_active_buffer_ranges(spvc_compiler compiler,
|
||||
spvc_variable_id id,
|
||||
const spvc_buffer_range **ranges,
|
||||
size_t *num_ranges);
|
||||
|
||||
/*
|
||||
* No stdint.h until C99, sigh :(
|
||||
* For smaller types, the result is sign or zero-extended as appropriate.
|
||||
* Maps to C++ API.
|
||||
* TODO: The SPIRConstant query interface and modification interface is not quite complete.
|
||||
*/
|
||||
SPVC_PUBLIC_API float spvc_constant_get_scalar_fp16(spvc_constant constant, unsigned column, unsigned row);
|
||||
SPVC_PUBLIC_API float spvc_constant_get_scalar_fp32(spvc_constant constant, unsigned column, unsigned row);
|
||||
SPVC_PUBLIC_API double spvc_constant_get_scalar_fp64(spvc_constant constant, unsigned column, unsigned row);
|
||||
SPVC_PUBLIC_API unsigned spvc_constant_get_scalar_u32(spvc_constant constant, unsigned column, unsigned row);
|
||||
SPVC_PUBLIC_API int spvc_constant_get_scalar_i32(spvc_constant constant, unsigned column, unsigned row);
|
||||
SPVC_PUBLIC_API unsigned spvc_constant_get_scalar_u16(spvc_constant constant, unsigned column, unsigned row);
|
||||
SPVC_PUBLIC_API int spvc_constant_get_scalar_i16(spvc_constant constant, unsigned column, unsigned row);
|
||||
SPVC_PUBLIC_API unsigned spvc_constant_get_scalar_u8(spvc_constant constant, unsigned column, unsigned row);
|
||||
SPVC_PUBLIC_API int spvc_constant_get_scalar_i8(spvc_constant constant, unsigned column, unsigned row);
|
||||
SPVC_PUBLIC_API void spvc_constant_get_subconstants(spvc_constant constant, const spvc_constant_id **constituents, size_t *count);
|
||||
SPVC_PUBLIC_API spvc_type_id spvc_constant_get_type(spvc_constant constant);
|
||||
|
||||
/*
|
||||
* Misc reflection
|
||||
* Maps to C++ API.
|
||||
*/
|
||||
SPVC_PUBLIC_API spvc_bool spvc_compiler_get_binary_offset_for_decoration(spvc_compiler compiler,
|
||||
spvc_variable_id id,
|
||||
SpvDecoration decoration,
|
||||
unsigned *word_offset);
|
||||
|
||||
SPVC_PUBLIC_API spvc_bool spvc_compiler_buffer_is_hlsl_counter_buffer(spvc_compiler compiler, spvc_variable_id id);
|
||||
SPVC_PUBLIC_API spvc_bool spvc_compiler_buffer_get_hlsl_counter_buffer(spvc_compiler compiler, spvc_variable_id id,
|
||||
spvc_variable_id *counter_id);
|
||||
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_get_declared_capabilities(spvc_compiler compiler,
|
||||
const SpvCapability **capabilities,
|
||||
size_t *num_capabilities);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_get_declared_extensions(spvc_compiler compiler, const char ***extensions,
|
||||
size_t *num_extensions);
|
||||
|
||||
SPVC_PUBLIC_API const char *spvc_compiler_get_remapped_declared_block_name(spvc_compiler compiler, spvc_variable_id id);
|
||||
SPVC_PUBLIC_API spvc_result spvc_compiler_get_buffer_block_decorations(spvc_compiler compiler, spvc_variable_id id,
|
||||
const SpvDecoration **decorations,
|
||||
size_t *num_decorations);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
|
@ -0,0 +1,734 @@
|
|||
/*
|
||||
* Copyright 2019-2020 Hans-Kristian Arntzen
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef SPIRV_CROSS_CONTAINERS_HPP
|
||||
#define SPIRV_CROSS_CONTAINERS_HPP
|
||||
|
||||
#include "spirv_cross_error_handling.hpp"
|
||||
#include <algorithm>
|
||||
#include <functional>
|
||||
#include <iterator>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <stack>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#ifdef SPIRV_CROSS_NAMESPACE_OVERRIDE
|
||||
#define SPIRV_CROSS_NAMESPACE SPIRV_CROSS_NAMESPACE_OVERRIDE
|
||||
#else
|
||||
#define SPIRV_CROSS_NAMESPACE spirv_cross
|
||||
#endif
|
||||
|
||||
namespace SPIRV_CROSS_NAMESPACE
|
||||
{
|
||||
#ifndef SPIRV_CROSS_FORCE_STL_TYPES
|
||||
// std::aligned_storage does not support size == 0, so roll our own.
|
||||
template <typename T, size_t N>
|
||||
class AlignedBuffer
|
||||
{
|
||||
public:
|
||||
T *data()
|
||||
{
|
||||
#if defined(_MSC_VER) && _MSC_VER < 1900
|
||||
// MSVC 2013 workarounds, sigh ...
|
||||
// Only use this workaround on MSVC 2013 due to some confusion around default initialized unions.
|
||||
// Spec seems to suggest the memory will be zero-initialized, which is *not* what we want.
|
||||
return reinterpret_cast<T *>(u.aligned_char);
|
||||
#else
|
||||
return reinterpret_cast<T *>(aligned_char);
|
||||
#endif
|
||||
}
|
||||
|
||||
private:
|
||||
#if defined(_MSC_VER) && _MSC_VER < 1900
|
||||
// MSVC 2013 workarounds, sigh ...
|
||||
union {
|
||||
char aligned_char[sizeof(T) * N];
|
||||
double dummy_aligner;
|
||||
} u;
|
||||
#else
|
||||
alignas(T) char aligned_char[sizeof(T) * N];
|
||||
#endif
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
class AlignedBuffer<T, 0>
|
||||
{
|
||||
public:
|
||||
T *data()
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
};
|
||||
|
||||
// An immutable version of SmallVector which erases type information about storage.
|
||||
template <typename T>
|
||||
class VectorView
|
||||
{
|
||||
public:
|
||||
T &operator[](size_t i) SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
return ptr[i];
|
||||
}
|
||||
|
||||
const T &operator[](size_t i) const SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
return ptr[i];
|
||||
}
|
||||
|
||||
bool empty() const SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
return buffer_size == 0;
|
||||
}
|
||||
|
||||
size_t size() const SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
return buffer_size;
|
||||
}
|
||||
|
||||
T *data() SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
const T *data() const SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
T *begin() SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
T *end() SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
return ptr + buffer_size;
|
||||
}
|
||||
|
||||
const T *begin() const SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
const T *end() const SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
return ptr + buffer_size;
|
||||
}
|
||||
|
||||
T &front() SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
return ptr[0];
|
||||
}
|
||||
|
||||
const T &front() const SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
return ptr[0];
|
||||
}
|
||||
|
||||
T &back() SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
return ptr[buffer_size - 1];
|
||||
}
|
||||
|
||||
const T &back() const SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
return ptr[buffer_size - 1];
|
||||
}
|
||||
|
||||
// Makes it easier to consume SmallVector.
|
||||
#if defined(_MSC_VER) && _MSC_VER < 1900
|
||||
explicit operator std::vector<T>() const
|
||||
{
|
||||
// Another MSVC 2013 workaround. It does not understand lvalue/rvalue qualified operations.
|
||||
return std::vector<T>(ptr, ptr + buffer_size);
|
||||
}
|
||||
#else
|
||||
// Makes it easier to consume SmallVector.
|
||||
explicit operator std::vector<T>() const &
|
||||
{
|
||||
return std::vector<T>(ptr, ptr + buffer_size);
|
||||
}
|
||||
|
||||
// If we are converting as an r-value, we can pilfer our elements.
|
||||
explicit operator std::vector<T>() &&
|
||||
{
|
||||
return std::vector<T>(std::make_move_iterator(ptr), std::make_move_iterator(ptr + buffer_size));
|
||||
}
|
||||
#endif
|
||||
|
||||
// Avoid sliced copies. Base class should only be read as a reference.
|
||||
VectorView(const VectorView &) = delete;
|
||||
void operator=(const VectorView &) = delete;
|
||||
|
||||
protected:
|
||||
VectorView() = default;
|
||||
T *ptr = nullptr;
|
||||
size_t buffer_size = 0;
|
||||
};
|
||||
|
||||
// Simple vector which supports up to N elements inline, without malloc/free.
|
||||
// We use a lot of throwaway vectors all over the place which triggers allocations.
|
||||
// This class only implements the subset of std::vector we need in SPIRV-Cross.
|
||||
// It is *NOT* a drop-in replacement in general projects.
|
||||
template <typename T, size_t N = 8>
|
||||
class SmallVector : public VectorView<T>
|
||||
{
|
||||
public:
|
||||
SmallVector() SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
this->ptr = stack_storage.data();
|
||||
buffer_capacity = N;
|
||||
}
|
||||
|
||||
SmallVector(const T *arg_list_begin, const T *arg_list_end) SPIRV_CROSS_NOEXCEPT : SmallVector()
|
||||
{
|
||||
auto count = size_t(arg_list_end - arg_list_begin);
|
||||
reserve(count);
|
||||
for (size_t i = 0; i < count; i++, arg_list_begin++)
|
||||
new (&this->ptr[i]) T(*arg_list_begin);
|
||||
this->buffer_size = count;
|
||||
}
|
||||
|
||||
SmallVector(SmallVector &&other) SPIRV_CROSS_NOEXCEPT : SmallVector()
|
||||
{
|
||||
*this = std::move(other);
|
||||
}
|
||||
|
||||
SmallVector &operator=(SmallVector &&other) SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
clear();
|
||||
if (other.ptr != other.stack_storage.data())
|
||||
{
|
||||
// Pilfer allocated pointer.
|
||||
if (this->ptr != stack_storage.data())
|
||||
free(this->ptr);
|
||||
this->ptr = other.ptr;
|
||||
this->buffer_size = other.buffer_size;
|
||||
buffer_capacity = other.buffer_capacity;
|
||||
other.ptr = nullptr;
|
||||
other.buffer_size = 0;
|
||||
other.buffer_capacity = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Need to move the stack contents individually.
|
||||
reserve(other.buffer_size);
|
||||
for (size_t i = 0; i < other.buffer_size; i++)
|
||||
{
|
||||
new (&this->ptr[i]) T(std::move(other.ptr[i]));
|
||||
other.ptr[i].~T();
|
||||
}
|
||||
this->buffer_size = other.buffer_size;
|
||||
other.buffer_size = 0;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
SmallVector(const SmallVector &other) SPIRV_CROSS_NOEXCEPT : SmallVector()
|
||||
{
|
||||
*this = other;
|
||||
}
|
||||
|
||||
SmallVector &operator=(const SmallVector &other) SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
if (this == &other)
|
||||
return *this;
|
||||
|
||||
clear();
|
||||
reserve(other.buffer_size);
|
||||
for (size_t i = 0; i < other.buffer_size; i++)
|
||||
new (&this->ptr[i]) T(other.ptr[i]);
|
||||
this->buffer_size = other.buffer_size;
|
||||
return *this;
|
||||
}
|
||||
|
||||
explicit SmallVector(size_t count) SPIRV_CROSS_NOEXCEPT : SmallVector()
|
||||
{
|
||||
resize(count);
|
||||
}
|
||||
|
||||
~SmallVector()
|
||||
{
|
||||
clear();
|
||||
if (this->ptr != stack_storage.data())
|
||||
free(this->ptr);
|
||||
}
|
||||
|
||||
void clear() SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
for (size_t i = 0; i < this->buffer_size; i++)
|
||||
this->ptr[i].~T();
|
||||
this->buffer_size = 0;
|
||||
}
|
||||
|
||||
void push_back(const T &t) SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
reserve(this->buffer_size + 1);
|
||||
new (&this->ptr[this->buffer_size]) T(t);
|
||||
this->buffer_size++;
|
||||
}
|
||||
|
||||
void push_back(T &&t) SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
reserve(this->buffer_size + 1);
|
||||
new (&this->ptr[this->buffer_size]) T(std::move(t));
|
||||
this->buffer_size++;
|
||||
}
|
||||
|
||||
void pop_back() SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
// Work around false positive warning on GCC 8.3.
|
||||
// Calling pop_back on empty vector is undefined.
|
||||
if (!this->empty())
|
||||
resize(this->buffer_size - 1);
|
||||
}
|
||||
|
||||
template <typename... Ts>
|
||||
void emplace_back(Ts &&... ts) SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
reserve(this->buffer_size + 1);
|
||||
new (&this->ptr[this->buffer_size]) T(std::forward<Ts>(ts)...);
|
||||
this->buffer_size++;
|
||||
}
|
||||
|
||||
void reserve(size_t count) SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
if ((count > std::numeric_limits<size_t>::max() / sizeof(T)) ||
|
||||
(count > std::numeric_limits<size_t>::max() / 2))
|
||||
{
|
||||
// Only way this should ever happen is with garbage input, terminate.
|
||||
std::terminate();
|
||||
}
|
||||
|
||||
if (count > buffer_capacity)
|
||||
{
|
||||
size_t target_capacity = buffer_capacity;
|
||||
if (target_capacity == 0)
|
||||
target_capacity = 1;
|
||||
if (target_capacity < N)
|
||||
target_capacity = N;
|
||||
|
||||
// Need to ensure there is a POT value of target capacity which is larger than count,
|
||||
// otherwise this will overflow.
|
||||
while (target_capacity < count)
|
||||
target_capacity <<= 1u;
|
||||
|
||||
T *new_buffer =
|
||||
target_capacity > N ? static_cast<T *>(malloc(target_capacity * sizeof(T))) : stack_storage.data();
|
||||
|
||||
// If we actually fail this malloc, we are hosed anyways, there is no reason to attempt recovery.
|
||||
if (!new_buffer)
|
||||
std::terminate();
|
||||
|
||||
// In case for some reason two allocations both come from same stack.
|
||||
if (new_buffer != this->ptr)
|
||||
{
|
||||
// We don't deal with types which can throw in move constructor.
|
||||
for (size_t i = 0; i < this->buffer_size; i++)
|
||||
{
|
||||
new (&new_buffer[i]) T(std::move(this->ptr[i]));
|
||||
this->ptr[i].~T();
|
||||
}
|
||||
}
|
||||
|
||||
if (this->ptr != stack_storage.data())
|
||||
free(this->ptr);
|
||||
this->ptr = new_buffer;
|
||||
buffer_capacity = target_capacity;
|
||||
}
|
||||
}
|
||||
|
||||
void insert(T *itr, const T *insert_begin, const T *insert_end) SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
auto count = size_t(insert_end - insert_begin);
|
||||
if (itr == this->end())
|
||||
{
|
||||
reserve(this->buffer_size + count);
|
||||
for (size_t i = 0; i < count; i++, insert_begin++)
|
||||
new (&this->ptr[this->buffer_size + i]) T(*insert_begin);
|
||||
this->buffer_size += count;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (this->buffer_size + count > buffer_capacity)
|
||||
{
|
||||
auto target_capacity = this->buffer_size + count;
|
||||
if (target_capacity == 0)
|
||||
target_capacity = 1;
|
||||
if (target_capacity < N)
|
||||
target_capacity = N;
|
||||
|
||||
while (target_capacity < count)
|
||||
target_capacity <<= 1u;
|
||||
|
||||
// Need to allocate new buffer. Move everything to a new buffer.
|
||||
T *new_buffer =
|
||||
target_capacity > N ? static_cast<T *>(malloc(target_capacity * sizeof(T))) : stack_storage.data();
|
||||
|
||||
// If we actually fail this malloc, we are hosed anyways, there is no reason to attempt recovery.
|
||||
if (!new_buffer)
|
||||
std::terminate();
|
||||
|
||||
// First, move elements from source buffer to new buffer.
|
||||
// We don't deal with types which can throw in move constructor.
|
||||
auto *target_itr = new_buffer;
|
||||
auto *original_source_itr = this->begin();
|
||||
|
||||
if (new_buffer != this->ptr)
|
||||
{
|
||||
while (original_source_itr != itr)
|
||||
{
|
||||
new (target_itr) T(std::move(*original_source_itr));
|
||||
original_source_itr->~T();
|
||||
++original_source_itr;
|
||||
++target_itr;
|
||||
}
|
||||
}
|
||||
|
||||
// Copy-construct new elements.
|
||||
for (auto *source_itr = insert_begin; source_itr != insert_end; ++source_itr, ++target_itr)
|
||||
new (target_itr) T(*source_itr);
|
||||
|
||||
// Move over the other half.
|
||||
if (new_buffer != this->ptr || insert_begin != insert_end)
|
||||
{
|
||||
while (original_source_itr != this->end())
|
||||
{
|
||||
new (target_itr) T(std::move(*original_source_itr));
|
||||
original_source_itr->~T();
|
||||
++original_source_itr;
|
||||
++target_itr;
|
||||
}
|
||||
}
|
||||
|
||||
if (this->ptr != stack_storage.data())
|
||||
free(this->ptr);
|
||||
this->ptr = new_buffer;
|
||||
buffer_capacity = target_capacity;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Move in place, need to be a bit careful about which elements are constructed and which are not.
|
||||
// Move the end and construct the new elements.
|
||||
auto *target_itr = this->end() + count;
|
||||
auto *source_itr = this->end();
|
||||
while (target_itr != this->end() && source_itr != itr)
|
||||
{
|
||||
--target_itr;
|
||||
--source_itr;
|
||||
new (target_itr) T(std::move(*source_itr));
|
||||
}
|
||||
|
||||
// For already constructed elements we can move-assign.
|
||||
std::move_backward(itr, source_itr, target_itr);
|
||||
|
||||
// For the inserts which go to already constructed elements, we can do a plain copy.
|
||||
while (itr != this->end() && insert_begin != insert_end)
|
||||
*itr++ = *insert_begin++;
|
||||
|
||||
// For inserts into newly allocated memory, we must copy-construct instead.
|
||||
while (insert_begin != insert_end)
|
||||
{
|
||||
new (itr) T(*insert_begin);
|
||||
++itr;
|
||||
++insert_begin;
|
||||
}
|
||||
}
|
||||
|
||||
this->buffer_size += count;
|
||||
}
|
||||
}
|
||||
|
||||
void insert(T *itr, const T &value) SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
insert(itr, &value, &value + 1);
|
||||
}
|
||||
|
||||
T *erase(T *itr) SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
std::move(itr + 1, this->end(), itr);
|
||||
this->ptr[--this->buffer_size].~T();
|
||||
return itr;
|
||||
}
|
||||
|
||||
void erase(T *start_erase, T *end_erase) SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
if (end_erase == this->end())
|
||||
{
|
||||
resize(size_t(start_erase - this->begin()));
|
||||
}
|
||||
else
|
||||
{
|
||||
auto new_size = this->buffer_size - (end_erase - start_erase);
|
||||
std::move(end_erase, this->end(), start_erase);
|
||||
resize(new_size);
|
||||
}
|
||||
}
|
||||
|
||||
void resize(size_t new_size) SPIRV_CROSS_NOEXCEPT
|
||||
{
|
||||
if (new_size < this->buffer_size)
|
||||
{
|
||||
for (size_t i = new_size; i < this->buffer_size; i++)
|
||||
this->ptr[i].~T();
|
||||
}
|
||||
else if (new_size > this->buffer_size)
|
||||
{
|
||||
reserve(new_size);
|
||||
for (size_t i = this->buffer_size; i < new_size; i++)
|
||||
new (&this->ptr[i]) T();
|
||||
}
|
||||
|
||||
this->buffer_size = new_size;
|
||||
}
|
||||
|
||||
private:
|
||||
size_t buffer_capacity = 0;
|
||||
AlignedBuffer<T, N> stack_storage;
|
||||
};
|
||||
|
||||
// A vector without stack storage.
|
||||
// Could also be a typedef-ed to std::vector,
|
||||
// but might as well use the one we have.
|
||||
template <typename T>
|
||||
using Vector = SmallVector<T, 0>;
|
||||
|
||||
#else // SPIRV_CROSS_FORCE_STL_TYPES
|
||||
|
||||
template <typename T, size_t N = 8>
|
||||
using SmallVector = std::vector<T>;
|
||||
template <typename T>
|
||||
using Vector = std::vector<T>;
|
||||
template <typename T>
|
||||
using VectorView = std::vector<T>;
|
||||
|
||||
#endif // SPIRV_CROSS_FORCE_STL_TYPES
|
||||
|
||||
// An object pool which we use for allocating IVariant-derived objects.
|
||||
// We know we are going to allocate a bunch of objects of each type,
|
||||
// so amortize the mallocs.
|
||||
class ObjectPoolBase
|
||||
{
|
||||
public:
|
||||
virtual ~ObjectPoolBase() = default;
|
||||
virtual void free_opaque(void *ptr) = 0;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
class ObjectPool : public ObjectPoolBase
|
||||
{
|
||||
public:
|
||||
explicit ObjectPool(unsigned start_object_count_ = 16)
|
||||
: start_object_count(start_object_count_)
|
||||
{
|
||||
}
|
||||
|
||||
template <typename... P>
|
||||
T *allocate(P &&... p)
|
||||
{
|
||||
if (vacants.empty())
|
||||
{
|
||||
unsigned num_objects = start_object_count << memory.size();
|
||||
T *ptr = static_cast<T *>(malloc(num_objects * sizeof(T)));
|
||||
if (!ptr)
|
||||
return nullptr;
|
||||
|
||||
for (unsigned i = 0; i < num_objects; i++)
|
||||
vacants.push_back(&ptr[i]);
|
||||
|
||||
memory.emplace_back(ptr);
|
||||
}
|
||||
|
||||
T *ptr = vacants.back();
|
||||
vacants.pop_back();
|
||||
new (ptr) T(std::forward<P>(p)...);
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void free(T *ptr)
|
||||
{
|
||||
ptr->~T();
|
||||
vacants.push_back(ptr);
|
||||
}
|
||||
|
||||
void free_opaque(void *ptr) override
|
||||
{
|
||||
free(static_cast<T *>(ptr));
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
vacants.clear();
|
||||
memory.clear();
|
||||
}
|
||||
|
||||
protected:
|
||||
Vector<T *> vacants;
|
||||
|
||||
struct MallocDeleter
|
||||
{
|
||||
void operator()(T *ptr)
|
||||
{
|
||||
::free(ptr);
|
||||
}
|
||||
};
|
||||
|
||||
SmallVector<std::unique_ptr<T, MallocDeleter>> memory;
|
||||
unsigned start_object_count;
|
||||
};
|
||||
|
||||
template <size_t StackSize = 4096, size_t BlockSize = 4096>
|
||||
class StringStream
|
||||
{
|
||||
public:
|
||||
StringStream()
|
||||
{
|
||||
reset();
|
||||
}
|
||||
|
||||
~StringStream()
|
||||
{
|
||||
reset();
|
||||
}
|
||||
|
||||
// Disable copies and moves. Makes it easier to implement, and we don't need it.
|
||||
StringStream(const StringStream &) = delete;
|
||||
void operator=(const StringStream &) = delete;
|
||||
|
||||
template <typename T, typename std::enable_if<!std::is_floating_point<T>::value, int>::type = 0>
|
||||
StringStream &operator<<(const T &t)
|
||||
{
|
||||
auto s = std::to_string(t);
|
||||
append(s.data(), s.size());
|
||||
return *this;
|
||||
}
|
||||
|
||||
// Only overload this to make float/double conversions ambiguous.
|
||||
StringStream &operator<<(uint32_t v)
|
||||
{
|
||||
auto s = std::to_string(v);
|
||||
append(s.data(), s.size());
|
||||
return *this;
|
||||
}
|
||||
|
||||
StringStream &operator<<(char c)
|
||||
{
|
||||
append(&c, 1);
|
||||
return *this;
|
||||
}
|
||||
|
||||
StringStream &operator<<(const std::string &s)
|
||||
{
|
||||
append(s.data(), s.size());
|
||||
return *this;
|
||||
}
|
||||
|
||||
StringStream &operator<<(const char *s)
|
||||
{
|
||||
append(s, strlen(s));
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <size_t N>
|
||||
StringStream &operator<<(const char (&s)[N])
|
||||
{
|
||||
append(s, strlen(s));
|
||||
return *this;
|
||||
}
|
||||
|
||||
std::string str() const
|
||||
{
|
||||
std::string ret;
|
||||
size_t target_size = 0;
|
||||
for (auto &saved : saved_buffers)
|
||||
target_size += saved.offset;
|
||||
target_size += current_buffer.offset;
|
||||
ret.reserve(target_size);
|
||||
|
||||
for (auto &saved : saved_buffers)
|
||||
ret.insert(ret.end(), saved.buffer, saved.buffer + saved.offset);
|
||||
ret.insert(ret.end(), current_buffer.buffer, current_buffer.buffer + current_buffer.offset);
|
||||
return ret;
|
||||
}
|
||||
|
||||
void reset()
|
||||
{
|
||||
for (auto &saved : saved_buffers)
|
||||
if (saved.buffer != stack_buffer)
|
||||
free(saved.buffer);
|
||||
if (current_buffer.buffer != stack_buffer)
|
||||
free(current_buffer.buffer);
|
||||
|
||||
saved_buffers.clear();
|
||||
current_buffer.buffer = stack_buffer;
|
||||
current_buffer.offset = 0;
|
||||
current_buffer.size = sizeof(stack_buffer);
|
||||
}
|
||||
|
||||
private:
|
||||
struct Buffer
|
||||
{
|
||||
char *buffer = nullptr;
|
||||
size_t offset = 0;
|
||||
size_t size = 0;
|
||||
};
|
||||
Buffer current_buffer;
|
||||
char stack_buffer[StackSize];
|
||||
SmallVector<Buffer> saved_buffers;
|
||||
|
||||
void append(const char *s, size_t len)
|
||||
{
|
||||
size_t avail = current_buffer.size - current_buffer.offset;
|
||||
if (avail < len)
|
||||
{
|
||||
if (avail > 0)
|
||||
{
|
||||
memcpy(current_buffer.buffer + current_buffer.offset, s, avail);
|
||||
s += avail;
|
||||
len -= avail;
|
||||
current_buffer.offset += avail;
|
||||
}
|
||||
|
||||
saved_buffers.push_back(current_buffer);
|
||||
size_t target_size = len > BlockSize ? len : BlockSize;
|
||||
current_buffer.buffer = static_cast<char *>(malloc(target_size));
|
||||
if (!current_buffer.buffer)
|
||||
SPIRV_CROSS_THROW("Out of memory.");
|
||||
|
||||
memcpy(current_buffer.buffer, s, len);
|
||||
current_buffer.offset = len;
|
||||
current_buffer.size = target_size;
|
||||
}
|
||||
else
|
||||
{
|
||||
memcpy(current_buffer.buffer + current_buffer.offset, s, len);
|
||||
current_buffer.offset += len;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace SPIRV_CROSS_NAMESPACE
|
||||
|
||||
#endif
|
||||
|
|
@ -0,0 +1,87 @@
|
|||
/*
|
||||
* Copyright 2015-2020 Arm Limited
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef SPIRV_CROSS_ERROR_HANDLING
|
||||
#define SPIRV_CROSS_ERROR_HANDLING
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string>
|
||||
#ifndef SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS
|
||||
#include <stdexcept>
|
||||
#endif
|
||||
|
||||
#ifdef SPIRV_CROSS_NAMESPACE_OVERRIDE
|
||||
#define SPIRV_CROSS_NAMESPACE SPIRV_CROSS_NAMESPACE_OVERRIDE
|
||||
#else
|
||||
#define SPIRV_CROSS_NAMESPACE spirv_cross
|
||||
#endif
|
||||
|
||||
namespace SPIRV_CROSS_NAMESPACE
|
||||
{
|
||||
#ifdef SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS
|
||||
#if !defined(_MSC_VER) || defined(__clang__)
|
||||
[[noreturn]]
|
||||
#elif defined(_MSC_VER)
|
||||
__declspec(noreturn)
|
||||
#endif
|
||||
inline void
|
||||
report_and_abort(const std::string &msg)
|
||||
{
|
||||
#ifdef NDEBUG
|
||||
(void)msg;
|
||||
#else
|
||||
fprintf(stderr, "There was a compiler error: %s\n", msg.c_str());
|
||||
#endif
|
||||
fflush(stderr);
|
||||
abort();
|
||||
}
|
||||
|
||||
#define SPIRV_CROSS_THROW(x) report_and_abort(x)
|
||||
#else
|
||||
class CompilerError : public std::runtime_error
|
||||
{
|
||||
public:
|
||||
explicit CompilerError(const std::string &str)
|
||||
: std::runtime_error(str)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
#define SPIRV_CROSS_THROW(x) throw CompilerError(x)
|
||||
#endif
|
||||
|
||||
// MSVC 2013 does not have noexcept. We need this for Variant to get move constructor to work correctly
|
||||
// instead of copy constructor.
|
||||
// MSVC 2013 ignores that move constructors cannot throw in std::vector, so just don't define it.
|
||||
#if defined(_MSC_VER) && _MSC_VER < 1900
|
||||
#define SPIRV_CROSS_NOEXCEPT
|
||||
#else
|
||||
#define SPIRV_CROSS_NOEXCEPT noexcept
|
||||
#endif
|
||||
|
||||
#if __cplusplus >= 201402l
|
||||
#define SPIRV_CROSS_DEPRECATED(reason) [[deprecated(reason)]]
|
||||
#elif defined(__GNUC__)
|
||||
#define SPIRV_CROSS_DEPRECATED(reason) __attribute__((deprecated))
|
||||
#elif defined(_MSC_VER)
|
||||
#define SPIRV_CROSS_DEPRECATED(reason) __declspec(deprecated(reason))
|
||||
#else
|
||||
#define SPIRV_CROSS_DEPRECATED(reason)
|
||||
#endif
|
||||
} // namespace SPIRV_CROSS_NAMESPACE
|
||||
|
||||
#endif
|
||||
|
|
@ -0,0 +1,231 @@
|
|||
/*
|
||||
* Copyright 2018-2020 Arm Limited
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef SPIRV_CROSS_PARSED_IR_HPP
|
||||
#define SPIRV_CROSS_PARSED_IR_HPP
|
||||
|
||||
#include "spirv_common.hpp"
|
||||
#include <stdint.h>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace SPIRV_CROSS_NAMESPACE
|
||||
{
|
||||
|
||||
// This data structure holds all information needed to perform cross-compilation and reflection.
|
||||
// It is the output of the Parser, but any implementation could create this structure.
|
||||
// It is intentionally very "open" and struct-like with some helper functions to deal with decorations.
|
||||
// Parser is the reference implementation of how this data structure should be filled in.
|
||||
|
||||
class ParsedIR
|
||||
{
|
||||
private:
|
||||
// This must be destroyed after the "ids" vector.
|
||||
std::unique_ptr<ObjectPoolGroup> pool_group;
|
||||
|
||||
public:
|
||||
ParsedIR();
|
||||
|
||||
// Due to custom allocations from object pools, we cannot use a default copy constructor.
|
||||
ParsedIR(const ParsedIR &other);
|
||||
ParsedIR &operator=(const ParsedIR &other);
|
||||
|
||||
// Moves are unproblematic, but we need to implement it anyways, since MSVC 2013 does not understand
|
||||
// how to default-implement these.
|
||||
ParsedIR(ParsedIR &&other) SPIRV_CROSS_NOEXCEPT;
|
||||
ParsedIR &operator=(ParsedIR &&other) SPIRV_CROSS_NOEXCEPT;
|
||||
|
||||
// Resizes ids, meta and block_meta.
|
||||
void set_id_bounds(uint32_t bounds);
|
||||
|
||||
// The raw SPIR-V, instructions and opcodes refer to this by offset + count.
|
||||
std::vector<uint32_t> spirv;
|
||||
|
||||
// Holds various data structures which inherit from IVariant.
|
||||
SmallVector<Variant> ids;
|
||||
|
||||
// Various meta data for IDs, decorations, names, etc.
|
||||
std::unordered_map<ID, Meta> meta;
|
||||
|
||||
// Holds all IDs which have a certain type.
|
||||
// This is needed so we can iterate through a specific kind of resource quickly,
|
||||
// and in-order of module declaration.
|
||||
SmallVector<ID> ids_for_type[TypeCount];
|
||||
|
||||
// Special purpose lists which contain a union of types.
|
||||
// This is needed so we can declare specialization constants and structs in an interleaved fashion,
|
||||
// among other things.
|
||||
// Constants can be of struct type, and struct array sizes can use specialization constants.
|
||||
SmallVector<ID> ids_for_constant_or_type;
|
||||
SmallVector<ID> ids_for_constant_or_variable;
|
||||
|
||||
// Declared capabilities and extensions in the SPIR-V module.
|
||||
// Not really used except for reflection at the moment.
|
||||
SmallVector<spv::Capability> declared_capabilities;
|
||||
SmallVector<std::string> declared_extensions;
|
||||
|
||||
// Meta data about blocks. The cross-compiler needs to query if a block is either of these types.
|
||||
// It is a bitset as there can be more than one tag per block.
|
||||
enum BlockMetaFlagBits
|
||||
{
|
||||
BLOCK_META_LOOP_HEADER_BIT = 1 << 0,
|
||||
BLOCK_META_CONTINUE_BIT = 1 << 1,
|
||||
BLOCK_META_LOOP_MERGE_BIT = 1 << 2,
|
||||
BLOCK_META_SELECTION_MERGE_BIT = 1 << 3,
|
||||
BLOCK_META_MULTISELECT_MERGE_BIT = 1 << 4
|
||||
};
|
||||
using BlockMetaFlags = uint8_t;
|
||||
SmallVector<BlockMetaFlags> block_meta;
|
||||
std::unordered_map<BlockID, BlockID> continue_block_to_loop_header;
|
||||
|
||||
// Normally, we'd stick SPIREntryPoint in ids array, but it conflicts with SPIRFunction.
|
||||
// Entry points can therefore be seen as some sort of meta structure.
|
||||
std::unordered_map<FunctionID, SPIREntryPoint> entry_points;
|
||||
FunctionID default_entry_point = 0;
|
||||
|
||||
struct Source
|
||||
{
|
||||
uint32_t version = 0;
|
||||
bool es = false;
|
||||
bool known = false;
|
||||
bool hlsl = false;
|
||||
|
||||
Source() = default;
|
||||
};
|
||||
|
||||
Source source;
|
||||
|
||||
spv::AddressingModel addressing_model = spv::AddressingModelMax;
|
||||
spv::MemoryModel memory_model = spv::MemoryModelMax;
|
||||
|
||||
// Decoration handling methods.
|
||||
// Can be useful for simple "raw" reflection.
|
||||
// However, most members are here because the Parser needs most of these,
|
||||
// and might as well just have the whole suite of decoration/name handling in one place.
|
||||
void set_name(ID id, const std::string &name);
|
||||
const std::string &get_name(ID id) const;
|
||||
void set_decoration(ID id, spv::Decoration decoration, uint32_t argument = 0);
|
||||
void set_decoration_string(ID id, spv::Decoration decoration, const std::string &argument);
|
||||
bool has_decoration(ID id, spv::Decoration decoration) const;
|
||||
uint32_t get_decoration(ID id, spv::Decoration decoration) const;
|
||||
const std::string &get_decoration_string(ID id, spv::Decoration decoration) const;
|
||||
const Bitset &get_decoration_bitset(ID id) const;
|
||||
void unset_decoration(ID id, spv::Decoration decoration);
|
||||
|
||||
// Decoration handling methods (for members of a struct).
|
||||
void set_member_name(TypeID id, uint32_t index, const std::string &name);
|
||||
const std::string &get_member_name(TypeID id, uint32_t index) const;
|
||||
void set_member_decoration(TypeID id, uint32_t index, spv::Decoration decoration, uint32_t argument = 0);
|
||||
void set_member_decoration_string(TypeID id, uint32_t index, spv::Decoration decoration,
|
||||
const std::string &argument);
|
||||
uint32_t get_member_decoration(TypeID id, uint32_t index, spv::Decoration decoration) const;
|
||||
const std::string &get_member_decoration_string(TypeID id, uint32_t index, spv::Decoration decoration) const;
|
||||
bool has_member_decoration(TypeID id, uint32_t index, spv::Decoration decoration) const;
|
||||
const Bitset &get_member_decoration_bitset(TypeID id, uint32_t index) const;
|
||||
void unset_member_decoration(TypeID id, uint32_t index, spv::Decoration decoration);
|
||||
|
||||
void mark_used_as_array_length(ID id);
|
||||
uint32_t increase_bound_by(uint32_t count);
|
||||
Bitset get_buffer_block_flags(const SPIRVariable &var) const;
|
||||
|
||||
void add_typed_id(Types type, ID id);
|
||||
void remove_typed_id(Types type, ID id);
|
||||
|
||||
class LoopLock
|
||||
{
|
||||
public:
|
||||
explicit LoopLock(uint32_t *counter);
|
||||
LoopLock(const LoopLock &) = delete;
|
||||
void operator=(const LoopLock &) = delete;
|
||||
LoopLock(LoopLock &&other) SPIRV_CROSS_NOEXCEPT;
|
||||
LoopLock &operator=(LoopLock &&other) SPIRV_CROSS_NOEXCEPT;
|
||||
~LoopLock();
|
||||
|
||||
private:
|
||||
uint32_t *lock;
|
||||
};
|
||||
|
||||
// This must be held while iterating over a type ID array.
|
||||
// It is undefined if someone calls set<>() while we're iterating over a data structure, so we must
|
||||
// make sure that this case is avoided.
|
||||
|
||||
// If we have a hard lock, it is an error to call set<>(), and an exception is thrown.
|
||||
// If we have a soft lock, we silently ignore any additions to the typed arrays.
|
||||
// This should only be used for physical ID remapping where we need to create an ID, but we will never
|
||||
// care about iterating over them.
|
||||
LoopLock create_loop_hard_lock() const;
|
||||
LoopLock create_loop_soft_lock() const;
|
||||
|
||||
template <typename T, typename Op>
|
||||
void for_each_typed_id(const Op &op)
|
||||
{
|
||||
auto loop_lock = create_loop_hard_lock();
|
||||
for (auto &id : ids_for_type[T::type])
|
||||
{
|
||||
if (ids[id].get_type() == static_cast<Types>(T::type))
|
||||
op(id, get<T>(id));
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T, typename Op>
|
||||
void for_each_typed_id(const Op &op) const
|
||||
{
|
||||
auto loop_lock = create_loop_hard_lock();
|
||||
for (auto &id : ids_for_type[T::type])
|
||||
{
|
||||
if (ids[id].get_type() == static_cast<Types>(T::type))
|
||||
op(id, get<T>(id));
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void reset_all_of_type()
|
||||
{
|
||||
reset_all_of_type(static_cast<Types>(T::type));
|
||||
}
|
||||
|
||||
void reset_all_of_type(Types type);
|
||||
|
||||
Meta *find_meta(ID id);
|
||||
const Meta *find_meta(ID id) const;
|
||||
|
||||
const std::string &get_empty_string() const
|
||||
{
|
||||
return empty_string;
|
||||
}
|
||||
|
||||
void make_constant_null(uint32_t id, uint32_t type, bool add_to_typed_id_set);
|
||||
|
||||
private:
|
||||
template <typename T>
|
||||
T &get(uint32_t id)
|
||||
{
|
||||
return variant_get<T>(ids[id]);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
const T &get(uint32_t id) const
|
||||
{
|
||||
return variant_get<T>(ids[id]);
|
||||
}
|
||||
|
||||
mutable uint32_t loop_iteration_depth_hard = 0;
|
||||
mutable uint32_t loop_iteration_depth_soft = 0;
|
||||
std::string empty_string;
|
||||
Bitset cleared_bitset;
|
||||
};
|
||||
} // namespace SPIRV_CROSS_NAMESPACE
|
||||
|
||||
#endif
|
||||
|
|
@ -0,0 +1,30 @@
|
|||
/*
|
||||
* Copyright 2015-2020 Arm Limited
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef SPIRV_CROSS_UTIL_HPP
|
||||
#define SPIRV_CROSS_UTIL_HPP
|
||||
|
||||
#include "spirv_cross.hpp"
|
||||
|
||||
namespace spirv_cross_util
|
||||
{
|
||||
void rename_interface_variable(SPIRV_CROSS_NAMESPACE::Compiler &compiler,
|
||||
const SPIRV_CROSS_NAMESPACE::SmallVector<SPIRV_CROSS_NAMESPACE::Resource> &resources,
|
||||
uint32_t location, const std::string &name);
|
||||
void inherit_combined_sampler_bindings(SPIRV_CROSS_NAMESPACE::Compiler &compiler);
|
||||
} // namespace spirv_cross_util
|
||||
|
||||
#endif
|
||||
|
|
@ -0,0 +1,760 @@
|
|||
/*
|
||||
* Copyright 2015-2020 Arm Limited
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef SPIRV_CROSS_GLSL_HPP
|
||||
#define SPIRV_CROSS_GLSL_HPP
|
||||
|
||||
#include "GLSL.std.450.h"
|
||||
#include "spirv_cross.hpp"
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <utility>
|
||||
|
||||
namespace SPIRV_CROSS_NAMESPACE
|
||||
{
|
||||
enum PlsFormat
|
||||
{
|
||||
PlsNone = 0,
|
||||
|
||||
PlsR11FG11FB10F,
|
||||
PlsR32F,
|
||||
PlsRG16F,
|
||||
PlsRGB10A2,
|
||||
PlsRGBA8,
|
||||
PlsRG16,
|
||||
|
||||
PlsRGBA8I,
|
||||
PlsRG16I,
|
||||
|
||||
PlsRGB10A2UI,
|
||||
PlsRGBA8UI,
|
||||
PlsRG16UI,
|
||||
PlsR32UI
|
||||
};
|
||||
|
||||
struct PlsRemap
|
||||
{
|
||||
uint32_t id;
|
||||
PlsFormat format;
|
||||
};
|
||||
|
||||
enum AccessChainFlagBits
|
||||
{
|
||||
ACCESS_CHAIN_INDEX_IS_LITERAL_BIT = 1 << 0,
|
||||
ACCESS_CHAIN_CHAIN_ONLY_BIT = 1 << 1,
|
||||
ACCESS_CHAIN_PTR_CHAIN_BIT = 1 << 2,
|
||||
ACCESS_CHAIN_SKIP_REGISTER_EXPRESSION_READ_BIT = 1 << 3,
|
||||
ACCESS_CHAIN_LITERAL_MSB_FORCE_ID = 1 << 4
|
||||
};
|
||||
typedef uint32_t AccessChainFlags;
|
||||
|
||||
class CompilerGLSL : public Compiler
|
||||
{
|
||||
public:
|
||||
struct Options
|
||||
{
|
||||
// The shading language version. Corresponds to #version $VALUE.
|
||||
uint32_t version = 450;
|
||||
|
||||
// Emit the OpenGL ES shading language instead of desktop OpenGL.
|
||||
bool es = false;
|
||||
|
||||
// Debug option to always emit temporary variables for all expressions.
|
||||
bool force_temporary = false;
|
||||
|
||||
// If true, Vulkan GLSL features are used instead of GL-compatible features.
|
||||
// Mostly useful for debugging SPIR-V files.
|
||||
bool vulkan_semantics = false;
|
||||
|
||||
// If true, gl_PerVertex is explicitly redeclared in vertex, geometry and tessellation shaders.
|
||||
// The members of gl_PerVertex is determined by which built-ins are declared by the shader.
|
||||
// This option is ignored in ES versions, as redeclaration in ES is not required, and it depends on a different extension
|
||||
// (EXT_shader_io_blocks) which makes things a bit more fuzzy.
|
||||
bool separate_shader_objects = false;
|
||||
|
||||
// Flattens multidimensional arrays, e.g. float foo[a][b][c] into single-dimensional arrays,
|
||||
// e.g. float foo[a * b * c].
|
||||
// This function does not change the actual SPIRType of any object.
|
||||
// Only the generated code, including declarations of interface variables are changed to be single array dimension.
|
||||
bool flatten_multidimensional_arrays = false;
|
||||
|
||||
// For older desktop GLSL targets than version 420, the
|
||||
// GL_ARB_shading_language_420pack extensions is used to be able to support
|
||||
// layout(binding) on UBOs and samplers.
|
||||
// If disabled on older targets, binding decorations will be stripped.
|
||||
bool enable_420pack_extension = true;
|
||||
|
||||
// In non-Vulkan GLSL, emit push constant blocks as UBOs rather than plain uniforms.
|
||||
bool emit_push_constant_as_uniform_buffer = false;
|
||||
|
||||
// Always emit uniform blocks as plain uniforms, regardless of the GLSL version, even when UBOs are supported.
|
||||
// Does not apply to shader storage or push constant blocks.
|
||||
bool emit_uniform_buffer_as_plain_uniforms = false;
|
||||
|
||||
// Emit OpLine directives if present in the module.
|
||||
// May not correspond exactly to original source, but should be a good approximation.
|
||||
bool emit_line_directives = false;
|
||||
|
||||
// In cases where readonly/writeonly decoration are not used at all,
|
||||
// we try to deduce which qualifier(s) we should actually used, since actually emitting
|
||||
// read-write decoration is very rare, and older glslang/HLSL compilers tend to just emit readwrite as a matter of fact.
|
||||
// The default (true) is to enable automatic deduction for these cases, but if you trust the decorations set
|
||||
// by the SPIR-V, it's recommended to set this to false.
|
||||
bool enable_storage_image_qualifier_deduction = true;
|
||||
|
||||
// On some targets (WebGPU), uninitialized variables are banned.
|
||||
// If this is enabled, all variables (temporaries, Private, Function)
|
||||
// which would otherwise be uninitialized will now be initialized to 0 instead.
|
||||
bool force_zero_initialized_variables = false;
|
||||
|
||||
enum Precision
|
||||
{
|
||||
DontCare,
|
||||
Lowp,
|
||||
Mediump,
|
||||
Highp
|
||||
};
|
||||
|
||||
struct
|
||||
{
|
||||
// GLSL: In vertex shaders, rewrite [0, w] depth (Vulkan/D3D style) to [-w, w] depth (GL style).
|
||||
// MSL: In vertex shaders, rewrite [-w, w] depth (GL style) to [0, w] depth.
|
||||
// HLSL: In vertex shaders, rewrite [-w, w] depth (GL style) to [0, w] depth.
|
||||
bool fixup_clipspace = false;
|
||||
|
||||
// Inverts gl_Position.y or equivalent.
|
||||
bool flip_vert_y = false;
|
||||
|
||||
// GLSL only, for HLSL version of this option, see CompilerHLSL.
|
||||
// If true, the backend will assume that InstanceIndex will need to apply
|
||||
// a base instance offset. Set to false if you know you will never use base instance
|
||||
// functionality as it might remove some internal uniforms.
|
||||
bool support_nonzero_base_instance = true;
|
||||
} vertex;
|
||||
|
||||
struct
|
||||
{
|
||||
// Add precision mediump float in ES targets when emitting GLES source.
|
||||
// Add precision highp int in ES targets when emitting GLES source.
|
||||
Precision default_float_precision = Mediump;
|
||||
Precision default_int_precision = Highp;
|
||||
} fragment;
|
||||
};
|
||||
|
||||
void remap_pixel_local_storage(std::vector<PlsRemap> inputs, std::vector<PlsRemap> outputs)
|
||||
{
|
||||
pls_inputs = std::move(inputs);
|
||||
pls_outputs = std::move(outputs);
|
||||
remap_pls_variables();
|
||||
}
|
||||
|
||||
// Redirect a subpassInput reading from input_attachment_index to instead load its value from
|
||||
// the color attachment at location = color_location. Requires ESSL.
|
||||
void remap_ext_framebuffer_fetch(uint32_t input_attachment_index, uint32_t color_location);
|
||||
|
||||
explicit CompilerGLSL(std::vector<uint32_t> spirv_)
|
||||
: Compiler(std::move(spirv_))
|
||||
{
|
||||
init();
|
||||
}
|
||||
|
||||
CompilerGLSL(const uint32_t *ir_, size_t word_count)
|
||||
: Compiler(ir_, word_count)
|
||||
{
|
||||
init();
|
||||
}
|
||||
|
||||
explicit CompilerGLSL(const ParsedIR &ir_)
|
||||
: Compiler(ir_)
|
||||
{
|
||||
init();
|
||||
}
|
||||
|
||||
explicit CompilerGLSL(ParsedIR &&ir_)
|
||||
: Compiler(std::move(ir_))
|
||||
{
|
||||
init();
|
||||
}
|
||||
|
||||
const Options &get_common_options() const
|
||||
{
|
||||
return options;
|
||||
}
|
||||
|
||||
void set_common_options(const Options &opts)
|
||||
{
|
||||
options = opts;
|
||||
}
|
||||
|
||||
std::string compile() override;
|
||||
|
||||
// Returns the current string held in the conversion buffer. Useful for
|
||||
// capturing what has been converted so far when compile() throws an error.
|
||||
std::string get_partial_source();
|
||||
|
||||
// Adds a line to be added right after #version in GLSL backend.
|
||||
// This is useful for enabling custom extensions which are outside the scope of SPIRV-Cross.
|
||||
// This can be combined with variable remapping.
|
||||
// A new-line will be added.
|
||||
//
|
||||
// While add_header_line() is a more generic way of adding arbitrary text to the header
|
||||
// of a GLSL file, require_extension() should be used when adding extensions since it will
|
||||
// avoid creating collisions with SPIRV-Cross generated extensions.
|
||||
//
|
||||
// Code added via add_header_line() is typically backend-specific.
|
||||
void add_header_line(const std::string &str);
|
||||
|
||||
// Adds an extension which is required to run this shader, e.g.
|
||||
// require_extension("GL_KHR_my_extension");
|
||||
void require_extension(const std::string &ext);
|
||||
|
||||
// Legacy GLSL compatibility method.
|
||||
// Takes a uniform or push constant variable and flattens it into a (i|u)vec4 array[N]; array instead.
|
||||
// For this to work, all types in the block must be the same basic type, e.g. mixing vec2 and vec4 is fine, but
|
||||
// mixing int and float is not.
|
||||
// The name of the uniform array will be the same as the interface block name.
|
||||
void flatten_buffer_block(VariableID id);
|
||||
|
||||
// After compilation, query if a variable ID was used as a depth resource.
|
||||
// This is meaningful for MSL since descriptor types depend on this knowledge.
|
||||
// Cases which return true:
|
||||
// - Images which are declared with depth = 1 image type.
|
||||
// - Samplers which are statically used at least once with Dref opcodes.
|
||||
// - Images which are statically used at least once with Dref opcodes.
|
||||
bool variable_is_depth_or_compare(VariableID id) const;
|
||||
|
||||
protected:
|
||||
void reset();
|
||||
void emit_function(SPIRFunction &func, const Bitset &return_flags);
|
||||
|
||||
bool has_extension(const std::string &ext) const;
|
||||
void require_extension_internal(const std::string &ext);
|
||||
|
||||
// Virtualize methods which need to be overridden by subclass targets like C++ and such.
|
||||
virtual void emit_function_prototype(SPIRFunction &func, const Bitset &return_flags);
|
||||
|
||||
SPIRBlock *current_emitting_block = nullptr;
|
||||
SPIRBlock *current_emitting_switch = nullptr;
|
||||
bool current_emitting_switch_fallthrough = false;
|
||||
|
||||
virtual void emit_instruction(const Instruction &instr);
|
||||
void emit_block_instructions(SPIRBlock &block);
|
||||
virtual void emit_glsl_op(uint32_t result_type, uint32_t result_id, uint32_t op, const uint32_t *args,
|
||||
uint32_t count);
|
||||
virtual void emit_spv_amd_shader_ballot_op(uint32_t result_type, uint32_t result_id, uint32_t op,
|
||||
const uint32_t *args, uint32_t count);
|
||||
virtual void emit_spv_amd_shader_explicit_vertex_parameter_op(uint32_t result_type, uint32_t result_id, uint32_t op,
|
||||
const uint32_t *args, uint32_t count);
|
||||
virtual void emit_spv_amd_shader_trinary_minmax_op(uint32_t result_type, uint32_t result_id, uint32_t op,
|
||||
const uint32_t *args, uint32_t count);
|
||||
virtual void emit_spv_amd_gcn_shader_op(uint32_t result_type, uint32_t result_id, uint32_t op, const uint32_t *args,
|
||||
uint32_t count);
|
||||
virtual void emit_header();
|
||||
void emit_line_directive(uint32_t file_id, uint32_t line_literal);
|
||||
void build_workgroup_size(SmallVector<std::string> &arguments, const SpecializationConstant &x,
|
||||
const SpecializationConstant &y, const SpecializationConstant &z);
|
||||
|
||||
virtual void emit_sampled_image_op(uint32_t result_type, uint32_t result_id, uint32_t image_id, uint32_t samp_id);
|
||||
virtual void emit_texture_op(const Instruction &i);
|
||||
virtual std::string to_texture_op(const Instruction &i, bool *forward,
|
||||
SmallVector<uint32_t> &inherited_expressions);
|
||||
virtual void emit_subgroup_op(const Instruction &i);
|
||||
virtual std::string type_to_glsl(const SPIRType &type, uint32_t id = 0);
|
||||
virtual std::string builtin_to_glsl(spv::BuiltIn builtin, spv::StorageClass storage);
|
||||
virtual void emit_struct_member(const SPIRType &type, uint32_t member_type_id, uint32_t index,
|
||||
const std::string &qualifier = "", uint32_t base_offset = 0);
|
||||
virtual void emit_struct_padding_target(const SPIRType &type);
|
||||
virtual std::string image_type_glsl(const SPIRType &type, uint32_t id = 0);
|
||||
std::string constant_expression(const SPIRConstant &c);
|
||||
std::string constant_op_expression(const SPIRConstantOp &cop);
|
||||
virtual std::string constant_expression_vector(const SPIRConstant &c, uint32_t vector);
|
||||
virtual void emit_fixup();
|
||||
virtual std::string variable_decl(const SPIRType &type, const std::string &name, uint32_t id = 0);
|
||||
virtual std::string to_func_call_arg(const SPIRFunction::Parameter &arg, uint32_t id);
|
||||
virtual std::string to_function_name(VariableID img, const SPIRType &imgtype, bool is_fetch, bool is_gather,
|
||||
bool is_proj, bool has_array_offsets, bool has_offset, bool has_grad,
|
||||
bool has_dref, uint32_t lod, uint32_t minlod);
|
||||
virtual std::string to_function_args(VariableID img, const SPIRType &imgtype, bool is_fetch, bool is_gather,
|
||||
bool is_proj, uint32_t coord, uint32_t coord_components, uint32_t dref,
|
||||
uint32_t grad_x, uint32_t grad_y, uint32_t lod, uint32_t coffset,
|
||||
uint32_t offset, uint32_t bias, uint32_t comp, uint32_t sample,
|
||||
uint32_t minlod, bool *p_forward);
|
||||
virtual void emit_buffer_block(const SPIRVariable &type);
|
||||
virtual void emit_push_constant_block(const SPIRVariable &var);
|
||||
virtual void emit_uniform(const SPIRVariable &var);
|
||||
virtual std::string unpack_expression_type(std::string expr_str, const SPIRType &type, uint32_t physical_type_id,
|
||||
bool packed_type, bool row_major);
|
||||
|
||||
virtual bool builtin_translates_to_nonarray(spv::BuiltIn builtin) const;
|
||||
|
||||
void emit_copy_logical_type(uint32_t lhs_id, uint32_t lhs_type_id, uint32_t rhs_id, uint32_t rhs_type_id,
|
||||
SmallVector<uint32_t> chain);
|
||||
|
||||
StringStream<> buffer;
|
||||
|
||||
template <typename T>
|
||||
inline void statement_inner(T &&t)
|
||||
{
|
||||
buffer << std::forward<T>(t);
|
||||
statement_count++;
|
||||
}
|
||||
|
||||
template <typename T, typename... Ts>
|
||||
inline void statement_inner(T &&t, Ts &&... ts)
|
||||
{
|
||||
buffer << std::forward<T>(t);
|
||||
statement_count++;
|
||||
statement_inner(std::forward<Ts>(ts)...);
|
||||
}
|
||||
|
||||
template <typename... Ts>
|
||||
inline void statement(Ts &&... ts)
|
||||
{
|
||||
if (is_forcing_recompilation())
|
||||
{
|
||||
// Do not bother emitting code while force_recompile is active.
|
||||
// We will compile again.
|
||||
statement_count++;
|
||||
return;
|
||||
}
|
||||
|
||||
if (redirect_statement)
|
||||
{
|
||||
redirect_statement->push_back(join(std::forward<Ts>(ts)...));
|
||||
statement_count++;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (uint32_t i = 0; i < indent; i++)
|
||||
buffer << " ";
|
||||
statement_inner(std::forward<Ts>(ts)...);
|
||||
buffer << '\n';
|
||||
}
|
||||
}
|
||||
|
||||
template <typename... Ts>
|
||||
inline void statement_no_indent(Ts &&... ts)
|
||||
{
|
||||
auto old_indent = indent;
|
||||
indent = 0;
|
||||
statement(std::forward<Ts>(ts)...);
|
||||
indent = old_indent;
|
||||
}
|
||||
|
||||
// Used for implementing continue blocks where
|
||||
// we want to obtain a list of statements we can merge
|
||||
// on a single line separated by comma.
|
||||
SmallVector<std::string> *redirect_statement = nullptr;
|
||||
const SPIRBlock *current_continue_block = nullptr;
|
||||
|
||||
void begin_scope();
|
||||
void end_scope();
|
||||
void end_scope(const std::string &trailer);
|
||||
void end_scope_decl();
|
||||
void end_scope_decl(const std::string &decl);
|
||||
|
||||
Options options;
|
||||
|
||||
virtual std::string type_to_array_glsl(
|
||||
const SPIRType &type); // Allow Metal to use the array<T> template to make arrays a value type
|
||||
std::string to_array_size(const SPIRType &type, uint32_t index);
|
||||
uint32_t to_array_size_literal(const SPIRType &type, uint32_t index) const;
|
||||
uint32_t to_array_size_literal(const SPIRType &type) const;
|
||||
virtual std::string variable_decl(const SPIRVariable &variable); // Threadgroup arrays can't have a wrapper type
|
||||
std::string variable_decl_function_local(SPIRVariable &variable);
|
||||
|
||||
void add_local_variable_name(uint32_t id);
|
||||
void add_resource_name(uint32_t id);
|
||||
void add_member_name(SPIRType &type, uint32_t name);
|
||||
void add_function_overload(const SPIRFunction &func);
|
||||
|
||||
virtual bool is_non_native_row_major_matrix(uint32_t id);
|
||||
virtual bool member_is_non_native_row_major_matrix(const SPIRType &type, uint32_t index);
|
||||
bool member_is_remapped_physical_type(const SPIRType &type, uint32_t index) const;
|
||||
bool member_is_packed_physical_type(const SPIRType &type, uint32_t index) const;
|
||||
virtual std::string convert_row_major_matrix(std::string exp_str, const SPIRType &exp_type,
|
||||
uint32_t physical_type_id, bool is_packed);
|
||||
|
||||
std::unordered_set<std::string> local_variable_names;
|
||||
std::unordered_set<std::string> resource_names;
|
||||
std::unordered_set<std::string> block_input_names;
|
||||
std::unordered_set<std::string> block_output_names;
|
||||
std::unordered_set<std::string> block_ubo_names;
|
||||
std::unordered_set<std::string> block_ssbo_names;
|
||||
std::unordered_set<std::string> block_names; // A union of all block_*_names.
|
||||
std::unordered_map<std::string, std::unordered_set<uint64_t>> function_overloads;
|
||||
std::unordered_map<uint32_t, std::string> preserved_aliases;
|
||||
void preserve_alias_on_reset(uint32_t id);
|
||||
void reset_name_caches();
|
||||
|
||||
bool processing_entry_point = false;
|
||||
|
||||
// Can be overriden by subclass backends for trivial things which
|
||||
// shouldn't need polymorphism.
|
||||
struct BackendVariations
|
||||
{
|
||||
std::string discard_literal = "discard";
|
||||
std::string demote_literal = "demote";
|
||||
std::string null_pointer_literal = "";
|
||||
bool float_literal_suffix = false;
|
||||
bool double_literal_suffix = true;
|
||||
bool uint32_t_literal_suffix = true;
|
||||
bool long_long_literal_suffix = false;
|
||||
const char *basic_int_type = "int";
|
||||
const char *basic_uint_type = "uint";
|
||||
const char *basic_int8_type = "int8_t";
|
||||
const char *basic_uint8_type = "uint8_t";
|
||||
const char *basic_int16_type = "int16_t";
|
||||
const char *basic_uint16_type = "uint16_t";
|
||||
const char *int16_t_literal_suffix = "s";
|
||||
const char *uint16_t_literal_suffix = "us";
|
||||
const char *nonuniform_qualifier = "nonuniformEXT";
|
||||
const char *boolean_mix_function = "mix";
|
||||
bool swizzle_is_function = false;
|
||||
bool shared_is_implied = false;
|
||||
bool unsized_array_supported = true;
|
||||
bool explicit_struct_type = false;
|
||||
bool use_initializer_list = false;
|
||||
bool use_typed_initializer_list = false;
|
||||
bool can_declare_struct_inline = true;
|
||||
bool can_declare_arrays_inline = true;
|
||||
bool native_row_major_matrix = true;
|
||||
bool use_constructor_splatting = true;
|
||||
bool allow_precision_qualifiers = false;
|
||||
bool can_swizzle_scalar = false;
|
||||
bool force_gl_in_out_block = false;
|
||||
bool can_return_array = true;
|
||||
bool allow_truncated_access_chain = false;
|
||||
bool supports_extensions = false;
|
||||
bool supports_empty_struct = false;
|
||||
bool array_is_value_type = true;
|
||||
bool comparison_image_samples_scalar = false;
|
||||
bool native_pointers = false;
|
||||
bool support_small_type_sampling_result = false;
|
||||
bool support_case_fallthrough = true;
|
||||
bool use_array_constructor = false;
|
||||
} backend;
|
||||
|
||||
void emit_struct(SPIRType &type);
|
||||
void emit_resources();
|
||||
void emit_buffer_block_native(const SPIRVariable &var);
|
||||
void emit_buffer_reference_block(SPIRType &type, bool forward_declaration);
|
||||
void emit_buffer_block_legacy(const SPIRVariable &var);
|
||||
void emit_buffer_block_flattened(const SPIRVariable &type);
|
||||
void emit_declared_builtin_block(spv::StorageClass storage, spv::ExecutionModel model);
|
||||
bool should_force_emit_builtin_block(spv::StorageClass storage);
|
||||
void emit_push_constant_block_vulkan(const SPIRVariable &var);
|
||||
void emit_push_constant_block_glsl(const SPIRVariable &var);
|
||||
void emit_interface_block(const SPIRVariable &type);
|
||||
void emit_flattened_io_block(const SPIRVariable &var, const char *qual);
|
||||
void emit_block_chain(SPIRBlock &block);
|
||||
void emit_hoisted_temporaries(SmallVector<std::pair<TypeID, ID>> &temporaries);
|
||||
std::string constant_value_macro_name(uint32_t id);
|
||||
void emit_constant(const SPIRConstant &constant);
|
||||
void emit_specialization_constant_op(const SPIRConstantOp &constant);
|
||||
std::string emit_continue_block(uint32_t continue_block, bool follow_true_block, bool follow_false_block);
|
||||
bool attempt_emit_loop_header(SPIRBlock &block, SPIRBlock::Method method);
|
||||
|
||||
void branch(BlockID from, BlockID to);
|
||||
void branch_to_continue(BlockID from, BlockID to);
|
||||
void branch(BlockID from, uint32_t cond, BlockID true_block, BlockID false_block);
|
||||
void flush_phi(BlockID from, BlockID to);
|
||||
void flush_variable_declaration(uint32_t id);
|
||||
void flush_undeclared_variables(SPIRBlock &block);
|
||||
void emit_variable_temporary_copies(const SPIRVariable &var);
|
||||
|
||||
bool should_dereference(uint32_t id);
|
||||
bool should_forward(uint32_t id) const;
|
||||
bool should_suppress_usage_tracking(uint32_t id) const;
|
||||
void emit_mix_op(uint32_t result_type, uint32_t id, uint32_t left, uint32_t right, uint32_t lerp);
|
||||
void emit_nminmax_op(uint32_t result_type, uint32_t id, uint32_t op0, uint32_t op1, GLSLstd450 op);
|
||||
bool to_trivial_mix_op(const SPIRType &type, std::string &op, uint32_t left, uint32_t right, uint32_t lerp);
|
||||
void emit_quaternary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2,
|
||||
uint32_t op3, const char *op);
|
||||
void emit_trinary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2,
|
||||
const char *op);
|
||||
void emit_binary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op);
|
||||
|
||||
void emit_unary_func_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, const char *op,
|
||||
SPIRType::BaseType input_type, SPIRType::BaseType expected_result_type);
|
||||
void emit_binary_func_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op,
|
||||
SPIRType::BaseType input_type, bool skip_cast_if_equal_type);
|
||||
void emit_binary_func_op_cast_clustered(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1,
|
||||
const char *op, SPIRType::BaseType input_type);
|
||||
void emit_trinary_func_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2,
|
||||
const char *op, SPIRType::BaseType input_type);
|
||||
void emit_trinary_func_op_bitextract(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1,
|
||||
uint32_t op2, const char *op, SPIRType::BaseType expected_result_type,
|
||||
SPIRType::BaseType input_type0, SPIRType::BaseType input_type1,
|
||||
SPIRType::BaseType input_type2);
|
||||
void emit_bitfield_insert_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2,
|
||||
uint32_t op3, const char *op, SPIRType::BaseType offset_count_type);
|
||||
|
||||
void emit_unary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, const char *op);
|
||||
void emit_unrolled_unary_op(uint32_t result_type, uint32_t result_id, uint32_t operand, const char *op);
|
||||
void emit_binary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op);
|
||||
void emit_unrolled_binary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op,
|
||||
bool negate, SPIRType::BaseType expected_type);
|
||||
void emit_binary_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op,
|
||||
SPIRType::BaseType input_type, bool skip_cast_if_equal_type);
|
||||
|
||||
SPIRType binary_op_bitcast_helper(std::string &cast_op0, std::string &cast_op1, SPIRType::BaseType &input_type,
|
||||
uint32_t op0, uint32_t op1, bool skip_cast_if_equal_type);
|
||||
|
||||
virtual bool emit_complex_bitcast(uint32_t result_type, uint32_t id, uint32_t op0);
|
||||
|
||||
std::string to_ternary_expression(const SPIRType &result_type, uint32_t select, uint32_t true_value,
|
||||
uint32_t false_value);
|
||||
|
||||
void emit_unary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, const char *op);
|
||||
bool expression_is_forwarded(uint32_t id) const;
|
||||
bool expression_suppresses_usage_tracking(uint32_t id) const;
|
||||
SPIRExpression &emit_op(uint32_t result_type, uint32_t result_id, const std::string &rhs, bool forward_rhs,
|
||||
bool suppress_usage_tracking = false);
|
||||
|
||||
void access_chain_internal_append_index(std::string &expr, uint32_t base, const SPIRType *type,
|
||||
AccessChainFlags flags, bool &access_chain_is_arrayed, uint32_t index);
|
||||
|
||||
std::string access_chain_internal(uint32_t base, const uint32_t *indices, uint32_t count, AccessChainFlags flags,
|
||||
AccessChainMeta *meta);
|
||||
|
||||
std::string access_chain(uint32_t base, const uint32_t *indices, uint32_t count, const SPIRType &target_type,
|
||||
AccessChainMeta *meta = nullptr, bool ptr_chain = false);
|
||||
|
||||
std::string flattened_access_chain(uint32_t base, const uint32_t *indices, uint32_t count,
|
||||
const SPIRType &target_type, uint32_t offset, uint32_t matrix_stride,
|
||||
uint32_t array_stride, bool need_transpose);
|
||||
std::string flattened_access_chain_struct(uint32_t base, const uint32_t *indices, uint32_t count,
|
||||
const SPIRType &target_type, uint32_t offset);
|
||||
std::string flattened_access_chain_matrix(uint32_t base, const uint32_t *indices, uint32_t count,
|
||||
const SPIRType &target_type, uint32_t offset, uint32_t matrix_stride,
|
||||
bool need_transpose);
|
||||
std::string flattened_access_chain_vector(uint32_t base, const uint32_t *indices, uint32_t count,
|
||||
const SPIRType &target_type, uint32_t offset, uint32_t matrix_stride,
|
||||
bool need_transpose);
|
||||
std::pair<std::string, uint32_t> flattened_access_chain_offset(const SPIRType &basetype, const uint32_t *indices,
|
||||
uint32_t count, uint32_t offset,
|
||||
uint32_t word_stride, bool *need_transpose = nullptr,
|
||||
uint32_t *matrix_stride = nullptr,
|
||||
uint32_t *array_stride = nullptr,
|
||||
bool ptr_chain = false);
|
||||
|
||||
const char *index_to_swizzle(uint32_t index);
|
||||
std::string remap_swizzle(const SPIRType &result_type, uint32_t input_components, const std::string &expr);
|
||||
std::string declare_temporary(uint32_t type, uint32_t id);
|
||||
void emit_uninitialized_temporary(uint32_t type, uint32_t id);
|
||||
SPIRExpression &emit_uninitialized_temporary_expression(uint32_t type, uint32_t id);
|
||||
void append_global_func_args(const SPIRFunction &func, uint32_t index, SmallVector<std::string> &arglist);
|
||||
std::string to_expression(uint32_t id, bool register_expression_read = true);
|
||||
std::string to_composite_constructor_expression(uint32_t id);
|
||||
std::string to_rerolled_array_expression(const std::string &expr, const SPIRType &type);
|
||||
std::string to_enclosed_expression(uint32_t id, bool register_expression_read = true);
|
||||
std::string to_unpacked_expression(uint32_t id, bool register_expression_read = true);
|
||||
std::string to_unpacked_row_major_matrix_expression(uint32_t id);
|
||||
std::string to_enclosed_unpacked_expression(uint32_t id, bool register_expression_read = true);
|
||||
std::string to_dereferenced_expression(uint32_t id, bool register_expression_read = true);
|
||||
std::string to_pointer_expression(uint32_t id, bool register_expression_read = true);
|
||||
std::string to_enclosed_pointer_expression(uint32_t id, bool register_expression_read = true);
|
||||
std::string to_extract_component_expression(uint32_t id, uint32_t index);
|
||||
std::string enclose_expression(const std::string &expr);
|
||||
std::string dereference_expression(const SPIRType &expression_type, const std::string &expr);
|
||||
std::string address_of_expression(const std::string &expr);
|
||||
void strip_enclosed_expression(std::string &expr);
|
||||
std::string to_member_name(const SPIRType &type, uint32_t index);
|
||||
virtual std::string to_member_reference(uint32_t base, const SPIRType &type, uint32_t index, bool ptr_chain);
|
||||
std::string type_to_glsl_constructor(const SPIRType &type);
|
||||
std::string argument_decl(const SPIRFunction::Parameter &arg);
|
||||
virtual std::string to_qualifiers_glsl(uint32_t id);
|
||||
const char *to_precision_qualifiers_glsl(uint32_t id);
|
||||
virtual const char *to_storage_qualifiers_glsl(const SPIRVariable &var);
|
||||
const char *flags_to_qualifiers_glsl(const SPIRType &type, const Bitset &flags);
|
||||
const char *format_to_glsl(spv::ImageFormat format);
|
||||
virtual std::string layout_for_member(const SPIRType &type, uint32_t index);
|
||||
virtual std::string to_interpolation_qualifiers(const Bitset &flags);
|
||||
std::string layout_for_variable(const SPIRVariable &variable);
|
||||
std::string to_combined_image_sampler(VariableID image_id, VariableID samp_id);
|
||||
virtual bool skip_argument(uint32_t id) const;
|
||||
virtual void emit_array_copy(const std::string &lhs, uint32_t rhs_id, spv::StorageClass lhs_storage,
|
||||
spv::StorageClass rhs_storage);
|
||||
virtual void emit_block_hints(const SPIRBlock &block);
|
||||
virtual std::string to_initializer_expression(const SPIRVariable &var);
|
||||
virtual std::string to_zero_initialized_expression(uint32_t type_id);
|
||||
bool type_can_zero_initialize(const SPIRType &type) const;
|
||||
|
||||
bool buffer_is_packing_standard(const SPIRType &type, BufferPackingStandard packing,
|
||||
uint32_t *failed_index = nullptr, uint32_t start_offset = 0,
|
||||
uint32_t end_offset = ~(0u));
|
||||
std::string buffer_to_packing_standard(const SPIRType &type, bool support_std430_without_scalar_layout);
|
||||
|
||||
uint32_t type_to_packed_base_size(const SPIRType &type, BufferPackingStandard packing);
|
||||
uint32_t type_to_packed_alignment(const SPIRType &type, const Bitset &flags, BufferPackingStandard packing);
|
||||
uint32_t type_to_packed_array_stride(const SPIRType &type, const Bitset &flags, BufferPackingStandard packing);
|
||||
uint32_t type_to_packed_size(const SPIRType &type, const Bitset &flags, BufferPackingStandard packing);
|
||||
|
||||
std::string bitcast_glsl(const SPIRType &result_type, uint32_t arg);
|
||||
virtual std::string bitcast_glsl_op(const SPIRType &result_type, const SPIRType &argument_type);
|
||||
|
||||
std::string bitcast_expression(SPIRType::BaseType target_type, uint32_t arg);
|
||||
std::string bitcast_expression(const SPIRType &target_type, SPIRType::BaseType expr_type, const std::string &expr);
|
||||
|
||||
std::string build_composite_combiner(uint32_t result_type, const uint32_t *elems, uint32_t length);
|
||||
bool remove_duplicate_swizzle(std::string &op);
|
||||
bool remove_unity_swizzle(uint32_t base, std::string &op);
|
||||
|
||||
// Can modify flags to remote readonly/writeonly if image type
|
||||
// and force recompile.
|
||||
bool check_atomic_image(uint32_t id);
|
||||
|
||||
virtual void replace_illegal_names();
|
||||
void replace_illegal_names(const std::unordered_set<std::string> &keywords);
|
||||
virtual void emit_entry_point_declarations();
|
||||
|
||||
void replace_fragment_output(SPIRVariable &var);
|
||||
void replace_fragment_outputs();
|
||||
bool check_explicit_lod_allowed(uint32_t lod);
|
||||
std::string legacy_tex_op(const std::string &op, const SPIRType &imgtype, uint32_t lod, uint32_t id);
|
||||
|
||||
uint32_t indent = 0;
|
||||
|
||||
std::unordered_set<uint32_t> emitted_functions;
|
||||
|
||||
// Ensure that we declare phi-variable copies even if the original declaration isn't deferred
|
||||
std::unordered_set<uint32_t> flushed_phi_variables;
|
||||
|
||||
std::unordered_set<uint32_t> flattened_buffer_blocks;
|
||||
std::unordered_set<uint32_t> flattened_structs;
|
||||
|
||||
std::string load_flattened_struct(SPIRVariable &var);
|
||||
std::string to_flattened_struct_member(const SPIRVariable &var, uint32_t index);
|
||||
void store_flattened_struct(SPIRVariable &var, uint32_t value);
|
||||
|
||||
// Usage tracking. If a temporary is used more than once, use the temporary instead to
|
||||
// avoid AST explosion when SPIRV is generated with pure SSA and doesn't write stuff to variables.
|
||||
std::unordered_map<uint32_t, uint32_t> expression_usage_counts;
|
||||
void track_expression_read(uint32_t id);
|
||||
|
||||
SmallVector<std::string> forced_extensions;
|
||||
SmallVector<std::string> header_lines;
|
||||
|
||||
// Used when expressions emit extra opcodes with their own unique IDs,
|
||||
// and we need to reuse the IDs across recompilation loops.
|
||||
// Currently used by NMin/Max/Clamp implementations.
|
||||
std::unordered_map<uint32_t, uint32_t> extra_sub_expressions;
|
||||
|
||||
uint32_t statement_count = 0;
|
||||
|
||||
inline bool is_legacy() const
|
||||
{
|
||||
return (options.es && options.version < 300) || (!options.es && options.version < 130);
|
||||
}
|
||||
|
||||
inline bool is_legacy_es() const
|
||||
{
|
||||
return options.es && options.version < 300;
|
||||
}
|
||||
|
||||
inline bool is_legacy_desktop() const
|
||||
{
|
||||
return !options.es && options.version < 130;
|
||||
}
|
||||
|
||||
bool args_will_forward(uint32_t id, const uint32_t *args, uint32_t num_args, bool pure);
|
||||
void register_call_out_argument(uint32_t id);
|
||||
void register_impure_function_call();
|
||||
void register_control_dependent_expression(uint32_t expr);
|
||||
|
||||
// GL_EXT_shader_pixel_local_storage support.
|
||||
std::vector<PlsRemap> pls_inputs;
|
||||
std::vector<PlsRemap> pls_outputs;
|
||||
std::string pls_decl(const PlsRemap &variable);
|
||||
const char *to_pls_qualifiers_glsl(const SPIRVariable &variable);
|
||||
void emit_pls();
|
||||
void remap_pls_variables();
|
||||
|
||||
// GL_EXT_shader_framebuffer_fetch support.
|
||||
std::vector<std::pair<uint32_t, uint32_t>> subpass_to_framebuffer_fetch_attachment;
|
||||
std::unordered_set<uint32_t> inout_color_attachments;
|
||||
bool subpass_input_is_framebuffer_fetch(uint32_t id) const;
|
||||
void emit_inout_fragment_outputs_copy_to_subpass_inputs();
|
||||
const SPIRVariable *find_subpass_input_by_attachment_index(uint32_t index) const;
|
||||
const SPIRVariable *find_color_output_by_location(uint32_t location) const;
|
||||
|
||||
// A variant which takes two sets of name. The secondary is only used to verify there are no collisions,
|
||||
// but the set is not updated when we have found a new name.
|
||||
// Used primarily when adding block interface names.
|
||||
void add_variable(std::unordered_set<std::string> &variables_primary,
|
||||
const std::unordered_set<std::string> &variables_secondary, std::string &name);
|
||||
|
||||
void check_function_call_constraints(const uint32_t *args, uint32_t length);
|
||||
void handle_invalid_expression(uint32_t id);
|
||||
void find_static_extensions();
|
||||
|
||||
std::string emit_for_loop_initializers(const SPIRBlock &block);
|
||||
void emit_while_loop_initializers(const SPIRBlock &block);
|
||||
bool for_loop_initializers_are_same_type(const SPIRBlock &block);
|
||||
bool optimize_read_modify_write(const SPIRType &type, const std::string &lhs, const std::string &rhs);
|
||||
void fixup_image_load_store_access();
|
||||
|
||||
bool type_is_empty(const SPIRType &type);
|
||||
|
||||
virtual void declare_undefined_values();
|
||||
|
||||
static std::string sanitize_underscores(const std::string &str);
|
||||
|
||||
bool can_use_io_location(spv::StorageClass storage, bool block);
|
||||
const Instruction *get_next_instruction_in_block(const Instruction &instr);
|
||||
static uint32_t mask_relevant_memory_semantics(uint32_t semantics);
|
||||
|
||||
std::string convert_half_to_string(const SPIRConstant &value, uint32_t col, uint32_t row);
|
||||
std::string convert_float_to_string(const SPIRConstant &value, uint32_t col, uint32_t row);
|
||||
std::string convert_double_to_string(const SPIRConstant &value, uint32_t col, uint32_t row);
|
||||
|
||||
std::string convert_separate_image_to_expression(uint32_t id);
|
||||
|
||||
// Builtins in GLSL are always specific signedness, but the SPIR-V can declare them
|
||||
// as either unsigned or signed.
|
||||
// Sometimes we will need to automatically perform bitcasts on load and store to make this work.
|
||||
virtual void bitcast_to_builtin_store(uint32_t target_id, std::string &expr, const SPIRType &expr_type);
|
||||
virtual void bitcast_from_builtin_load(uint32_t source_id, std::string &expr, const SPIRType &expr_type);
|
||||
void unroll_array_from_complex_load(uint32_t target_id, uint32_t source_id, std::string &expr);
|
||||
void convert_non_uniform_expression(const SPIRType &type, std::string &expr);
|
||||
|
||||
void handle_store_to_invariant_variable(uint32_t store_id, uint32_t value_id);
|
||||
void disallow_forwarding_in_expression_chain(const SPIRExpression &expr);
|
||||
|
||||
bool expression_is_constant_null(uint32_t id) const;
|
||||
virtual void emit_store_statement(uint32_t lhs_expression, uint32_t rhs_expression);
|
||||
|
||||
uint32_t get_integer_width_for_instruction(const Instruction &instr) const;
|
||||
uint32_t get_integer_width_for_glsl_instruction(GLSLstd450 op, const uint32_t *arguments, uint32_t length) const;
|
||||
|
||||
bool variable_is_lut(const SPIRVariable &var) const;
|
||||
|
||||
char current_locale_radix_character = '.';
|
||||
|
||||
void fixup_type_alias();
|
||||
void reorder_type_alias();
|
||||
|
||||
void propagate_nonuniform_qualifier(uint32_t id);
|
||||
|
||||
static const char *vector_swizzle(int vecsize, int index);
|
||||
|
||||
private:
|
||||
void init();
|
||||
};
|
||||
} // namespace SPIRV_CROSS_NAMESPACE
|
||||
|
||||
#endif
|
||||
|
|
@ -0,0 +1,329 @@
|
|||
/*
|
||||
* Copyright 2016-2020 Robert Konrad
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef SPIRV_HLSL_HPP
|
||||
#define SPIRV_HLSL_HPP
|
||||
|
||||
#include "spirv_glsl.hpp"
|
||||
#include <utility>
|
||||
|
||||
namespace SPIRV_CROSS_NAMESPACE
|
||||
{
|
||||
// Interface which remaps vertex inputs to a fixed semantic name to make linking easier.
|
||||
struct HLSLVertexAttributeRemap
|
||||
{
|
||||
uint32_t location;
|
||||
std::string semantic;
|
||||
};
|
||||
// Specifying a root constant (d3d12) or push constant range (vulkan).
|
||||
//
|
||||
// `start` and `end` denotes the range of the root constant in bytes.
|
||||
// Both values need to be multiple of 4.
|
||||
struct RootConstants
|
||||
{
|
||||
uint32_t start;
|
||||
uint32_t end;
|
||||
|
||||
uint32_t binding;
|
||||
uint32_t space;
|
||||
};
|
||||
|
||||
// For finer control, decorations may be removed from specific resources instead with unset_decoration().
|
||||
enum HLSLBindingFlagBits
|
||||
{
|
||||
HLSL_BINDING_AUTO_NONE_BIT = 0,
|
||||
|
||||
// Push constant (root constant) resources will be declared as CBVs (b-space) without a register() declaration.
|
||||
// A register will be automatically assigned by the D3D compiler, but must therefore be reflected in D3D-land.
|
||||
// Push constants do not normally have a DecorationBinding set, but if they do, this can be used to ignore it.
|
||||
HLSL_BINDING_AUTO_PUSH_CONSTANT_BIT = 1 << 0,
|
||||
|
||||
// cbuffer resources will be declared as CBVs (b-space) without a register() declaration.
|
||||
// A register will be automatically assigned, but must be reflected in D3D-land.
|
||||
HLSL_BINDING_AUTO_CBV_BIT = 1 << 1,
|
||||
|
||||
// All SRVs (t-space) will be declared without a register() declaration.
|
||||
HLSL_BINDING_AUTO_SRV_BIT = 1 << 2,
|
||||
|
||||
// All UAVs (u-space) will be declared without a register() declaration.
|
||||
HLSL_BINDING_AUTO_UAV_BIT = 1 << 3,
|
||||
|
||||
// All samplers (s-space) will be declared without a register() declaration.
|
||||
HLSL_BINDING_AUTO_SAMPLER_BIT = 1 << 4,
|
||||
|
||||
// No resources will be declared with register().
|
||||
HLSL_BINDING_AUTO_ALL = 0x7fffffff
|
||||
};
|
||||
using HLSLBindingFlags = uint32_t;
|
||||
|
||||
// By matching stage, desc_set and binding for a SPIR-V resource,
|
||||
// register bindings are set based on whether the HLSL resource is a
|
||||
// CBV, UAV, SRV or Sampler. A single binding in SPIR-V might contain multiple
|
||||
// resource types, e.g. COMBINED_IMAGE_SAMPLER, and SRV/Sampler bindings will be used respectively.
|
||||
// On SM 5.0 and lower, register_space is ignored.
|
||||
//
|
||||
// To remap a push constant block which does not have any desc_set/binding associated with it,
|
||||
// use ResourceBindingPushConstant{DescriptorSet,Binding} as values for desc_set/binding.
|
||||
// For deeper control of push constants, set_root_constant_layouts() can be used instead.
|
||||
struct HLSLResourceBinding
|
||||
{
|
||||
spv::ExecutionModel stage = spv::ExecutionModelMax;
|
||||
uint32_t desc_set = 0;
|
||||
uint32_t binding = 0;
|
||||
|
||||
struct Binding
|
||||
{
|
||||
uint32_t register_space = 0;
|
||||
uint32_t register_binding = 0;
|
||||
} cbv, uav, srv, sampler;
|
||||
};
|
||||
|
||||
class CompilerHLSL : public CompilerGLSL
|
||||
{
|
||||
public:
|
||||
struct Options
|
||||
{
|
||||
uint32_t shader_model = 30; // TODO: map ps_4_0_level_9_0,... somehow
|
||||
|
||||
// Allows the PointSize builtin, and ignores it, as PointSize is not supported in HLSL.
|
||||
bool point_size_compat = false;
|
||||
|
||||
// Allows the PointCoord builtin, returns float2(0.5, 0.5), as PointCoord is not supported in HLSL.
|
||||
bool point_coord_compat = false;
|
||||
|
||||
// If true, the backend will assume that VertexIndex and InstanceIndex will need to apply
|
||||
// a base offset, and you will need to fill in a cbuffer with offsets.
|
||||
// Set to false if you know you will never use base instance or base vertex
|
||||
// functionality as it might remove an internal cbuffer.
|
||||
bool support_nonzero_base_vertex_base_instance = false;
|
||||
|
||||
// Forces a storage buffer to always be declared as UAV, even if the readonly decoration is used.
|
||||
// By default, a readonly storage buffer will be declared as ByteAddressBuffer (SRV) instead.
|
||||
bool force_storage_buffer_as_uav = false;
|
||||
|
||||
// Forces any storage image type marked as NonWritable to be considered an SRV instead.
|
||||
// For this to work with function call parameters, NonWritable must be considered to be part of the type system
|
||||
// so that NonWritable image arguments are also translated to Texture rather than RWTexture.
|
||||
bool nonwritable_uav_texture_as_srv = false;
|
||||
};
|
||||
|
||||
explicit CompilerHLSL(std::vector<uint32_t> spirv_)
|
||||
: CompilerGLSL(std::move(spirv_))
|
||||
{
|
||||
}
|
||||
|
||||
CompilerHLSL(const uint32_t *ir_, size_t size)
|
||||
: CompilerGLSL(ir_, size)
|
||||
{
|
||||
}
|
||||
|
||||
explicit CompilerHLSL(const ParsedIR &ir_)
|
||||
: CompilerGLSL(ir_)
|
||||
{
|
||||
}
|
||||
|
||||
explicit CompilerHLSL(ParsedIR &&ir_)
|
||||
: CompilerGLSL(std::move(ir_))
|
||||
{
|
||||
}
|
||||
|
||||
const Options &get_hlsl_options() const
|
||||
{
|
||||
return hlsl_options;
|
||||
}
|
||||
|
||||
void set_hlsl_options(const Options &opts)
|
||||
{
|
||||
hlsl_options = opts;
|
||||
}
|
||||
|
||||
// Optionally specify a custom root constant layout.
|
||||
//
|
||||
// Push constants ranges will be split up according to the
|
||||
// layout specified.
|
||||
void set_root_constant_layouts(std::vector<RootConstants> layout);
|
||||
|
||||
// Compiles and remaps vertex attributes at specific locations to a fixed semantic.
|
||||
// The default is TEXCOORD# where # denotes location.
|
||||
// Matrices are unrolled to vectors with notation ${SEMANTIC}_#, where # denotes row.
|
||||
// $SEMANTIC is either TEXCOORD# or a semantic name specified here.
|
||||
void add_vertex_attribute_remap(const HLSLVertexAttributeRemap &vertex_attributes);
|
||||
std::string compile() override;
|
||||
|
||||
// This is a special HLSL workaround for the NumWorkGroups builtin.
|
||||
// This does not exist in HLSL, so the calling application must create a dummy cbuffer in
|
||||
// which the application will store this builtin.
|
||||
// The cbuffer layout will be:
|
||||
// cbuffer SPIRV_Cross_NumWorkgroups : register(b#, space#) { uint3 SPIRV_Cross_NumWorkgroups_count; };
|
||||
// This must be called before compile().
|
||||
// The function returns 0 if NumWorkGroups builtin is not statically used in the shader from the current entry point.
|
||||
// If non-zero, this returns the variable ID of a cbuffer which corresponds to
|
||||
// the cbuffer declared above. By default, no binding or descriptor set decoration is set,
|
||||
// so the calling application should declare explicit bindings on this ID before calling compile().
|
||||
VariableID remap_num_workgroups_builtin();
|
||||
|
||||
// Controls how resource bindings are declared in the output HLSL.
|
||||
void set_resource_binding_flags(HLSLBindingFlags flags);
|
||||
|
||||
// resource is a resource binding to indicate the HLSL CBV, SRV, UAV or sampler binding
|
||||
// to use for a particular SPIR-V description set
|
||||
// and binding. If resource bindings are provided,
|
||||
// is_hlsl_resource_binding_used() will return true after calling ::compile() if
|
||||
// the set/binding combination was used by the HLSL code.
|
||||
void add_hlsl_resource_binding(const HLSLResourceBinding &resource);
|
||||
bool is_hlsl_resource_binding_used(spv::ExecutionModel model, uint32_t set, uint32_t binding) const;
|
||||
|
||||
private:
|
||||
std::string type_to_glsl(const SPIRType &type, uint32_t id = 0) override;
|
||||
std::string image_type_hlsl(const SPIRType &type, uint32_t id);
|
||||
std::string image_type_hlsl_modern(const SPIRType &type, uint32_t id);
|
||||
std::string image_type_hlsl_legacy(const SPIRType &type, uint32_t id);
|
||||
void emit_function_prototype(SPIRFunction &func, const Bitset &return_flags) override;
|
||||
void emit_hlsl_entry_point();
|
||||
void emit_header() override;
|
||||
void emit_resources();
|
||||
void declare_undefined_values() override;
|
||||
void emit_interface_block_globally(const SPIRVariable &type);
|
||||
void emit_interface_block_in_struct(const SPIRVariable &type, std::unordered_set<uint32_t> &active_locations);
|
||||
void emit_builtin_inputs_in_struct();
|
||||
void emit_builtin_outputs_in_struct();
|
||||
void emit_texture_op(const Instruction &i) override;
|
||||
void emit_instruction(const Instruction &instruction) override;
|
||||
void emit_glsl_op(uint32_t result_type, uint32_t result_id, uint32_t op, const uint32_t *args,
|
||||
uint32_t count) override;
|
||||
void emit_buffer_block(const SPIRVariable &type) override;
|
||||
void emit_push_constant_block(const SPIRVariable &var) override;
|
||||
void emit_uniform(const SPIRVariable &var) override;
|
||||
void emit_modern_uniform(const SPIRVariable &var);
|
||||
void emit_legacy_uniform(const SPIRVariable &var);
|
||||
void emit_specialization_constants_and_structs();
|
||||
void emit_composite_constants();
|
||||
void emit_fixup() override;
|
||||
std::string builtin_to_glsl(spv::BuiltIn builtin, spv::StorageClass storage) override;
|
||||
std::string layout_for_member(const SPIRType &type, uint32_t index) override;
|
||||
std::string to_interpolation_qualifiers(const Bitset &flags) override;
|
||||
std::string bitcast_glsl_op(const SPIRType &result_type, const SPIRType &argument_type) override;
|
||||
bool emit_complex_bitcast(uint32_t result_type, uint32_t id, uint32_t op0) override;
|
||||
std::string to_func_call_arg(const SPIRFunction::Parameter &arg, uint32_t id) override;
|
||||
std::string to_sampler_expression(uint32_t id);
|
||||
std::string to_resource_binding(const SPIRVariable &var);
|
||||
std::string to_resource_binding_sampler(const SPIRVariable &var);
|
||||
std::string to_resource_register(HLSLBindingFlagBits flag, char space, uint32_t binding, uint32_t set);
|
||||
void emit_sampled_image_op(uint32_t result_type, uint32_t result_id, uint32_t image_id, uint32_t samp_id) override;
|
||||
void emit_access_chain(const Instruction &instruction);
|
||||
void emit_load(const Instruction &instruction);
|
||||
void read_access_chain(std::string *expr, const std::string &lhs, const SPIRAccessChain &chain);
|
||||
void read_access_chain_struct(const std::string &lhs, const SPIRAccessChain &chain);
|
||||
void read_access_chain_array(const std::string &lhs, const SPIRAccessChain &chain);
|
||||
void write_access_chain(const SPIRAccessChain &chain, uint32_t value, const SmallVector<uint32_t> &composite_chain);
|
||||
void write_access_chain_struct(const SPIRAccessChain &chain, uint32_t value,
|
||||
const SmallVector<uint32_t> &composite_chain);
|
||||
void write_access_chain_array(const SPIRAccessChain &chain, uint32_t value,
|
||||
const SmallVector<uint32_t> &composite_chain);
|
||||
std::string write_access_chain_value(uint32_t value, const SmallVector<uint32_t> &composite_chain, bool enclose);
|
||||
void emit_store(const Instruction &instruction);
|
||||
void emit_atomic(const uint32_t *ops, uint32_t length, spv::Op op);
|
||||
void emit_subgroup_op(const Instruction &i) override;
|
||||
void emit_block_hints(const SPIRBlock &block) override;
|
||||
|
||||
void emit_struct_member(const SPIRType &type, uint32_t member_type_id, uint32_t index, const std::string &qualifier,
|
||||
uint32_t base_offset = 0) override;
|
||||
|
||||
const char *to_storage_qualifiers_glsl(const SPIRVariable &var) override;
|
||||
void replace_illegal_names() override;
|
||||
|
||||
Options hlsl_options;
|
||||
|
||||
// TODO: Refactor this to be more similar to MSL, maybe have some common system in place?
|
||||
bool requires_op_fmod = false;
|
||||
bool requires_fp16_packing = false;
|
||||
bool requires_uint2_packing = false;
|
||||
bool requires_explicit_fp16_packing = false;
|
||||
bool requires_unorm8_packing = false;
|
||||
bool requires_snorm8_packing = false;
|
||||
bool requires_unorm16_packing = false;
|
||||
bool requires_snorm16_packing = false;
|
||||
bool requires_bitfield_insert = false;
|
||||
bool requires_bitfield_extract = false;
|
||||
bool requires_inverse_2x2 = false;
|
||||
bool requires_inverse_3x3 = false;
|
||||
bool requires_inverse_4x4 = false;
|
||||
bool requires_scalar_reflect = false;
|
||||
bool requires_scalar_refract = false;
|
||||
bool requires_scalar_faceforward = false;
|
||||
uint64_t required_textureSizeVariants = 0;
|
||||
void require_texture_query_variant(const SPIRType &type);
|
||||
|
||||
enum TextureQueryVariantDim
|
||||
{
|
||||
Query1D = 0,
|
||||
Query1DArray,
|
||||
Query2D,
|
||||
Query2DArray,
|
||||
Query3D,
|
||||
QueryBuffer,
|
||||
QueryCube,
|
||||
QueryCubeArray,
|
||||
Query2DMS,
|
||||
Query2DMSArray,
|
||||
QueryDimCount
|
||||
};
|
||||
|
||||
enum TextureQueryVariantType
|
||||
{
|
||||
QueryTypeFloat = 0,
|
||||
QueryTypeInt = 16,
|
||||
QueryTypeUInt = 32,
|
||||
QueryTypeCount = 3
|
||||
};
|
||||
|
||||
enum BitcastType
|
||||
{
|
||||
TypeNormal,
|
||||
TypePackUint2x32,
|
||||
TypeUnpackUint64
|
||||
};
|
||||
|
||||
BitcastType get_bitcast_type(uint32_t result_type, uint32_t op0);
|
||||
|
||||
void emit_builtin_variables();
|
||||
bool require_output = false;
|
||||
bool require_input = false;
|
||||
SmallVector<HLSLVertexAttributeRemap> remap_vertex_attributes;
|
||||
|
||||
uint32_t type_to_consumed_locations(const SPIRType &type) const;
|
||||
|
||||
void emit_io_block(const SPIRVariable &var);
|
||||
std::string to_semantic(uint32_t location, spv::ExecutionModel em, spv::StorageClass sc);
|
||||
|
||||
uint32_t num_workgroups_builtin = 0;
|
||||
HLSLBindingFlags resource_binding_flags = 0;
|
||||
|
||||
// Custom root constant layout, which should be emitted
|
||||
// when translating push constant ranges.
|
||||
std::vector<RootConstants> root_constants_layout;
|
||||
|
||||
void validate_shader_model();
|
||||
|
||||
std::string get_unique_identifier();
|
||||
uint32_t unique_identifier_count = 0;
|
||||
|
||||
std::unordered_map<StageSetBinding, std::pair<HLSLResourceBinding, bool>, InternalHasher> resource_bindings;
|
||||
void remap_hlsl_resource_binding(HLSLBindingFlagBits type, uint32_t &desc_set, uint32_t &binding);
|
||||
};
|
||||
} // namespace SPIRV_CROSS_NAMESPACE
|
||||
|
||||
#endif
|
||||
|
|
@ -0,0 +1,962 @@
|
|||
/*
|
||||
* Copyright 2016-2020 The Brenwill Workshop Ltd.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef SPIRV_CROSS_MSL_HPP
|
||||
#define SPIRV_CROSS_MSL_HPP
|
||||
|
||||
#include "spirv_glsl.hpp"
|
||||
#include <map>
|
||||
#include <set>
|
||||
#include <stddef.h>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
|
||||
namespace SPIRV_CROSS_NAMESPACE
|
||||
{
|
||||
|
||||
// Indicates the format of the vertex attribute. Currently limited to specifying
|
||||
// if the attribute is an 8-bit unsigned integer, 16-bit unsigned integer, or
|
||||
// some other format.
|
||||
enum MSLVertexFormat
|
||||
{
|
||||
MSL_VERTEX_FORMAT_OTHER = 0,
|
||||
MSL_VERTEX_FORMAT_UINT8 = 1,
|
||||
MSL_VERTEX_FORMAT_UINT16 = 2,
|
||||
MSL_VERTEX_FORMAT_INT_MAX = 0x7fffffff
|
||||
};
|
||||
|
||||
// Defines MSL characteristics of a vertex attribute at a particular location.
|
||||
// After compilation, it is possible to query whether or not this location was used.
|
||||
struct MSLVertexAttr
|
||||
{
|
||||
uint32_t location = 0;
|
||||
uint32_t msl_buffer = 0;
|
||||
uint32_t msl_offset = 0;
|
||||
uint32_t msl_stride = 0;
|
||||
bool per_instance = false;
|
||||
MSLVertexFormat format = MSL_VERTEX_FORMAT_OTHER;
|
||||
spv::BuiltIn builtin = spv::BuiltInMax;
|
||||
};
|
||||
|
||||
// Matches the binding index of a MSL resource for a binding within a descriptor set.
|
||||
// Taken together, the stage, desc_set and binding combine to form a reference to a resource
|
||||
// descriptor used in a particular shading stage.
|
||||
// If using MSL 2.0 argument buffers, the descriptor set is not marked as a discrete descriptor set,
|
||||
// and (for iOS only) the resource is not a storage image (sampled != 2), the binding reference we
|
||||
// remap to will become an [[id(N)]] attribute within the "descriptor set" argument buffer structure.
|
||||
// For resources which are bound in the "classic" MSL 1.0 way or discrete descriptors, the remap will become a
|
||||
// [[buffer(N)]], [[texture(N)]] or [[sampler(N)]] depending on the resource types used.
|
||||
struct MSLResourceBinding
|
||||
{
|
||||
spv::ExecutionModel stage = spv::ExecutionModelMax;
|
||||
uint32_t desc_set = 0;
|
||||
uint32_t binding = 0;
|
||||
uint32_t msl_buffer = 0;
|
||||
uint32_t msl_texture = 0;
|
||||
uint32_t msl_sampler = 0;
|
||||
};
|
||||
|
||||
enum MSLSamplerCoord
|
||||
{
|
||||
MSL_SAMPLER_COORD_NORMALIZED = 0,
|
||||
MSL_SAMPLER_COORD_PIXEL = 1,
|
||||
MSL_SAMPLER_INT_MAX = 0x7fffffff
|
||||
};
|
||||
|
||||
enum MSLSamplerFilter
|
||||
{
|
||||
MSL_SAMPLER_FILTER_NEAREST = 0,
|
||||
MSL_SAMPLER_FILTER_LINEAR = 1,
|
||||
MSL_SAMPLER_FILTER_INT_MAX = 0x7fffffff
|
||||
};
|
||||
|
||||
enum MSLSamplerMipFilter
|
||||
{
|
||||
MSL_SAMPLER_MIP_FILTER_NONE = 0,
|
||||
MSL_SAMPLER_MIP_FILTER_NEAREST = 1,
|
||||
MSL_SAMPLER_MIP_FILTER_LINEAR = 2,
|
||||
MSL_SAMPLER_MIP_FILTER_INT_MAX = 0x7fffffff
|
||||
};
|
||||
|
||||
enum MSLSamplerAddress
|
||||
{
|
||||
MSL_SAMPLER_ADDRESS_CLAMP_TO_ZERO = 0,
|
||||
MSL_SAMPLER_ADDRESS_CLAMP_TO_EDGE = 1,
|
||||
MSL_SAMPLER_ADDRESS_CLAMP_TO_BORDER = 2,
|
||||
MSL_SAMPLER_ADDRESS_REPEAT = 3,
|
||||
MSL_SAMPLER_ADDRESS_MIRRORED_REPEAT = 4,
|
||||
MSL_SAMPLER_ADDRESS_INT_MAX = 0x7fffffff
|
||||
};
|
||||
|
||||
enum MSLSamplerCompareFunc
|
||||
{
|
||||
MSL_SAMPLER_COMPARE_FUNC_NEVER = 0,
|
||||
MSL_SAMPLER_COMPARE_FUNC_LESS = 1,
|
||||
MSL_SAMPLER_COMPARE_FUNC_LESS_EQUAL = 2,
|
||||
MSL_SAMPLER_COMPARE_FUNC_GREATER = 3,
|
||||
MSL_SAMPLER_COMPARE_FUNC_GREATER_EQUAL = 4,
|
||||
MSL_SAMPLER_COMPARE_FUNC_EQUAL = 5,
|
||||
MSL_SAMPLER_COMPARE_FUNC_NOT_EQUAL = 6,
|
||||
MSL_SAMPLER_COMPARE_FUNC_ALWAYS = 7,
|
||||
MSL_SAMPLER_COMPARE_FUNC_INT_MAX = 0x7fffffff
|
||||
};
|
||||
|
||||
enum MSLSamplerBorderColor
|
||||
{
|
||||
MSL_SAMPLER_BORDER_COLOR_TRANSPARENT_BLACK = 0,
|
||||
MSL_SAMPLER_BORDER_COLOR_OPAQUE_BLACK = 1,
|
||||
MSL_SAMPLER_BORDER_COLOR_OPAQUE_WHITE = 2,
|
||||
MSL_SAMPLER_BORDER_COLOR_INT_MAX = 0x7fffffff
|
||||
};
|
||||
|
||||
enum MSLFormatResolution
|
||||
{
|
||||
MSL_FORMAT_RESOLUTION_444 = 0,
|
||||
MSL_FORMAT_RESOLUTION_422,
|
||||
MSL_FORMAT_RESOLUTION_420,
|
||||
MSL_FORMAT_RESOLUTION_INT_MAX = 0x7fffffff
|
||||
};
|
||||
|
||||
enum MSLChromaLocation
|
||||
{
|
||||
MSL_CHROMA_LOCATION_COSITED_EVEN = 0,
|
||||
MSL_CHROMA_LOCATION_MIDPOINT,
|
||||
MSL_CHROMA_LOCATION_INT_MAX = 0x7fffffff
|
||||
};
|
||||
|
||||
enum MSLComponentSwizzle
|
||||
{
|
||||
MSL_COMPONENT_SWIZZLE_IDENTITY = 0,
|
||||
MSL_COMPONENT_SWIZZLE_ZERO,
|
||||
MSL_COMPONENT_SWIZZLE_ONE,
|
||||
MSL_COMPONENT_SWIZZLE_R,
|
||||
MSL_COMPONENT_SWIZZLE_G,
|
||||
MSL_COMPONENT_SWIZZLE_B,
|
||||
MSL_COMPONENT_SWIZZLE_A,
|
||||
MSL_COMPONENT_SWIZZLE_INT_MAX = 0x7fffffff
|
||||
};
|
||||
|
||||
enum MSLSamplerYCbCrModelConversion
|
||||
{
|
||||
MSL_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY = 0,
|
||||
MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY,
|
||||
MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_BT_709,
|
||||
MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_BT_601,
|
||||
MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_BT_2020,
|
||||
MSL_SAMPLER_YCBCR_MODEL_CONVERSION_INT_MAX = 0x7fffffff
|
||||
};
|
||||
|
||||
enum MSLSamplerYCbCrRange
|
||||
{
|
||||
MSL_SAMPLER_YCBCR_RANGE_ITU_FULL = 0,
|
||||
MSL_SAMPLER_YCBCR_RANGE_ITU_NARROW,
|
||||
MSL_SAMPLER_YCBCR_RANGE_INT_MAX = 0x7fffffff
|
||||
};
|
||||
|
||||
struct MSLConstexprSampler
|
||||
{
|
||||
MSLSamplerCoord coord = MSL_SAMPLER_COORD_NORMALIZED;
|
||||
MSLSamplerFilter min_filter = MSL_SAMPLER_FILTER_NEAREST;
|
||||
MSLSamplerFilter mag_filter = MSL_SAMPLER_FILTER_NEAREST;
|
||||
MSLSamplerMipFilter mip_filter = MSL_SAMPLER_MIP_FILTER_NONE;
|
||||
MSLSamplerAddress s_address = MSL_SAMPLER_ADDRESS_CLAMP_TO_EDGE;
|
||||
MSLSamplerAddress t_address = MSL_SAMPLER_ADDRESS_CLAMP_TO_EDGE;
|
||||
MSLSamplerAddress r_address = MSL_SAMPLER_ADDRESS_CLAMP_TO_EDGE;
|
||||
MSLSamplerCompareFunc compare_func = MSL_SAMPLER_COMPARE_FUNC_NEVER;
|
||||
MSLSamplerBorderColor border_color = MSL_SAMPLER_BORDER_COLOR_TRANSPARENT_BLACK;
|
||||
float lod_clamp_min = 0.0f;
|
||||
float lod_clamp_max = 1000.0f;
|
||||
int max_anisotropy = 1;
|
||||
|
||||
// Sampler Y'CbCr conversion parameters
|
||||
uint32_t planes = 0;
|
||||
MSLFormatResolution resolution = MSL_FORMAT_RESOLUTION_444;
|
||||
MSLSamplerFilter chroma_filter = MSL_SAMPLER_FILTER_NEAREST;
|
||||
MSLChromaLocation x_chroma_offset = MSL_CHROMA_LOCATION_COSITED_EVEN;
|
||||
MSLChromaLocation y_chroma_offset = MSL_CHROMA_LOCATION_COSITED_EVEN;
|
||||
MSLComponentSwizzle swizzle[4]; // IDENTITY, IDENTITY, IDENTITY, IDENTITY
|
||||
MSLSamplerYCbCrModelConversion ycbcr_model = MSL_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY;
|
||||
MSLSamplerYCbCrRange ycbcr_range = MSL_SAMPLER_YCBCR_RANGE_ITU_FULL;
|
||||
uint32_t bpc = 8;
|
||||
|
||||
bool compare_enable = false;
|
||||
bool lod_clamp_enable = false;
|
||||
bool anisotropy_enable = false;
|
||||
bool ycbcr_conversion_enable = false;
|
||||
|
||||
MSLConstexprSampler()
|
||||
{
|
||||
for (uint32_t i = 0; i < 4; i++)
|
||||
swizzle[i] = MSL_COMPONENT_SWIZZLE_IDENTITY;
|
||||
}
|
||||
bool swizzle_is_identity() const
|
||||
{
|
||||
return (swizzle[0] == MSL_COMPONENT_SWIZZLE_IDENTITY && swizzle[1] == MSL_COMPONENT_SWIZZLE_IDENTITY &&
|
||||
swizzle[2] == MSL_COMPONENT_SWIZZLE_IDENTITY && swizzle[3] == MSL_COMPONENT_SWIZZLE_IDENTITY);
|
||||
}
|
||||
bool swizzle_has_one_or_zero() const
|
||||
{
|
||||
return (swizzle[0] == MSL_COMPONENT_SWIZZLE_ZERO || swizzle[0] == MSL_COMPONENT_SWIZZLE_ONE ||
|
||||
swizzle[1] == MSL_COMPONENT_SWIZZLE_ZERO || swizzle[1] == MSL_COMPONENT_SWIZZLE_ONE ||
|
||||
swizzle[2] == MSL_COMPONENT_SWIZZLE_ZERO || swizzle[2] == MSL_COMPONENT_SWIZZLE_ONE ||
|
||||
swizzle[3] == MSL_COMPONENT_SWIZZLE_ZERO || swizzle[3] == MSL_COMPONENT_SWIZZLE_ONE);
|
||||
}
|
||||
};
|
||||
|
||||
// Special constant used in a MSLResourceBinding desc_set
|
||||
// element to indicate the bindings for the push constants.
|
||||
// Kinda deprecated. Just use ResourceBindingPushConstant{DescriptorSet,Binding} directly.
|
||||
static const uint32_t kPushConstDescSet = ResourceBindingPushConstantDescriptorSet;
|
||||
|
||||
// Special constant used in a MSLResourceBinding binding
|
||||
// element to indicate the bindings for the push constants.
|
||||
// Kinda deprecated. Just use ResourceBindingPushConstant{DescriptorSet,Binding} directly.
|
||||
static const uint32_t kPushConstBinding = ResourceBindingPushConstantBinding;
|
||||
|
||||
// Special constant used in a MSLResourceBinding binding
|
||||
// element to indicate the buffer binding for swizzle buffers.
|
||||
static const uint32_t kSwizzleBufferBinding = ~(1u);
|
||||
|
||||
// Special constant used in a MSLResourceBinding binding
|
||||
// element to indicate the buffer binding for buffer size buffers to support OpArrayLength.
|
||||
static const uint32_t kBufferSizeBufferBinding = ~(2u);
|
||||
|
||||
// Special constant used in a MSLResourceBinding binding
|
||||
// element to indicate the buffer binding used for the argument buffer itself.
|
||||
// This buffer binding should be kept as small as possible as all automatic bindings for buffers
|
||||
// will start at max(kArgumentBufferBinding) + 1.
|
||||
static const uint32_t kArgumentBufferBinding = ~(3u);
|
||||
|
||||
static const uint32_t kMaxArgumentBuffers = 8;
|
||||
|
||||
// Decompiles SPIR-V to Metal Shading Language
|
||||
class CompilerMSL : public CompilerGLSL
|
||||
{
|
||||
public:
|
||||
// Options for compiling to Metal Shading Language
|
||||
struct Options
|
||||
{
|
||||
typedef enum
|
||||
{
|
||||
iOS = 0,
|
||||
macOS = 1
|
||||
} Platform;
|
||||
|
||||
Platform platform = macOS;
|
||||
uint32_t msl_version = make_msl_version(1, 2);
|
||||
uint32_t texel_buffer_texture_width = 4096; // Width of 2D Metal textures used as 1D texel buffers
|
||||
uint32_t swizzle_buffer_index = 30;
|
||||
uint32_t indirect_params_buffer_index = 29;
|
||||
uint32_t shader_output_buffer_index = 28;
|
||||
uint32_t shader_patch_output_buffer_index = 27;
|
||||
uint32_t shader_tess_factor_buffer_index = 26;
|
||||
uint32_t buffer_size_buffer_index = 25;
|
||||
uint32_t view_mask_buffer_index = 24;
|
||||
uint32_t dynamic_offsets_buffer_index = 23;
|
||||
uint32_t shader_input_wg_index = 0;
|
||||
uint32_t device_index = 0;
|
||||
uint32_t enable_frag_output_mask = 0xffffffff;
|
||||
bool enable_point_size_builtin = true;
|
||||
bool enable_frag_depth_builtin = true;
|
||||
bool enable_frag_stencil_ref_builtin = true;
|
||||
bool disable_rasterization = false;
|
||||
bool capture_output_to_buffer = false;
|
||||
bool swizzle_texture_samples = false;
|
||||
bool tess_domain_origin_lower_left = false;
|
||||
bool multiview = false;
|
||||
bool view_index_from_device_index = false;
|
||||
bool dispatch_base = false;
|
||||
bool texture_1D_as_2D = false;
|
||||
|
||||
// Enable use of MSL 2.0 indirect argument buffers.
|
||||
// MSL 2.0 must also be enabled.
|
||||
bool argument_buffers = false;
|
||||
|
||||
// Ensures vertex and instance indices start at zero. This reflects the behavior of HLSL with SV_VertexID and SV_InstanceID.
|
||||
bool enable_base_index_zero = false;
|
||||
|
||||
// Fragment output in MSL must have at least as many components as the render pass.
|
||||
// Add support to explicit pad out components.
|
||||
bool pad_fragment_output_components = false;
|
||||
|
||||
// Specifies whether the iOS target version supports the [[base_vertex]] and [[base_instance]] attributes.
|
||||
bool ios_support_base_vertex_instance = false;
|
||||
|
||||
// Use Metal's native frame-buffer fetch API for subpass inputs.
|
||||
bool ios_use_framebuffer_fetch_subpasses = false;
|
||||
|
||||
// Enables use of "fma" intrinsic for invariant float math
|
||||
bool invariant_float_math = false;
|
||||
|
||||
// Emulate texturecube_array with texture2d_array for iOS where this type is not available
|
||||
bool emulate_cube_array = false;
|
||||
|
||||
// Allow user to enable decoration binding
|
||||
bool enable_decoration_binding = false;
|
||||
|
||||
// Requires MSL 2.1, use the native support for texel buffers.
|
||||
bool texture_buffer_native = false;
|
||||
|
||||
// Forces all resources which are part of an argument buffer to be considered active.
|
||||
// This ensures ABI compatibility between shaders where some resources might be unused,
|
||||
// and would otherwise declare a different IAB.
|
||||
bool force_active_argument_buffer_resources = false;
|
||||
|
||||
// Forces the use of plain arrays, which works around certain driver bugs on certain versions
|
||||
// of Intel Macbooks. See https://github.com/KhronosGroup/SPIRV-Cross/issues/1210.
|
||||
// May reduce performance in scenarios where arrays are copied around as value-types.
|
||||
bool force_native_arrays = false;
|
||||
|
||||
// If a shader writes clip distance, also emit user varyings which
|
||||
// can be read in subsequent stages.
|
||||
bool enable_clip_distance_user_varying = true;
|
||||
|
||||
bool is_ios() const
|
||||
{
|
||||
return platform == iOS;
|
||||
}
|
||||
|
||||
bool is_macos() const
|
||||
{
|
||||
return platform == macOS;
|
||||
}
|
||||
|
||||
void set_msl_version(uint32_t major, uint32_t minor = 0, uint32_t patch = 0)
|
||||
{
|
||||
msl_version = make_msl_version(major, minor, patch);
|
||||
}
|
||||
|
||||
bool supports_msl_version(uint32_t major, uint32_t minor = 0, uint32_t patch = 0) const
|
||||
{
|
||||
return msl_version >= make_msl_version(major, minor, patch);
|
||||
}
|
||||
|
||||
static uint32_t make_msl_version(uint32_t major, uint32_t minor = 0, uint32_t patch = 0)
|
||||
{
|
||||
return (major * 10000) + (minor * 100) + patch;
|
||||
}
|
||||
};
|
||||
|
||||
const Options &get_msl_options() const
|
||||
{
|
||||
return msl_options;
|
||||
}
|
||||
|
||||
void set_msl_options(const Options &opts)
|
||||
{
|
||||
msl_options = opts;
|
||||
}
|
||||
|
||||
// Provide feedback to calling API to allow runtime to disable pipeline
|
||||
// rasterization if vertex shader requires rasterization to be disabled.
|
||||
bool get_is_rasterization_disabled() const
|
||||
{
|
||||
return is_rasterization_disabled && (get_entry_point().model == spv::ExecutionModelVertex ||
|
||||
get_entry_point().model == spv::ExecutionModelTessellationControl ||
|
||||
get_entry_point().model == spv::ExecutionModelTessellationEvaluation);
|
||||
}
|
||||
|
||||
// Provide feedback to calling API to allow it to pass an auxiliary
|
||||
// swizzle buffer if the shader needs it.
|
||||
bool needs_swizzle_buffer() const
|
||||
{
|
||||
return used_swizzle_buffer;
|
||||
}
|
||||
|
||||
// Provide feedback to calling API to allow it to pass a buffer
|
||||
// containing STORAGE_BUFFER buffer sizes to support OpArrayLength.
|
||||
bool needs_buffer_size_buffer() const
|
||||
{
|
||||
return !buffers_requiring_array_length.empty();
|
||||
}
|
||||
|
||||
// Provide feedback to calling API to allow it to pass a buffer
|
||||
// containing the view mask for the current multiview subpass.
|
||||
bool needs_view_mask_buffer() const
|
||||
{
|
||||
return msl_options.multiview && !msl_options.view_index_from_device_index;
|
||||
}
|
||||
|
||||
// Provide feedback to calling API to allow it to pass a buffer
|
||||
// containing the dispatch base workgroup ID.
|
||||
bool needs_dispatch_base_buffer() const
|
||||
{
|
||||
return msl_options.dispatch_base && !msl_options.supports_msl_version(1, 2);
|
||||
}
|
||||
|
||||
// Provide feedback to calling API to allow it to pass an output
|
||||
// buffer if the shader needs it.
|
||||
bool needs_output_buffer() const
|
||||
{
|
||||
return capture_output_to_buffer && stage_out_var_id != ID(0);
|
||||
}
|
||||
|
||||
// Provide feedback to calling API to allow it to pass a patch output
|
||||
// buffer if the shader needs it.
|
||||
bool needs_patch_output_buffer() const
|
||||
{
|
||||
return capture_output_to_buffer && patch_stage_out_var_id != ID(0);
|
||||
}
|
||||
|
||||
// Provide feedback to calling API to allow it to pass an input threadgroup
|
||||
// buffer if the shader needs it.
|
||||
bool needs_input_threadgroup_mem() const
|
||||
{
|
||||
return capture_output_to_buffer && stage_in_var_id != ID(0);
|
||||
}
|
||||
|
||||
explicit CompilerMSL(std::vector<uint32_t> spirv);
|
||||
CompilerMSL(const uint32_t *ir, size_t word_count);
|
||||
explicit CompilerMSL(const ParsedIR &ir);
|
||||
explicit CompilerMSL(ParsedIR &&ir);
|
||||
|
||||
// attr is a vertex attribute binding used to match
|
||||
// vertex content locations to MSL attributes. If vertex attributes are provided,
|
||||
// is_msl_vertex_attribute_used() will return true after calling ::compile() if
|
||||
// the location was used by the MSL code.
|
||||
void add_msl_vertex_attribute(const MSLVertexAttr &attr);
|
||||
|
||||
// resource is a resource binding to indicate the MSL buffer,
|
||||
// texture or sampler index to use for a particular SPIR-V description set
|
||||
// and binding. If resource bindings are provided,
|
||||
// is_msl_resource_binding_used() will return true after calling ::compile() if
|
||||
// the set/binding combination was used by the MSL code.
|
||||
void add_msl_resource_binding(const MSLResourceBinding &resource);
|
||||
|
||||
// desc_set and binding are the SPIR-V descriptor set and binding of a buffer resource
|
||||
// in this shader. index is the index within the dynamic offset buffer to use. This
|
||||
// function marks that resource as using a dynamic offset (VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
|
||||
// or VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC). This function only has any effect if argument buffers
|
||||
// are enabled. If so, the buffer will have its address adjusted at the beginning of the shader with
|
||||
// an offset taken from the dynamic offset buffer.
|
||||
void add_dynamic_buffer(uint32_t desc_set, uint32_t binding, uint32_t index);
|
||||
|
||||
// desc_set and binding are the SPIR-V descriptor set and binding of a buffer resource
|
||||
// in this shader. This function marks that resource as an inline uniform block
|
||||
// (VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT). This function only has any effect if argument buffers
|
||||
// are enabled. If so, the buffer block will be directly embedded into the argument
|
||||
// buffer, instead of being referenced indirectly via pointer.
|
||||
void add_inline_uniform_block(uint32_t desc_set, uint32_t binding);
|
||||
|
||||
// When using MSL argument buffers, we can force "classic" MSL 1.0 binding schemes for certain descriptor sets.
|
||||
// This corresponds to VK_KHR_push_descriptor in Vulkan.
|
||||
void add_discrete_descriptor_set(uint32_t desc_set);
|
||||
|
||||
// If an argument buffer is large enough, it may need to be in the device storage space rather than
|
||||
// constant. Opt-in to this behavior here on a per set basis.
|
||||
void set_argument_buffer_device_address_space(uint32_t desc_set, bool device_storage);
|
||||
|
||||
// Query after compilation is done. This allows you to check if a location or set/binding combination was used by the shader.
|
||||
bool is_msl_vertex_attribute_used(uint32_t location);
|
||||
|
||||
// NOTE: Only resources which are remapped using add_msl_resource_binding will be reported here.
|
||||
// Constexpr samplers are always assumed to be emitted.
|
||||
// No specific MSLResourceBinding remapping is required for constexpr samplers as long as they are remapped
|
||||
// by remap_constexpr_sampler(_by_binding).
|
||||
bool is_msl_resource_binding_used(spv::ExecutionModel model, uint32_t set, uint32_t binding) const;
|
||||
|
||||
// This must only be called after a successful call to CompilerMSL::compile().
|
||||
// For a variable resource ID obtained through reflection API, report the automatically assigned resource index.
|
||||
// If the descriptor set was part of an argument buffer, report the [[id(N)]],
|
||||
// or [[buffer/texture/sampler]] binding for other resources.
|
||||
// If the resource was a combined image sampler, report the image binding here,
|
||||
// use the _secondary version of this call to query the sampler half of the resource.
|
||||
// If no binding exists, uint32_t(-1) is returned.
|
||||
uint32_t get_automatic_msl_resource_binding(uint32_t id) const;
|
||||
|
||||
// Same as get_automatic_msl_resource_binding, but should only be used for combined image samplers, in which case the
|
||||
// sampler's binding is returned instead. For any other resource type, -1 is returned.
|
||||
uint32_t get_automatic_msl_resource_binding_secondary(uint32_t id) const;
|
||||
|
||||
// Same as get_automatic_msl_resource_binding, but should only be used for combined image samplers for multiplanar images,
|
||||
// in which case the second plane's binding is returned instead. For any other resource type, -1 is returned.
|
||||
uint32_t get_automatic_msl_resource_binding_tertiary(uint32_t id) const;
|
||||
|
||||
// Same as get_automatic_msl_resource_binding, but should only be used for combined image samplers for triplanar images,
|
||||
// in which case the third plane's binding is returned instead. For any other resource type, -1 is returned.
|
||||
uint32_t get_automatic_msl_resource_binding_quaternary(uint32_t id) const;
|
||||
|
||||
// Compiles the SPIR-V code into Metal Shading Language.
|
||||
std::string compile() override;
|
||||
|
||||
// Remap a sampler with ID to a constexpr sampler.
|
||||
// Older iOS targets must use constexpr samplers in certain cases (PCF),
|
||||
// so a static sampler must be used.
|
||||
// The sampler will not consume a binding, but be declared in the entry point as a constexpr sampler.
|
||||
// This can be used on both combined image/samplers (sampler2D) or standalone samplers.
|
||||
// The remapped sampler must not be an array of samplers.
|
||||
// Prefer remap_constexpr_sampler_by_binding unless you're also doing reflection anyways.
|
||||
void remap_constexpr_sampler(VariableID id, const MSLConstexprSampler &sampler);
|
||||
|
||||
// Same as remap_constexpr_sampler, except you provide set/binding, rather than variable ID.
|
||||
// Remaps based on ID take priority over set/binding remaps.
|
||||
void remap_constexpr_sampler_by_binding(uint32_t desc_set, uint32_t binding, const MSLConstexprSampler &sampler);
|
||||
|
||||
// If using CompilerMSL::Options::pad_fragment_output_components, override the number of components we expect
|
||||
// to use for a particular location. The default is 4 if number of components is not overridden.
|
||||
void set_fragment_output_components(uint32_t location, uint32_t components);
|
||||
|
||||
protected:
|
||||
// An enum of SPIR-V functions that are implemented in additional
|
||||
// source code that is added to the shader if necessary.
|
||||
enum SPVFuncImpl
|
||||
{
|
||||
SPVFuncImplNone,
|
||||
SPVFuncImplMod,
|
||||
SPVFuncImplRadians,
|
||||
SPVFuncImplDegrees,
|
||||
SPVFuncImplFindILsb,
|
||||
SPVFuncImplFindSMsb,
|
||||
SPVFuncImplFindUMsb,
|
||||
SPVFuncImplSSign,
|
||||
SPVFuncImplArrayCopyMultidimBase,
|
||||
// Unfortunately, we cannot use recursive templates in the MSL compiler properly,
|
||||
// so stamp out variants up to some arbitrary maximum.
|
||||
SPVFuncImplArrayCopy = SPVFuncImplArrayCopyMultidimBase + 1,
|
||||
SPVFuncImplArrayOfArrayCopy2Dim = SPVFuncImplArrayCopyMultidimBase + 2,
|
||||
SPVFuncImplArrayOfArrayCopy3Dim = SPVFuncImplArrayCopyMultidimBase + 3,
|
||||
SPVFuncImplArrayOfArrayCopy4Dim = SPVFuncImplArrayCopyMultidimBase + 4,
|
||||
SPVFuncImplArrayOfArrayCopy5Dim = SPVFuncImplArrayCopyMultidimBase + 5,
|
||||
SPVFuncImplArrayOfArrayCopy6Dim = SPVFuncImplArrayCopyMultidimBase + 6,
|
||||
SPVFuncImplTexelBufferCoords,
|
||||
SPVFuncImplImage2DAtomicCoords, // Emulate texture2D atomic operations
|
||||
SPVFuncImplFMul,
|
||||
SPVFuncImplFAdd,
|
||||
SPVFuncImplCubemapTo2DArrayFace,
|
||||
SPVFuncImplUnsafeArray, // Allow Metal to use the array<T> template to make arrays a value type
|
||||
SPVFuncImplInverse4x4,
|
||||
SPVFuncImplInverse3x3,
|
||||
SPVFuncImplInverse2x2,
|
||||
// It is very important that this come before *Swizzle and ChromaReconstruct*, to ensure it's
|
||||
// emitted before them.
|
||||
SPVFuncImplForwardArgs,
|
||||
// Likewise, this must come before *Swizzle.
|
||||
SPVFuncImplGetSwizzle,
|
||||
SPVFuncImplTextureSwizzle,
|
||||
SPVFuncImplGatherSwizzle,
|
||||
SPVFuncImplGatherCompareSwizzle,
|
||||
SPVFuncImplSubgroupBallot,
|
||||
SPVFuncImplSubgroupBallotBitExtract,
|
||||
SPVFuncImplSubgroupBallotFindLSB,
|
||||
SPVFuncImplSubgroupBallotFindMSB,
|
||||
SPVFuncImplSubgroupBallotBitCount,
|
||||
SPVFuncImplSubgroupAllEqual,
|
||||
SPVFuncImplReflectScalar,
|
||||
SPVFuncImplRefractScalar,
|
||||
SPVFuncImplFaceForwardScalar,
|
||||
SPVFuncImplChromaReconstructNearest2Plane,
|
||||
SPVFuncImplChromaReconstructNearest3Plane,
|
||||
SPVFuncImplChromaReconstructLinear422CositedEven2Plane,
|
||||
SPVFuncImplChromaReconstructLinear422CositedEven3Plane,
|
||||
SPVFuncImplChromaReconstructLinear422Midpoint2Plane,
|
||||
SPVFuncImplChromaReconstructLinear422Midpoint3Plane,
|
||||
SPVFuncImplChromaReconstructLinear420XCositedEvenYCositedEven2Plane,
|
||||
SPVFuncImplChromaReconstructLinear420XCositedEvenYCositedEven3Plane,
|
||||
SPVFuncImplChromaReconstructLinear420XMidpointYCositedEven2Plane,
|
||||
SPVFuncImplChromaReconstructLinear420XMidpointYCositedEven3Plane,
|
||||
SPVFuncImplChromaReconstructLinear420XCositedEvenYMidpoint2Plane,
|
||||
SPVFuncImplChromaReconstructLinear420XCositedEvenYMidpoint3Plane,
|
||||
SPVFuncImplChromaReconstructLinear420XMidpointYMidpoint2Plane,
|
||||
SPVFuncImplChromaReconstructLinear420XMidpointYMidpoint3Plane,
|
||||
SPVFuncImplExpandITUFullRange,
|
||||
SPVFuncImplExpandITUNarrowRange,
|
||||
SPVFuncImplConvertYCbCrBT709,
|
||||
SPVFuncImplConvertYCbCrBT601,
|
||||
SPVFuncImplConvertYCbCrBT2020,
|
||||
SPVFuncImplDynamicImageSampler,
|
||||
|
||||
SPVFuncImplArrayCopyMultidimMax = 6
|
||||
};
|
||||
|
||||
// If the underlying resource has been used for comparison then duplicate loads of that resource must be too
|
||||
// Use Metal's native frame-buffer fetch API for subpass inputs.
|
||||
void emit_texture_op(const Instruction &i) override;
|
||||
void emit_binary_unord_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op);
|
||||
void emit_instruction(const Instruction &instr) override;
|
||||
void emit_glsl_op(uint32_t result_type, uint32_t result_id, uint32_t op, const uint32_t *args,
|
||||
uint32_t count) override;
|
||||
void emit_spv_amd_shader_trinary_minmax_op(uint32_t result_type, uint32_t result_id, uint32_t op,
|
||||
const uint32_t *args, uint32_t count) override;
|
||||
void emit_header() override;
|
||||
void emit_function_prototype(SPIRFunction &func, const Bitset &return_flags) override;
|
||||
void emit_sampled_image_op(uint32_t result_type, uint32_t result_id, uint32_t image_id, uint32_t samp_id) override;
|
||||
void emit_subgroup_op(const Instruction &i) override;
|
||||
std::string to_texture_op(const Instruction &i, bool *forward,
|
||||
SmallVector<uint32_t> &inherited_expressions) override;
|
||||
void emit_fixup() override;
|
||||
std::string to_struct_member(const SPIRType &type, uint32_t member_type_id, uint32_t index,
|
||||
const std::string &qualifier = "");
|
||||
void emit_struct_member(const SPIRType &type, uint32_t member_type_id, uint32_t index,
|
||||
const std::string &qualifier = "", uint32_t base_offset = 0) override;
|
||||
void emit_struct_padding_target(const SPIRType &type) override;
|
||||
std::string type_to_glsl(const SPIRType &type, uint32_t id = 0) override;
|
||||
|
||||
// Allow Metal to use the array<T> template to make arrays a value type
|
||||
std::string type_to_array_glsl(const SPIRType &type) override;
|
||||
|
||||
// Threadgroup arrays can't have a wrapper type
|
||||
std::string variable_decl(const SPIRVariable &variable) override;
|
||||
|
||||
// GCC workaround of lambdas calling protected functions (for older GCC versions)
|
||||
std::string variable_decl(const SPIRType &type, const std::string &name, uint32_t id = 0) override;
|
||||
|
||||
std::string image_type_glsl(const SPIRType &type, uint32_t id = 0) override;
|
||||
std::string sampler_type(const SPIRType &type);
|
||||
std::string builtin_to_glsl(spv::BuiltIn builtin, spv::StorageClass storage) override;
|
||||
std::string to_func_call_arg(const SPIRFunction::Parameter &arg, uint32_t id) override;
|
||||
std::string to_name(uint32_t id, bool allow_alias = true) const override;
|
||||
std::string to_function_name(VariableID img, const SPIRType &imgtype, bool is_fetch, bool is_gather, bool is_proj,
|
||||
bool has_array_offsets, bool has_offset, bool has_grad, bool has_dref, uint32_t lod,
|
||||
uint32_t minlod) override;
|
||||
std::string to_function_args(VariableID img, const SPIRType &imgtype, bool is_fetch, bool is_gather, bool is_proj,
|
||||
uint32_t coord, uint32_t coord_components, uint32_t dref, uint32_t grad_x,
|
||||
uint32_t grad_y, uint32_t lod, uint32_t coffset, uint32_t offset, uint32_t bias,
|
||||
uint32_t comp, uint32_t sample, uint32_t minlod, bool *p_forward) override;
|
||||
std::string to_initializer_expression(const SPIRVariable &var) override;
|
||||
std::string to_zero_initialized_expression(uint32_t type_id) override;
|
||||
|
||||
std::string unpack_expression_type(std::string expr_str, const SPIRType &type, uint32_t physical_type_id,
|
||||
bool is_packed, bool row_major) override;
|
||||
|
||||
// Returns true for BuiltInSampleMask because gl_SampleMask[] is an array in SPIR-V, but [[sample_mask]] is a scalar in Metal.
|
||||
bool builtin_translates_to_nonarray(spv::BuiltIn builtin) const override;
|
||||
|
||||
std::string bitcast_glsl_op(const SPIRType &result_type, const SPIRType &argument_type) override;
|
||||
bool emit_complex_bitcast(uint32_t result_id, uint32_t id, uint32_t op0) override;
|
||||
bool skip_argument(uint32_t id) const override;
|
||||
std::string to_member_reference(uint32_t base, const SPIRType &type, uint32_t index, bool ptr_chain) override;
|
||||
std::string to_qualifiers_glsl(uint32_t id) override;
|
||||
void replace_illegal_names() override;
|
||||
void declare_undefined_values() override;
|
||||
void declare_constant_arrays();
|
||||
|
||||
// Constant arrays of non-primitive types (i.e. matrices) won't link properly into Metal libraries
|
||||
void declare_complex_constant_arrays();
|
||||
|
||||
bool is_patch_block(const SPIRType &type);
|
||||
bool is_non_native_row_major_matrix(uint32_t id) override;
|
||||
bool member_is_non_native_row_major_matrix(const SPIRType &type, uint32_t index) override;
|
||||
std::string convert_row_major_matrix(std::string exp_str, const SPIRType &exp_type, uint32_t physical_type_id,
|
||||
bool is_packed) override;
|
||||
|
||||
void preprocess_op_codes();
|
||||
void localize_global_variables();
|
||||
void extract_global_variables_from_functions();
|
||||
void mark_packable_structs();
|
||||
void mark_as_packable(SPIRType &type);
|
||||
|
||||
std::unordered_map<uint32_t, std::set<uint32_t>> function_global_vars;
|
||||
void extract_global_variables_from_function(uint32_t func_id, std::set<uint32_t> &added_arg_ids,
|
||||
std::unordered_set<uint32_t> &global_var_ids,
|
||||
std::unordered_set<uint32_t> &processed_func_ids);
|
||||
uint32_t add_interface_block(spv::StorageClass storage, bool patch = false);
|
||||
uint32_t add_interface_block_pointer(uint32_t ib_var_id, spv::StorageClass storage);
|
||||
|
||||
struct InterfaceBlockMeta
|
||||
{
|
||||
struct LocationMeta
|
||||
{
|
||||
uint32_t num_components = 0;
|
||||
uint32_t ib_index = ~0u;
|
||||
};
|
||||
std::unordered_map<uint32_t, LocationMeta> location_meta;
|
||||
bool strip_array = false;
|
||||
};
|
||||
|
||||
void add_variable_to_interface_block(spv::StorageClass storage, const std::string &ib_var_ref, SPIRType &ib_type,
|
||||
SPIRVariable &var, InterfaceBlockMeta &meta);
|
||||
void add_composite_variable_to_interface_block(spv::StorageClass storage, const std::string &ib_var_ref,
|
||||
SPIRType &ib_type, SPIRVariable &var, InterfaceBlockMeta &meta);
|
||||
void add_plain_variable_to_interface_block(spv::StorageClass storage, const std::string &ib_var_ref,
|
||||
SPIRType &ib_type, SPIRVariable &var, InterfaceBlockMeta &meta);
|
||||
void add_plain_member_variable_to_interface_block(spv::StorageClass storage, const std::string &ib_var_ref,
|
||||
SPIRType &ib_type, SPIRVariable &var, uint32_t index,
|
||||
InterfaceBlockMeta &meta);
|
||||
void add_composite_member_variable_to_interface_block(spv::StorageClass storage, const std::string &ib_var_ref,
|
||||
SPIRType &ib_type, SPIRVariable &var, uint32_t index,
|
||||
InterfaceBlockMeta &meta);
|
||||
uint32_t get_accumulated_member_location(const SPIRVariable &var, uint32_t mbr_idx, bool strip_array);
|
||||
void add_tess_level_input_to_interface_block(const std::string &ib_var_ref, SPIRType &ib_type, SPIRVariable &var);
|
||||
|
||||
void fix_up_interface_member_indices(spv::StorageClass storage, uint32_t ib_type_id);
|
||||
|
||||
void mark_location_as_used_by_shader(uint32_t location, spv::StorageClass storage);
|
||||
uint32_t ensure_correct_builtin_type(uint32_t type_id, spv::BuiltIn builtin);
|
||||
uint32_t ensure_correct_attribute_type(uint32_t type_id, uint32_t location, uint32_t num_components = 0);
|
||||
|
||||
void emit_custom_templates();
|
||||
void emit_custom_functions();
|
||||
void emit_resources();
|
||||
void emit_specialization_constants_and_structs();
|
||||
void emit_interface_block(uint32_t ib_var_id);
|
||||
bool maybe_emit_array_assignment(uint32_t id_lhs, uint32_t id_rhs);
|
||||
|
||||
void fix_up_shader_inputs_outputs();
|
||||
|
||||
std::string func_type_decl(SPIRType &type);
|
||||
std::string entry_point_args_classic(bool append_comma);
|
||||
std::string entry_point_args_argument_buffer(bool append_comma);
|
||||
std::string entry_point_arg_stage_in();
|
||||
void entry_point_args_builtin(std::string &args);
|
||||
void entry_point_args_discrete_descriptors(std::string &args);
|
||||
std::string to_qualified_member_name(const SPIRType &type, uint32_t index);
|
||||
std::string ensure_valid_name(std::string name, std::string pfx);
|
||||
std::string to_sampler_expression(uint32_t id);
|
||||
std::string to_swizzle_expression(uint32_t id);
|
||||
std::string to_buffer_size_expression(uint32_t id);
|
||||
std::string builtin_qualifier(spv::BuiltIn builtin);
|
||||
std::string builtin_type_decl(spv::BuiltIn builtin, uint32_t id = 0);
|
||||
std::string built_in_func_arg(spv::BuiltIn builtin, bool prefix_comma);
|
||||
std::string member_attribute_qualifier(const SPIRType &type, uint32_t index);
|
||||
std::string argument_decl(const SPIRFunction::Parameter &arg);
|
||||
std::string round_fp_tex_coords(std::string tex_coords, bool coord_is_fp);
|
||||
uint32_t get_metal_resource_index(SPIRVariable &var, SPIRType::BaseType basetype, uint32_t plane = 0);
|
||||
uint32_t get_ordered_member_location(uint32_t type_id, uint32_t index, uint32_t *comp = nullptr);
|
||||
|
||||
// MSL packing rules. These compute the effective packing rules as observed by the MSL compiler in the MSL output.
|
||||
// These values can change depending on various extended decorations which control packing rules.
|
||||
// We need to make these rules match up with SPIR-V declared rules.
|
||||
uint32_t get_declared_type_size_msl(const SPIRType &type, bool packed, bool row_major) const;
|
||||
uint32_t get_declared_type_array_stride_msl(const SPIRType &type, bool packed, bool row_major) const;
|
||||
uint32_t get_declared_type_matrix_stride_msl(const SPIRType &type, bool packed, bool row_major) const;
|
||||
uint32_t get_declared_type_alignment_msl(const SPIRType &type, bool packed, bool row_major) const;
|
||||
|
||||
uint32_t get_declared_struct_member_size_msl(const SPIRType &struct_type, uint32_t index) const;
|
||||
uint32_t get_declared_struct_member_array_stride_msl(const SPIRType &struct_type, uint32_t index) const;
|
||||
uint32_t get_declared_struct_member_matrix_stride_msl(const SPIRType &struct_type, uint32_t index) const;
|
||||
uint32_t get_declared_struct_member_alignment_msl(const SPIRType &struct_type, uint32_t index) const;
|
||||
|
||||
const SPIRType &get_physical_member_type(const SPIRType &struct_type, uint32_t index) const;
|
||||
|
||||
uint32_t get_declared_struct_size_msl(const SPIRType &struct_type, bool ignore_alignment = false,
|
||||
bool ignore_padding = false) const;
|
||||
|
||||
std::string to_component_argument(uint32_t id);
|
||||
void align_struct(SPIRType &ib_type, std::unordered_set<uint32_t> &aligned_structs);
|
||||
void mark_scalar_layout_structs(const SPIRType &ib_type);
|
||||
void mark_struct_members_packed(const SPIRType &type);
|
||||
void ensure_member_packing_rules_msl(SPIRType &ib_type, uint32_t index);
|
||||
bool validate_member_packing_rules_msl(const SPIRType &type, uint32_t index) const;
|
||||
std::string get_argument_address_space(const SPIRVariable &argument);
|
||||
std::string get_type_address_space(const SPIRType &type, uint32_t id, bool argument = false);
|
||||
const char *to_restrict(uint32_t id, bool space = true);
|
||||
SPIRType &get_stage_in_struct_type();
|
||||
SPIRType &get_stage_out_struct_type();
|
||||
SPIRType &get_patch_stage_in_struct_type();
|
||||
SPIRType &get_patch_stage_out_struct_type();
|
||||
std::string get_tess_factor_struct_name();
|
||||
void emit_atomic_func_op(uint32_t result_type, uint32_t result_id, const char *op, uint32_t mem_order_1,
|
||||
uint32_t mem_order_2, bool has_mem_order_2, uint32_t op0, uint32_t op1 = 0,
|
||||
bool op1_is_pointer = false, bool op1_is_literal = false, uint32_t op2 = 0);
|
||||
const char *get_memory_order(uint32_t spv_mem_sem);
|
||||
void add_pragma_line(const std::string &line);
|
||||
void add_typedef_line(const std::string &line);
|
||||
void emit_barrier(uint32_t id_exe_scope, uint32_t id_mem_scope, uint32_t id_mem_sem);
|
||||
void emit_array_copy(const std::string &lhs, uint32_t rhs_id, spv::StorageClass lhs_storage,
|
||||
spv::StorageClass rhs_storage) override;
|
||||
void build_implicit_builtins();
|
||||
uint32_t build_constant_uint_array_pointer();
|
||||
void emit_entry_point_declarations() override;
|
||||
uint32_t builtin_frag_coord_id = 0;
|
||||
uint32_t builtin_sample_id_id = 0;
|
||||
uint32_t builtin_vertex_idx_id = 0;
|
||||
uint32_t builtin_base_vertex_id = 0;
|
||||
uint32_t builtin_instance_idx_id = 0;
|
||||
uint32_t builtin_base_instance_id = 0;
|
||||
uint32_t builtin_view_idx_id = 0;
|
||||
uint32_t builtin_layer_id = 0;
|
||||
uint32_t builtin_invocation_id_id = 0;
|
||||
uint32_t builtin_primitive_id_id = 0;
|
||||
uint32_t builtin_subgroup_invocation_id_id = 0;
|
||||
uint32_t builtin_subgroup_size_id = 0;
|
||||
uint32_t builtin_dispatch_base_id = 0;
|
||||
uint32_t swizzle_buffer_id = 0;
|
||||
uint32_t buffer_size_buffer_id = 0;
|
||||
uint32_t view_mask_buffer_id = 0;
|
||||
uint32_t dynamic_offsets_buffer_id = 0;
|
||||
|
||||
void bitcast_to_builtin_store(uint32_t target_id, std::string &expr, const SPIRType &expr_type) override;
|
||||
void bitcast_from_builtin_load(uint32_t source_id, std::string &expr, const SPIRType &expr_type) override;
|
||||
void emit_store_statement(uint32_t lhs_expression, uint32_t rhs_expression) override;
|
||||
|
||||
void analyze_sampled_image_usage();
|
||||
|
||||
bool emit_tessellation_access_chain(const uint32_t *ops, uint32_t length);
|
||||
bool emit_tessellation_io_load(uint32_t result_type, uint32_t id, uint32_t ptr);
|
||||
bool is_out_of_bounds_tessellation_level(uint32_t id_lhs);
|
||||
|
||||
void ensure_builtin(spv::StorageClass storage, spv::BuiltIn builtin);
|
||||
|
||||
void mark_implicit_builtin(spv::StorageClass storage, spv::BuiltIn builtin, uint32_t id);
|
||||
|
||||
std::string convert_to_f32(const std::string &expr, uint32_t components);
|
||||
|
||||
Options msl_options;
|
||||
std::set<SPVFuncImpl> spv_function_implementations;
|
||||
std::unordered_map<uint32_t, MSLVertexAttr> vtx_attrs_by_location;
|
||||
std::unordered_map<uint32_t, MSLVertexAttr> vtx_attrs_by_builtin;
|
||||
std::unordered_set<uint32_t> vtx_attrs_in_use;
|
||||
std::unordered_map<uint32_t, uint32_t> fragment_output_components;
|
||||
std::set<std::string> pragma_lines;
|
||||
std::set<std::string> typedef_lines;
|
||||
SmallVector<uint32_t> vars_needing_early_declaration;
|
||||
|
||||
std::unordered_map<StageSetBinding, std::pair<MSLResourceBinding, bool>, InternalHasher> resource_bindings;
|
||||
|
||||
uint32_t next_metal_resource_index_buffer = 0;
|
||||
uint32_t next_metal_resource_index_texture = 0;
|
||||
uint32_t next_metal_resource_index_sampler = 0;
|
||||
// Intentionally uninitialized, works around MSVC 2013 bug.
|
||||
uint32_t next_metal_resource_ids[kMaxArgumentBuffers];
|
||||
|
||||
VariableID stage_in_var_id = 0;
|
||||
VariableID stage_out_var_id = 0;
|
||||
VariableID patch_stage_in_var_id = 0;
|
||||
VariableID patch_stage_out_var_id = 0;
|
||||
VariableID stage_in_ptr_var_id = 0;
|
||||
VariableID stage_out_ptr_var_id = 0;
|
||||
|
||||
// Handle HLSL-style 0-based vertex/instance index.
|
||||
enum class TriState
|
||||
{
|
||||
Neutral,
|
||||
No,
|
||||
Yes
|
||||
};
|
||||
TriState needs_base_vertex_arg = TriState::Neutral;
|
||||
TriState needs_base_instance_arg = TriState::Neutral;
|
||||
|
||||
bool has_sampled_images = false;
|
||||
bool builtin_declaration = false; // Handle HLSL-style 0-based vertex/instance index.
|
||||
|
||||
bool is_using_builtin_array = false; // Force the use of C style array declaration.
|
||||
bool using_builtin_array() const;
|
||||
|
||||
bool is_rasterization_disabled = false;
|
||||
bool capture_output_to_buffer = false;
|
||||
bool needs_swizzle_buffer_def = false;
|
||||
bool used_swizzle_buffer = false;
|
||||
bool added_builtin_tess_level = false;
|
||||
bool needs_subgroup_invocation_id = false;
|
||||
std::string qual_pos_var_name;
|
||||
std::string stage_in_var_name = "in";
|
||||
std::string stage_out_var_name = "out";
|
||||
std::string patch_stage_in_var_name = "patchIn";
|
||||
std::string patch_stage_out_var_name = "patchOut";
|
||||
std::string sampler_name_suffix = "Smplr";
|
||||
std::string swizzle_name_suffix = "Swzl";
|
||||
std::string buffer_size_name_suffix = "BufferSize";
|
||||
std::string plane_name_suffix = "Plane";
|
||||
std::string input_wg_var_name = "gl_in";
|
||||
std::string output_buffer_var_name = "spvOut";
|
||||
std::string patch_output_buffer_var_name = "spvPatchOut";
|
||||
std::string tess_factor_buffer_var_name = "spvTessLevel";
|
||||
spv::Op previous_instruction_opcode = spv::OpNop;
|
||||
|
||||
// Must be ordered since declaration is in a specific order.
|
||||
std::map<uint32_t, MSLConstexprSampler> constexpr_samplers_by_id;
|
||||
std::unordered_map<SetBindingPair, MSLConstexprSampler, InternalHasher> constexpr_samplers_by_binding;
|
||||
const MSLConstexprSampler *find_constexpr_sampler(uint32_t id) const;
|
||||
|
||||
std::unordered_set<uint32_t> buffers_requiring_array_length;
|
||||
SmallVector<uint32_t> buffer_arrays;
|
||||
std::unordered_set<uint32_t> atomic_image_vars; // Emulate texture2D atomic operations
|
||||
|
||||
// Must be ordered since array is in a specific order.
|
||||
std::map<SetBindingPair, std::pair<uint32_t, uint32_t>> buffers_requiring_dynamic_offset;
|
||||
|
||||
SmallVector<uint32_t> disabled_frag_outputs;
|
||||
|
||||
std::unordered_set<SetBindingPair, InternalHasher> inline_uniform_blocks;
|
||||
|
||||
uint32_t argument_buffer_ids[kMaxArgumentBuffers];
|
||||
uint32_t argument_buffer_discrete_mask = 0;
|
||||
uint32_t argument_buffer_device_storage_mask = 0;
|
||||
|
||||
void analyze_argument_buffers();
|
||||
bool descriptor_set_is_argument_buffer(uint32_t desc_set) const;
|
||||
|
||||
uint32_t get_target_components_for_fragment_location(uint32_t location) const;
|
||||
uint32_t build_extended_vector_type(uint32_t type_id, uint32_t components);
|
||||
|
||||
bool suppress_missing_prototypes = false;
|
||||
|
||||
void add_spv_func_and_recompile(SPVFuncImpl spv_func);
|
||||
|
||||
void activate_argument_buffer_resources();
|
||||
|
||||
bool type_is_msl_framebuffer_fetch(const SPIRType &type) const;
|
||||
|
||||
// OpcodeHandler that handles several MSL preprocessing operations.
|
||||
struct OpCodePreprocessor : OpcodeHandler
|
||||
{
|
||||
OpCodePreprocessor(CompilerMSL &compiler_)
|
||||
: compiler(compiler_)
|
||||
{
|
||||
}
|
||||
|
||||
bool handle(spv::Op opcode, const uint32_t *args, uint32_t length) override;
|
||||
CompilerMSL::SPVFuncImpl get_spv_func_impl(spv::Op opcode, const uint32_t *args);
|
||||
void check_resource_write(uint32_t var_id);
|
||||
|
||||
CompilerMSL &compiler;
|
||||
std::unordered_map<uint32_t, uint32_t> result_types;
|
||||
std::unordered_map<uint32_t, uint32_t> image_pointers; // Emulate texture2D atomic operations
|
||||
bool suppress_missing_prototypes = false;
|
||||
bool uses_atomics = false;
|
||||
bool uses_resource_write = false;
|
||||
bool needs_subgroup_invocation_id = false;
|
||||
};
|
||||
|
||||
// OpcodeHandler that scans for uses of sampled images
|
||||
struct SampledImageScanner : OpcodeHandler
|
||||
{
|
||||
SampledImageScanner(CompilerMSL &compiler_)
|
||||
: compiler(compiler_)
|
||||
{
|
||||
}
|
||||
|
||||
bool handle(spv::Op opcode, const uint32_t *args, uint32_t) override;
|
||||
|
||||
CompilerMSL &compiler;
|
||||
};
|
||||
|
||||
// Sorts the members of a SPIRType and associated Meta info based on a settable sorting
|
||||
// aspect, which defines which aspect of the struct members will be used to sort them.
|
||||
// Regardless of the sorting aspect, built-in members always appear at the end of the struct.
|
||||
struct MemberSorter
|
||||
{
|
||||
enum SortAspect
|
||||
{
|
||||
Location,
|
||||
LocationReverse,
|
||||
Offset,
|
||||
OffsetThenLocationReverse,
|
||||
Alphabetical
|
||||
};
|
||||
|
||||
void sort();
|
||||
bool operator()(uint32_t mbr_idx1, uint32_t mbr_idx2);
|
||||
MemberSorter(SPIRType &t, Meta &m, SortAspect sa);
|
||||
|
||||
SPIRType &type;
|
||||
Meta &meta;
|
||||
SortAspect sort_aspect;
|
||||
};
|
||||
};
|
||||
} // namespace SPIRV_CROSS_NAMESPACE
|
||||
|
||||
#endif
|
||||
|
|
@ -0,0 +1,93 @@
|
|||
/*
|
||||
* Copyright 2018-2020 Arm Limited
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef SPIRV_CROSS_PARSER_HPP
|
||||
#define SPIRV_CROSS_PARSER_HPP
|
||||
|
||||
#include "spirv_cross_parsed_ir.hpp"
|
||||
#include <stdint.h>
|
||||
|
||||
namespace SPIRV_CROSS_NAMESPACE
|
||||
{
|
||||
class Parser
|
||||
{
|
||||
public:
|
||||
Parser(const uint32_t *spirv_data, size_t word_count);
|
||||
Parser(std::vector<uint32_t> spirv);
|
||||
|
||||
void parse();
|
||||
|
||||
ParsedIR &get_parsed_ir()
|
||||
{
|
||||
return ir;
|
||||
}
|
||||
|
||||
private:
|
||||
ParsedIR ir;
|
||||
SPIRFunction *current_function = nullptr;
|
||||
SPIRBlock *current_block = nullptr;
|
||||
|
||||
void parse(const Instruction &instr);
|
||||
const uint32_t *stream(const Instruction &instr) const;
|
||||
|
||||
template <typename T, typename... P>
|
||||
T &set(uint32_t id, P &&... args)
|
||||
{
|
||||
ir.add_typed_id(static_cast<Types>(T::type), id);
|
||||
auto &var = variant_set<T>(ir.ids[id], std::forward<P>(args)...);
|
||||
var.self = id;
|
||||
return var;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T &get(uint32_t id)
|
||||
{
|
||||
return variant_get<T>(ir.ids[id]);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T *maybe_get(uint32_t id)
|
||||
{
|
||||
if (ir.ids[id].get_type() == static_cast<Types>(T::type))
|
||||
return &get<T>(id);
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
const T &get(uint32_t id) const
|
||||
{
|
||||
return variant_get<T>(ir.ids[id]);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
const T *maybe_get(uint32_t id) const
|
||||
{
|
||||
if (ir.ids[id].get_type() == T::type)
|
||||
return &get<T>(id);
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// This must be an ordered data structure so we always pick the same type aliases.
|
||||
SmallVector<uint32_t> global_struct_cache;
|
||||
|
||||
bool types_are_logically_equivalent(const SPIRType &a, const SPIRType &b) const;
|
||||
bool variable_storage_is_aliased(const SPIRVariable &v) const;
|
||||
};
|
||||
} // namespace SPIRV_CROSS_NAMESPACE
|
||||
|
||||
#endif
|
||||
|
|
@ -0,0 +1,83 @@
|
|||
/*
|
||||
* Copyright 2018-2020 Bradley Austin Davis
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef SPIRV_CROSS_REFLECT_HPP
|
||||
#define SPIRV_CROSS_REFLECT_HPP
|
||||
|
||||
#include "spirv_glsl.hpp"
|
||||
#include <utility>
|
||||
|
||||
namespace simple_json
|
||||
{
|
||||
class Stream;
|
||||
}
|
||||
|
||||
namespace SPIRV_CROSS_NAMESPACE
|
||||
{
|
||||
class CompilerReflection : public CompilerGLSL
|
||||
{
|
||||
using Parent = CompilerGLSL;
|
||||
|
||||
public:
|
||||
explicit CompilerReflection(std::vector<uint32_t> spirv_)
|
||||
: Parent(std::move(spirv_))
|
||||
{
|
||||
options.vulkan_semantics = true;
|
||||
}
|
||||
|
||||
CompilerReflection(const uint32_t *ir_, size_t word_count)
|
||||
: Parent(ir_, word_count)
|
||||
{
|
||||
options.vulkan_semantics = true;
|
||||
}
|
||||
|
||||
explicit CompilerReflection(const ParsedIR &ir_)
|
||||
: CompilerGLSL(ir_)
|
||||
{
|
||||
options.vulkan_semantics = true;
|
||||
}
|
||||
|
||||
explicit CompilerReflection(ParsedIR &&ir_)
|
||||
: CompilerGLSL(std::move(ir_))
|
||||
{
|
||||
options.vulkan_semantics = true;
|
||||
}
|
||||
|
||||
void set_format(const std::string &format);
|
||||
std::string compile() override;
|
||||
|
||||
private:
|
||||
static std::string execution_model_to_str(spv::ExecutionModel model);
|
||||
|
||||
void emit_entry_points();
|
||||
void emit_types();
|
||||
void emit_resources();
|
||||
void emit_specialization_constants();
|
||||
|
||||
void emit_type(const SPIRType &type, bool &emitted_open_tag);
|
||||
void emit_type_member(const SPIRType &type, uint32_t index);
|
||||
void emit_type_member_qualifiers(const SPIRType &type, uint32_t index);
|
||||
void emit_type_array(const SPIRType &type);
|
||||
void emit_resources(const char *tag, const SmallVector<Resource> &resources);
|
||||
|
||||
std::string to_member_name(const SPIRType &type, uint32_t index) const;
|
||||
|
||||
std::shared_ptr<simple_json::Stream> json_stream;
|
||||
};
|
||||
|
||||
} // namespace SPIRV_CROSS_NAMESPACE
|
||||
|
||||
#endif
|
||||
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|
|
@ -133,19 +133,19 @@ endif()
|
|||
|
||||
add_library(glslang STATIC IMPORTED GLOBAL)
|
||||
set_target_properties(glslang PROPERTIES
|
||||
IMPORTED_LOCATION ${CMAKE_CURRENT_LIST_DIR}/libs/glslang.lib
|
||||
IMPORTED_LOCATION ${CMAKE_CURRENT_LIST_DIR}/libs/libglslang.lib
|
||||
)
|
||||
add_library(OGLCompiler STATIC IMPORTED GLOBAL)
|
||||
set_target_properties(OGLCompiler PROPERTIES
|
||||
IMPORTED_LOCATION ${CMAKE_CURRENT_LIST_DIR}/libs/OGLCompiler.lib
|
||||
IMPORTED_LOCATION ${CMAKE_CURRENT_LIST_DIR}/libs/libOGLCompiler.lib
|
||||
)
|
||||
add_library(OSDependent STATIC IMPORTED GLOBAL)
|
||||
set_target_properties(OSDependent PROPERTIES
|
||||
IMPORTED_LOCATION ${CMAKE_CURRENT_LIST_DIR}/libs/OSDependent.lib
|
||||
IMPORTED_LOCATION ${CMAKE_CURRENT_LIST_DIR}/libs/libOSDependent.lib
|
||||
)
|
||||
add_library(SPIRV STATIC IMPORTED GLOBAL)
|
||||
set_target_properties(SPIRV PROPERTIES
|
||||
IMPORTED_LOCATION ${CMAKE_CURRENT_LIST_DIR}/libs/SPIRV.lib
|
||||
IMPORTED_LOCATION ${CMAKE_CURRENT_LIST_DIR}/libs/libSPIRV.lib
|
||||
)
|
||||
set(glslang_libs_name glslang OGLCompiler OSDependent SPIRV)
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue